@Jacob16 keep the bb and a uk fig
GeneralSvend-Sved(axis) vs Marakanda(allies+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 58 PUs;
Germans buy 5 armour, 6 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Smolensk
6 fighters moved from Western Ukraine to Smolensk
3 bombers moved from Western Ukraine to Russia
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 infantry moved from Bessarabia to Ukraine
5 armour moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
14 armour, 13 artilleries, 1 bomber, 22 infantry, 8 mech_infantrys and 4 tactical_bombers moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
6 armour moved from Germany to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Novgorod to Archangel
3 artilleries moved from Novgorod to ArchangelCombat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,6,6 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in Smolensk
Germans attack with 6 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 6 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Western Ukraine to Ukraine
3 bombers moved from Russia to Ukraine
6 fighters moved from Smolensk to Ukraine
1 battleship moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
5 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5,1,3
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 18 PUs;
Russians buy 5 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Bryansk to RostovCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 artillery moved from Russia to Tambov
3 infantry moved from Russia to Tambov
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Egypt to Ethiopia
3 aaGuns, 1 armour, 10 artilleries, 59 infantry and 1 mech_infantry moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Rostov to TambovPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Tobruk : 1 flag, 1 mech_infantry
Ethiopia : 1 armour
Bryansk : 1 infantry
Rostov : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major and 11 infantry
Tambov : 3 aaGuns, 1 armour, 11 artilleries, 2 fighters, 63 infantry, 1 mech_infantry and 1 tactical_bomber
Volgograd : 1 factory_minor
Caucasus : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 63
Russians : 26 / 35
Japanese : 53 / 57
Americans : 52 / 77
Chinese : 4 / 12
British : 33 / 38
UK_Pacific : 7 / 7
Italians : 15 / 9
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Shensi to Suiyuyan
2 infantry moved from Anhwe to Kiangsu
4 infantry moved from Kiangsi to Kiangsu
2 artilleries moved from Kiangsi to Kiangsu
1 artillery moved from Hopei to Chahar
2 infantry moved from Hopei to Chahar
2 artilleries moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Shan State
5 tactical_bombers moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
4 fighters moved from French Indo China to Shan State
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
2 bombers moved from French Indo China to Philippines
1 fighter moved from French Indo China to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from French Indo China to 43 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
2 battleships moved from 42 Sea Zone to 37 Sea Zone
2 cruisers moved from 42 Sea Zone to 37 Sea Zone
3 carriers moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
2 tactical_bombers moved from 41 Sea Zone to French Indo China
2 fighters moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
2 armour moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 2 armour, 4 fighters, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 armour, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 5 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
4 fighters moved from Shan State to French Indo China
5 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from Philippines to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
2 fighters moved from 43 Sea Zone to French Indo China
2 fighters moved from Java to 37 Sea Zone
1 fighter moved from 16 Sea Zone to JapanPlace Units - Japanese
1 airfield placed in French Indo China
2 fighters placed in Japan
2 mech_infantrys placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
1 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 submarines moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 18 Sea Zone
2 submarines moved from 33 Sea Zone to 43 Sea Zone
1 bomber moved from Caroline Islands to 43 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
3 fighters moved from 33 Sea Zone to 18 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
1 bomber moved from Caroline Islands to 18 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 1 armour, 1 bomber, 4 infantry and 3 mech_infantrys
Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Americans roll dice for 1 armour, 1 bomber, 4 infantry and 3 mech_infantrys in Morocco, round 2 : 2/9 hits
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Morocco, round 2 : 2/6 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Americans roll dice for 1 armour, 1 bomber, 2 infantry and 3 mech_infantrys in Morocco, round 3 : 0/7 hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Morocco, round 3 : 2/4 hits
2 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Morocco, round 4 : 1/5 hits
Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Morocco, round 4 : 2/4 hits
1 mech_infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Morocco
Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 5 : 0/3 hits
Italians roll dice for 1 armour and 2 artilleries in Morocco, round 5 : 1/3 hits
1 mech_infantry owned by the Americans lost in Morocco
Americans roll dice for 1 armour and 1 bomber in Morocco, round 6 : 2/2 hits
Italians roll dice for 1 armour and 2 artilleries in Morocco, round 6 : 0/3 hits
2 artilleries owned by the Italians lost in Morocco
Americans roll dice for 1 armour and 1 bomber in Morocco, round 7 : 1/2 hits
Italians roll dice for 1 armour in Morocco, round 7 : 1/1 hits
1 armour owned by the Americans and 1 armour owned by the Italians lost in Morocco
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 4 infantry and 3 mech_infantrys
Battle in 43 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win, taking 17 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 16 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 2 submarines in 16 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 18 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 3 fighters in 18 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 18 Sea Zone
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 18 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
3 fighters moved from 18 Sea Zone to 33 Sea Zone
1 bomber moved from 43 Sea Zone to Dutch New Guinea
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
2 submarines moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
2 submarines moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
1 bomber moved from Morocco to GibraltarPlace Units - Americans
2 artilleries and 3 infantry placed in Central United States
1 bomber placed in Eastern United States
1 destroyer and 3 transports placed in 101 Sea Zone
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 bomber
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag, 2 submarines
43 Sea Zone : 1 flag, 2 submarines
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 9 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 submarine
35 Sea Zone : 1 flag, 1 submarine
26 Sea Zone : 3 submarines
20 Sea Zone : 2 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 3 submarines
19 Sea Zone : 2 submarines
17 Sea Zone : 1 flag, 1 submarine
16 Sea Zone : 2 submarines
6 Sea Zone : 5 submarines
Central United States : 4 aaGuns, 2 artilleries, 1 factory_major, 3 infantry and 1 mech_infantry
Eastern United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Gibraltar : 1 bomber
92 Sea Zone : 2 fighters
101 Sea Zone : 1 destroyer and 3 transports
91 Sea Zone : 4 transportsProduction/PUs Summary :
Germans : 56 / 63
Russians : 26 / 35
Japanese : 61 / 66
Americans : 50 / 71
Chinese : 3 / 12
British : 33 / 38
UK_Pacific : 6 / 7
Italians : 15 / 9
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 artillery and 2 infantry moved from Kweichow to Szechwan
1 fighter moved from Kweichow to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Szechwan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 artillery and 13 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 1 artillery, 1 fighter and 17 infantry
Tsinghai : 1 infantry
Szechwan : 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 56 / 63
Russians : 26 / 35
Japanese : 58 / 66
Americans : 50 / 71
Chinese : 6 / 12
British : 33 / 38
UK_Pacific : 6 / 7
Italians : 15 / 9
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Russia to Novgorod
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoCombat - British
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in MoroccoNon Combat Move - British
1 bomber moved from Novgorod to Russia
7 fighters moved from Bryansk to Russia
1 submarine moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Caucasus to Tambov
1 artillery and 4 infantry moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 artillery and 5 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 aaGun and 3 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 carrier and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
3 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to Persia
1 infantry moved from India to Burma
2 aaGuns, 3 artilleries and 7 infantry moved from Kweichow to YunnanPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
British undo move 4.
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 2 aaGuns, 3 artilleries and 7 infantry
Burma : 1 infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Cyprus : 1 artillery
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 flag, 1 artillery and 1 infantry
French Guiana : 3 infantry
Ethiopia : 1 flag
Russia : 1 bomber and 7 fighters
Tambov : 1 armour
93 Sea Zone : 2 submarines
Eire : 1 flag
97 Sea Zone : 4 submarines
Iraq : 1 aaGun and 3 infantry
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 4 artilleries, 13 infantry and 1 mech_infantry
Persia : 1 flag, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
98 Sea Zone : 1 destroyer
91 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 1 transport
Suriname : 1 flagProduction/PUs Summary :
Germans : 56 / 63
Russians : 26 / 35
Japanese : 58 / 66
Americans : 50 / 71
Chinese : 6 / 12
British : 34 / 40
UK_Pacific : 6 / 6
Italians : 14 / 9
ANZAC : 10 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern France to 92 Sea Zone
1 bomber moved from Southern France to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
2 fighters moved from Southern Italy to 92 Sea Zone
1 artillery moved from Northern Italy to Southern FranceCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 92 Sea Zone
Italians attack with 1 bomber and 2 fighters
French defend with 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern Italy
2 fighters moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Greece
2 fighters moved from 92 Sea Zone to Southern France
1 bomber moved from 92 Sea Zone to Southern FrancePlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,6,6,5,3,1
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 submarines moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
ANZAC win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 artillery, 3 fighters and 1 infantry
India : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 2 submarines
44 Sea Zone : 1 transport
33 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 submarine and 1 transport
Trans-Jordan : 2 infantryProduction/PUs Summary :
Germans : 56 / 63
Russians : 26 / 35
Japanese : 55 / 66
Americans : 50 / 71
Chinese : 6 / 12
British : 34 / 40
UK_Pacific : 6 / 6
Italians : 14 / 11
ANZAC : 13 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Bryansk to RussiaTurn Complete - French
Territory Summary for French :
Trans-Jordan : 2 infantry
United Kingdom : 2 infantry
Russia : 1 fighterProduction/PUs Summary :
Germans : 56 / 63
Russians : 26 / 35
Japanese : 55 / 66
Americans : 50 / 71
Chinese : 6 / 12
British : 34 / 40
UK_Pacific : 6 / 6
Italians : 14 / 11
ANZAC : 13 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Ukraine to Rostov
2 bombers moved from Ukraine to Rostov
4 tactical_bombers moved from Ukraine to Rostov
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Smolensk to Vologda
3 artilleries moved from Archangel to Smolensk
5 infantry moved from Archangel to Smolensk
1 infantry moved from Belarus to Smolensk
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Bryansk
19 armour, 16 artilleries, 23 infantry and 13 mech_infantrys moved from Ukraine to Bryansk
6 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
5 armour and 1 mech_infantry moved from Germany to Eastern PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Rostov
Germans attack with 2 bombers, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 bombers, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 25 armour, 16 artilleries, 24 infantry and 16 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 25 armour, 16 artilleries, 24 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 tactical_bombers moved from Rostov to Ukraine
2 bombers moved from Rostov to UkrainePlace Units - Germans
3 armour placed in Ukraine
3 armour, 1 fighter and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,2,4,5,5,4
Germans collect 55 PUs (5 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Caucasus to Rostov
2 fighters moved from Tambov to Rostov
1 tactical_bomber moved from Tambov to Rostov
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to EthiopiaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Rostov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
3 aaGuns, 1 armour, 11 artilleries, 62 infantry and 1 mech_infantry moved from Tambov to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 37 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 armour
Rostov : 1 infantry
Russia : 4 aaGuns, 1 airfield, 1 armour, 11 artilleries, 1 factory_major, 2 fighters, 83 infantry, 1 mech_infantry and 1 tactical_bomber
Volgograd : 1 factory_minor
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 58 / 66
Russians : 25 / 37
Japanese : 55 / 66
Americans : 50 / 71
Chinese : 6 / 12
British : 34 / 40
UK_Pacific : 6 / 6
Italians : 13 / 11
ANZAC : 13 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 13 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
1 artillery moved from Suiyuyan to Chahar
6 artilleries and 7 infantry moved from Kiangsu to Kiangsi
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
3 tactical_bombers moved from French Indo China to 35 Sea Zone
4 carriers moved from 37 Sea Zone to 36 Sea Zone
2 battleships moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
2 submarines moved from 37 Sea Zone to 36 Sea Zone
2 fighters moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from French Indo China to Celebes
3 tactical_bombers moved from French Indo China to 44 Sea Zone
1 infantry moved from Shan State to Siam
2 armour moved from Shan State to Siam
1 mech_infantry moved from Shan State to Siam
2 mech_infantrys moved from French Indo China to Siam
2 artilleries moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
6 fighters moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to Siam
2 tactical_bombers moved from French Indo China to SiamCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 cruiser, 3 tactical_bombers and 1 transport
Americans defend with 2 submarines; ANZAC defend with 1 transport
2 submarines owned by the Americans Submerged
Japanese win, taking 44 Sea Zone from Americans with 1 cruiser, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
3 tactical_bombers moved from 35 Sea Zone to Kwangtung
2 bombers moved from Celebes to Borneo
3 tactical_bombers moved from 44 Sea Zone to BorneoPlace Units - Japanese
2 destroyers and 1 transport placed in 36 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
8 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 25
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4,5,4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3,2,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3,1,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,1,1,1,5,5,1,6
Japanese collect 33 PUs (25 lost to blockades); end with 33 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 4 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
Americans take 20 Sea Zone from Japanese
1 bomber moved from Caroline Islands to Kiangsu
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Dutch New Guinea to 44 Sea Zone
5 fighters moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Americans creates battle in territory 41 Sea Zone
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in Kiangsu
AA fire in Kiangsu : 0/1 hits
Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Kiangsu causes 6 damage total.
Battle in 35 Sea Zone
Americans attack with 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 41 Sea Zone from Japanese, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking 35 Sea Zone from Japanese with 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in 44 Sea Zone
Americans attack with 1 bomber and 2 submarines
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 2 submarines in 44 Sea Zone, round 3 : 0/2 hits
Americans win, taking Philippines from Japanese, taking 44 Sea Zone from Japanese with 1 bomber and 2 submarines remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transportNon Combat Move - Americans
1 bomber moved from 44 Sea Zone to Caroline Islands
1 bomber moved from Kiangsu to Kweichow
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 17 Sea Zone to 33 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 16 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 16 Sea Zone to 19 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
2 artilleries, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
4 artilleries and 4 infantry placed in Central United States
2 destroyers placed in 101 Sea Zone
1 destroyer and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour
Kweichow : 1 bomber
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 2 submarines
43 Sea Zone : 1 flag, 2 submarines
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 9 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
37 Sea Zone : 2 submarines
35 Sea Zone : 1 flag, 1 submarine and 1 transport
26 Sea Zone : 3 submarines
20 Sea Zone : 1 flag, 2 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 3 submarines
19 Sea Zone : 1 flag, 2 submarines
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 5 submarines
Central United States : 4 aaGuns, 4 artilleries, 1 factory_major and 4 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 2 bombers
Morocco : 2 artilleries, 3 infantry and 1 mech_infantry
101 Sea Zone : 2 destroyers and 4 transports
91 Sea Zone : 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 58 / 66
Russians : 25 / 37
Japanese : 56 / 38
Americans : 52 / 78
Chinese : 6 / 12
British : 34 / 40
UK_Pacific : 6 / 6
Italians : 13 / 11
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
10 infantry moved from Yunnan to Kweichow
4 infantry moved from Yunnan to KweichowPlace Units - Chinese
3 artilleries placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Shensi : 1 artillery and 2 infantry
Yunnan : 2 infantry
Suiyuyan : 1 infantry
Kweichow : 4 artilleries, 1 fighter and 14 infantry
Hunan : 1 infantry
Kansu : 1 infantryProduction/PUs Summary :
Germans : 58 / 66
Russians : 25 / 37
Japanese : 53 / 38
Americans : 52 / 78
Chinese : 9 / 15
British : 34 / 40
UK_Pacific : 6 / 6
Italians : 13 / 11
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from Morocco to Algeria
British take Algeria from ItaliansCombat - British
Non Combat Move - British
1 armour moved from Tambov to Russia
1 fighter moved from Persia to Russia
2 artilleries and 4 infantry moved from Northwest Persia to Caucasus
1 aaGun and 3 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Union of South Africa to Egypt
1 battleship, 1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
3 cruisers moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Yunnan to Kweichow
1 armour moved from India to Yunnan
1 fighter moved from India to PersiaPlace Units - British
2 fighters and 1 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3,1,5,4,6,1,6,6,4,3,3,3,2,2,1,1,1,6,1,6,6,6,2,2
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 aaGun, 1 armour, 3 artilleries and 6 infantry
Kweichow : 1 aaGun
Shan State : 1 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 13 infantry
French Indo China : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 3 infantry
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Cyprus : 1 artillery
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 flag, 1 armour and 1 infantry
French Guiana : 2 infantry
Algeria : 1 flag, 1 artillery and 1 infantry
Ethiopia : 1 flag
Russia : 1 armour, 1 bomber and 8 fighters
Caucasus : 2 artilleries and 4 infantry
93 Sea Zone : 2 submarines
Eire : 1 flag
97 Sea Zone : 4 submarines
Iraq : 1 artillery and 1 infantry
92 Sea Zone : 1 battleship, 1 carrier and 3 cruisers
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 aaGun, 3 artilleries, 14 infantry and 1 mech_infantry
Persia : 1 flag, 1 factory_minor, 3 fighters and 1 infantry
91 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Suriname : 1 flagProduction/PUs Summary :
Germans : 58 / 66
Russians : 25 / 37
Japanese : 50 / 38
Americans : 52 / 78
Chinese : 9 / 15
British : 35 / 40
UK_Pacific : 9 / 7
Italians : 12 / 11
ANZAC : 10 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
Non Combat Move - Italians
1 bomber moved from Greece to Southern Italy
2 fighters moved from Greece to Southern Italy
1 bomber moved from Southern France to Southern Italy
2 fighters moved from Southern France to Southern Italy
1 artillery moved from Southern France to France
1 infantry moved from Southern France to France
1 aaGun moved from Southern France to France
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,5,2,1,5,6
Italians collect 2 PUs (10 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from India to Persia
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 artilleries and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine and 2 transports
41 Sea Zone : 1 submarine
33 Sea Zone : 1 cruiser and 1 destroyer
35 Sea Zone : 1 submarine
62 Sea Zone : 1 transport
Iraq : 2 infantry
Persia : 1 fighterProduction/PUs Summary :
Germans : 58 / 66
Russians : 25 / 37
Japanese : 46 / 38
Americans : 52 / 78
Chinese : 9 / 15
British : 35 / 40
UK_Pacific : 9 / 7
Italians : 12 / 3
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Russia : 1 fighter
Iraq : 2 infantryProduction/PUs Summary :
Germans : 58 / 66
Russians : 25 / 37
Japanese : 46 / 38
Americans : 52 / 78
Chinese : 9 / 15
British : 35 / 40
UK_Pacific : 9 / 7
Italians : 12 / 3
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Samara to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
3 armour moved from Ukraine to Rostov
5 infantry moved from Bryansk to Rostov
3 armour moved from Bryansk to Rostov
4 mech_infantrys moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
2 armour moved from Bryansk to Rostov
5 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
3 artilleries moved from Belarus to Bryansk
3 artilleries moved from Smolensk to Bryansk
2 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
2 infantry moved from Smolensk to Bryansk
3 armour moved from Germany to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Germany to France
4 bombers moved from Ukraine to France
6 fighters moved from Ukraine to Southern Italy
4 tactical_bombers moved from Ukraine to Southern Italy
1 fighter moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to FranceCombat - Germans
Battle in Rostov
Germans attack with 8 armour, 2 artilleries, 5 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 8 armour, 2 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Ukraine to Rostov
1 aaGun moved from Western Germany to France
1 fighter moved from Western Germany to France
3 aaGuns moved from Western Germany to GermanyPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 bomber placed in France
3 artilleries placed in Ukraine
3 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,4,5,3,6,4,1
Germans collect 57 PUs (7 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
Russians take Samara from Germans
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 mech_infantry moved from Libya to Alexandria
1 armour moved from Ethiopia to EgyptPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 34 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Alexandria : 1 mech_infantry
Egypt : 1 armour
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Russia : 4 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 3 fighters, 91 infantry and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 1 armour and 1 mech_infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 61 / 72
Russians : 22 / 34
Japanese : 46 / 38
Americans : 52 / 78
Chinese : 9 / 15
British : 35 / 40
UK_Pacific : 9 / 7
Italians : 12 / 3
ANZAC : 14 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0