15L G40 Buckman (Axis) vs Majikforce (Allies +18) Rematch

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                2 infantry moved from Iraq to Persia

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Algeria to Tunisia
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from Iraq to Persia
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone

    Non Combat Move - Germans
                9 artilleries moved from Poland to Eastern Poland
                2 infantry moved from Poland to Eastern Poland
                7 armour and 1 mech_infantry moved from Germany to Eastern Poland
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Romania to Eastern Poland
                3 armour and 2 mech_infantrys moved from Denmark to Germany
                2 mech_infantrys moved from Holland Belgium to Germany
                2 infantry moved from Western Germany to Denmark
                1 infantry moved from Bessarabia to Western Ukraine
                1 armour, 2 artilleries and 2 infantry moved from Bessarabia to Eastern Poland
                4 bombers moved from Western Germany to Eastern Poland
                1 fighter moved from Poland to Western Germany
                1 fighter moved from Slovakia Hungary to Western Germany
                1 tactical_bomber moved from Slovakia Hungary to Western Germany
                2 tactical_bombers moved from Poland to Western Germany
                1 aaGun moved from Normandy Bordeaux to Holland Belgium

    Place Units - Germans
                1 bomber placed in Western Germany
                4 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Belarus to Ukraine
                1 fighter moved from Belarus to Western Ukraine
                1 fighter moved from Belarus to Ukraine
                2 infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                2 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Korea to Amur

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Amur
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Amur from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 armour moved from Volgograd to Samara
                1 mech_infantry moved from Caucasus to Samara
                2 infantry moved from Volgograd to Rostov
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Bryansk
                8 infantry moved from Russia to Bryansk
                2 artilleries moved from Russia to Bryansk
                1 artillery moved from Belarus to Bryansk
                2 aaGuns moved from Belarus to Bryansk
                1 armour moved from Belarus to Bryansk
                1 infantry moved from 72 Sea Zone to Kenya
                1 infantry moved from Eastern Persia to West India

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 16 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Celebes to 44 Sea Zone
                2 artilleries moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                2 mech_infantrys moved from Kiangsu to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Kansu to Tsinghai
                1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                2 artilleries moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese
                Battle in Malaya
                Battle in Shan State
                Battle in Kwangtung
                    Japanese attack with 3 mech_infantrys
                    British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific, taking Kwangtung from UK_Pacific with 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                2 armour moved from Jehol to Manchuria
                1 mech_infantry moved from Jehol to Manchuria
                2 fighters and 2 tactical_bombers moved from Jehol to Manchuria
                2 mech_infantrys moved from Shantung to Manchuria
                1 infantry moved from Shantung to Kiangsu

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                3 infantry placed in Manchuria
                7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,4,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,4,6,6,6,1,6,1,5
                Japanese collect 43 PUs (11 lost to blockades); end with 43 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 1 harbour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Shantung
                1 infantry moved from 19 Sea Zone to Shantung
                1 bomber moved from Korea to Shantung
                2 fighters moved from Korea to Shantung
                1 fighter moved from 6 Sea Zone to Shantung
                1 tactical_bomber moved from 6 Sea Zone to Shantung

    Combat - Americans
                Battle in Shantung
                    Americans attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 factory_minor and 3 infantry
                    Americans win, taking Shantung from Japanese with 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 1 infantry
                Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Americans
                1 bomber moved from Shantung to Korea
                1 fighter moved from Shantung to Kweichow
                1 fighter moved from Shantung to Kweichow
                1 tactical_bomber moved from Shantung to 6 Sea Zone
                1 fighter moved from Shantung to 6 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 artillery, 1 fighter, 1 harbour and 1 infantry placed in Korea
                1 bomber placed in Western United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                3 infantry moved from Kweichow to Yunnan
                2 infantry moved from Kweichow to Anhwe
                1 artillery moved from Kweichow to Hunan
                1 fighter moved from Szechwan to Hunan

    Place Units - Chinese
                1 infantry placed in Shantung
                3 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 artilleries, 1 bomber, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                British creates battle in territory 106 Sea Zone

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Morocco: 1 armour and 1 infantry
                EDIT: Removing units owned by British from Quebec: 1 armour, 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                1 artillery moved from Persia to Eastern Persia
                1 tactical_bomber moved from Belgian Congo to Egypt
                1 carrier and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from Tobruk to Egypt
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery moved from Tanganyika Territory to 72 Sea Zone
                1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 battleship, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery moved from 81 Sea Zone to Trans-Jordan
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 cruiser moved from 39 Sea Zone to 80 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                2 artilleries, 1 bomber and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                4 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,5,5,4,6,3,1,4,3,5,5,4,2,2,4,3,6,1,1,2,3,2,5
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 4 infantry and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                2 armour moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                1 bomber moved from Southern Italy to Belarus

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 2 armour and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Italians win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Belarus to Eastern Poland
                5 infantry moved from Southern France to Northern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                2 armour moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                1 bomber moved from Southern Italy to Belarus

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 2 armour and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Italians win, taking Western Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Belarus to Eastern Poland
                5 infantry moved from Southern France to Northern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total


  • FYI, I will be leaving to go on vacation Fri (6/19) and will return Wed (6/24).

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 bomber moved from New South Wales to Queensland
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from South Australia to Queensland
                2 infantry moved from Persia to Northwest Persia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Persia to Northwest Persia

    Turn Complete - French

  • '22 '16

    Thanks for the heads up.  Have a great Vacation!!!


  • Hopefully we will!  The wife and I are taking the kiddos to Destin, FL.  The beaches there are beautiful.

  • '22 '16

    Sounds awesome even though the ocean fascinates me and terrifies me at the same time!  Have safe travels and have a happy fathers day too!


  • Thanks!  Happy father’s day to you if it applies!  I will try and post my Germany before I leave.


  • I will be strategic bombing Russia with 4 SB.  Do you want to intercept?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers moved from Eastern Poland to Russia
                1 infantry moved from Baltic States to Novgorod
                3 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 bomber moved from Western Germany to Novgorod


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