15L G40 Cyanight (Axis) vs Marakanda (Alies +20)

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Kazakhstan to Szechwan
                4 mech_infantrys moved from Kazakhstan to Szechwan
                1 mech_infantry moved from Turkmenistan to West India

    Combat - Italians
                Battle in West India
                    Italians attack with 1 mech_infantry
                    British defend with 1 infantry
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry
                Battle in Szechwan
                    Italians attack with 2 armour and 4 mech_infantrys
                    Chinese defend with 1 infantry
                    Italians win, taking Szechwan from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Italians
                3 mech_infantrys moved from Caucasus to Sikang
                2 aaGuns and 4 infantry moved from Caucasus to Volgograd
                3 infantry moved from Ukraine to Bryansk

    Place Units - Italians
                3 infantry placed in Ukraine
                2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,3,5,6
                Italians collect 12 PUs (7 lost to blockades); end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        92 Sea Zone : 1 destroyer
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 45 / 64
        Russians : 3 / 0
        Japanese : 60 / 56
        Americans : 72 / 92
        Chinese : 2 / 12
        British : 32 / 37
        UK_Pacific : 17 / 16
        Italians : 19 / 12
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Yunnan to Shan State
                      UK_Pacific take Shan State from Japanese
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Java, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 2 artilleries in Java, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 2 artilleries in Java, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        ANZAC roll dice for 2 artilleries in Java, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 5 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 6 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Java, round 7 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 7 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win with 1 artillery remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 2 artilleries and 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Egypt to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Norway to Novgorod

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery, 3 fighters and 1 infantry
        Shan State : 1 infantry
        Borneo : 1 artillery
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        42 Sea Zone : 2 transports
        41 Sea Zone : 2 submarines
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 transport
        54 Sea Zone : 1 submarine and 1 transport
        Novgorod : 1 fighter
        Iraq : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 45 / 64
        Russians : 3 / 0
        Japanese : 60 / 56
        Americans : 72 / 92
        Chinese : 2 / 12
        British : 32 / 37
        UK_Pacific : 17 / 16
        Italians : 19 / 12
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sigh…. just got bit by local mode in Java… won with both arts surviving. Bah humbug! :P

  • '14 Customizer

    It really sux when your making risky attacks or attacks with few units. Those damn DEI always seem to defend better than anywhere on the map or so it seems.

  • '14 Customizer

    France is up


  • I posted the french turn a while ago. Some error with the server posted them out of order. The file’s still good.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_major; Remaining resources: 58 PUs;
                Germans buy 2 armour, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                3 infantry moved from France to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                6 bombers moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 infantry moved from Belarus to Archangel
                1 bomber moved from Vologda to Archangel
                1 infantry moved from Belarus to Archangel
                1 bomber moved from French Indo China to 42 Sea Zone
                2 armour moved from Samara to Nenetsia
                2 bombers moved from French Indo China to West India
                7 bombers moved from French Indo China to Persia
                1 mech_infantry moved from Eastern Persia to West India
                5 mech_infantrys moved from Eastern Persia to Persia
                1 mech_infantry moved from Eastern Persia to West India

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 3 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Archangel from Americans with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 7 bombers, 2 fighters, 3 infantry and 3 mech_infantrys
                    British defend with 1 aaGun and 1 infantry; Americans defend with 5 artilleries, 1 factory_minor, 1 harbour and 8 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 7 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 35
                    Casualties for Germans: 3 infantry and 2 mech_infantrys
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Americans: 5 artilleries and 8 infantry
                Battle in West India
                    Germans attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking West India from UK_Pacific with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Persia
                    Germans attack with 7 bombers and 5 mech_infantrys
                    British defend with 2 armour, 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
                    Germans win, taking Persia from British with 7 bombers and 3 mech_infantrys remaining. Battle score for attacker is 25
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                Battle in 42 Sea Zone
                    Germans attack with 1 bomber
                    ANZAC defend with 2 transports; Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Nenetsia
                    Germans attack with 2 armour
                    Americans defend with 1 artillery and 1 infantry
                    Americans win with no units remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 armour
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from 42 Sea Zone to French Indo China
                2 bombers moved from West India to Eastern Persia
                7 bombers moved from Persia to Eastern Persia
                3 armour moved from Kazakhstan to Eastern Persia
                2 mech_infantrys moved from Kazakhstan to Eastern Persia
                1 infantry moved from Caucasus to Volgograd
                1 infantry moved from Kazakhstan to Volgograd
                3 armour moved from Sikang to Kazakhstan
                3 mech_infantrys moved from Sikang to Kazakhstan
                2 mech_infantrys moved from Volgograd to Kazakhstan
                2 aaGuns moved from Vologda to Russia
                1 infantry moved from Belarus to Smolensk
                1 bomber moved from Archangel to Russia
                7 bombers moved from Normandy Bordeaux to Western Germany
                2 fighters moved from Normandy Bordeaux to Western Germany
                2 infantry moved from Germany to Poland
                2 infantry moved from Germany to Poland
                2 infantry moved from Germany to Poland
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                3 mech_infantrys placed in Rostov
                3 mech_infantrys placed in Volgograd
                3 infantry placed in Russia
                3 infantry placed in Germany
                2 armour and 1 mech_infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 2 infantry
                EDIT: Adding units owned by Germans to Germany: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,6,5,5,6
                Germans collect 55 PUs; end with 55 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians

    Turn Complete - Russians

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 2 destroyers, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                      Japanese take 43 Sea Zone from ANZAC
                      Japanese take 36 Sea Zone from Americans
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Kwangsi
                1 armour moved from French Indo China to Kwangsi
                6 mech_infantrys moved from French Indo China to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                2 infantry moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Shantung to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters and 6 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters and 6 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Borneo
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Kansu: 1 infantry
                EDIT: Adding units owned by Germans to Novosibirsk: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 fighter moved from Shantung to Japan
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 artillery moved from Caucasus to Kazakhstan
                1 armour moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 armour moved from Shensi to Kazakhstan
                1 infantry moved from Shensi to Kweichow
                3 mech_infantrys moved from Hunan to Shensi
                7 mech_infantrys moved from French Indo China to Hunan
                1 mech_infantry moved from French Indo China to Hunan
                1 infantry moved from Evenkiyskiy to Urals

    Place Units - Japanese
                2 destroyers and 2 transports placed in 6 Sea Zone
                3 artilleries placed in French Indo China
                1 armour and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3,1,5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
                Japanese collect 54 PUs (16 lost to blockades); end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 2 destroyers, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                      Japanese take 43 Sea Zone from ANZAC
                      Japanese take 36 Sea Zone from Americans
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Kwangsi
                1 armour moved from French Indo China to Kwangsi
                6 mech_infantrys moved from French Indo China to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                2 infantry moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Shantung to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters and 6 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters and 6 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win with 2 battleships, 7 carriers, 2 cruisers, 1 destroyer, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Borneo
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Kansu: 1 infantry
                EDIT: Adding units owned by Germans to Novosibirsk: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 fighter moved from Shantung to Japan
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                1 mech_infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 artillery moved from Caucasus to Kazakhstan
                1 armour moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Tsinghai to Kazakhstan
                1 armour moved from Shensi to Kazakhstan
                1 infantry moved from Shensi to Kweichow
                3 mech_infantrys moved from Hunan to Shensi
                7 mech_infantrys moved from French Indo China to Hunan
                1 mech_infantry moved from French Indo China to Hunan
                1 infantry moved from Evenkiyskiy to Urals

    Place Units - Japanese
                2 destroyers and 2 transports placed in 6 Sea Zone
                3 artilleries placed in French Indo China
                1 armour and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,3,1,5
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
                Japanese collect 54 PUs (16 lost to blockades); end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

  • '14 Customizer

    I edited a lost German in China. Also looks like the Italians have found a new type od noodle for their spaghetti in Szechwan.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 armour, 4 artilleries, 5 infantry, 4 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                    Americans converts factory_major into different units
                1 infantry moved from Novgorod to Belarus
                      Americans take Belarus from Germans
                1 infantry moved from Novgorod to Baltic States
                      Americans take Baltic States from Italians
                3 fighters moved from 127 Sea Zone to Archangel
                1 artillery and 2 infantry moved from Karelia to 127 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 127 Sea Zone to 126 Sea Zone
                1 infantry moved from Norway to 126 Sea Zone
                1 transport moved from 127 Sea Zone to 126 Sea Zone
                1 artillery and 1 infantry moved from Norway to 126 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 126 Sea Zone to 127 Sea Zone
                2 artilleries and 4 infantry moved from 127 Sea Zone to Archangel
                1 infantry moved from Southern France to Northern Italy
                      Americans take Northern Italy from Italians
                2 infantry moved from Southern France to Normandy Bordeaux
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 bomber moved from Caroline Islands to 44 Sea Zone

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 19 Sea Zone from Japanese, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 2 submarines
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 submarines in 44 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 bomber in 44 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Neutral with 1 bomber and 2 submarines remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 4 fighters and 5 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 artillery, 4 fighters and 5 infantry in Normandy Bordeaux, round 2 :  3/10 hits
                        Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Americans attack with 2 artilleries, 3 fighters and 4 infantry
                    Germans defend with 3 infantry
                        Americans roll dice for 2 artilleries, 3 fighters and 4 infantry in Archangel, round 2 :  3/9 hits
                        Germans roll dice for 3 infantry in Archangel, round 2 :  1/3 hits
                        1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Archangel
                    Americans win, taking Archangel from Germans with 2 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 fighters moved from Archangel to Norway
                6 transports moved from 127 Sea Zone to 112 Sea Zone
                2 carriers moved from 127 Sea Zone to 112 Sea Zone
                1 fighter moved from 127 Sea Zone to 112 Sea Zone
                6 artilleries and 4 infantry moved from Novgorod to Belarus
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                4 transports moved from 110 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from 44 Sea Zone to New Guinea
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from France to United Kingdom
                2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                4 fighters moved from Normandy Bordeaux to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 9 Sea Zone

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Norway
                1 artillery and 2 infantry placed in Southern France
                3 artilleries and 3 infantry placed in Central United States
                3 transports placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 75 PUs; end with 75 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New Guinea : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 1 flag
        44 Sea Zone : 1 flag, 2 submarines
        43 Sea Zone : 1 flag, 1 submarine
        33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 6 destroyers, 6 fighters, 10 submarines, 1 tactical_bomber and 1 transport
        35 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 3 submarines
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag, 1 submarine
        22 Sea Zone : 1 flag
        10 Sea Zone : 2 submarines
        19 Sea Zone : 1 flag
        17 Sea Zone : 1 flag
        9 Sea Zone : 1 artillery, 1 infantry and 1 transport
        Central United States : 3 aaGuns, 3 artilleries, 1 factory_major and 3 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 1 bomber
        Morocco : 1 flag, 3 artilleries and 3 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag
        Norway : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
        Tobruk : 1 flag
        Northern Italy : 1 flag, 1 factory_minor and 1 infantry
        Libya : 1 flag
        Belarus : 1 flag, 6 artilleries and 5 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 infantry
        Nenetsia : 1 flag
        Archangel : 1 flag, 2 artilleries and 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        112 Sea Zone : 3 carriers, 2 destroyers, 3 fighters and 6 transports
        101 Sea Zone : 3 transports
        127 Sea Zone : 3 transports
        91 Sea Zone : 1 destroyer and 7 transports
        Finland : 1 flag
        110 Sea Zone : 2 carriers, 2 destroyers, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 51 / 72
        Russians : 3 / 0
        Japanese : 70 / 59
        Americans : 75 / 95
        Chinese : 0 / 12
        British : 30 / 37
        UK_Pacific : 7 / 16
        Italians : 14 / 12
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from United Kingdom to Holland Belgium
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from Karelia to Vyborg
                      British take Vyborg from Germans
                1 infantry moved from Northwest Persia to Caucasus
                      British take Caucasus from Italians
                2 fighters moved from Iraq to Persia
                1 artillery and 2 infantry moved from India to West India
                1 artillery and 3 infantry moved from Burma to Shan State
                1 bomber moved from United Kingdom to Germany
                1 infantry moved from Iraq to Persia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in West India
                    British attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 artillery and 2 infantry in West India, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in West India, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in West India
                    British win, taking West India from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery and 3 infantry in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Persia
                    British attack with 1 artillery, 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 3 mech_infantrys
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Persia, round 2 :  2/5 hits
                        Germans roll dice for 3 mech_infantrys in Persia, round 2 :  0/3 hits
                        2 mech_infantrys owned by the Germans lost in Persia
                        British roll dice for 1 artillery, 2 fighters and 2 infantry in Persia, round 3 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Persia, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                    British win, taking Persia from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 1 infantry
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Germany causes 3 damage total.

    Non Combat Move - British
                1 bomber moved from Germany to Norway
                2 fighters moved from Holland Belgium to Norway
                1 aaGun, 2 fighters and 1 infantry moved from Novgorod to Belarus
                2 infantry moved from Northwest Persia to Caucasus
                2 artilleries and 1 infantry moved from Iraq to Northwest Persia
                2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 armour moved from India to Burma
                1 aaGun moved from India to Burma
                2 fighters moved from Persia to Northwest Persia
                5 infantry moved from India to Burma
                1 transport moved from 127 Sea Zone to 112 Sea Zone

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 4 infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 1 artillery and 1 infantry
        Burma : 4 aaGuns, 1 armour, 2 artilleries and 42 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 7 infantry
        Malaya : 1 harbour
        West India : 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 2 infantry
        Gibraltar : 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Norway : 1 bomber, 2 fighters and 3 infantry
        Holland Belgium : 1 flag, 2 infantry
        Belarus : 1 aaGun, 2 fighters and 1 infantry
        Vyborg : 1 flag, 1 mech_infantry
        Caucasus : 1 flag, 3 infantry
        112 Sea Zone : 1 transport
        80 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        97 Sea Zone : 1 flag, 3 submarines
        Iraq : 2 artilleries and 2 infantry
        71 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag, 1 aaGun, 12 artilleries, 2 fighters and 16 infantry
        Persia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Suriname : 1 flag
        110 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 44 / 72
        Russians : 3 / 0
        Japanese : 69 / 59
        Americans : 75 / 95
        Chinese : 0 / 12
        British : 37 / 42
        UK_Pacific : 10 / 10
        Italians : 12 / 12
        ANZAC : 10 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                3 fighters moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Szechwan to Shan State
                1 armour moved from Szechwan to Shan State
                1 mech_infantry moved from Szechwan to Shan State

    Combat - Italians
                Battle in Shan State
                    Italians attack with 1 armour and 3 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Shan State from UK_Pacific with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Northern Italy
                    Italians attack with 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Northern Italy to Western Germany
                3 infantry moved from Bryansk to Russia
                3 infantry moved from Ukraine to Rostov
                2 aaGuns moved from Volgograd to Samara
                4 infantry moved from Volgograd to Tambov
                3 mech_infantrys moved from Sikang to Samara
                1 armour moved from Szechwan to Kazakhstan

    Place Units - Italians
                3 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,2,6,5
                Italians collect 12 PUs (5 lost to blockades); end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Borneo, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Borneo
                        ANZAC roll dice for 1 artillery in Borneo, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Borneo, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Borneo, round 5 :  1/1 hits
                        Japanese roll dice for 1 artillery in Borneo, round 5 :  1/1 hits
                        1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 fighter moved from Novgorod to Belarus

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        41 Sea Zone : 2 submarines
        43 Sea Zone : 1 submarine and 1 transport
        33 Sea Zone : 1 cruiser, 1 destroyer, 1 fighter and 3 submarines
        54 Sea Zone : 1 submarine and 1 transport
        Belarus : 1 fighter
        Iraq : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 44 / 72
        Russians : 3 / 0
        Japanese : 65 / 59
        Americans : 71 / 95
        Chinese : 0 / 12
        British : 37 / 42
        UK_Pacific : 9 / 10
        Italians : 17 / 12
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '14 Customizer

    Are you moving the French?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Iraq

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Iraq : 1 infantry
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 72
        Russians : 3 / 0
        Japanese : 65 / 59
        Americans : 71 / 95
        Chinese : 0 / 12
        British : 37 / 42
        UK_Pacific : 9 / 10
        Italians : 17 / 12
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry about that, I didn’t notice that it failed to post.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 mech_infantrys moved from Rostov to Belarus
                1 infantry moved from Smolensk to Belarus
                1 bomber moved from Russia to Belarus
                4 infantry moved from Poland to Baltic States
                7 bombers moved from Western Germany to Belarus
                2 mech_infantrys moved from Eastern Persia to Persia
                2 armour and 1 mech_infantry moved from Western Germany to Southern France
                1 fighter moved from Western Germany to Southern France
                2 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 bomber moved from French Indo China to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                1 bomber moved from Eastern Persia to Persia
                8 bombers moved from Eastern Persia to Belarus
                3 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Baltic States
                    Germans attack with 4 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Baltic States from Americans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Germans attack with 2 armour, 1 fighter and 1 mech_infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Caucasus
                    Germans attack with 1 bomber, 2 infantry and 2 mech_infantrys
                    British defend with 3 infantry
                    Germans win, taking Caucasus from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for British: 3 infantry
                Battle in Persia
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 3 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Belarus
                    Germans attack with 16 bombers, 1 infantry and 3 mech_infantrys
                    ANZAC defend with 1 fighter; British defend with 1 aaGun, 2 fighters and 1 infantry; Americans defend with 6 artilleries and 5 infantry
                    Germans win with 12 bombers remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 fighter
                    Casualties for Germans: 4 bombers, 1 infantry and 3 mech_infantrys
                    Casualties for British: 1 aaGun, 2 fighters and 1 infantry
                    Casualties for Americans: 6 artilleries and 5 infantry

    Non Combat Move - Germans
                8 bombers moved from Belarus to Russia
                4 bombers moved from Belarus to Bryansk
                2 aaGuns moved from Russia to Bryansk
                1 bomber moved from Caucasus to Bryansk
                1 bomber moved from Persia to Russia
                1 mech_infantry moved from Volgograd to Bryansk
                1 infantry moved from Novosibirsk to Samara
                2 infantry moved from Russia to Bryansk
                1 aaGun moved from Poland to Germany
                1 fighter moved from Holland Belgium to Germany
                5 infantry moved from Germany to Western Germany
                2 infantry moved from Germany to Poland
                1 fighter moved from Southern France to Western Germany
                4 armour moved from Eastern Persia to Kazakhstan
                3 armour and 5 mech_infantrys moved from Kazakhstan to Samara

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Rostov
                3 armour placed in Russia
                7 infantry placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,6,3,4
                Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs

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