• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 6 armour, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                6 infantry moved from Kweichow to Yunnan
                1 artillery moved from Kweichow to Yunnan
                3 armour, 2 artilleries and 1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                3 mech_infantrys moved from Kiangsu to Kweichow
                4 bombers moved from Anhwe to Kansu
                1 infantry moved from Manchuria to Amur
                2 infantry moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
                2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                2 infantry moved from New Britain to 47 Sea Zone
                2 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to Solomon Islands
                1 carrier, 1 fighter and 1 tactical_bomber moved from 47 Sea Zone to 49 Sea Zone
                1 carrier moved from 49 Sea Zone to 53 Sea Zone
                1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 63 Sea Zone
                1 submarine moved from 56 Sea Zone to 62 Sea Zone
                1 carrier, 2 cruisers, 3 destroyers and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 carrier moved from 42 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 carrier moved from 19 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
                3 armour moved from Shantung to Kweichow
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 tactical_bomber moved from Kweichow to Yunnan
                2 fighters moved from Kweichow to Yunnan
                3 armour moved from Kweichow to Yunnan

    Combat - Japanese
                Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in 26 Sea Zone
                    Japanese attack with 2 destroyers and 1 submarine
                    Americans defend with 3 fighters, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    Americans win with 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -16
                    Casualties for Japanese: 2 destroyers
                Battle in Kansu
                    Japanese attack with 4 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 4 bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 63 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 carrier
                    Units damaged: 1 carrier owned by the ANZAC
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 carrier
                    Casualties for Japanese: 1 fighter
                Battle in Solomon Islands
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
                Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands

    Non Combat Move - Japanese
                1 tactical_bomber moved from 63 Sea Zone to 53 Sea Zone
                3 bombers moved from Kansu to Kweichow
                1 artillery and 3 infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Kansu to Kweichow

    Place Units - Japanese
                2 mech_infantrys placed in Japan
                3 armour placed in Kwangtung
                2 armour and 1 mech_infantry placed in Kiangsu
                Japanese undo move 3.
                Japanese undo move 2.
                3 submarines placed in 20 Sea Zone
                Japanese undo move 2.
                2 armour placed in Kwangtung
                1 mech_infantry placed in Kwangtung
                3 submarines placed in 19 Sea Zone
                3 armour placed in Shantung
                1 armour placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 artilleries, 4 destroyers, 6 infantry and 2 submarines; Remaining resources: 3 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                2 bombers moved from Gibraltar to 92 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 submarines moved from 104 Sea Zone to 110 Sea Zone
                11 artilleries and 11 infantry moved from Gibraltar to Spain
                2 fighters moved from 91 Sea Zone to Spain
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 2 submarines
                    Italians defend with 1 destroyer and 1 submarine
                    Americans win with 2 bombers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in 110 Sea Zone
                    Americans attack with 2 submarines
                    Germans defend with 1 destroyer
                    Americans win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Spain
                    Americans attack with 15 artilleries, 2 fighters and 15 infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 15 artilleries, 2 fighters and 12 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                2 fighters moved from Spain to 91 Sea Zone
                2 bombers moved from 92 Sea Zone to Egypt
                2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Central United States to Western United States
                4 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 infantry placed in Western United States
                2 destroyers placed in 10 Sea Zone
                2 destroyers and 2 submarines placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
                Americans collect 50 PUs (2 lost to blockades); end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                3 artilleries and 10 infantry moved from Shan State to Malaya
                3 armour moved from Northwest Persia to Turkey
                4 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Iraq to Turkey
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 armour moved from Egypt to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from Egypt to Turkey
                2 fighters moved from Egypt to Turkey
                1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Greece

    Combat - British
                Battle in Greece
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Greece from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Malaya
                    British attack with 3 artilleries and 10 infantry
                    Japanese defend with 1 harbour and 1 infantry
                    British win, taking Malaya from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Turkey
                    British attack with 7 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                    British win, taking Turkey from Neutral_True with 7 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - British
                3 armour moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from Turkey to Iraq
                1 artillery moved from Persia to Eastern Persia
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour moved from Belgian Congo to French Equatorial Africa
                2 armour moved from Belgian Congo to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa
                British undo move 2.
                British undo move 1.
                3 armour placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2,6,2,4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,6,6,4,2,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
                British collect 33 PUs (4 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,2,1
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 artillery


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                3 artilleries and 10 infantry moved from Shan State to Malaya
                3 armour moved from Northwest Persia to Turkey
                4 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Iraq to Turkey
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 armour moved from Egypt to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from Egypt to Turkey
                2 fighters moved from Egypt to Turkey
                1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Greece

    Combat - British
                Battle in Greece
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Greece from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Malaya
                    British attack with 3 artilleries and 10 infantry
                    Japanese defend with 1 harbour and 1 infantry
                    British win, taking Malaya from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Turkey
                    British attack with 7 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                    British win, taking Turkey from Neutral_True with 7 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - British
                3 armour moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from Turkey to Iraq
                1 artillery moved from Persia to Eastern Persia
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour moved from Belgian Congo to French Equatorial Africa
                2 armour moved from Belgian Congo to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa
                British undo move 2.
                British undo move 1.
                3 armour placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2,6,2,4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5,6,6,4,2,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
                British collect 33 PUs (4 lost to blockades); end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,2,1
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 artillery


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 armour moved from Northern Italy to Southern France
                3 artilleries moved from Northern Italy to Southern France
                3 infantry moved from Northern Italy to Southern France
                3 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Algeria to Tunisia
                1 battleship, 1 cruiser, 1 destroyer and 3 submarines moved from 95 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 3 submarines
                    British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Italians
                    Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 35
                    Casualties for Italians: 1 destroyer and 2 submarines
                    Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 submarines
                    Americans defend with 1 destroyer and 2 submarines
                    Italians win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 destroyer and 2 submarines

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern France
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 armour moved from Northern Italy to Southern France
                3 artilleries moved from Northern Italy to Southern France
                3 infantry moved from Northern Italy to Southern France
                3 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Algeria to Tunisia
                1 battleship, 1 cruiser, 1 destroyer and 3 submarines moved from 95 Sea Zone to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 3 submarines
                    British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Italians
                    Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 35
                    Casualties for Italians: 1 destroyer and 2 submarines
                    Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 submarines
                    Americans defend with 1 destroyer and 2 submarines
                    Italians win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 destroyer and 2 submarines

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy

    Place Units - Italians
                2 infantry placed in Southern France
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                4 fighters moved from Western Australia to New South Wales
                1 artillery and 1 infantry moved from Western Australia to South Australia

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries and 9 mech_infantrys; Remaining resources: 2 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Germans
                2 infantry moved from Bulgaria to Greece
                1 bomber moved from Western Germany to Greece
                1 infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                8 armour, 6 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber moved from Ukraine to Bryansk
                1 infantry moved from Smolensk to Bryansk
                5 artilleries and 14 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from France to 110 Sea Zone
                8 infantry moved from Western Germany to France
                1 infantry moved from Holland Belgium to France

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 8 armour, 11 artilleries, 1 bomber, 1 fighter, 21 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 5 artilleries and 39 infantry
                    Germans win, taking Bryansk from Russians with 6 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour, 11 artilleries, 21 infantry and 3 mech_infantrys
                    Casualties for Russians: 5 artilleries and 39 infantry
                Battle in Greece
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 armour
                    Germans win, taking Greece from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
                1 bomber moved from Bryansk to Northern Italy
                1 fighter and 1 tactical_bomber moved from Bryansk to Romania
                3 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                3 artilleries moved from Eastern Poland to Bessarabia
                3 mech_infantrys moved from Western Germany to Southern France
                1 armour, 12 artilleries and 5 infantry moved from France to Southern France
                1 infantry moved from Archangel to Belarus
                1 bomber moved from Greece to Romania

    Place Units - Germans
                3 armour placed in France
                Germans undo move 1.
                3 armour and 3 mech_infantrys placed in Western Germany
                3 mech_infantrys placed in France
                3 mech_infantrys placed in Ukraine
                3 artilleries placed in Romania

    Turn Complete - Germans
                Germans collect 60 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 artillery and 13 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Volgograd to Rostov
                      Russians take Rostov from Germans

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 14 infantry
                    Germans defend with 6 armour
                    Russians win, taking Bryansk from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 21
                    Casualties for Germans: 6 armour
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                2 aaGuns, 1 fighter, 6 infantry and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 infantry placed in Volgograd
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 23 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 bombers, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 mech_infantry moved from Kwangtung to French Indo China
                1 armour moved from Yunnan to Siam
                      Japanese take Shan State from UK_Pacific
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 destroyer moved from 80 Sea Zone to 72 Sea Zone
                1 carrier and 2 cruisers moved from 80 Sea Zone to 39 Sea Zone
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 62 Sea Zone to 49 Sea Zone
                1 carrier and 1 tactical_bomber moved from 53 Sea Zone to 49 Sea Zone
                2 transports moved from 49 Sea Zone to 34 Sea Zone
                1 submarine moved from 26 Sea Zone to 49 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
                1 fighter moved from Yunnan to 39 Sea Zone
                1 tactical_bomber moved from Yunnan to 39 Sea Zone
                1 fighter moved from 37 Sea Zone to Siam
                1 tactical_bomber moved from 37 Sea Zone to Siam
                1 fighter moved from Yunnan to French Indo China
                2 infantry moved from Anhwe to Hunan
                3 armour moved from Shantung to Hopei
                2 armour moved from Kwangtung to Yunnan
                2 armour, 1 artillery and 7 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Kweichow to Burma
                2 armour moved from Kweichow to Burma
                1 infantry moved from Tsinghai to Kansu
                1 armour moved from Kweichow to Kansu
                2 mech_infantrys moved from Kweichow to Kansu
                4 bombers moved from Kweichow to Burma
                1 fighter and 1 tactical_bomber moved from Manchuria to Suiyuyan
                3 submarines moved from 19 Sea Zone to 34 Sea Zone
                1 armour moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 armour moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 armour, 3 artilleries and 5 infantry moved from Amur to Buryatia
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 18 Sea Zone

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Siam
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Burma
                    Japanese attack with 4 armour, 1 artillery, 4 bombers, 7 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 4 armour, 1 artillery, 4 bombers, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
                1 fighter moved from French Indo China to Yunnan
                4 bombers moved from Burma to Hopei

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                3 bombers placed in Kiangsu
                1 bomber placed in Shantung
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 70 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 bombers moved from Egypt to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
                2 fighters moved from 91 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in 95 Sea Zone
                    Americans attack with 2 bombers
                    Italians defend with 1 destroyer and 3 transports
                    Americans win with 2 bombers remaining. Battle score for attacker is 29
                    Casualties for Italians: 1 destroyer and 3 transports
                Battle in 92 Sea Zone
                    Americans attack with 2 destroyers and 2 submarines
                    Italians defend with 1 destroyer and 2 submarines
                    Americans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer and 2 submarines
                    Casualties for Americans: 1 destroyer and 2 submarines
                Battle in Morocco
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Morocco from Italians, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to Spain
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 battleship moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                2 bombers moved from 95 Sea Zone to Spain
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Spain
                1 destroyer and 2 submarines placed in 101 Sea Zone
                2 bombers and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
                Americans collect 53 PUs (2 lost to blockades); end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 armour, 1 factory_minor and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 artilleries and 9 infantry moved from Malaya to Shan State
                      UK_Pacific take Shan State from Japanese
                2 fighters and 1 tactical_bomber moved from Iraq to India
                1 infantry moved from Turkey to Caucasus
                1 armour moved from Iraq to Caucasus
                2 armour moved from Iraq to Greece
                1 armour moved from Turkey to Caucasus
                6 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Turkey to Greece

    Combat - British
                Battle in Greece
                    British attack with 8 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                    British win, taking Greece from Germans with 8 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    British attack with 2 armour and 1 infantry
                    Germans defend with 1 infantry
                    British win, taking Caucasus from Germans with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 artillery moved from Eastern Persia to West India
                3 armour moved from Persia to West India
                2 armour moved from Egypt to Iraq
                1 armour and 1 infantry moved from French Equatorial Africa to 82 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 82 Sea Zone to 84 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                3 armour placed in Persia
                1 factory_minor placed in Iraq
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5,1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,1,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,6,5
                British collect 24 PUs (13 lost to blockades); end with 26 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,6,2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,4,5,5,4
                UK_Pacific collect 5 PUs (5 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 battleship, 1 cruiser and 1 submarine moved from 99 Sea Zone to 95 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 1 destroyer
                    Americans defend with 1 destroyer
                    Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                5 infantry moved from Southern France to Northern Italy
                1 bomber moved from 92 Sea Zone to Southern Italy
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Tunisia to Algeria

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from South Australia to New South Wales
                2 destroyers moved from 62 Sea Zone to 61 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from South Australia to New South Wales
                2 destroyers moved from 62 Sea Zone to 61 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
                5 infantry moved from Belarus to Bryansk
                1 bomber, 1 fighter and 1 tactical_bomber moved from Romania to Bryansk
                2 mech_infantrys moved from Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                1 bomber moved from Northern Italy to Bryansk
                6 artilleries moved from Bessarabia to Romania
                1 infantry moved from France to Normandy Bordeaux

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Bryansk
                    Germans attack with 2 bombers, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery and 9 infantry
                    Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 artillery and 9 infantry

    Non Combat Move - Germans
                1 fighter moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 bomber moved from Bryansk to Ukraine
                1 bomber moved from Bryansk to Poland
                3 aaGuns moved from Western Germany to France
                3 aaGuns moved from Germany to Western Germany
                3 mech_infantrys moved from Western Germany to Southern France
                3 armour moved from Western Germany to Greater Southern Germany
                7 infantry moved from France to Southern France
                3 mech_infantrys moved from France to Southern France
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern France

    Place Units - Germans
                3 armour placed in France
                3 artilleries placed in Romania
                2 armour and 1 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                Germans undo move 4.
                2 armour and 1 mech_infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 2 submarines
                EDIT: Removing units owned by Germans from 119 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 53 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

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