Morten(Axis) versus Tue rematch


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour; Remaining resources: 6 SuicideAttackTokens; 71 PUs;

    Combat Move - Japanese
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport moved from 20 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport
                    Americans defend with 1 destroyer
                    Japanese win, taking 19 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 armour moved from Kiangsu to Kwangtung
                1 armour and 2 mech_infantrys moved from Shantung to Manchuria

    Place Units - Japanese
                3 armour placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,3,4,4,2,2,2,2,4,5,5
                Japanese collect 26 PUs (14 lost to blockades); end with 97 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 6 fighters and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Americans
                5 bombers moved from Western United States to 19 Sea Zone
                6 submarines moved from 6 Sea Zone to 19 Sea Zone
                4 fighters moved from 17 Sea Zone to 19 Sea Zone
                1 fighter moved from Midway to 19 Sea Zone
                4 fighters moved from 26 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 17 Sea Zone to 19 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 cruiser moved from 17 Sea Zone to 19 Sea Zone
                1 bomber moved from Caucasus to Egypt
                2 carriers moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans


  • hvad gør du…?


  • 3 på battleship 1 på carrieren.

    Først skade på alle carriers, så skade på battleships, så døde carriers, så død destroyer, så døde cruisers, så døde battleships og til aller sidst fly.


  • det er en cruiser og ikke et battleship…
    tænker at du max vil bruge en kamikaze…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 6 fighters and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Americans
                5 bombers moved from Western United States to 19 Sea Zone
                6 submarines moved from 6 Sea Zone to 19 Sea Zone
                4 fighters moved from 17 Sea Zone to 19 Sea Zone
                1 fighter moved from Midway to 19 Sea Zone
                4 fighters moved from 26 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 17 Sea Zone to 19 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 cruiser moved from 17 Sea Zone to 19 Sea Zone
                1 bomber moved from Caucasus to Egypt
                2 carriers moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Egypt causes 5 damage total.
                Battle in 19 Sea Zone
                    Americans attack with 5 bombers, 1 carrier, 1 cruiser, 9 fighters and 6 submarines
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Japanese and 3 carriers owned by the Japanese
                    Americans win with 5 bombers and 4 fighters remaining. Battle score for attacker is 73
                    Casualties for Americans: 1 carrier, 1 cruiser, 5 fighters and 6 submarines
                    Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport
                Battle in Caroline Islands
                    Americans attack with 3 artilleries and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Egypt to Persia
                5 bombers and 4 fighters moved from 19 Sea Zone to Guam
                3 battleships, 1 carrier and 2 destroyers moved from 17 Sea Zone to 33 Sea Zone
                1 destroyer moved from 21 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 submarine placed in 101 Sea Zone
                6 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 6 fighters and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Americans
                5 bombers moved from Western United States to 19 Sea Zone
                6 submarines moved from 6 Sea Zone to 19 Sea Zone
                4 fighters moved from 17 Sea Zone to 19 Sea Zone
                1 fighter moved from Midway to 19 Sea Zone
                4 fighters moved from 26 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 17 Sea Zone to 19 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 cruiser moved from 17 Sea Zone to 19 Sea Zone
                1 bomber moved from Caucasus to Egypt
                2 carriers moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Egypt causes 5 damage total.
                Battle in 19 Sea Zone
                    Americans attack with 5 bombers, 1 carrier, 1 cruiser, 9 fighters and 6 submarines
                    Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Japanese and 3 carriers owned by the Japanese
                    Americans win with 5 bombers and 4 fighters remaining. Battle score for attacker is 73
                    Casualties for Americans: 1 carrier, 1 cruiser, 5 fighters and 6 submarines
                    Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport
                Battle in Caroline Islands
                    Americans attack with 3 artilleries and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Caroline Islands from Japanese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Egypt to Persia
                5 bombers and 4 fighters moved from 19 Sea Zone to Guam
                3 battleships, 1 carrier and 2 destroyers moved from 17 Sea Zone to 33 Sea Zone
                1 destroyer moved from 21 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 submarine placed in 101 Sea Zone
                6 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                2 infantry moved from Hopei to Anhwe
                1 fighter and 11 infantry moved from Shensi to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery placed in Kweichow
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Malaya to Borneo
                1 transport moved from 57 Sea Zone to 39 Sea Zone
                1 battleship moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from India to Persia
                1 tactical_bomber moved from India to Persia
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                2 armour and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                4 infantry moved from French West Africa to 83 Sea Zone
                2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
                2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                2 fighters moved from Malta to Caucasus
                1 infantry moved from India to Burma
                6 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Borneo
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Borneo from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 armour and 4 infantry
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 2 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from 82 Sea Zone to French Equatorial Africa
                2 infantry moved from 70 Sea Zone to Belgian Congo
                1 bomber moved from Borneo to Java
                1 aaGun, 1 artillery and 6 infantry moved from Malaya to Shan State
                2 aaGuns moved from Burma to Yunnan

    Place Units - British
                1 fighter and 2 infantry placed in Persia
                2 armour placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 carrier placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Some Units in 39 Sea Zone change ownership: 1 carrier


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Malaya to Borneo
                1 transport moved from 57 Sea Zone to 39 Sea Zone
                1 battleship moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from India to Persia
                1 tactical_bomber moved from India to Persia
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                2 armour and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                4 infantry moved from French West Africa to 83 Sea Zone
                2 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
                2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                2 fighters moved from Malta to Caucasus
                1 infantry moved from India to Burma
                6 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Borneo
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Borneo from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 2 armour and 4 infantry
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 2 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from 82 Sea Zone to French Equatorial Africa
                2 infantry moved from 70 Sea Zone to Belgian Congo
                1 bomber moved from Borneo to Java
                1 aaGun, 1 artillery and 6 infantry moved from Malaya to Shan State
                2 aaGuns moved from Burma to Yunnan

    Place Units - British
                1 fighter and 2 infantry placed in Persia
                2 armour placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 carrier placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Some Units in 39 Sea Zone change ownership: 1 carrier


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians repair damage of 5x factory_minor; Remaining resources: 37 PUs;
                Italians buy 3 armour, 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Iraq to Northwest Persia
                1 bomber moved from Egypt to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Northwest Persia to Egypt
                4 armour and 1 mech_infantry moved from Iraq to Egypt
                3 artilleries and 1 infantry moved from Iraq to Trans-Jordan

    Place Units - Italians
                3 armour placed in Egypt
                1 fighter placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians repair damage of 5x factory_minor; Remaining resources: 37 PUs;
                Italians buy 3 armour, 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Iraq to Northwest Persia
                1 bomber moved from Egypt to Northwest Persia

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Northwest Persia to Egypt
                4 armour and 1 mech_infantry moved from Iraq to Egypt
                3 artilleries and 1 infantry moved from Iraq to Trans-Jordan

    Place Units - Italians
                3 armour placed in Egypt
                1 fighter placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 39 Sea Zone
                2 fighters moved from Queensland to Shan State
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC


  • bruger du kamikaze ved sea zone 35…
    en cruiser…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Queensland to 39 Sea Zone
                2 fighters moved from Queensland to Shan State
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    ANZAC win, taking Philippines from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 bombers moved from Queensland to Java

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 3 armour and 2 bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour, 3 artilleries, 29 infantry and 4 mech_infantrys moved from Belarus to Smolensk
                5 infantry moved from Archangel to Smolensk
                3 armour moved from Novgorod to Smolensk
                1 bomber moved from Novgorod to Smolensk
                8 armour moved from Romania to Belarus
                      Germans take Eastern Poland from Russians
                1 infantry moved from Slovakia Hungary to Romania
                4 infantry moved from Slovakia Hungary to Eastern Poland
                7 infantry moved from Poland to Eastern Poland
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Baltic States to Belarus
                2 infantry moved from Denmark to 113 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
                1 bomber moved from Slovakia Hungary to 115 Sea Zone
                2 fighters and 6 tactical_bombers moved from Slovakia Hungary to Belarus
                1 fighter and 1 tactical_bomber moved from France to Belarus
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                3 fighters and 1 tactical_bomber moved from Iraq to Egypt

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 1 transport
                    Russians defend with 1 submarine
                    Germans win with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Smolensk
                    Germans attack with 9 armour, 3 artilleries, 1 bomber, 34 infantry and 4 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 9 armour, 3 artilleries, 1 bomber, 33 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from 115 Sea Zone to Belarus
                1 bomber moved from Smolensk to Belarus
                2 infantry moved from 115 Sea Zone to Novgorod
                2 fighters moved from 115 Sea Zone to Belarus
                1 bomber moved from 115 Sea Zone to Belarus
                1 destroyer moved from 105 Sea Zone to 87 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                1 airfield and 2 bombers placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bessarabia to Romania
                1 bomber moved from Caucasus to Romania
                1 artillery and 2 infantry moved from Persia to Iraq
                1 mech_infantry moved from West India to India
                2 fighters and 1 tactical_bomber moved from Caucasus to Russia
                1 mech_infantry moved from Caucasus to Persia
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Vologda to Russia
                1 infantry moved from Novosibirsk to Vologda
                3 infantry moved from Novosibirsk to Samara
                1 infantry moved from Tambov to Russia
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 mech_infantry moved from Turkmenistan to Persia
                1 mech_infantry moved from Turkmenistan to Volgograd

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Iraq from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Romania
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Romania from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Romania to Russia
                1 aaGun moved from Novosibirsk to Samara
                1 aaGun and 2 infantry moved from Amur to Buryatia
                1 infantry moved from Amur to Buryatia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour and 10 infantry; Remaining resources: 4 SuicideAttackTokens; 49 PUs;

    Combat Move - Japanese
                7 armour moved from Kwangtung to Anhwe
                2 fighters and 6 tactical_bombers moved from Kwangtung to Anhwe

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 7 armour, 2 fighters and 6 tactical_bombers
                    Chinese defend with 4 infantry
                    Japanese win, taking Anhwe from Chinese with 7 armour, 2 fighters and 6 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 fighters and 6 tactical_bombers moved from Anhwe to Manchuria

    Place Units - Japanese
                3 armour placed in Kwangtung
                10 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
                Japanese collect 26 PUs (4 lost to blockades); end with 75 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Americans
                Americans spend 5 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 techTokens; 2 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Central America to Central United States
                3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
                5 bombers moved from Guam to Kwangtung
                4 fighters moved from Guam to Kwangtung
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                6 fighters moved from Western United States to 33 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Persia to Russia

    Combat - Americans
                Battle in Kiangsu
                Battle in Kwangtung
                    Americans attack with 2 artilleries, 5 bombers, 4 fighters and 2 infantry
                    Japanese defend with 3 armour, 1 factory_minor and 1 harbour
                    Americans win, taking Kiangsu from Japanese, taking Kwangtung from Japanese with 1 artillery, 5 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 3 armour

    Non Combat Move - Americans
                4 fighters moved from Kwangtung to Szechwan
                2 bombers moved from Kwangtung to Szechwan
                3 bombers moved from Kwangtung to Szechwan

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

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