Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
Scramble.jpg
If you attack the channel, I will of course scramble all.
Oh, and one more thing, all the Anzac planes are on USA carriers. I don’t know how to set that in TripleA.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from Queensland to 37 Sea Zone
Combat - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to France: 1 fighter
EDIT: Removing units owned by British from Normandy Bordeaux: 1 tactical_bomber
EDIT: Adding units owned by British to United Kingdom: 1 tactical_bomber
EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry and 6 transports
EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 6 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 artillery
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from Queensland to 37 Sea Zone
Combat - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to France: 1 fighter
EDIT: Removing units owned by British from Normandy Bordeaux: 1 tactical_bomber
EDIT: Adding units owned by British to United Kingdom: 1 tactical_bomber
EDIT: Removing units owned by British from 110 Sea Zone: 2 infantry and 6 transports
EDIT: Adding units owned by British to Normandy Bordeaux: 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 6 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 artillery
EDIT: Turning off Edit Mode
Battle in 35 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Shan State
Non Combat Move - ANZAC
2 fighters moved from 35 Sea Zone to 37 Sea Zone
Place Units - ANZAC
3 tactical_bombers placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 26 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - French
French buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - French
Place Units - French
1 armour, 1 fighter and 1 mech_infantry placed in France
Turn Complete - French
French collect 16 PUs; end with 17 PUs total
If you’d prefer to use the Kamis off Phi, go ahead and roll them here. We can then edit your sub back in if they work.
I LOVE this game. So intense!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 3 artilleries and 1 bomber; Remaining resources: 7 PUs;
Combat Move - Germans
1 armour moved from Finland to Norway
Germans take Norway from Americans
1 mech_infantry moved from Novgorod to Poland
1 infantry moved from Novgorod to Baltic States
3 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Greater Southern Germany to Northern Italy
2 fighters moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 armour moved from Greater Southern Germany to Western Germany
10 armour moved from Germany to Western Germany
11 armour and 3 mech_infantrys moved from Trans-Jordan to Egypt
1 armour moved from Iraq to Egypt
7 bombers moved from Western Germany to Egypt
4 artilleries moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Northwest Persia to Trans-Jordan
2 artilleries and 3 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Volgograd to Ukraine
2 fighters moved from Novgorod to Western Germany
Combat - Germans
Battle in Egypt
Germans attack with 12 armour, 7 bombers and 3 mech_infantrys
British defend with 1 armour, 1 harbour and 10 mech_infantrys; Russians defend with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans win, taking Egypt from British with 7 armour and 7 bombers remaining. Battle score for attacker is 45
Casualties for Germans: 5 armour and 3 mech_infantrys
Casualties for British: 1 armour and 10 mech_infantrys
Casualties for Russians: 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Battle in Northern Italy
Germans attack with 2 fighters and 3 infantry
British defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Northern Italy from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 3 infantry
British defend with 3 infantry
Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Germans
2 fighters moved from Northern Italy to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
2 aaGuns moved from Germany to Western Germany
2 armour moved from Finland to Novgorod
7 bombers moved from Egypt to Trans-Jordan
Place Units - Germans
1 bomber placed in Novgorod
3 artilleries placed in Western Germany
10 armour placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Germans collect 72 PUs (2 lost to blockades); end with 79 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 115 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 fighter, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
7 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 battleships moved from 6 Sea Zone to 35 Sea Zone
6 carriers moved from 6 Sea Zone to 35 Sea Zone
9 submarines moved from 6 Sea Zone to 35 Sea Zone
11 fighters moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
1 tactical_bomber moved from India to 35 Sea Zone
2 bombers moved from Yunnan to Malaya
1 tactical_bomber moved from India to Malaya
1 armour moved from Tsinghai to Szechwan
1 mech_infantry moved from Tsinghai to Szechwan
1 bomber moved from India to Shan State
5 bombers moved from India to Malaya
Combat - Japanese
Battle in Philippines
Japanese attack with 4 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese win, taking Philippines from Americans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Shan State
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from ANZAC with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Malaya
Japanese attack with 7 bombers and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Japanese win with 7 bombers and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Non Combat Move - Japanese
1 bomber moved from Shan State to Yunnan
1 tactical_bomber moved from Malaya to Yunnan
7 bombers moved from Malaya to Yunnan
8 bombers moved from Yunnan to Szechwan
Place Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in India
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,1,1,1,2,1,1,4,6,5,1,3,1,4,5,5,4,5,2,3,1,2,4,5,1,2,4,3,4,4,3,6,6,1,6,6,4,2,2,1,3,6,4,1,4,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,6,5,1,3
Japanese collect 59 PUs (5 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Hehe yeah… whenever u can fire the kamikazes go ahead :-)
So, 1 per boat then as standard practice? OK.
Yes that sounds fine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 armour, 4 bombers, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
3 fighters moved from 110 Sea Zone to Northern Italy
3 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
Combat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
Americans win, taking Northern Italy from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Yunnan
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 tactical_bomber
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Battle in Shan State
Americans attack with 3 fighters and 2 tactical_bombers
Japanese defend with 1 armour
Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Southern France to France
3 fighters moved from Northern Italy to France
3 armour moved from Spain to France
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
10 mech_infantrys moved from Eastern United States to 101 Sea Zone
10 infantry moved from Central United States to 101 Sea Zone
10 infantry, 10 mech_infantrys and 10 transports moved from 101 Sea Zone to 91 Sea Zone
10 infantry and 10 mech_infantrys moved from 91 Sea Zone to Spain
1 artillery, 2 carriers, 1 infantry, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Spain
1 tactical_bomber moved from 91 Sea Zone to Normandy Bordeaux
1 destroyer moved from 25 Sea Zone to 10 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 artillery moved from Central United States to Western United States
Place Units - Americans
1 armour and 2 mech_infantrys placed in Spain
4 bombers placed in Western United States
3 fighters placed in 37 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British buy 5 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 artillery moved from 126 Sea Zone to Norway
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Norway
1 tactical_bomber moved from United Kingdom to Norway
2 fighters moved from France to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Norway
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from France to Greater Southern Germany
British take Greater Southern Germany from Germans
1 mech_infantry moved from France to Yugoslavia
British take Yugoslavia from Germans
3 submarines moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Union of South Africa
4 artilleries, 11 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
4 infantry moved from United Kingdom to 110 Sea Zone
Combat - British
Battle in Holland Belgium
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
British win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in Norway
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
British win, taking Norway from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
2 fighters moved from Holland Belgium to France
1 tactical_bomber moved from Holland Belgium to France
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
5 artilleries, 1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British buy 5 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 artillery moved from 126 Sea Zone to Norway
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Norway
1 tactical_bomber moved from United Kingdom to Norway
2 fighters moved from France to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
1 fighter moved from 110 Sea Zone to Norway
1 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from France to Greater Southern Germany
British take Greater Southern Germany from Germans
1 mech_infantry moved from France to Yugoslavia
British take Yugoslavia from Germans
3 submarines moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Union of South Africa
4 artilleries, 11 infantry and 2 mech_infantrys moved from Normandy Bordeaux to France
4 infantry moved from United Kingdom to 110 Sea Zone
Combat - British
Battle in Holland Belgium
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
British win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantry
Battle in Norway
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
British win, taking Norway from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
1 fighter moved from Norway to 110 Sea Zone
2 fighters moved from Holland Belgium to France
1 tactical_bomber moved from Holland Belgium to France
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
5 artilleries, 1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 37 Sea Zone: 1 artillery and 1 transport
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to Borneo: 1 artillery
EDIT: Turning off Edit Mode
1 transport moved from 37 Sea Zone to 43 Sea Zone
EDIT: ANZAC undo move 1.
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
5 fighters moved from 37 Sea Zone to French Indo China
3 tactical_bombers moved from Queensland to 37 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in French Indo China
ANZAC attack with 1 artillery, 5 fighters and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor and 3 infantry
ANZAC win, taking French Indo China from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - ANZAC
5 fighters moved from French Indo China to 37 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 25 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - French
French buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - French
Place Units - French
1 infantry and 2 mech_infantrys placed in France
2 infantry placed in Normandy Bordeaux
Turn Complete - French
French collect 18 PUs; end with 18 PUs total
Apologies for the long wait - it’s been an emotional few days.
No problems, sorry to hear, hope you are well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 armour, 3 artilleries, 2 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Novgorod to 126 Sea Zone
2 armour moved from Novgorod to Finland
1 armour moved from Egypt to Tobruk
Germans take Alexandria from British
Germans take Tobruk from British
1 armour moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
3 armour moved from Egypt to Anglo Egyptian Sudan
3 mech_infantrys moved from Trans-Jordan to Anglo Egyptian Sudan
4 artilleries moved from Trans-Jordan to Egypt
2 artilleries moved from Iraq to Trans-Jordan
3 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Ukraine to Romania
1 mech_infantry moved from Poland to Yugoslavia
1 armour moved from Germany to Yugoslavia
2 fighters moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Western Germany to Greater Southern Germany
1 armour moved from Germany to Greater Southern Germany
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
4 bombers moved from Trans-Jordan to Northern Italy
3 bombers moved from Trans-Jordan to Yugoslavia
2 fighters moved from Western Germany to Greater Southern Germany
8 armour moved from Germany to Western Germany
1 infantry moved from Baltic States to Poland
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anglo Egyptian Sudan
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Anglo Egyptian Sudan from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Greater Southern Germany
Germans attack with 1 armour, 4 fighters and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Greater Southern Germany from British with 1 armour and 4 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yugoslavia
Germans attack with 1 armour, 3 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Yugoslavia from British with 1 armour and 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Northern Italy
Germans attack with 1 artillery, 4 bombers and 1 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Northern Italy from Americans with 1 artillery, 4 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 bomber moved from 126 Sea Zone to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Germany
3 fighters moved from Greater Southern Germany to Germany
4 bombers moved from Northern Italy to Western Germany
3 bombers moved from Yugoslavia to Western Germany
1 fighter moved from Greater Southern Germany to Germany
1 aaGun moved from Western Germany to Germany
2 mech_infantrys moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Western Germany
10 armour placed in Germany
1 armour, 1 bomber and 1 mech_infantry placed in Novgorod
1 bomber and 2 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
Germans collect 69 PUs (3 lost to blockades); end with 70 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour moved from Szechwan to French Indo China
1 mech_infantry moved from Szechwan to French Indo China
1 bomber moved from Szechwan to 36 Sea Zone
3 bombers moved from Szechwan to French Indo China
3 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from India to Burma
1 armour moved from India to Yunnan
1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
2 battleships, 6 carriers, 6 destroyers, 11 fighters, 9 submarines and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
2 bombers moved from Szechwan to Malaya
2 bombers moved from Szechwan to Malaya
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 6 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Strategic bombing raid in Malaya
1 bomber killed by AA
Bombing raid in Malaya rolls: 6,3 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Malaya causes 12 damage total. Damaged units is as follows: factory_minor = 6, harbour = 6
Battle in French Indo China
Japanese attack with 1 armour, 3 bombers and 1 mech_infantry
French defend with 1 airfield and 1 factory_minor; ANZAC defend with 1 artillery
Japanese win, taking French Indo China from French with 1 armour and 3 bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in New Guinea
Non Combat Move - Japanese
1 bomber moved from 36 Sea Zone to Szechwan
3 bombers moved from Malaya to Szechwan
3 bombers moved from French Indo China to Szechwan
Place Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in India
1 armour and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,6,2,3,3,4,2,3,5,5,5,4,3,5,1,6,3,4,4,1,2,3,5,3,6,2,1,6,6,4,2,6,5,2,1,6,5,3,2,3,4,2,4,2,6,1,4,6,6,6,6,5,3,6,6,2,6,6,5,4,1,4,2,5
Japanese collect 62 PUs (2 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs