Shin Ji (allies +18) vs GeneralSvend-Sved(axis)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - ANZAC
                ANZAC buy 3 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 artillery and 1 transport
                EDIT: Removing units owned by Americans from 37 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 37 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to Borneo: 1 artillery
                EDIT: Turning off Edit Mode
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                EDIT: ANZAC undo move 1.
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                5 fighters moved from 37 Sea Zone to French Indo China
                3 tactical_bombers moved from Queensland to 37 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Battle in French Indo China
                    ANZAC attack with 1 artillery, 5 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 factory_minor and 3 infantry
                    ANZAC win, taking French Indo China from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 3 infantry

    Non Combat Move - ANZAC
                5 fighters moved from French Indo China to 37 Sea Zone

    Place Units - ANZAC
                3 fighters placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - French
                French buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - French

    Place Units - French
                1 infantry and 2 mech_infantrys placed in France
                2 infantry placed in Normandy Bordeaux

    Turn Complete - French
                French collect 18 PUs; end with 18 PUs total

  • '15

    Apologies for the long wait - it’s been an emotional few days.

  • '16

    No problems, sorry to hear, hope you are well.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 11 armour, 3 artilleries, 2 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Novgorod to 126 Sea Zone
                2 armour moved from Novgorod to Finland
                1 armour moved from Egypt to Tobruk
                      Germans take Alexandria from British
                      Germans take Tobruk from British
                1 armour moved from Egypt to Tobruk
                1 armour moved from Egypt to Tobruk
                1 armour moved from Egypt to Tobruk
                3 armour moved from Egypt to Anglo Egyptian Sudan
                3 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
                4 artilleries moved from Trans-Jordan to Egypt
                2 artilleries moved from Iraq to Trans-Jordan
                3 infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Ukraine to Romania
                1 mech_infantry moved from Poland to Yugoslavia
                1 armour moved from Germany to Yugoslavia
                2 fighters moved from Western Germany to Greater Southern Germany
                1 mech_infantry moved from Western Germany to Greater Southern Germany
                1 armour moved from Germany to Greater Southern Germany
                1 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                4 bombers moved from Trans-Jordan to Northern Italy
                3 bombers moved from Trans-Jordan to Yugoslavia
                2 fighters moved from Western Germany to Greater Southern Germany
                8 armour moved from Germany to Western Germany
                1 infantry moved from Baltic States to Poland

    Combat - Germans
                Battle in 126 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Anglo Egyptian Sudan
                    Germans attack with 3 armour and 3 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Anglo Egyptian Sudan from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Greater Southern Germany
                    Germans attack with 1 armour, 4 fighters and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Greater Southern Germany from British with 1 armour and 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yugoslavia
                    Germans attack with 1 armour, 3 bombers and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Yugoslavia from British with 1 armour and 3 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Northern Italy
                    Germans attack with 1 artillery, 4 bombers and 1 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Northern Italy from Americans with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 bomber moved from 126 Sea Zone to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Germany
                3 fighters moved from Greater Southern Germany to Germany
                4 bombers moved from Northern Italy to Western Germany
                3 bombers moved from Yugoslavia to Western Germany
                1 fighter moved from Greater Southern Germany to Germany
                1 aaGun moved from Western Germany to Germany
                2 mech_infantrys moved from Western Germany to Germany

    Place Units - Germans
                3 artilleries placed in Western Germany
                10 armour placed in Germany
                1 armour, 1 bomber and 1 mech_infantry placed in Novgorod
                1 bomber and 2 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
                Germans collect 69 PUs (3 lost to blockades); end with 70 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 2 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Szechwan to French Indo China
                1 mech_infantry moved from Szechwan to French Indo China
                1 bomber moved from Szechwan to 36 Sea Zone
                3 bombers moved from Szechwan to French Indo China
                3 infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from India to Shan State
                1 mech_infantry moved from India to Burma
                1 armour moved from India to Yunnan
                1 transport moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                2 battleships, 6 carriers, 6 destroyers, 11 fighters, 9 submarines and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                2 bombers moved from Szechwan to Malaya
                2 bombers moved from Szechwan to Malaya
                2 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 carrier moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 6 Sea Zone to 33 Sea Zone

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Strategic bombing raid in Malaya
                    1 bomber killed by AA
                    Bombing raid in Malaya rolls: 6,3 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: harbour
                    Bombing raid in Malaya causes 12 damage total.  Damaged units is as follows: factory_minor = 6, harbour = 6
                Battle in French Indo China
                    Japanese attack with 1 armour, 3 bombers and 1 mech_infantry
                    French defend with 1 airfield and 1 factory_minor; ANZAC defend with 1 artillery
                    Japanese win, taking French Indo China from French with 1 armour and 3 bombers remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 artillery
                    Casualties for Japanese: 1 mech_infantry
                Battle in New Guinea

    Non Combat Move - Japanese
                1 bomber moved from 36 Sea Zone to Szechwan
                3 bombers moved from Malaya to Szechwan
                3 bombers moved from French Indo China to Szechwan

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                1 armour and 1 mech_infantry placed in India
                1 armour and 1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,6,2,3,3,4,2,3,5,5,5,4,3,5,1,6,3,4,4,1,2,3,5,3,6,2,1,6,6,4,2,6,5,2,1,6,5,3,2,3,4,2,4,2,6,1,4,6,6,6,6,5,3,6,6,2,6,6,5,4,1,4,2,5
                Japanese collect 62 PUs (2 lost to blockades); end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor, 4x harbour; Remaining resources: 77 PUs;
                Americans buy 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                11 infantry moved from Spain to 91 Sea Zone
                1 armour moved from Spain to 91 Sea Zone
                1 artillery moved from Spain to 91 Sea Zone
                9 mech_infantrys moved from Spain to 91 Sea Zone
                1 armour, 1 artillery, 11 infantry, 9 mech_infantrys and 11 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery, 11 infantry and 9 mech_infantrys moved from 112 Sea Zone to Western Germany
                4 armour, 7 artilleries, 3 fighters, 13 infantry and 3 mech_infantrys moved from France to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Southern Italy to Northern Italy
                3 mech_infantrys moved from Spain to Northern Italy
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                4 bombers moved from Western United States to United Kingdom
                1 battleship, 8 carriers, 5 destroyers, 12 fighters, 6 submarines, 4 tactical_bombers and 1 transport moved from 37 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in Northern Italy
                    Americans attack with 1 artillery and 3 mech_infantrys
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Americans win, taking Northern Italy from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Western Germany
                    Americans attack with 5 armour, 8 artilleries, 3 fighters, 24 infantry, 12 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 airfield, 28 armour, 13 artilleries, 9 bombers, 1 factory_minor, 1 harbour and 8 infantry

  • '15

    Got 15 hits in West Germany.  Want to lose the bombers first?

  • '16

    Hmm okay take the bombers

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor, 4x harbour; Remaining resources: 77 PUs;
                Americans buy 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                11 infantry moved from Spain to 91 Sea Zone
                1 armour moved from Spain to 91 Sea Zone
                1 artillery moved from Spain to 91 Sea Zone
                9 mech_infantrys moved from Spain to 91 Sea Zone
                1 armour, 1 artillery, 11 infantry, 9 mech_infantrys and 11 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery, 11 infantry and 9 mech_infantrys moved from 112 Sea Zone to Western Germany
                4 armour, 7 artilleries, 3 fighters, 13 infantry and 3 mech_infantrys moved from France to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 artillery moved from Southern Italy to Northern Italy
                3 mech_infantrys moved from Spain to Northern Italy
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                4 bombers moved from Western United States to United Kingdom
                1 battleship, 8 carriers, 5 destroyers, 12 fighters, 6 submarines, 4 tactical_bombers and 1 transport moved from 37 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in Northern Italy
                    Americans attack with 1 artillery and 3 mech_infantrys
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Americans win, taking Northern Italy from Germans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Western Germany
                    Americans attack with 5 armour, 8 artilleries, 3 fighters, 24 infantry, 12 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 airfield, 28 armour, 13 artilleries, 9 bombers, 1 factory_minor, 1 harbour and 8 infantry
                    3 armour retreated to France
                    Germans win with 28 armour and 5 artilleries remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun, 8 artilleries, 9 bombers and 8 infantry
                    Casualties for Americans: 2 armour, 8 artilleries, 24 infantry and 12 mech_infantrys

    Non Combat Move - Americans
                2 carriers moved from 91 Sea Zone to 112 Sea Zone
                3 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                3 fighters placed in Southern Italy
                3 tactical_bombers placed in Spain

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - British
                British buy 4 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from United Kingdom to Western Germany
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                2 fighters moved from France to Western Germany
                1 tactical_bomber moved from France to Western Germany
                1 armour, 4 artilleries, 33 infantry and 5 mech_infantrys moved from France to Western Germany
                5 artilleries moved from United Kingdom to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
                5 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
                3 submarines moved from 37 Sea Zone to 54 Sea Zone

    Combat - British
                Battle in Western Germany
                    British attack with 1 armour, 9 artilleries, 5 fighters, 38 infantry, 5 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 airfield, 28 armour, 5 artilleries, 1 factory_minor and 1 harbour
                    British win, taking Western Germany from Germans with 1 armour, 9 artilleries, 5 fighters, 10 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 104
                    Casualties for Germans: 28 armour and 5 artilleries
                    Casualties for British: 28 infantry

    Non Combat Move - British
                2 carriers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from Western Germany to Norway
                5 fighters moved from Western Germany to Norway
                5 aaGuns moved from France to Western Germany
                4 infantry moved from Normandy Bordeaux to France

    Place Units - British
                2 artilleries and 1 fighter placed in Norway
                2 artilleries and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Turn Complete - UK_Pacific

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - ANZAC
                ANZAC buy 3 artilleries, 2 infantry and 1 transport; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                2 carriers, 1 destroyer, 1 fighter and 3 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                2 artilleries placed in Queensland
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 35 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Purchase Units - French
                French buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - French
                1 mech_infantry moved from France to Denmark
                      French take Denmark from Germans
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 mech_infantry moved from France to Greater Southern Germany
                1 fighter moved from France to Greater Southern Germany
                1 artillery moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 mech_infantry moved from France to Yugoslavia
                1 armour moved from France to Yugoslavia

    Combat - French
                Battle in Greater Southern Germany
                    French attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 armour
                    French win, taking Greater Southern Germany from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Holland Belgium
                    French attack with 1 artillery and 4 infantry
                    Germans defend with 2 infantry
                    French win, taking Holland Belgium from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for French: 1 infantry
                Battle in Yugoslavia
                    French attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 armour
                    Germans win with 1 armour remaining. Battle score for attacker is -10
                    Casualties for French: 1 armour and 1 mech_infantry

    Non Combat Move - French
                1 fighter moved from Greater Southern Germany to Western Germany
                5 infantry moved from France to Western Germany

    Place Units - French
                3 armour placed in France

    Turn Complete - French
                French collect 25 PUs; end with 25 PUs total

  • '15

    I think that’s game, unless I’ve overlooked something important.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 3 armour, 6 fighters and 4 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour moved from Anglo Egyptian Sudan to French Central Africa
                      Germans take French Equatorial Africa from French
                      Germans take French Central Africa from French
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
                1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Germans take Ethiopia from British
                1 armour moved from Anglo Egyptian Sudan to Tanganyika Territory
                      Germans take Kenya from British
                      Germans take Tanganyika Territory from British
                3 infantry moved from Trans-Jordan to Iraq
                2 artilleries moved from Trans-Jordan to Iraq
                1 armour moved from Tobruk to Tunisia
                      Germans take Libya from British
                      Germans take Tunisia from French
                3 armour moved from Tobruk to Egypt
                3 artilleries moved from Egypt to Trans-Jordan
                1 infantry moved from Poland to Germany
                1 mech_infantry moved from Romania to Germany
                1 armour moved from Yugoslavia to Germany
                1 armour moved from Novgorod to Poland
                1 mech_infantry moved from Novgorod to Poland
                2 armour moved from Finland to Novgorod
                1 mech_infantry moved from Ukraine to Romania
                1 mech_infantry moved from Ukraine to Eastern Poland
                1 bomber moved from Ukraine to Germany
                1 bomber moved from Novgorod to Germany

    Combat - Germans
                Battle in Belgian Congo
                    Germans attack with 1 armour and 2 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Belgian Congo from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans

    Place Units - Germans
                1 aaGun, 3 armour and 6 fighters placed in Germany
                3 mech_infantrys placed in Novgorod
                1 mech_infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2
                Germans collect 59 PUs (3 lost to blockades); end with 61 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Japanese
                Japanese buy 1 carrier, 4 destroyers and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from New Guinea to Dutch New Guinea
                      Japanese take Dutch New Guinea from ANZAC
                1 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 mech_infantry moved from Shan State to Malaya
                      Japanese take Malaya from Americans
                1 armour moved from Yunnan to Malaya
                1 armour moved from French Indo China to Malaya
                1 mech_infantry moved from Burma to Malaya
                3 infantry moved from Kwangsi to French Indo China
                7 bombers moved from Szechwan to French Indo China
                1 armour moved from Kwangtung to French Indo China
                1 mech_infantry moved from Kwangtung to French Indo China
                1 destroyer moved from 46 Sea Zone to 55 Sea Zone
                2 battleships moved from 46 Sea Zone to 44 Sea Zone
                9 submarines moved from 46 Sea Zone to 44 Sea Zone
                6 carriers moved from 46 Sea Zone to 44 Sea Zone
                11 fighters moved from 46 Sea Zone to Celebes
                5 destroyers moved from 46 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone
                2 submarines moved from 33 Sea Zone to 44 Sea Zone
                1 carrier moved from 33 Sea Zone to 44 Sea Zone
                1 fighter moved from 33 Sea Zone to 44 Sea Zone
                1 fighter moved from 6 Sea Zone to 44 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Celebes
                    Japanese attack with 11 fighters and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Celebes from ANZAC with 11 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Java

    Non Combat Move - Japanese
                2 infantry moved from 20 Sea Zone to Kwangtung
                11 fighters moved from Celebes to 44 Sea Zone

    Place Units - Japanese
                1 fighter placed in 20 Sea Zone
                2 destroyers placed in 20 Sea Zone
                1 carrier and 2 destroyers placed in 36 Sea Zone
                1 fighter placed in India

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 74 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

  • '16

    Lets see what happens in germany first  :-D

  • '15

    It’s taking eons to post the turn, but do you want best defense or what?  I got 9 hits with the Americans in Berlin.  Kill the AA guns and bombers?

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 81 PUs;
                Americans buy 2 armour, 11 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 bombers moved from United Kingdom to Germany
                2 mech_infantrys moved from Northern Italy to Germany
                1 artillery moved from Northern Italy to Yugoslavia
                      Americans take Yugoslavia from Germans
                3 fighters moved from Southern Italy to Germany
                3 armour moved from France to Germany
                3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Germany
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
                4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 45 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 45 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Germany
                    Americans attack with 3 armour, 4 bombers, 6 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 14 armour, 2 bombers, 1 factory_major, 11 fighters, 1 infantry and 3 mech_infantrys

  • '16

    yes take away worst defense first.

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