15L G40 AeV (Axis) vs rubioton (Allies +20)


  • Scramble SZ6?

  • 22 21 20 19 18 17 16

    @rubioton:

    Scramble SZ6?

    No scramble.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                3 bombers moved from Soviet Far East to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 4 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 4 bombers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 2 submarines
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                1 fighter moved from Western United States to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to Eastern United States
                1 carrier and 3 fighters moved from 10 Sea Zone to 4 Sea Zone
                1 submarine moved from 16 Sea Zone to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone
                4 bombers moved from 6 Sea Zone to Soviet Far East
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 16 Sea Zone to 4 Sea Zone
                1 artillery and 3 infantry moved from 4 Sea Zone to Soviet Far East
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 infantry placed in Western United States
                2 bombers placed in Western United States
                3 submarines placed in 10 Sea Zone
                1 carrier and 1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 1 artillery, 4 bombers and 3 infantry
        10 Sea Zone : 3 submarines
        19 Sea Zone : 1 submarine
        4 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports
        6 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 carrier, 2 fighters and 1 submarine
        Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Gibraltar : 1 armour, 1 artillery, 1 fighter and 2 infantry
        United Kingdom : 1 fighter
        Morocco : 1 flag, 1 infantry
        86 Sea Zone : 1 transport
        101 Sea Zone : 1 carrier and 1 transport
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 2 transports
        110 Sea Zone : 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 42 / 51
        Japanese : 55 / 60
        Americans : 53 / 73
        Chinese : 9 / 7
        British : 27 / 30
        UK_Pacific : 6 / 6
        Italians : 16 / 28
        ANZAC : 10 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 artillery moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 artillery placed in Yunnan
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

    Territory Summary for Chinese :

    Kwangsi : 2 infantry
        Kiangsi : 1 infantry
        Yunnan : 1 artillery, 1 fighter and 11 infantry
        Hopei : 1 artillery
        Anhwe : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 42 / 51
        Japanese : 51 / 60
        Americans : 53 / 73
        Chinese : 13 / 19
        British : 27 / 30
        UK_Pacific : 6 / 6
        Italians : 16 / 28
        ANZAC : 10 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery moved from British Somaliland to Italian Somaliland
                      British take Italian Somaliland from Italians
                4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
                1 armour moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 4 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 4 mech_infantrys in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Northwest Persia to Persia
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                2 mech_infantrys moved from India to Yunnan
                1 armour moved from French Indo China to Yunnan
                1 aaGun and 9 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Shan State to Yunnan

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 aaGun, 1 armour, 2 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
        Shan State : 1 infantry
        Burma : 2 aaGuns and 9 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        French Indo China : 1 flag
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 4 mech_infantrys
        Italian Somaliland : 1 flag, 1 artillery
        Ethiopia : 1 flag
        76 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        106 Sea Zone : 1 destroyer
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 artilleries, 1 factory_minor and 5 infantry
        91 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 42 / 51
        Japanese : 48 / 60
        Americans : 53 / 73
        Chinese : 13 / 19
        British : 28 / 28
        UK_Pacific : 9 / 10
        Italians : 15 / 28
        ANZAC : 10 / 18
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Southern Italy to 92 Sea Zone
                2 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to Anglo Egyptian Sudan

  • 22 21 20 19 18 17 16

    scramble sz 92?


  • No Thx

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 submarines moved from 95 Sea Zone to 92 Sea Zone
                1 artillery moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 armour, 1 fighter, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Southern Italy to 92 Sea Zone
                2 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                        Italians roll dice for 1 artillery and 1 mech_infantry in Iraq, round 2 :  2/2 hits
                        Russians roll dice for 1 mech_infantry in Iraq, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Iraq
                    Italians win, taking Iraq from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 4 mech_infantrys
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  4/5 hits
                        British roll dice for 4 mech_infantrys in Anglo Egyptian Sudan, round 2 :  0/4 hits
                        4 mech_infantrys owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
                    Casualties for British: 4 mech_infantrys
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 2 fighters and 2 submarines
                    British defend with 1 destroyer
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 92 Sea Zone to 95 Sea Zone
                1 bomber moved from 92 Sea Zone to Southern Italy
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                1 cruiser moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Northern Italy : 1 aaGun, 1 factory_major, 2 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Eastern Poland : 1 flag, 1 aaGun, 1 armour and 1 infantry
        Bessarabia : 1 flag
        95 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
        94 Sea Zone : 1 cruiser
        93 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery and 1 mech_infantry
        92 Sea Zone : 1 submarine
        98 Sea Zone : 3 transports


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 46 Sea Zone to 44 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from India to Burma

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Burma : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 40 / 51
        Japanese : 44 / 60
        Americans : 53 / 73
        Chinese : 13 / 19
        British : 27 / 28
        UK_Pacific : 9 / 10
        Italians : 18 / 30
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 46 Sea Zone to 44 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking Java from Japanese, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from India to Burma

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Burma : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 40 / 51
        Japanese : 44 / 60
        Americans : 53 / 73
        Chinese : 13 / 19
        British : 27 / 28
        UK_Pacific : 9 / 10
        Italians : 18 / 30
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 59
        Russians : 40 / 51
        Japanese : 44 / 60
        Americans : 53 / 73
        Chinese : 13 / 19
        British : 27 / 28
        UK_Pacific : 9 / 10
        Italians : 18 / 30
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Trans-Jordan to Egypt
                2 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from Baltic States to Novgorod
                2 infantry moved from Baltic States to Belarus
                1 infantry moved from Baltic States to Belarus
                2 armour and 3 mech_infantrys moved from Baltic States to Eastern Poland
                8 mech_infantrys moved from Germany to Eastern Poland
                5 artilleries and 9 infantry moved from Baltic States to Novgorod
                2 bombers moved from Eastern Poland to Novgorod
                2 bombers moved from Western Germany to Belarus

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 6 artilleries, 2 bombers and 12 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 6 artilleries, 2 bombers and 12 infantry in Novgorod, round 2 :  5/20 hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 :  1/3 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 6 artilleries, 2 bombers and 11 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Belarus
                    Germans attack with 2 bombers and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 :  3/5 hits
                        Russians roll dice for 3 infantry in Belarus, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in 91 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 1 fighter and 2 transports
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  2/2 hits
                        1 carrier owned by the Americans lost in 91 Sea Zone
                        Americans roll dice for 1 cruiser and 2 transports in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 3 :  1/2 hits
                        1 cruiser owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 4 :  0/2 hits
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 5 :  1/2 hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 6 :  1/2 hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                    2 submarines owned by the Germans Submerged
                    Americans win with 2 fighters remaining. Battle score for attacker is 42
                    Casualties for Americans: 1 carrier, 1 cruiser and 2 transports
                    1 fighter owned by the British and 1 fighter owned by the Americans forced to land in Gibraltar

    Non Combat Move - Germans
                2 bombers moved from Belarus to Eastern Poland
                1 aaGun moved from Poland to Baltic States
                2 bombers moved from Novgorod to Western Germany
                1 fighter moved from Western Germany to 95 Sea Zone
                1 artillery and 1 infantry moved from France to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                2 armour moved from Trans-Jordan to Iraq
                1 armour moved from Syria to Iraq
                2 transports moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Germans
                2 fighters and 2 infantry placed in Western Germany
                5 mech_infantrys placed in Germany
                1 submarine placed in 110 Sea Zone
                1 mech_infantry placed in Germany
                1 infantry placed in France
                Germans undo move 5.
                1 infantry placed in Southern France

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Egypt : 1 infantry
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Syria : 1 flag
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Germany : 1 aaGun, 1 factory_major and 6 mech_infantrys
        Northern Italy : 1 artillery and 2 infantry
        Belarus : 1 flag, 3 infantry
        Baltic States : 1 flag, 1 aaGun
        Eastern Poland : 1 aaGun, 2 armour, 2 artilleries, 2 bombers, 2 infantry and 11 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 11 infantry
        125 Sea Zone : 1 flag
        95 Sea Zone : 1 carrier, 1 fighter and 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 3 armour
        Yugoslavia : 1 flag
        91 Sea Zone : 2 submarines
        110 Sea Zone : 1 submarine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 armour, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Smolensk to Belarus
                1 bomber and 1 fighter moved from Russia to Belarus
                1 fighter and 1 tactical_bomber moved from Karelia to Belarus
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Belarus, round 2 :  3/7 hits
                        Germans roll dice for 3 infantry in Belarus, round 2 :  0/3 hits
                        3 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Russians
                1 bomber moved from Belarus to Russia
                1 fighter moved from Belarus to Russia
                1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
                4 artilleries and 6 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                3 mech_infantrys moved from Volgograd to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                4 infantry moved from Archangel to Smolensk
                5 infantry moved from Russia to Smolensk
                2 aaGuns and 3 infantry moved from Karelia to Finland
                4 artilleries, 5 infantry and 3 mech_infantrys moved from Norway to Finland
                5 infantry moved from Shensi to Hopei
                1 mech_infantry moved from Bryansk to Western Ukraine

    Place Units - Russians
                2 armour, 7 mech_infantrys and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs

    Territory Summary for Russians :

    Hopei : 5 infantry
        Chahar : 1 infantry
        Amur : 2 aaGuns and 12 infantry
        Norway : 1 flag
        Belarus : 3 infantry
        Bryansk : 4 mech_infantrys
        Russia : 1 airfield, 2 armour, 1 bomber, 1 factory_major, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 2 aaGuns, 6 artilleries, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Smolensk : 11 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 2 aaGuns, 4 artilleries, 8 infantry and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 38 / 44
        Japanese : 43 / 60
        Americans : 53 / 73
        Chinese : 14 / 19
        British : 27 / 28
        UK_Pacific : 9 / 10
        Italians : 18 / 30
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Good move Sir,

    Didn’t Know that subs could pass through the Strait of Gibraltar.

    Once to learn  :wink:

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                5 fighters moved from Japan to 6 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                2 tactical_bombers moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
                2 bombers moved from Philippines to 44 Sea Zone
                1 fighter moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from Malaya to Shan State

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Java, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC win with no units remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 9 fighters, 1 submarine and 4 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 9 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to Japan
                2 battleships, 4 carriers, 2 cruisers and 3 transports moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Kwangsi to Kwangtung
                2 bombers moved from 44 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                1 mech_infantry placed in Manchuria
                1 infantry placed in Kwangtung
                1 infantry placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
                Japanese collect 43 PUs (1 lost to blockades); end with 43 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 submarines moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 110 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 42 Sea Zone
                    ANZAC loiter and taunt; Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from Soviet Far East to Siberia
                4 bombers moved from Soviet Far East to Western United States
                2 bombers moved from Western United States to Gibraltar
                2 submarines moved from 104 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to British Guiana
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Western United States
                3 submarines moved from 10 Sea Zone to 1 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports moved from 4 Sea Zone to 1 Sea Zone

    Place Units - Americans
                1 harbour placed in Alaska
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to British Columbia: 2 infantry and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    British Columbia : 2 infantry and 2 mech_infantrys
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 fighter and 1 harbour
        Alaska : 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Siberia : 1 artillery and 3 infantry
        37 Sea Zone : 1 submarine
        10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
        19 Sea Zone : 1 flag, 1 submarine
        1 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        54 Sea Zone : 1 carrier and 2 fighters
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour, 1 artillery, 2 bombers, 1 fighter, 4 infantry and 2 mech_infantrys
        British Guiana : 2 infantry
        Morocco : 1 flag, 1 infantry
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 2 fighters, 2 submarines and 2 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 38 / 44
        Japanese : 44 / 43
        Americans : 53 / 74
        Chinese : 14 / 19
        British : 27 / 28
        UK_Pacific : 8 / 10
        Italians : 18 / 30
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery, 1 fighter and 11 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Hopei to Anhwe

    Place Units - Chinese
                1 artillery and 5 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kwangsi : 2 artilleries, 1 fighter and 16 infantry
        Kiangsu : 1 infantry
        Kiangsi : 1 infantry
        Anhwe : 1 artillery

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 38 / 44
        Japanese : 39 / 43
        Americans : 53 / 74
        Chinese : 19 / 25
        British : 27 / 28
        UK_Pacific : 8 / 10
        Italians : 18 / 30
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                3 infantry moved from Persia to Iraq
                1 artillery moved from Persia to Iraq
                1 infantry moved from Persia to Iraq
                9 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Yunnan to Shan State

    Combat - British
                Battle in Iraq
                    British attack with 2 artilleries and 5 infantry
                    Germans defend with 3 armour; Italians defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  1/2 hits
                        British roll dice for 2 artilleries and 5 infantry in Iraq, round 2 :  0/7 hits
                        Italians roll dice for 3 armour, 1 artillery and 1 mech_infantry in Iraq, round 2 :  4/5 hits
                        1 mech_infantry owned by the Italians and 4 infantry owned by the British lost in Iraq
                    1 artillery and 1 infantry retreated to Persia
                        British roll dice for 1 artillery in Iraq, round 3 :  0/1 hits
                        Italians roll dice for 3 armour and 1 artillery in Iraq, round 3 :  2/4 hits
                        1 artillery owned by the British lost in Iraq
                    Italians win with 3 armour and 1 artillery remaining. Battle score for attacker is -12
                    Casualties for British: 1 artillery and 4 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Shan State
                    British attack with 2 fighters, 9 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters, 9 infantry and 1 tactical_bomber in Shan State, round 2 :  4/12 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from Persia to Northwest Persia
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 aaGuns moved from Burma to Shan State
                1 mech_infantry moved from Yunnan to Shan State
                1 aaGun and 4 infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Yunnan to Kwangsi
                1 armour moved from Yunnan to India
                2 mech_infantrys moved from Yunnan to India
                1 fighter moved from Shan State to India
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Kwangsi : 1 aaGun, 4 infantry and 2 mech_infantrys
        Shan State : 2 aaGuns, 8 infantry and 1 mech_infantry
        India : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        French Indo China : 1 flag
        Belgian Congo : 6 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        106 Sea Zone : 1 transport
        Eastern Persia : 1 flag, 1 mech_infantry
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 2 artilleries, 1 factory_minor and 4 infantry
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 38 / 44
        Japanese : 38 / 43
        Americans : 53 / 74
        Chinese : 19 / 25
        British : 27 / 27
        UK_Pacific : 9 / 9
        Italians : 18 / 30
        ANZAC : 14 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 cruiser, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Iraq to Northwest Persia
                1 bomber moved from Egypt to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Ethiopia
                      Italians take Ethiopia from British
                1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 cruiser moved from 94 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 artillery, 1 bomber and 1 fighter
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Northwest Persia, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Northwest Persia to Egypt
                1 fighter moved from Northwest Persia to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                3 transports moved from 98 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Northern Italy to Slovakia Hungary

    Place Units - Italians
                1 destroyer placed in 81 Sea Zone
                1 cruiser placed in 95 Sea Zone
                1 infantry placed in Egypt
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,3
                Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 2 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Slovakia Hungary : 1 mech_infantry
        Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        Ethiopia : 1 armour
        Eastern Poland : 1 flag, 1 aaGun, 1 armour and 1 infantry
        Bessarabia : 1 flag
        95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 3 transports
        93 Sea Zone : 1 flag
        Iraq : 1 flag, 1 fighter and 2 infantry
        92 Sea Zone : 1 destroyer
        81 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag, 1 artillery

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