GeneralSvend-Sved(axis) vs Marakanda(allies+18)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Russia : 1 fighter
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 58 / 66
        Russians : 25 / 37
        Japanese : 46 / 38
        Americans : 52 / 78
        Chinese : 9 / 15
        British : 35 / 40
        UK_Pacific : 9 / 7
        Italians : 12 / 3
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 bomber, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Samara to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                3 armour moved from Ukraine to Rostov
                5 infantry moved from Bryansk to Rostov
                3 armour moved from Bryansk to Rostov
                4 mech_infantrys moved from Bryansk to Rostov
                2 artilleries moved from Bryansk to Rostov
                2 armour moved from Bryansk to Rostov
                5 armour moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                3 artilleries moved from Belarus to Bryansk
                3 artilleries moved from Smolensk to Bryansk
                2 infantry moved from Smolensk to Archangel
                2 infantry moved from Smolensk to Belarus
                2 infantry moved from Smolensk to Bryansk
                3 armour moved from Germany to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from Germany to France
                4 bombers moved from Ukraine to France
                6 fighters moved from Ukraine to Southern Italy
                4 tactical_bombers moved from Ukraine to Southern Italy
                1 fighter moved from France to Western Germany
                1 infantry moved from Normandy Bordeaux to France
                1 infantry moved from Holland Belgium to France

    Combat - Germans
                Battle in Rostov
                    Germans attack with 8 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 8 armour, 2 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Ukraine to Rostov
                1 aaGun moved from Western Germany to France
                1 fighter moved from Western Germany to France
                3 aaGuns moved from Western Germany to Germany

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                1 bomber placed in France
                3 artilleries placed in Ukraine
                3 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,5,3,6,4,1
                Germans collect 57 PUs (7 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                      Russians take Samara from Germans
                1 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Novosibirsk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Novosibirsk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Novosibirsk to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 mech_infantry moved from Libya to Alexandria
                1 armour moved from Ethiopia to Egypt

    Place Units - Russians
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 34 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Alexandria : 1 mech_infantry
        Egypt : 1 armour
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Russia : 4 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 3 fighters, 91 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Novosibirsk : 1 armour and 1 mech_infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 61 / 72
        Russians : 22 / 34
        Japanese : 46 / 38
        Americans : 52 / 78
        Chinese : 9 / 15
        British : 35 / 40
        UK_Pacific : 9 / 7
        Italians : 12 / 3
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 destroyers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 armour moved from Siam to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                2 bombers moved from Borneo to Java
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                2 battleships moved from 36 Sea Zone to 20 Sea Zone
                2 submarines moved from 36 Sea Zone to 20 Sea Zone
                4 carriers moved from 36 Sea Zone to 20 Sea Zone
                1 artillery moved from Anhwe to Hunan
                1 infantry moved from Anhwe to Hunan
                6 artilleries and 7 infantry moved from Kiangsi to Kwangsi
                2 artilleries moved from Kwangtung to Kwangsi
                3 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Siam to French Indo China
                1 mech_infantry moved from Siam to French Indo China
                1 mech_infantry moved from Siam to Shan State
                2 tactical_bombers moved from Siam to Shan State
                1 fighter moved from Siam to Shan State
                3 fighters moved from 36 Sea Zone to French Indo China
                3 fighters moved from Japan to 19 Sea Zone
                2 fighters moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Kwangtung to Hunan
                1 tactical_bomber moved from Kwangtung to 19 Sea Zone
                3 tactical_bombers moved from Borneo to Kwangsi
                2 fighters moved from 36 Sea Zone to 20 Sea Zone
                1 mech_infantry moved from Kiangsu to Kwangsi

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 1 destroyer, 4 fighters and 2 submarines
                    Americans defend with 2 submarines
                    Japanese win, taking 20 Sea Zone from Americans with 2 battleships, 4 carriers, 1 destroyer, 4 fighters and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport; ANZAC defend with 1 submarine
                    1 submarine owned by the Americans and 1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 cruiser and 1 transport
                    ANZAC defend with 1 submarine and 2 transports
                    1 submarine owned by the ANZAC Submerged
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 cruiser and 1 transport remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 2 submarines
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in French Indo China
                    Japanese attack with 3 fighters and 2 mech_infantrys
                    British defend with 1 infantry; UK_Pacific defend with 1 airfield and 1 factory_minor
                    Japanese win, taking French Indo China from UK_Pacific with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Java
                    Japanese attack with 1 armour, 2 bombers and 1 infantry
                    ANZAC defend with 2 artilleries and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 armour and 2 bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 2 artilleries and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from 19 Sea Zone to 20 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                3 fighters moved from French Indo China to Kwangtung
                2 bombers moved from Java to Borneo
                2 tactical_bombers moved from Hunan to Kwangtung
                1 tactical_bomber moved from 19 Sea Zone to Kwangtung
                1 fighter moved from Shan State to Kwangtung
                2 tactical_bombers moved from Shan State to Kwangtung

    Place Units - Japanese
                1 airfield placed in Kwangtung
                2 destroyers and 1 transport placed in 20 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
                EDIT: Changing PUs for Japanese from 0 to 1
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 25
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5,1,6
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1,1,2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3,1,2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,4,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,6,1,6,1,4,3,2
                Japanese collect 29 PUs (25 lost to blockades); end with 30 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 3 infantry, 3 submarines and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                3 submarines moved from 6 Sea Zone to 19 Sea Zone
                2 submarines moved from 37 Sea Zone to 20 Sea Zone
                2 submarines moved from 43 Sea Zone to 20 Sea Zone
                2 submarines moved from 44 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 bomber moved from Caroline Islands to 20 Sea Zone
                1 bomber moved from Kweichow to 20 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 9 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                1 submarine moved from 6 Sea Zone to 19 Sea Zone


  • Would you like to scramble 3 fighters? Also, how would you like the kamikaze’s used? Do you have a preferred order of loss or would you like to go round by round? Things tend to get a little tricky with subs and destroyers involved.

  • '16

    Yes scramble 3 fighters, and use 3 kamikaze on the battleship and 1 on each cruiser  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 3 infantry, 3 submarines and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                3 submarines moved from 6 Sea Zone to 19 Sea Zone
                2 submarines moved from 37 Sea Zone to 20 Sea Zone
                2 submarines moved from 43 Sea Zone to 20 Sea Zone
                2 submarines moved from 44 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 bomber moved from Caroline Islands to 20 Sea Zone
                1 bomber moved from Kweichow to 20 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 9 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                1 submarine moved from 6 Sea Zone to 19 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Kwangtung to defend against the attack in 20 Sea Zone
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 4,3,4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/2 hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Western Germany causes 7 damage total.
                Battle in 19 Sea Zone
                    Americans attack with 4 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 submarines in 19 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 submarines in 19 Sea Zone, round 3 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 20 Sea Zone
                    Americans attack with 1 battleship, 2 bombers, 3 carriers, 3 cruisers, 9 destroyers, 5 fighters, 11 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 4 carriers, 3 destroyers, 11 fighters and 3 submarines
                        Americans roll dice for 11 submarines in 20 Sea Zone, round 2 :  6/11 hits
                    Units damaged: 2 battleships owned by the Japanese and 4 carriers owned by the Japanese
                        Americans roll dice for 1 battleship, 2 bombers, 3 carriers, 3 cruisers, 9 destroyers, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  9/21 hits
                        Japanese roll dice for 3 submarines in 20 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 2 battleships, 4 carriers, 3 destroyers and 11 fighters in 20 Sea Zone, round 2 :  8/20 hits
                        2 destroyers owned by the Japanese, 2 carriers owned by the Americans, 3 submarines owned by the Japanese, 4 destroyers owned by the Americans and 4 carriers owned by the Japanese lost in 20 Sea Zone
                        Americans roll dice for 11 submarines in 20 Sea Zone, round 3 :  5/11 hits
                        Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 3 cruisers, 5 destroyers, 5 fighters and 1 tactical_bomber in 20 Sea Zone, round 3 :  9/17 hits
                        Japanese roll dice for 2 battleships, 1 destroyer and 11 fighters in 20 Sea Zone, round 3 :  6/14 hits
                        1 destroyer owned by the Japanese, 9 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 destroyers owned by the Americans, 3 fighters owned by the Americans and 2 battleships owned by the Japanese lost in 20 Sea Zone
                    11 submarines owned by the Americans Submerged
                        Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 3 cruisers, 3 destroyers and 2 fighters in 20 Sea Zone, round 4 :  7/11 hits
                        Japanese roll dice for 2 fighters in 20 Sea Zone, round 4 :  2/2 hits
                        2 fighters owned by the Japanese and 2 destroyers owned by the Americans lost in 20 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese with 1 battleship, 2 bombers, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 119
                    Casualties for Americans: 2 carriers, 8 destroyers, 3 fighters and 1 tactical_bomber
                    Casualties for Japanese: 2 battleships, 4 carriers, 3 destroyers, 11 fighters and 3 submarines

    Non Combat Move - Americans
                2 bombers moved from 20 Sea Zone to Philippines
                2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                2 fighters moved from 92 Sea Zone to United Kingdom
                4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                4 artilleries, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
                4 artilleries and 4 infantry moved from 106 Sea Zone to Quebec
                4 aaGuns moved from Central United States to Eastern United States
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western Germany to United Kingdom

    Place Units - Americans
                1 carrier and 3 transports placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone
                3 artilleries and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Philippines : 1 airfield, 1 artillery, 2 bombers, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        41 Sea Zone : 1 flag, 1 submarine
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        26 Sea Zone : 1 destroyer and 3 submarines
        20 Sea Zone : 1 flag, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 11 submarines
        22 Sea Zone : 1 flag
        10 Sea Zone : 3 submarines
        19 Sea Zone : 1 flag, 3 submarines
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 4 submarines
        Central United States : 1 factory_major
        Eastern United States : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Quebec : 4 artilleries and 4 infantry
        United Kingdom : 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry
        106 Sea Zone : 2 destroyers and 4 transports
        109 Sea Zone : 1 destroyer and 3 transports
        101 Sea Zone : 1 carrier and 3 transports

    Production/PUs Summary :

    Germans : 61 / 72
        Russians : 22 / 34
        Japanese : 54 / 35
        Americans : 52 / 79
        Chinese : 8 / 15
        British : 35 / 40
        UK_Pacific : 6 / 7
        Italians : 12 / 3
        ANZAC : 10 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 fighter moved from Kweichow to Hunan
                2 infantry moved from Yunnan to Hunan
                1 artillery moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Hunan, round 3 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Kweichow
                1 infantry moved from Kansu to Shensi

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Shensi : 1 artillery and 3 infantry
        Kweichow : 6 artilleries, 1 fighter and 14 infantry
        Hunan : 1 artillery
        Hopei : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 61 / 72
        Russians : 22 / 34
        Japanese : 51 / 35
        Americans : 52 / 79
        Chinese : 11 / 17
        British : 35 / 40
        UK_Pacific : 6 / 7
        Italians : 12 / 3
        ANZAC : 10 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                1 battleship and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 battleship, 1 carrier and 3 cruisers moved from 92 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 artillery and 3 infantry moved from Yunnan to French Indo China
                2 artilleries and 3 infantry moved from Yunnan to Shan State
                2 infantry moved from Caucasus to Volgograd
                8 fighters moved from Russia to Volgograd
                1 bomber moved from Russia to Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 battleship, 1 carrier and 3 cruisers moved from 92 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 artillery and 3 infantry moved from Yunnan to French Indo China
                2 artilleries and 3 infantry moved from Yunnan to Shan State
                2 infantry moved from Caucasus to Volgograd
                8 fighters moved from Russia to Volgograd
                1 bomber moved from Russia to Ukraine

    Combat - British
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in 109 Sea Zone
                    British attack with 2 battleships, 1 carrier, 3 cruisers and 1 destroyer; Americans loiter and taunt
                    Germans defend with 1 submarine
                        British roll dice for 2 battleships, 1 carrier, 3 cruisers and 1 destroyer in 109 Sea Zone, round 2 :  1/6 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Neutral with 2 battleships, 1 carrier, 3 cruisers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Volgograd
                    British attack with 8 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        British roll dice for 8 fighters and 2 infantry in Volgograd, round 2 :  5/10 hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd
                    British win, taking Volgograd from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 artilleries and 3 infantry in Shan State, round 2 :  3/5 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in French Indo China
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 airfield, 1 factory_minor and 2 mech_infantrys
                        British roll dice for 1 artillery and 3 infantry in French Indo China, round 2 :  0/4 hits
                        Japanese roll dice for 2 mech_infantrys in French Indo China, round 2 :  0/2 hits
                        British roll dice for 1 artillery and 3 infantry in French Indo China, round 3 :  1/4 hits
                        Japanese roll dice for 2 mech_infantrys in French Indo China, round 3 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                        British roll dice for 1 artillery and 2 infantry in French Indo China, round 4 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 4 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - British
                1 aaGun moved from Yunnan to Kweichow
                1 armour moved from Yunnan to Kweichow
                1 aaGun and 13 infantry moved from India to Burma
                2 artilleries and 1 infantry moved from Caucasus to Northwest Persia
                3 fighters and 1 infantry moved from Persia to Northwest Persia
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Egypt to Northwest Persia
                1 infantry moved from Morocco to Algeria
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 armour moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                8 fighters moved from Volgograd to Russia
                1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 bomber moved from Ukraine to Russia

    Place Units - British
                1 artillery and 2 infantry placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                2 fighters and 1 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,6
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Territory Summary for British and UK_Pacific :

    Kweichow : 2 aaGuns and 1 armour
        Shan State : 2 artilleries and 2 infantry
        Burma : 1 aaGun and 13 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Kazakhstan : 1 mech_infantry
        French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 artilleries and 3 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Cyprus : 1 artillery
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Morocco : 1 flag
        French Guiana : 2 infantry
        Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Ethiopia : 1 flag
        Russia : 1 armour, 1 bomber and 8 fighters
        Volgograd : 1 infantry
        Caucasus : 1 infantry
        93 Sea Zone : 2 submarines
        Eire : 1 flag
        109 Sea Zone : 1 flag, 2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 1 transport
        97 Sea Zone : 4 submarines
        Iraq : 2 artilleries and 3 infantry
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 aaGun, 6 artilleries, 4 fighters and 17 infantry
        Persia : 1 flag, 1 factory_minor, 2 fighters and 1 infantry
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 59 / 72
        Russians : 24 / 34
        Japanese : 48 / 35
        Americans : 52 / 79
        Chinese : 11 / 17
        British : 36 / 41
        UK_Pacific : 9 / 9
        Italians : 11 / 3
        ANZAC : 10 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Yikes, sorry about the kamikazes…. they must’ve all taken a little too much liquid courage before their flights :P.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 81 Sea Zone

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 81 Sea Zone to Greece
                2 fighters moved from Southern Italy to Greece

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,3,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,1,4,1,3,6
                Italians collect 3 PUs (8 lost to blockades); end with 6 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs

  • '16

    damn son…  :-o


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 33 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 1 submarine
                    Japanese defend with 1 cruiser and 1 transport
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 :  0/2 hits
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  1/1 hits
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland
                3 fighters moved from Caroline Islands to Philippines
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from Persia to Northwest Persia
                2 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 3 fighters
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
        43 Sea Zone : 1 submarine
        37 Sea Zone : 1 submarine
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 transport
        Northwest Persia : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 59 / 72
        Russians : 24 / 34
        Japanese : 48 / 35
        Americans : 52 / 79
        Chinese : 11 / 17
        British : 36 / 41
        UK_Pacific : 9 / 9
        Italians : 11 / 11
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Russia : 1 fighter
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 59 / 72
        Russians : 24 / 34
        Japanese : 48 / 35
        Americans : 52 / 79
        Chinese : 11 / 17
        British : 36 / 41
        UK_Pacific : 9 / 9
        Italians : 11 / 11
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 66 PUs;
                Germans buy 3 armour, 3 artilleries, 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Southern Italy to Ukraine
                4 tactical_bombers moved from Southern Italy to France
                1 submarine moved from 119 Sea Zone to 112 Sea Zone
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Belarus to Bryansk
                3 armour moved from Eastern Poland to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                2 infantry moved from Rostov to Caucasus
                1 artillery moved from Rostov to Caucasus
                1 infantry moved from Rostov to Tambov
                1 artillery moved from Rostov to Tambov
                3 armour moved from Germany to Eastern Poland
                4 mech_infantrys moved from Germany to Eastern Poland
                3 artilleries moved from Ukraine to Bryansk
                2 armour moved from Rostov to Bryansk
                6 armour moved from Rostov to Volgograd
                4 mech_infantrys moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 fighter moved from Southern Italy to Ukraine
                3 fighters moved from Southern Italy to France

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 6 armour, 1 infantry and 4 mech_infantrys
                    British defend with 1 infantry; Russians defend with 1 factory_minor
                    Germans win, taking Volgograd from Russians with 6 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Rostov to Volgograd

    Place Units - Germans
                1 bomber placed in France
                3 artilleries placed in Ukraine
                3 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,2,4,5,2,2
                Germans collect 58 PUs (6 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Tambov
                1 armour moved from Novosibirsk to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia
                3 fighters and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Tambov to Russia
                1 mech_infantry moved from Novosibirsk to Russia
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 armour moved from Egypt to Iraq

    Place Units - Russians
                1 armour, 1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 33 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Trans-Jordan : 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Russia : 4 aaGuns, 1 airfield, 2 armour, 12 artilleries, 1 factory_major, 3 fighters, 97 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 62 / 78
        Russians : 21 / 33
        Japanese : 48 / 35
        Americans : 52 / 79
        Chinese : 11 / 17
        British : 36 / 41
        UK_Pacific : 9 / 9
        Italians : 11 / 11
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Tambov
                1 armour moved from Novosibirsk to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia
                3 fighters and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Tambov to Russia
                1 mech_infantry moved from Novosibirsk to Russia
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 armour moved from Egypt to Iraq

    Place Units - Russians
                1 armour, 1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 33 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Samara: 1 infantry
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Trans-Jordan : 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Russia : 4 aaGuns, 1 airfield, 2 armour, 12 artilleries, 1 factory_major, 3 fighters, 96 infantry, 1 mech_infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 62 / 78
        Russians : 21 / 33
        Japanese : 48 / 35
        Americans : 52 / 79
        Chinese : 11 / 17
        British : 36 / 41
        UK_Pacific : 9 / 9
        Italians : 11 / 11
        ANZAC : 10 / 16
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 29 PUs;
                Japanese buy 1 artillery and 3 destroyers; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 bombers moved from Borneo to 20 Sea Zone
                5 tactical_bombers moved from Kwangtung to 20 Sea Zone
                1 fighter moved from Kwangtung to 20 Sea Zone
                1 fighter moved from Manchuria to 20 Sea Zone
                1 armour moved from Siam to French Indo China
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                8 infantry moved from Kwangsi to French Indo China
                1 infantry moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kwangsi to Anhwe
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Chahar to Jehol
                1 infantry moved from Kwangsi to Hunan
                7 artilleries moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kwangsi to 20 Sea Zone
                1 artillery moved from Kwangsi to French Indo China
                1 mech_infantry moved from Kwangsi to French Indo China
                1 artillery moved from Kwangtung to Kiangsi
                1 infantry moved from Kwangtung to Kiangsi

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 2 bombers, 2 fighters and 6 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 11 submarines
                    11 submarines owned by the Americans Submerged
                    Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 45
                    Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 fighters
                    Casualties for Japanese: 5 tactical_bombers
                Battle in Hunan
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery
                    Japanese win, taking Hunan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Anhwe
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 armour, 8 artilleries, 8 infantry and 1 mech_infantry
                    British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield and 1 factory_minor
                    Japanese win, taking French Indo China from UK_Pacific with 1 armour, 8 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from 20 Sea Zone to Japan
                1 fighter moved from 20 Sea Zone to Japan
                1 fighter moved from 20 Sea Zone to Kwangtung
                1 tactical_bomber moved from Anhwe to Manchuria
                1 tactical_bomber moved from Hunan to Kwangtung
                2 bombers moved from 20 Sea Zone to Japan

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 destroyer placed in 19 Sea Zone
                1 artillery placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 21
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2,3,6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3,4,3,4,2,1,4,2,6,2,6,4,5,6,3,6,1,5,4,4,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,2,4,6,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,4,5,5,4,5,5
                Japanese collect 33 PUs (21 lost to blockades); end with 34 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUs

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