@SuperbattleshipYamato Opps wrong one JapanRoundOneDone.tsvg
The Falcon & The Hawk
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Olgiy
Russians take Olgiy from Japanese
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Russia to Samara
Russians take Samara from Japanese
5 artilleries and 15 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
10 artilleries and 44 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Bryansk
Russians attack with 5 artilleries and 15 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 5 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Yakut S.S.R. to Olgiy
Russians take Olgiy from Japanese
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Russia to Samara
Russians take Samara from Japanese
5 artilleries and 15 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
10 artilleries and 44 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Bryansk
Russians attack with 5 artilleries and 15 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 5 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 3 armour, 9 artilleries and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Volgograd to Tambov
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
17 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Volgograd to Tambov
1 bomber moved from Volgograd to Samara
1 bomber moved from Volgograd to Novosibirsk
1 bomber moved from Volgograd to Russia
7 infantry moved from Kazakhstan to Tsinghai
6 infantry moved from Buyant-Uhaa to Ulaanbaatar
6 infantry moved from Jehol to Chahar
9 armour, 19 artilleries, 47 infantry and 1 mech_infantry moved from Shan State to Burma
3 artilleries and 3 infantry moved from Yunnan to Burma
3 infantry moved from Kwangsi to Yunnan
3 artilleries moved from Kwangtung to Kwangsi
3 artilleries moved from French Indo China to Yunnan
3 artilleries moved from Malaya to Shan State
4 infantry moved from Java to 42 Sea Zone
3 infantry moved from Amur to BuryatiaCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tambov
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 fighter, 17 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 2 artilleries, 1 harbour, 6 infantry and 4 mech_infantrys
Japanese win, taking Hawaiian Islands from Americans with 1 fighter, 14 infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Americans: 2 artilleries, 6 infantry and 4 mech_infantrys
Casualties for Japanese: 3 infantry
Battle in Samara
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 armour moved from Volgograd to Tsinghai
1 armour moved from Caucasus to Tsinghai
2 infantry moved from Caucasus to Volgograd
1 bomber moved from Tambov to Tsinghai
1 bomber moved from Novosibirsk to Tsinghai
1 bomber moved from Samara to Tsinghai
1 bomber moved from Russia to Tsinghai
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Japan to 26 Sea Zone
1 tactical_bomber moved from Japan to 26 Sea Zone
2 fighters moved from Japan to Kwangsi
3 tactical_bombers moved from Japan to Kwangsi
1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to BurmaPlace Units - Japanese
3 artilleries placed in Malaya
3 artilleries placed in French Indo China
3 artilleries placed in Kwangtung
3 armour placed in Kiangsu
10 infantry placed in JapanTurn Complete - Japanese
Japanese collect 82 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 armour, 8 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Eastern United States to Normandy Bordeaux
1 bomber moved from Spain to Southern France
7 bombers moved from Spain to Western Germany
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7,5,7,6,4,7,4 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.Non Combat Move - Americans
7 bombers moved from Western Germany to Spain
1 bomber moved from Southern France to Spain
1 bomber moved from Normandy Bordeaux to Spain
6 artilleries moved from Central United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
6 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
3 armour placed in Spain
1 bomber and 6 infantry placed in Eastern United States
6 artilleries placed in Central United States
2 artilleries placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 armour, 8 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
1 bomber moved from Eastern United States to Normandy Bordeaux
1 bomber moved from Spain to Southern France
7 bombers moved from Spain to Western Germany
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7,5,7,6,4,7,4 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.Non Combat Move - Americans
7 bombers moved from Western Germany to Spain
1 bomber moved from Southern France to Spain
1 bomber moved from Normandy Bordeaux to Spain
6 artilleries moved from Central United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
6 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
3 armour placed in Spain
1 bomber and 6 infantry placed in Eastern United States
6 artilleries placed in Central United States
2 artilleries placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - British
UK_Pacific spend 5 on tech rolls
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 3 armour and 3 fighters; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
Non Combat Move - British
3 aaGuns, 5 artilleries, 3 fighters and 38 infantry moved from India to West India
26 armour and 3 mech_infantrys moved from Afghanistan to West India
19 armour moved from Iraq to Eastern Persia
4 artilleries moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
2 fighters moved from 98 Sea Zone to Eastern PersiaPlace Units - British
3 armour placed in Egypt
3 fighters placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - British
UK_Pacific spend 5 on tech rolls
British removing all Technology Tokens after unsuccessful research.Purchase Units - British
British buy 3 armour and 3 fighters; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
Non Combat Move - British
3 aaGuns, 5 artilleries, 3 fighters and 38 infantry moved from India to West India
26 armour and 3 mech_infantrys moved from Afghanistan to West India
19 armour moved from Iraq to Eastern Persia
4 artilleries moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Iraq
2 fighters moved from 98 Sea Zone to Eastern PersiaPlace Units - British
3 armour placed in Egypt
3 fighters placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from 97 Sea Zone to Southern France
1 infantry moved from Turkey to Iraq
3 armour moved from Greece to IraqCombat - Italians
Battle in Iraq
Italians attack with 3 armour and 1 infantry
British defend with 1 factory_minor and 1 infantry
Italians win, taking Iraq from British with 3 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to 97 Sea Zone
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Italians collect 16 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in Philippines
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in Philippines
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 46 PUs;
Germans buy 15 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
3 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Turkey to Iraq
1 mech_infantry moved from Iraq to Persia
Germans take Persia from British
1 infantry moved from Turkey to Northwest Persia
Germans take Northwest Persia from British
9 armour moved from Turkey to Syria
Germans take Syria from French
10 artilleries, 16 infantry and 1 mech_infantry moved from Turkey to Iraq
9 armour moved from Syria to Iraq
2 infantry moved from Baltic States to Belarus
6 infantry moved from Ukraine to Bessarabia
2 infantry moved from Poland to Eastern Poland
2 bombers moved from Ukraine to Russia
1 infantry moved from Baltic States to Belarus
56 infantry moved from Baltic States to Novgorod
Germans take Novgorod from RussiansCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Normandy Bordeaux
Germans attack with 2 infantry and 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Belarus
Germans attack with 3 infantry
Russians defend with 1 infantry
1 infantry owned by the Germans retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantryNon Combat Move - Germans
3 aaGuns moved from France to Western Germany
14 infantry moved from France to Western Germany
3 tactical_bombers moved from Normandy Bordeaux to Western Germany
6 infantry moved from Western Germany to 113 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 fighters, 6 infantry, 2 submarines, 3 tactical_bombers and 3 transports moved from 113 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Finland
5 infantry moved from Western Germany to Germany
2 bombers moved from Russia to Eastern PolandPlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,5
Germans collect 52 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 46 PUs;
Germans buy 15 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
3 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Turkey to Iraq
1 mech_infantry moved from Iraq to Persia
Germans take Persia from British
1 infantry moved from Turkey to Northwest Persia
Germans take Northwest Persia from British
9 armour moved from Turkey to Syria
Germans take Syria from French
10 artilleries, 16 infantry and 1 mech_infantry moved from Turkey to Iraq
9 armour moved from Syria to Iraq
2 infantry moved from Baltic States to Belarus
6 infantry moved from Ukraine to Bessarabia
2 infantry moved from Poland to Eastern Poland
2 bombers moved from Ukraine to Russia
1 infantry moved from Baltic States to Belarus
56 infantry moved from Baltic States to Novgorod
Germans take Novgorod from RussiansCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Normandy Bordeaux
Germans attack with 2 infantry and 3 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Belarus
Germans attack with 3 infantry
Russians defend with 1 infantry
1 infantry owned by the Germans retreated to Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantryNon Combat Move - Germans
3 aaGuns moved from France to Western Germany
14 infantry moved from France to Western Germany
3 tactical_bombers moved from Normandy Bordeaux to Western Germany
6 infantry moved from Western Germany to 113 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 fighters, 6 infantry, 2 submarines, 3 tactical_bombers and 3 transports moved from 113 Sea Zone to 115 Sea Zone
6 infantry moved from 115 Sea Zone to Finland
5 infantry moved from Western Germany to Germany
2 bombers moved from Russia to Eastern PolandPlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in France
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,5
Germans collect 52 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 11 PUs;
Russians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Olgiy to Kansu
Chinese take Kansu from Japanese
2 armour and 2 mech_infantrys moved from Kansu to Timguska
Russians take Timguska from Japanese
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 artillery and 3 infantry moved from Russia to Samara
4 infantry moved from Bryansk to Rostov
Russians take Rostov from Japanese
5 artilleries and 9 infantry moved from Bryansk to Tambov
10 artilleries and 43 infantry moved from Archangel to Smolensk
1 infantry moved from Smolensk to RussiaCombat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports
1 submarine owned by the Russians Submerged
Battle in Tambov
Russians attack with 5 artilleries and 9 infantry
Japanese defend with 1 infantry
Russians winGermans win with 1 battleship, 3 carriers, 1 cruiser, 3 fighters, 2 submarines, 3 tactical_bombers and 3 transports remaining, taking Tambov from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Place Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 13 infantry and 2 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
1 infantry moved from Burma to India
Japanese take India from UK_Pacific
1 bomber moved from Shan State to 45 Sea Zone
1 fighter moved from 38 Sea Zone to 42 Sea Zone
2 artilleries moved from Shan State to 38 Sea Zone
2 artilleries and 2 transports moved from 38 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 artilleries moved from 42 Sea Zone to Java
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to Java
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
1 fighter moved from Shan State to Malaya
3 tactical_bombers moved from Shan State to Malaya
3 tactical_bombers moved from Kwangsi to Malaya
1 fighter moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to Malaya
9 transports moved from 26 Sea Zone to 6 Sea Zone
3 submarines moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 1 Sea Zone
4 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
2 bombers moved from Tsinghai to Russia
2 infantry moved from Volgograd to Samara
1 infantry moved from Kazakhstan to Samara
2 bombers moved from Tsinghai to Samara
1 infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
4 armour and 6 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
6 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 infantry moved from Buryatia to Yakut S.S.R.
6 infantry moved from Chahar to Suiyuyan
3 armour moved from Kiangsu to Hunan
3 artilleries and 3 infantry moved from Yunnan to Burma
1 artillery moved from Shan State to Burma
3 artilleries moved from Malaya to Shan State
3 artilleries moved from French Indo China to Shan State
3 artilleries moved from Kwangsi to Yunnan
3 artilleries moved from Kwangtung to KwangsiCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 carrier, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Samara
Japanese attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 2 infantry
Japanese win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.Non Combat Move - Japanese
2 bombers moved from Russia to Novgorod
2 bombers moved from Samara to Suiyuyan
1 tactical_bomber moved from Java to 42 Sea Zone
1 aaGun moved from Shan State to Burma
1 bomber moved from 45 Sea Zone to Kwangtung
1 fighter moved from 35 Sea Zone to KwangtungPlace Units - Japanese
10 infantry placed in Japan
1 carrier placed in 37 Sea Zone
2 tactical_bombers placed in Malaya
1 fighter placed in French Indo China
2 infantry placed in French Indo China
1 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 81 PUs; end with 93 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 103 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 armour, 6 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
3 infantry moved from Spain to Southern France
2 fighters and 2 tactical_bombers moved from Spain to Southern France
1 bomber moved from Spain to Normandy Bordeaux
6 bombers moved from Spain to Western Germany
2 bombers moved from Spain to FranceCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3,7,4,5,7,8 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.Non Combat Move - Americans
6 bombers moved from Western Germany to Spain
1 bomber moved from Normandy Bordeaux to Spain
2 fighters and 2 tactical_bombers moved from Southern France to Spain
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 64 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 64 Sea Zone
1 bomber moved from France to Spain
6 artilleries moved from Central United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Eastern United States to SpainPlace Units - Americans
3 armour placed in Spain
1 bomber and 6 infantry placed in Eastern United States
6 artilleries placed in Central United States
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,1,3,5,2,3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1
Americans collect 52 PUs (10 lost to blockades); end with 52 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 armour, 6 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Spain to Normandy Bordeaux
3 infantry moved from Spain to Southern France
2 fighters and 2 tactical_bombers moved from Spain to Southern France
1 bomber moved from Spain to Normandy Bordeaux
6 bombers moved from Spain to Western Germany
2 bombers moved from Spain to FranceCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Southern France
Americans attack with 2 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Italians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3,7,4,5,7,8 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.Non Combat Move - Americans
6 bombers moved from Western Germany to Spain
1 bomber moved from Normandy Bordeaux to Spain
2 fighters and 2 tactical_bombers moved from Southern France to Spain
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 64 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 64 Sea Zone
1 bomber moved from France to Spain
6 artilleries moved from Central United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Eastern United States to SpainPlace Units - Americans
3 armour placed in Spain
1 bomber and 6 infantry placed in Eastern United States
6 artilleries placed in Central United States
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,1,3,5,2,3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1
Americans collect 52 PUs (10 lost to blockades); end with 52 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 3 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;Combat Move - British
2 infantry moved from West India to India
3 fighters moved from West India to India
2 fighters moved from Eastern Persia to IndiaCombat - British
Battle in India
British attack with 5 fighters and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
5 fighters moved from India to West India
19 armour moved from Eastern Persia to West India
3 fighters moved from Union of South Africa to West India
4 artilleries moved from Trans-Jordan to EgyptPlace Units - British
3 armour placed in Egypt
1 fighter and 1 tactical_bomber placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,3
British collect 29 PUs (1 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 11 PUs;Combat Move - Italians
1 carrier, 1 destroyer, 2 fighters and 5 submarines moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 5 submarines
British defend with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Units damaged: 1 carrier owned by the British
Units damaged: 1 battleship owned by the British
Units damaged: 1 carrier owned by the Italians
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 26
Casualties for Italians: 5 submarines
Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 1 destroyerNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
Italians collect 13 PUs (1 lost to blockades); end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs