That makes sense.
I just think this way because the first two times I played this game I found the Axis at a huge disadvantage with almost no plausible way to win.
Your play is making me rethink that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Ukraine to Western Ukraine
Combat - Russians
Non Combat Move - Russians
34 infantry moved from Belarus to Smolensk
2 artilleries moved from Archangel to Smolensk
2 aaGuns, 2 armour, 10 artilleries, 23 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
11 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Ukraine
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 9 artilleries and 3 bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Tsagaan Olom to Olgiy
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
5 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
5 artilleries, 2 battleships, 9 infantry and 7 transports moved from 6 Sea Zone to 26 Sea Zone
9 infantry moved from 26 Sea Zone to Hawaiian Islands
5 artilleries moved from 26 Sea Zone to Hawaiian Islands
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 infantry, 3 tactical_bombers and 3 transports moved from 32 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 23 Sea Zone to 26 Sea Zone
2 fighters moved from 23 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Scrambler du ved Hawaii?
Hey M
Jeg har glemt at rykke 2 af mine fly med i angrebet på Hawaii. Må jeg flytte dem med?
:)
Jeg scrambler ikke og det er ok
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 9 artilleries and 3 bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Tsagaan Olom to Olgiy
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Sikang
Japanese take Sikang from Chinese
5 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Korea to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
5 artilleries, 2 battleships, 9 infantry and 7 transports moved from 6 Sea Zone to 26 Sea Zone
9 infantry moved from 26 Sea Zone to Hawaiian Islands
5 artilleries moved from 26 Sea Zone to Hawaiian Islands
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 infantry, 3 tactical_bombers and 3 transports moved from 32 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 23 Sea Zone to 26 Sea Zone
2 fighters moved from 23 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Combat - Japanese
Battle in Dutch New Guinea
Battle in Hawaiian Islands
Japanese attack with 7 artilleries, 5 fighters, 13 infantry and 3 tactical_bombers
Americans defend with 1 aaGun, 1 airfield, 7 fighters, 1 harbour and 15 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Hawaiian Islands from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Americans: 1 aaGun, 7 fighters and 15 infantry
Casualties for Japanese: 6 artilleries, 2 fighters and 13 infantry
Non Combat Move - Japanese
1 aaGun moved from Chahar to Hopei
2 bombers moved from Chahar to Yunnan
3 infantry moved from French Indo China to Shan State
2 infantry moved from Yunnan to French Indo China
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
Place Units - Japanese
3 artilleries placed in Malaya
3 artilleries placed in French Indo China
3 artilleries placed in Kwangtung
3 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Ouch. Amerikanerne slog fra sig!!!
:-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 10 artilleries and 12 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
7 armour, 17 artilleries, 1 fighter and 16 infantry moved from Spain to Normandy Bordeaux
2 submarines moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 7 armour, 17 artilleries, 1 fighter and 16 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 7 armour, 17 artilleries, 1 fighter and 16 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 fighter moved from Normandy Bordeaux to Spain
4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Central United States to 101 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
7 transports moved from 91 Sea Zone to 101 Sea Zone
4 infantry moved from Central United States to Western United States
Place Units - Americans
1 artillery and 2 infantry placed in Spain
7 infantry placed in Eastern United States
7 artilleries placed in Central United States
2 artilleries and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 20 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 12x factory_major; Remaining resources: 30 PUs;
British buy 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
Non Combat Move - British
6 armour moved from Eastern Persia to India
7 armour and 4 mech_infantrys moved from Persia to West India
4 armour moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
Place Units - British
10 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from 97 Sea Zone to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Southern France to Northern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from New South Wales to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Battle in Sumatra
Non Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from New South Wales to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Battle in Sumatra
Non Combat Move - ANZAC
2 fighters moved from 54 Sea Zone to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from France to Southern France
Germans take Southern France from Americans
2 infantry moved from Baltic States to Novgorod
1 bomber moved from Western Germany to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Germany
1 bomber moved from Novgorod to Germany
9 armour, 10 artilleries, 34 infantry and 2 mech_infantrys moved from Eastern Poland to Baltic States
5 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Western Germany to Holland Belgium
15 artilleries, 36 infantry and 3 tactical_bombers moved from Western Germany to France
3 tactical_bombers moved from France to Western Germany
2 fighters moved from 113 Sea Zone to Western Germany
Place Units - Germans
1 fighter and 9 infantry placed in Western Germany
1 tactical_bomber placed in Germany
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 49 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 armour, 10 artilleries, 15 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 armour, 10 artilleries, 15 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 armour, 10 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
8 infantry moved from Bryansk to Smolensk
2 aaGuns moved from Bryansk to Smolensk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 armour, 10 artilleries, 15 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Germans
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 armour, 10 artilleries, 15 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 armour, 10 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
8 infantry moved from Bryansk to Smolensk
2 aaGuns moved from Bryansk to Smolensk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 9 armour and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from Yunnan to 41 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Olgiy to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 41 Sea Zone to Yunnan
3 artilleries and 2 infantry moved from Malaya to Shan State
3 artilleries and 2 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Sikang to Shensi
1 aaGun, 1 artillery and 2 infantry moved from Hopei to Shensi
2 artilleries and 21 infantry moved from Kweichow to Shensi
1 armour moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
3 artilleries moved from Kwangtung to Kwangsi
3 bombers moved from Japan to Shensi
4 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 10 transports moved from 26 Sea Zone to 6 Sea Zone
Place Units - Japanese
8 infantry placed in Japan
3 armour placed in Kwangtung
3 armour placed in French Indo China
3 armour placed in Malaya
Turn Complete - Japanese
Japanese collect 67 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 armour, 6 artilleries and 10 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Spain to Southern France
Combat - Americans
Battle in Southern France
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from Southern France to Spain
7 artilleries moved from Central United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
7 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
6 artilleries and 6 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
7 armour, 17 artilleries and 14 infantry moved from Normandy Bordeaux to Spain
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
3 armour placed in Spain
6 artilleries placed in Eastern United States
6 infantry placed in Central United States
4 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total