Also, 1 small tweak in German NCM to swap a fig and tac between Ukraine and W Germany. I can make the edit on Japans turn
GeneralSvend-Sved(axis) vs Bjergmose(allies+20)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour moved from French Indo China to Kwangsi
2 artilleries moved from Kwangtung to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
5 infantry moved from Shantung to Anhwe
1 fighter moved from Shantung to Anhwe
1 tactical_bomber moved from Shantung to Anhwe
1 fighter moved from Kiangsu to Anhwe
2 fighters moved from Manchuria to Anhwe
1 tactical_bomber moved from Manchuria to Anhwe
2 bombers moved from Kwangtung to Anhwe
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Philippines to Anhwe
1 bomber moved from Philippines to Java
1 fighter moved from 35 Sea Zone to 37 Sea Zone
3 fighters moved from Japan to Anhwe
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to Japan
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
1 bomber owned by the Japanese retreated
Battle in Anhwe
Japanese attack with 4 bombers, 7 fighters, 5 infantry and 2 tactical_bombers
Chinese defend with 3 artilleries and 4 infantry; Russians defend with 1 fighter
Japanese win, taking Anhwe from Chinese with 4 bombers, 7 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Chinese: 3 artilleries and 4 infantry
Casualties for Russians: 1 fighter
Casualties for Japanese: 4 infantry
Battle in Kwangsi
Japanese attack with 2 armour, 2 artilleries and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Java to Sumatra
2 fighters moved from Anhwe to Kwangtung
2 tactical_bombers moved from Anhwe to Kwangtung
2 fighters moved from Anhwe to Manchuria
3 fighters moved from Anhwe to Kiangsu
2 bombers moved from Anhwe to Philippines
2 bombers moved from Anhwe to KiangsuPlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
2 artilleries and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
Japanese collect 35 PUs (4 lost to blockades); end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
2 fighters moved from Norway to Holland Belgium
1 bomber moved from United Kingdom to Germany
1 bomber moved from Norway to Germany
1 bomber moved from Norway to Holland Belgium
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 transport
Americans win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Germany causes 13 damage total.Non Combat Move - Americans
2 bombers moved from Germany to Norway
2 fighters moved from Holland Belgium to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Norway
1 bomber moved from Holland Belgium to United Kingdom
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 aaGun and 1 infantry moved from 123 Sea Zone to Iceland
1 transport moved from 102 Sea Zone to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 submarine moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to United KingdomPlace Units - Americans
1 carrier and 1 transport placed in 113 Sea Zone
1 fighter placed in 113 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 artillery, 5 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from Norway to 96 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery, 5 fighters and 3 infantry
Germans defend with 1 aaGun, 5 armour, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 22
Casualties for Germans: 1 aaGun and 5 armour
Casualties for British: 1 artillery and 3 infantryNon Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
2 armour, 1 artillery and 3 infantry moved from Egypt to Alexandria
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
3 artilleries and 4 infantry moved from Caucasus to Rostov
2 armour, 1 artillery and 1 fighter moved from Yunnan to Burma
1 fighter moved from Burma to India
1 infantry moved from India to Burma
1 bomber moved from 96 Sea Zone to AlexandriaPlace Units - British
1 transport placed in 106 Sea Zone
1 armour, 1 artillery and 4 infantry placed in United Kingdom
1 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Libya to Tunisia
1 infantry moved from Algeria to Tunisia
2 artilleries moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
3 fighters moved from Denmark to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
2 bombers moved from Northern Italy to 113 Sea Zone
1 fighter moved from Northern Italy to 113 Sea Zone
1 bomber moved from Algeria to 113 Sea Zone -
Scramble og hvilke?
-
1 uk fighter….men hvilken en :evil:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Libya to Tunisia
1 infantry moved from Algeria to Tunisia
2 artilleries moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
3 fighters moved from Denmark to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
2 bombers moved from Northern Italy to 113 Sea Zone
1 fighter moved from Northern Italy to 113 Sea Zone
1 bomber moved from Algeria to 113 Sea ZoneCombat - Italians
Americans scrambles 1 units out of Norway to defend against the attack in 113 Sea Zone
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
British defend with 1 armour, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 113 Sea Zone
Italians attack with 3 bombers and 5 fighters
British defend with 2 fighters; Americans defend with 1 carrier, 1 fighter and 1 transport; Russians defend with 1 cruiser and 1 submarine
1 submarine owned by the Russians Submerged
Italians win with 3 bombers and 2 fighters remaining. Battle score for attacker is 35
Casualties for Italians: 3 fighters
Casualties for British: 2 fighters
Casualties for Americans: 1 carrier, 1 fighter and 1 transport
Casualties for Russians: 1 cruiserNon Combat Move - Italians
2 fighters moved from 113 Sea Zone to Denmark
3 bombers moved from 113 Sea Zone to Western GermanyPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
1 fighter placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 43 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to Malaya
1 fighter moved from New South Wales to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
2 infantry moved from Western Germany to Holland Belgium
3 fighters moved from France to Holland Belgium
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
13 infantry moved from Eastern Poland to Bessarabia
11 armour moved from Eastern Poland to Bessarabia
6 mech_infantrys moved from Eastern Poland to Bessarabia
9 artilleries moved from Eastern Poland to Bessarabia
4 bombers moved from France to Bessarabia
2 armour moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Western Germany to Denmark
3 infantry moved from Western Germany to France
1 armour moved from Novgorod to Eastern PolandCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 11 armour, 9 artilleries, 4 bombers, 13 infantry and 6 mech_infantrys
Russians defend with 7 armour, 3 artilleries and 25 infantry
Germans win, taking Bessarabia from Russians with 11 armour, 5 artilleries and 4 bombers remaining. Battle score for attacker is 50
Casualties for Germans: 4 artilleries, 13 infantry and 6 mech_infantrys
Casualties for Russians: 7 armour, 3 artilleries and 25 infantryNon Combat Move - Germans
2 aaGuns moved from France to Western Germany
1 fighter moved from Holland Belgium to Denmark
2 fighters moved from Holland Belgium to Western Germany
4 bombers moved from Bessarabia to Northern Italy
1 aaGun moved from Eastern Poland to BessarabiaPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 armour, 1 fighter, 3 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
2 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 armour, 4 artilleries and 21 infantry moved from Bryansk to Belarus
1 armour moved from Russia to BelarusCombat - Russians
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 2 armour, 4 artilleries and 21 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 2 armour, 4 artilleries and 21 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Bryansk to Belarus
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Archangel to Bryansk
1 fighter moved from Vologda to Bryansk
1 artillery and 3 infantry moved from Russia to Bryansk
1 artillery moved from Ukraine to BryanskPlace Units - Russians
1 infantry placed in Ukraine
1 armour, 1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 destroyer and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from Sumatra to 41 Sea Zone
1 bomber moved from Philippines to 44 Sea Zone
3 carriers moved from 35 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from Philippines to 55 Sea Zone
2 fighters moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to French Indo China
2 fighters moved from 35 Sea Zone to French Indo China
2 artilleries moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
3 fighters moved from Kiangsu to Kiangsi
2 bombers moved from Kiangsu to Kiangsi
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
2 armour moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangtung to Yunnan
1 infantry moved from Kwangsi to Hunan
1 fighter moved from Kwangtung to Hunan
1 fighter moved from Kwangtung to Kiangsi
2 artilleries moved from Kwangsi to French Indo China
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Shantung to Anhwe
1 armour moved from Kwangtung to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Manchuria to Amur
2 fighters moved from Manchuria to AmurCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 carrier and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 carrier and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in French Indo China
Japanese attack with 3 armour, 4 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 3 armour, 4 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
retreated to Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 artilleries, 2 bombers, 4 fighters and 1 infantry
Chinese defend with 4 infantry
Japanese win, taking Kiangsi from Chinese with 2 artilleries, 2 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Amur
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 fighters moved from 55 Sea Zone to 43 Sea Zone
1 bomber moved from 55 Sea Zone to Kwangsi
1 bomber moved from 41 Sea Zone to Kwangsi
1 bomber moved from 44 Sea Zone to Kwangsi
1 fighter moved from Kiangsi to Manchuria
2 fighters moved from Amur to Manchuria
3 fighters moved from Kiangsi to Kwangsi
1 fighter moved from Hunan to Kwangsi
2 fighters moved from French Indo China to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
2 tactical_bombers moved from French Indo China to 36 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
2 bombers moved from Kiangsi to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from Kwangsi to 36 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 factory_minors, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 carriers, 2 destroyers and 3 fighters moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 112 Sea Zone to Western Germany
2 fighters moved from Norway to Western Germany
1 bomber moved from Norway to Germany
1 bomber moved from Norway to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 112 Sea Zone to 110 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 7 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Battle in 17 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 2 carriers, 2 destroyers and 3 fighters
Japanese defend with 1 destroyer
Americans win with 2 carriers, 2 destroyers and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 armour
Germans defend with 1 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total. Damaged units is as follows: airfield = 6, factory_major = 6
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
2 fighters moved from Western Germany to 125 Sea Zone
2 carriers moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from Iceland to 123 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from Dutch New Guinea to Malaya
1 fighter moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from 16 Sea Zone to Korea
1 fighter moved from Western United States to 16 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to KoreaPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Norway
1 factory_minor placed in Korea
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
1 factory_minor placed in Finland
1 armour placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
1 artillery moved from Kweichow to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to KweichowPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 artillery and 3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 3 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Scotland
1 bomber moved from Alexandria to Egypt
2 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
3 artilleries and 4 infantry moved from Rostov to Bryansk
1 infantry moved from Siam to Shan State
1 armour moved from Burma to Kweichow
1 armour, 4 artilleries and 2 infantry moved from Burma to IndiaPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery placed in Union of South Africa
1 armour, 2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to Tunisia
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Northern Italy to Tunisia
1 bomber moved from Western Germany to Finland
1 bomber moved from Western Germany to 119 Sea ZoneCombat - Italians
Battle in 119 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Strategic bombing raid in Finland
Bombing raid in Finland rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Finland causes 5 damage total.
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 artilleryNon Combat Move - Italians
1 bomber moved from 119 Sea Zone to Western Germany
1 bomber moved from Finland to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
2 infantry moved from Northern Italy to France
2 artilleries moved from Northern Italy to France
4 aaGuns moved from Northern Italy to Western GermanyPlace Units - Italians
1 armour, 1 fighter and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 fighter moved from Malaya to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Malaya
1 fighter moved from 41 Sea Zone to India
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 fighter placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 45 PUs;
Germans buy 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
11 armour moved from Bessarabia to Ukraine
4 artilleries moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
2 infantry moved from France to Holland Belgium
1 fighter moved from Denmark to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Slovakia Hungary
3 armour moved from Western Germany to Slovakia Hungary
2 bombers moved from Northern Italy to Western Ukraine
2 bombers moved from Northern Italy to Western GermanyCombat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters and 2 infantry
British defend with 1 infantry
Germans win with 4 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 2 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 12 armour and 4 artilleries
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 12 armour and 3 artilleries remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Bessarabia to Ukraine
2 bombers moved from Western Ukraine to Slovakia Hungary
2 aaGuns moved from Western Germany to Denmark
2 fighters moved from Holland Belgium to Denmark
2 fighters moved from Holland Belgium to Western GermanyPlace Units - Germans
2 fighters, 7 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Belarus to Baltic States
2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Eastern Poland
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Ulaanbaatar to Amur
1 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Korea to Amur
2 armour, 4 artilleries and 4 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 armour, 4 artilleries and 6 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 armour, 4 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Belarus to Baltic States
1 fighter moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Kansu
1 fighter moved from Russia to Yakut S.S.R.
1 artillery moved from Bryansk to Belarus
1 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Smolensk
1 aaGun moved from Bryansk to Belarus
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to BelarusPlace Units - Russians
1 armour, 1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total