@BobbaRossa
no scrambles
Arthur Bomber Harris (Axis) vs Mallery29 (Allies +17) REMATCH
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 4 infantry, 2 mech_infantrys and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Manchuria to Amur
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Siberia
1 armour and 1 mech_infantry moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Kweichow to Szechwan
3 mech_infantrys moved from Kiangsu to Hopei
2 bombers moved from Kwangsi to Malaya
1 tactical_bomber moved from 43 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 43 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to Java
1 tactical_bomber moved from Kwangsi to SzechwanCombat - Japanese
Battle in Burma
Japanese attack with 1 infantry
British defend with 1 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Siberia
Battle in Suiyuyan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Siberia from Russians, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Battle in Szechwan
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Szechwan from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
3 carriers, 1 cruiser, 4 destroyers and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Malaya to Yunnan
3 fighters and 2 tactical_bombers moved from Kwangsi to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Chahar to Jehol
1 aaGun moved from Chahar to Suiyuyan
1 tactical_bomber moved from Szechwan to Yunnan
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
5 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Manchuria to AmurPlace Units - Japanese
4 transports placed in 6 Sea Zone
4 infantry placed in Japan
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 4 destroyers and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Non Combat Move - Americans
2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 bomber placed in Eastern United States
1 destroyer and 1 transport placed in 101 Sea Zone
3 destroyers placed in 10 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
3 fighters and 1 tactical_bomber moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 artillery moved from Alexandria to Egypt
2 artilleries and 1 infantry moved from Libya to Tobruk
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber and 2 fighters moved from French West Africa to Egypt
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in Iraq
British attack with 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
3 fighters moved from Iraq to Eastern Persia
1 tactical_bomber moved from Iraq to Egypt
1 mech_infantry moved from India to Eastern Persia
4 infantry moved from Brazil to Suriname
1 armour, 1 artillery and 1 infantry moved from Quebec to Eastern United States
1 destroyer and 1 transport moved from 106 Sea Zone to 101 Sea ZonePlace Units - British
3 infantry placed in Egypt
2 fighters and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 37 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 3 PUs (4 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
3 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia
4 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Italians collect 8 PUs; end with 9 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 72 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 5 artilleries, 21 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Baltic States to Novgorod
8 infantry moved from Karelia to Novgorod
1 bomber moved from Romania to Archangel
1 bomber moved from Romania to Archangel
1 bomber moved from Romania to Archangel
2 fighters moved from Gibraltar to Southern Italy
11 armour and 8 mech_infantrys moved from Romania to Ukraine
1 infantry moved from Bulgaria to Romania
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Baltic States to BelarusCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 3 bombers and 1 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 aaGuns moved from Bessarabia to Ukraine
3 bombers moved from Archangel to Bessarabia
1 bomber moved from Romania to Southern Italy
1 fighter and 4 tactical_bombers moved from Romania to Bessarabia
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Germans
1 mech_infantry placed in Germany
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Smolensk to Archangel
2 infantry moved from Buyant-Uhaa to Jehol
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 mech_infantry moved from Persia to 80 Sea ZoneCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Jehol
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Jehol from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns and 18 infantry moved from Yenisey to Timguska
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Central Mongolia
1 fighter moved from Western Ukraine to Russia
4 aaGuns, 3 armour, 5 artilleries, 36 infantry and 1 mech_infantry moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 mech_infantrys and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Amur to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Jehol
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Malaya to Shan State
1 infantry moved from Yunnan to Shan State
6 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Chahar to Jehol
1 bomber moved from Yunnan to Jehol
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 artillery moved from Chahar to Central Mongolia
1 bomber moved from Yunnan to Central Mongolia
6 infantry moved from 35 Sea Zone to Philippines
1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 mech_infantry moved from Kiangsu to Jehol
1 tactical_bomber moved from Yunnan to Jehol
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from FrenchCombat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 9 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 9 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Jehol
Japanese attack with 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Jehol from Chinese with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Aleutian Islands
Battle in Central Mongolia
Japanese attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Japanese win, taking Aleutian Islands from Americans, taking Central Mongolia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Hopei to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Jehol to Yunnan
1 bomber moved from Central Mongolia to Suiyuyan
1 tactical_bomber moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 artillery moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from French Indo China to KwangsiPlace Units - Japanese
1 armour and 1 mech_infantry placed in Kiangsu
1 carrier, 1 destroyer and 6 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 mech_infantrys and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Amur to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Jehol
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Malaya to Shan State
1 infantry moved from Yunnan to Shan State
6 infantry moved from Japan to 6 Sea Zone
1 transport moved from 6 Sea Zone to 20 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from 46 Sea Zone to New Guinea
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Chahar to Jehol
1 bomber moved from Yunnan to Jehol
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 artillery moved from Chahar to Central Mongolia
1 bomber moved from Yunnan to Central Mongolia
6 infantry moved from 35 Sea Zone to Philippines
1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 mech_infantry moved from Kiangsu to Jehol
1 tactical_bomber moved from Yunnan to Jehol
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 infantry moved from Yunnan to French Indo China
Japanese take French Indo China from FrenchCombat - Japanese
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 9 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 9 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Jehol
Japanese attack with 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Jehol from Chinese with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Aleutian Islands
Battle in Central Mongolia
Japanese attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Japanese win, taking Aleutian Islands from Americans, taking Central Mongolia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 mech_infantrys moved from Hopei to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Jehol to Yunnan
1 bomber moved from Central Mongolia to Suiyuyan
1 tactical_bomber moved from Jehol to Shantung
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 artillery moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from French Indo China to KwangsiPlace Units - Japanese
1 armour and 1 mech_infantry placed in Kiangsu
1 carrier, 1 destroyer and 6 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 74 to 70
EDIT: Turning off Edit Mode -
I thought that I had originally added 2 mech’s to Asia, but it got messed up. I was confused why I had a remaining mech that I couldn’t put down.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers and 7 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 bombers moved from Eastern United States to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from 54 Sea Zone to 46 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to New GuineaCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in New Guinea
Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking New Guinea from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from New Guinea to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
3 destroyers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 bomber placed in Eastern United States
2 destroyers placed in 101 Sea Zone
1 destroyer and 7 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter and 1 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Sikang
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 4 PUs;Combat Move - British
2 artilleries and 1 infantry moved from Tobruk to Alexandria
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from Egypt to Ukraine
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
2 fighters and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 fighters moved from Belgian Congo to Egypt
2 fighters moved from Egypt to Eastern Persia
3 fighters moved from Eastern Persia to Russia
1 mech_infantry moved from Iraq to Eastern PersiaCombat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.Non Combat Move - British
2 transports moved from 101 Sea Zone to 88 Sea Zone
4 infantry moved from Suriname to 88 Sea Zone
4 infantry and 2 transports moved from 88 Sea Zone to 89 Sea Zone
4 infantry moved from 89 Sea Zone to Southeast Mexico
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 airfield and 3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
British collect 33 PUs (3 lost to blockades); end with 34 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from BritishCombat - Italians
Battle in Rostov
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
4 infantry moved from Romania to BessarabiaPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Queensland to 37 Sea Zone
1 bomber moved from New South Wales to Queensland
1 artillery and 2 infantry moved from Queensland to South Australia
2 submarines moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 bomber, 1 destroyer and 1 transport
Japanese defend with 1 submarine
ANZAC win, taking 37 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in MalayaNon Combat Move - ANZAC
1 bomber moved from 37 Sea Zone to IndiaPlace Units - ANZAC
1 armour and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 mech_infantrys and 7 submarines; Remaining resources: 0 PUs;Combat Move - Germans
8 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
11 armour and 4 mech_infantrys moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 tactical_bomber moved from Bessarabia to Volgograd
1 tactical_bomber moved from Bessarabia to Volgograd
1 bomber moved from Bessarabia to Volgograd
1 fighter moved from Bessarabia to Archangel
1 tactical_bomber moved from Bessarabia to Volgograd
1 bomber moved from Bessarabia to Volgograd
1 bomber moved from Bessarabia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Bessarabia to Western UkraineCombat - Germans
Battle in Archangel
Germans attack with 1 fighter, 9 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 fighter, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 2 bombers, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 2 bombers, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter moved from Archangel to Novgorod
1 cruiser and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 fighter moved from Southern Italy to Western Germany
4 bombers moved from Western Germany to Southern Italy
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
3 aaGuns, 5 artilleries and 18 infantry moved from Ukraine to Rostov
1 armour moved from Eastern Poland to Archangel
3 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Romania to Bulgaria
1 mech_infantry moved from Germany to Baltic States
1 bomber moved from Volgograd to Rostov
1 bomber moved from Volgograd to Rostov
1 bomber moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
1 tactical_bomber moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to RostovPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
1 submarine placed in 112 Sea Zone
3 submarines placed in 110 Sea Zone
3 submarines placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns and 20 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to KansuPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns and 20 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to KansuPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total





