Odonis (Axis) vs Dawgoneit (Allies +13) No Tech G40L

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 3 fighters, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Vologda to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 fighters and 2 tactical_bombers moved from Ukraine to 99 Sea Zone
                1 submarine moved from 96 Sea Zone to 99 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 3 fighters, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Vologda to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 fighters and 2 tactical_bombers moved from Ukraine to 99 Sea Zone
                1 submarine moved from 96 Sea Zone to 99 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 3 fighters, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Vologda to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 fighters and 2 tactical_bombers moved from Ukraine to 99 Sea Zone
                1 submarine moved from 96 Sea Zone to 99 Sea Zone

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    French defend with 1 destroyer
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from 99 Sea Zone to Southern Italy
                2 carriers, 4 fighters and 2 submarines moved from 96 Sea Zone to 95 Sea Zone
                3 infantry moved from France to Southern France
                1 aaGun moved from France to Southern France
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Germany to Western Germany
                5 mech_infantrys moved from Germany to France
                2 infantry moved from Germany to Western Germany
                2 infantry moved from Eastern Poland to Slovakia Hungary
                2 bombers moved from Novgorod to Southern Italy
                2 mech_infantrys moved from Bryansk to Caucasus
                9 armour moved from Russia to Kazakhstan
                1 aaGun moved from Russia to Tambov
                4 infantry moved from Smolensk to Russia
                1 artillery and 1 infantry moved from Vologda to Samara
                1 armour moved from Vologda to Kazakhstan
                1 armour moved from Nenetsia to Samara

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                3 fighters placed in Western Germany
                2 infantry placed in Southern France
                Germans undo move 5.
                2 artilleries placed in Southern France
                3 infantry placed in Western Germany
                6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese


  • hoping everything is ok with you
    also hoping we are still gaming.

  • '20 '19 '18 '15 '13

    sorry was away for work for 2 weels! Still here!


  • @Odonis:

    sorry was away for work for 2 weels! Still here!

    its all good. just mainly seeing if your ok.
    take your time.
    glad to here from you

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 26 Sea Zone
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 armour, 2 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers moved from Shensi to Tsinghai
                2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
                1 bomber moved from Kiangsu to Tsinghai
                1 transport moved from 75 Sea Zone to 72 Sea Zone
                1 artillery moved from French Madagascar to 72 Sea Zone
                1 artillery and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from Japan to 26 Sea Zone
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 armour, 2 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers moved from Shensi to Tsinghai
                2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Tsinghai
                1 bomber moved from Kiangsu to Tsinghai
                1 transport moved from 75 Sea Zone to 72 Sea Zone
                1 artillery moved from French Madagascar to 72 Sea Zone
                1 artillery and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 artillery, 1 cruiser, 1 infantry, 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Americans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -20
                    Casualties for Japanese: 2 fighters
                Battle in Union of South Africa
                Battle in 25 Sea Zone
                    Japanese attack with 3 destroyers and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win, taking Union of South Africa from British with 3 destroyers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Tsinghai
                    Japanese attack with 1 armour, 2 artilleries, 3 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 7 tactical_bombers
                    Russians defend with 2 aaGuns and 18 infantry
                    Japanese win with 3 bombers and 5 tactical_bombers remaining. Battle score for attacker is -33
                    Casualties for Japanese: 1 armour, 2 artilleries, 5 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns and 18 infantry

    Non Combat Move - Japanese
                2 bombers moved from Tsinghai to Yunnan
                5 tactical_bombers moved from Tsinghai to Yunnan
                1 artillery, 2 infantry and 7 mech_infantrys moved from Yunnan to Burma
                1 armour, 3 artilleries and 4 infantry moved from Shan State to Burma
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
                2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                1 artillery and 2 infantry moved from 38 Sea Zone to Burma
                2 fighters moved from Kwangsi to Burma
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 cruiser moved from 37 Sea Zone to 55 Sea Zone
                1 transport moved from 37 Sea Zone to 19 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                2 battleships and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                1 aaGun moved from Amur to Korea
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Caucasus to Northwest Persia
                1 bomber moved from Tsinghai to Kweichow

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 37 Sea Zone
                1 armour placed in Malaya
                1 infantry and 1 mech_infantry placed in Kiangsu
                1 destroyer placed in 19 Sea Zone
                1 destroyer and 2 transports placed in 6 Sea Zone
                1 artillery and 1 fighter placed in Japan
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from 17 Sea Zone to Iwo Jima
                2 submarines moved from 54 Sea Zone to 55 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 submarine
                    Americans win, taking 106 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 cruiser
                    Americans win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 92 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Italians defend with 1 destroyer and 1 transport
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Morocco
                    Americans attack with 2 armour, 2 artilleries and 4 infantry
                    Italians defend with 1 armour
                    Americans win, taking Morocco from Italians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Americans
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 5 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_major; Remaining resources: 7 PUs;
                UK_Pacific buy 1 armour; Remaining resources: 1 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                2 armour and 1 mech_infantry moved from Eastern Persia to India
                1 artillery and 1 infantry moved from Persia to Eastern Persia
                3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Syria
                1 artillery and 1 infantry moved from Iraq to Syria
                2 fighters and 1 tactical_bomber moved from Egypt to Syria

    Combat - British
                Battle in Syria
                    British attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
                    Italians defend with 2 infantry
                    British win, taking Syria from Italians with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Northwest Persia
                    British attack with 2 artilleries and 2 infantry
                    Italians defend with 1 armour; Japanese defend with 1 infantry
                    British win, taking Northwest Persia from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Syria to 98 Sea Zone
                2 fighters and 1 tactical_bomber moved from Syria to Egypt
                1 armour and 1 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                3 armour placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
                British collect 33 PUs (2 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 armour

  • '20 '19 '18 '15 '13

    scramble off Egypt? OOL?

    Let’s get it on!!

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from 95 Sea Zone to 98 Sea Zone
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                2 submarines moved from 95 Sea Zone to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from Rostov to 98 Sea Zone
                1 bomber moved from Southern France to Gibraltar

  • '20 '19 '18 '15 '13

    scratch that, changed my mind…

  • '20 '19 '18 '15 '13

    Posting is screwing up, so attached is my buys and combat move

    Ital7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 destroyers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern France to Gibraltar
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Rostov to Northwest Persia
                1 artillery and 2 infantry moved from Caucasus to Northwest Persia

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Northwest Persia
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 2 artilleries and 2 infantry
                    Italians win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 2 artilleries and 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.

    Non Combat Move - Italians
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from Gibraltar to Southern France
                1 fighter moved from Northwest Persia to Caucasus

    Place Units - Italians
                2 destroyers placed in 95 Sea Zone
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

  • '20 '19 '18 '15 '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                2 carriers, 4 fighters and 2 submarines moved from 95 Sea Zone to 98 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Southern Italy to 98 Sea Zone
                3 fighters moved from Western Germany to 98 Sea Zone
                5 mech_infantrys moved from France to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from British
                10 armour moved from Kazakhstan to Turkmenistan
                1 mech_infantry moved from Caucasus to Turkmenistan
                1 mech_infantry moved from Volgograd to Tsinghai
                      Germans take Tsinghai from Chinese
                1 armour moved from Samara to Kansu
                      Germans take Kansu from Chinese
                1 armour moved from Evenkiyskiy to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                1 submarine moved from 119 Sea Zone to 110 Sea Zone

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Axis & Allies Boardgaming Custom Painted Miniatures

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