@Ragnell804 gg, I concede
Thomas vs Tue
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 5 fighters and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to Germany
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
2 bombers moved from Gibraltar to French West Africa
4 bombers moved from Caroline Islands to Kiangsi
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
4 fighters moved from Western United States to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 submarine moved from 33 Sea Zone to 16 Sea Zone
5 fighters and 1 tactical_bomber moved from Korea to 16 Sea Zone
1 cruiser and 6 submarines moved from 33 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in French West Africa
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 artillery
Americans win, taking French West Africa from Germans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 16 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Battle in Germany
Americans attack with 3 bombers
Germans defend with 2 aaGuns, 5 bombers and 1 factory_major
Americans win, taking Iwo Jima from Japanese with 3 bombers remaining. Battle score for attacker is 70
Casualties for Germans: 2 aaGuns and 5 bombers
Battle in Kiangsi
Americans attack with 4 bombers
Japanese defend with 4 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
Japanese win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Americans: 4 bombers
Casualties for Japanese: 2 bombers, 1 infantry and 1 tactical_bomberNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to Korea
3 bombers moved from Germany to Vyborg
2 bombers moved from French West Africa to Gibraltar
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 fighters placed in Korea
3 destroyers placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,4,2,4,5,5,2,5,5,6,3,5,6,5,4,3,5,5,1,2,1,1,1,4
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 artillery and 5 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 artillery and 3 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Persia to Russia
3 infantry moved from Persia to Iraq
1 armour, 1 artillery and 8 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to 119 Sea Zone
2 battleships and 1 cruiser moved from 33 Sea Zone to 26 Sea ZoneCombat - British
Battle in 119 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 2 submarines
British win, taking 119 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Kwangsi
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
retreated to Kwangsi
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Philippines
Battle in Hunan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Philippines from Japanese, taking Hunan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from 119 Sea Zone to ScotlandPlace Units - British
1 fighter and 2 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 artillery and 3 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Persia to Russia
3 infantry moved from Persia to Iraq
1 armour, 1 artillery and 8 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to 119 Sea Zone
2 battleships and 1 cruiser moved from 33 Sea Zone to 26 Sea ZoneCombat - British
Battle in 119 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Germans defend with 2 submarines
British win, taking 119 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in Kwangsi
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
retreated to Kwangsi
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 infantry
Battle in Philippines
Battle in Hunan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking Philippines from Japanese, taking Hunan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from 119 Sea Zone to ScotlandPlace Units - British
1 fighter and 2 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 91 Sea Zone to 87 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
3 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
5 armour moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to Southern ItalyCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 5 armour, 3 artilleries, 1 bomber, 2 fighters and 3 infantry
British defend with 1 armour, 1 artillery and 8 infantry; French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 5 armour, 3 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 28
Casualties for Italians: 3 infantry
Casualties for British: 1 armour, 1 artillery and 8 infantry
Casualties for French: 1 infantry
Battle in 87 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 bomber and 2 fighters moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 6 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
2 submarines moved from 33 Sea Zone to 20 Sea Zone
2 submarines moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 bomber moved from Korea to Kiangsu
1 bomber moved from Korea to Japan
1 bomber moved from Korea to JapanCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 destroyer and 4 submarines
Japanese defend with 1 submarine
ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer and 4 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.Non Combat Move - ANZAC
1 bomber moved from Japan to Korea
1 bomber moved from Kiangsu to KoreaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 6 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 18 Sea Zone
2 submarines moved from 33 Sea Zone to 20 Sea Zone
2 submarines moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
1 bomber moved from Korea to Kiangsu
1 bomber moved from Korea to Japan
1 bomber moved from Korea to JapanCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 destroyer and 4 submarines
Japanese defend with 1 submarine
ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer and 4 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Japan causes 8 damage total.Non Combat Move - ANZAC
1 bomber moved from Japan to Korea
1 bomber moved from Kiangsu to KoreaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 61 PUs;
Germans buy 10 armour; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Vyborg
3 bombers moved from Western Ukraine to Vyborg
3 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
5 bombers moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 tactical_bombers moved from Western Ukraine to Rostov
2 artilleries moved from Smolensk to Bryansk
2 mech_infantrys moved from Novgorod to Smolensk
1 infantry moved from Archangel to Smolensk
3 infantry moved from Poland to Eastern Poland
2 armour moved from Smolensk to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 2 armour, 2 artilleries, 5 bombers, 4 infantry and 3 mech_infantrys
Russians defend with 7 artilleries and 4 infantry
Germans win, taking Bryansk from Russians with 2 armour, 2 artilleries, 5 bombers, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 31
Casualties for Germans: 3 infantry
Casualties for Russians: 7 artilleries and 4 infantry
Battle in Rostov
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 3 bombers and 2 infantry
Americans defend with 3 bombers
Germans win, taking Vyborg from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 36
Casualties for Americans: 3 bombersNon Combat Move - Germans
3 aaGuns moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Rostov to Ukraine
5 bombers moved from Bryansk to Ukraine
3 bombers moved from Vyborg to NovgorodPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Romania
1 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 1,3
Germans collect 59 PUs (4 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 21 PUs;
Russians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 mech_infantrys moved from Volgograd to Rostov
2 mech_infantrys moved from Russia to Rostov
3 fighters moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
2 bombers, 1 fighter, 8 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Yenisey to Timguska
1 fighter moved from Rostov to BryanskCombat - Russians
Battle in Rostov
Russians attack with 3 fighters and 4 mech_infantrys
Germans defend with 3 infantry
Russians win, taking Rostov from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Bryansk
Russians attack with 2 bombers, 2 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
Russians win, taking Bryansk from Germans with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
Casualties for Russians: 6 infantryNon Combat Move - Russians
2 bombers, 2 fighters and 1 tactical_bomber moved from Bryansk to Russia
3 fighters moved from Rostov to Russia
2 armour moved from Volgograd to Russia
1 aaGun moved from Volgograd to TambovPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 fighter placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Russians collect 25 PUs (1 lost to blockades); end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 0 SuicideAttackTokens; 21 PUs;
Japanese buy 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Jehol
1 infantry moved from Kiangsu to Anhwe
3 fighters moved from Kiangsi to Japan
1 artillery moved from Kwangtung to Kiangsi
2 bombers moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsi to Hunan
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hunan
Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 19 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 bombers and 1 tactical_bomber moved from Hunan to KwangtungPlace Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,4,4,2,6,1,1,4
Japanese collect 18 PUs (5 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Americans
Americans spend 5 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Long Range AircraftActivate Technology - Americans
Americans activating Long Range AircraftPurchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Germans
1 artillery moved from French West Africa to Gold Coast
British take Gold Coast from Germans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 destroyer moved from 101 Sea Zone to 87 Sea Zone
2 bombers moved from Gibraltar to 87 Sea Zone
1 tactical_bomber moved from Gibraltar to 87 Sea Zone
1 fighter moved from Gibraltar to 87 Sea Zone
1 submarine moved from 101 Sea Zone to 87 Sea Zone
1 submarine moved from 82 Sea Zone to 87 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
3 fighters and 1 tactical_bomber moved from Korea to Jehol
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to KoreaCombat - Americans
Battle in 87 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
Italians defend with 1 submarine
Americans win with 2 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Jehol
Americans attack with 1 armour, 3 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Jehol from Japanese with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 bombers, 1 fighter and 1 tactical_bomber moved from 87 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from Jehol to Korea
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Korea to Yakut S.S.R.
1 fighter moved from Korea to Yakut S.S.R.
4 fighters moved from 26 Sea Zone to KoreaPlace Units - Americans
2 fighters and 1 mech_infantry placed in Korea
2 bombers placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,3,5,5,2,3,1,2,2,1,6,3,6,5,2,1,6,6,4,3,1
Americans collect 64 PUs (3 lost to blockades); end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery and 5 infantry moved from Manchuria to JeholPlace Units - Chinese
5 infantry placed in Jehol
1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Yakut S.S.R.: 2 fighters
EDIT: Removing units owned by Americans from Yakut S.S.R.: 1 fighter
EDIT: Adding units owned by Americans to Korea: 3 fighters
EDIT: Removing units owned by Americans from Manchuria: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Scotland to 110 Sea Zone
1 fighter moved from Persia to Russia
2 infantry moved from Persia to Iraq
1 infantry moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Burma to Yunnan
1 infantry moved from Yunnan to Kwangsi
3 infantry moved from India to Burma
2 mech_infantrys moved from India to Yunnan
1 transport moved from 35 Sea Zone to 36 Sea Zone
3 armour moved from Belgian Congo to Union of South Africa
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to FormosaCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 8 submarines
6 submarines owned by the Italians Submerged
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Italians: 2 submarines
Battle in Kwangsi
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Kwangsi from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in FormosaNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to United KingdomPlace Units - British
1 fighter and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
British collect 26 PUs (1 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Scotland to 110 Sea Zone
1 fighter moved from Persia to Russia
2 infantry moved from Persia to Iraq
1 infantry moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Burma to Yunnan
1 infantry moved from Yunnan to Kwangsi
3 infantry moved from India to Burma
2 mech_infantrys moved from India to Yunnan
1 transport moved from 35 Sea Zone to 36 Sea Zone
3 armour moved from Belgian Congo to Union of South Africa
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to FormosaCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 8 submarines
6 submarines owned by the Italians Submerged
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Italians: 2 submarines
Battle in Kwangsi
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Kwangsi from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in FormosaNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to United KingdomPlace Units - British
1 fighter and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
British collect 26 PUs (1 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 81 Sea Zone: 1 infantry
EDIT: Removing units owned by Italians from 81 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Italians buy 1 factory_minor and 1 tactical_bomber; Remaining resources: 5 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
5 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 bomber and 3 fighters moved from Egypt to Trans-Jordan
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
2 artilleries moved from Anglo Egyptian Sudan to Egypt
2 submarines moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea ZoneCombat - Italians
Non Combat Move - Italians
3 artilleries and 2 infantry moved from 98 Sea Zone to Trans-JordanPlace Units - Italians
1 factory_minor placed in Egypt
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 81 Sea Zone: 1 infantry
EDIT: Removing units owned by Italians from 81 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Italians buy 1 factory_minor and 1 tactical_bomber; Remaining resources: 5 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
5 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 bomber and 3 fighters moved from Egypt to Trans-Jordan
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
2 artilleries moved from Anglo Egyptian Sudan to Egypt
2 submarines moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea ZoneCombat - Italians
Non Combat Move - Italians
3 artilleries and 2 infantry moved from 98 Sea Zone to Trans-JordanPlace Units - Italians
1 factory_minor placed in Egypt
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
2 infantry moved from Scotland to United KingdomNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Egypt: 1 infantry
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 11 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Novgorod to Russia
1 infantry moved from Vologda to Urals
1 artillery moved from Vologda to Urals
2 artilleries and 1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
4 armour, 5 artilleries, 21 infantry and 4 mech_infantrys moved from Smolensk to Bryansk
2 infantry moved from Vyborg to Novgorod
3 armour moved from Novgorod to Eastern Poland
3 infantry moved from Eastern Poland to Belarus
1 armour moved from Germany to Eastern Poland
3 armour moved from Romania to Ukraine
2 bombers moved from Ukraine to Persia
3 bombers moved from Ukraine to Volgograd
3 armour, 2 infantry and 2 tactical_bombers moved from Ukraine to Rostov
3 destroyers and 1 transport moved from 115 Sea Zone to 113 Sea ZoneCombat - Germans
Air Battle in Persia
Germans attacks with 2 units heading to Persia
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 9 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,3,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 6,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd rolls: 4,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Bryansk
Germans attack with 4 armour, 5 artilleries, 21 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 4 armour, 5 artilleries, 21 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Urals
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour, 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 3 armour, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Russia to Eastern Poland
2 bombers moved from Volgograd to Eastern Poland
2 tactical_bombers moved from Rostov to Ukraine
3 aaGuns moved from Ukraine to Rostov
2 bombers moved from Persia to Trans-JordanPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Romania
2 armour and 1 mech_infantry placed in Novgorod
3 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs