Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
Just wanted to check, you were going to post the turn, right? Or still thinking about the NCM?
Oh well I can see the turn wasnt posted, im pretty sure i clicked the button, but the side was also momentarely down afterwards, anyways i finished my turn and closed it down. The battle in the english channel came to a draw, all units lost but the trannys survived. I can edit-update the game, with the mails from MARTI tommorow. Sorry about that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 fighters
EDIT: Removing units owned by Germans from Germany: 1 bomber
EDIT: Removing units owned by British from 110 Sea Zone: 1 carrier
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Removing units owned by Russians from Western Ukraine: 2 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 2 infantry
EDIT: Removing units owned by Russians from Archangel: 1 mech_infantry
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Changing ownership of Archangel from Russians to Germans
EDIT: Removing units owned by Germans from Novgorod: 1 artillery
EDIT: Adding units owned by Germans to Archangel: 1 artillery
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 artillery
EDIT: Changing ownership of Ukraine from Russians to Germans
EDIT: Removing units owned by Germans from Bessarabia: 1 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Non Combat Move - Germans
1 infantry moved from Romania to Bessarabia
6 armour moved from Eastern Poland to Novgorod
8 mech_infantrys moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
2 armour moved from Germany to France
3 artilleries moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Eastern Poland to Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
2 armour, 1 fighter, 4 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Back on track, sorry about delay
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Samara to Archangel
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 fighter moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
1 armour moved from Bryansk to Samara
5 infantry moved from Novosibirsk to Samara
3 mech_infantrys moved from Novosibirsk to Russia
2 artilleries and 8 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yunnan to Burma
Place Units - Russians
1 infantry and 7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
1 armour moved from Jehol to Amur
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 carriers moved from 37 Sea Zone to 41 Sea Zone
4 fighters moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
4 fighters moved from 41 Sea Zone to Sumatra
2 infantry moved from Malaya to Shan State
2 bombers moved from Malaya to Shan State
1 bomber moved from Malaya to Shan State
2 infantry moved from French Indo China to Yunnan
1 bomber moved from Malaya to Shan State
2 bombers moved from Malaya to Yunnan
1 artillery moved from Anhwe to Jehol
1 artillery moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 armour moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
3 tactical_bombers moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Shan State
2 fighters moved from French Indo China to 37 Sea Zone
3 submarines moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from 6 Sea Zone to Buryatia
1 carrier moved from 6 Sea Zone to 20 Sea Zone
3 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Malaya to 20 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Battle in Shan State
Japanese attack with 4 bombers, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 4 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 4 fighters and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Sumatra from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
4 fighters moved from Sumatra to 41 Sea Zone
4 bombers moved from Shan State to French Indo China
2 bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
2 tactical_bombers moved from Kwangsi to French Indo China
3 tactical_bombers moved from Hunan to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 artilleries placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Kiangsu
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
6 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France
8 transports moved from 110 Sea Zone to 91 Sea Zone
3 fighters and 2 tactical_bombers moved from Burma to 41 Sea Zone
1 destroyer and 3 submarines moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Burma to 41 Sea Zone
1 destroyer and 3 submarines moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
The subs missed, and I got 2 hits total from everything else.
Where would you like them?
Take the destroyer and flip over a carrier, when u pick my further losses just make the best choices as to survive a later attack from uk fighters, say u get two more then take 2 fighters that cant land anyway.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Burma to 41 Sea Zone
1 destroyer and 3 submarines moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 3 submarines and 2 tactical_bombers
Japanese defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -22
Casualties for Americans: 1 destroyer, 3 fighters, 3 submarines and 2 tactical_bombers
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Non Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 19 Sea Zone
1 destroyer moved from 25 Sea Zone to 18 Sea Zone
5 submarines moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter and 3 tactical_bombers moved from Western United States to 25 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 armour moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
2 aaGuns, 6 artilleries and 7 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns, 6 artilleries, 7 infantry and 8 transports moved from 110 Sea Zone to 91 Sea Zone
2 aaGuns, 6 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
2 aaGuns and 2 artilleries moved from New Brunswick Nova Scotia to Eastern United States
Place Units - Americans
2 artilleries and 2 infantry placed in Western United States
2 carriers, 2 destroyers and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
1 fighter moved from Burma to Hunan
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Burma
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 destroyer and 5 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Normandy Bordeaux to France
1 fighter moved from Malta to 97 Sea Zone
2 mech_infantrys moved from Burma to Kwangsi
2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
Combat - British
Battle in 97 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Kwangsi
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 3 mech_infantrys
British win, taking Kwangsi from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 1 armour and 3 mech_infantrys
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 tactical_bomber moved from Kwangsi to Burma
2 fighters moved from Kwangsi to Burma
3 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 artillery moved from Tunisia to Libya
1 fighter moved from 97 Sea Zone to Malta
1 bomber moved from France to United Kingdom
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
Place Units - British
1 destroyer and 5 transports placed in 109 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,5,2,2,6,3,3,4,5,3,1,2,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
3 infantry moved from Northern Italy to Southern Italy
2 artilleries moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern Italy
1 artillery moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
1 bomber and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 41 Sea Zone
2 submarines moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 carrier, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Japanese
2 submarines owned by the ANZAC retreated to 42 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 carrier and 1 transport
2 fighters owned by the Japanese forced to land in Sumatra
Non Combat Move - ANZAC
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 bombers, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 tactical_bomber moved from Eastern Poland to Southern Italy
2 tactical_bombers moved from Germany to Southern Italy
1 fighter moved from Germany to Southern Italy
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Novgorod to Ukraine
3 artilleries moved from Novgorod to Archangel
2 infantry moved from Novgorod to Archangel
10 mech_infantrys moved from Novgorod to Archangel
10 armour moved from Novgorod to Archangel
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Germany to Baltic States
4 infantry moved from Germany to Poland
2 armour moved from Germany to Baltic States
2 armour moved from France to Greater Southern Germany
3 artilleries moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 10 armour, 3 artilleries, 2 infantry and 10 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 10 armour, 3 artilleries, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 tactical_bomber moved from Ukraine to Eastern Poland
2 infantry moved from France to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
2 armour, 2 bombers and 1 fighter placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 bombers
EDIT: Adding units owned by Germans to Novgorod: 2 bombers
EDIT: Removing units owned by Germans from Novgorod: 2 artilleries
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Adding units owned by Germans to Germany: 2 artilleries and 1 infantry
EDIT: Removing units owned by Germans from Greater Southern Germany: 2 armour
EDIT: Adding units owned by Germans to Germany: 2 armour
EDIT: Removing units owned by Germans from Eastern Poland: 3 armour
EDIT: Removing units owned by Germans from Eastern Poland: 3 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 3 armour and 3 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
I was a little to quick to end the non combat move, had to move some stuff around. Guy in Holland need some medals btw!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Samara to Vologda
1 mech_infantry moved from Russia to Nenetsia
4 infantry moved from Samara to Russia
1 armour moved from Samara to Timguska
2 mech_infantrys moved from Russia to Novosibirsk
7 mech_infantrys moved from Russia to Bryansk
Place Units - Russians
3 infantry and 6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 fighter, 11 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 bombers moved from French Indo China to India
1 infantry moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
2 fighters moved from Sumatra to Shan State
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 18 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
3 submarines moved from 37 Sea Zone to 54 Sea Zone
Japanese take 54 Sea Zone from Americans
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
2 destroyers moved from 20 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
2 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Anhwe
2 infantry moved from French Indo China to Yunnan
1 armour moved from Amur to Yakut S.S.R.
1 fighter moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
1 bomber moved from French Indo China to 19 Sea Zone
1 bomber moved from French Indo China to 18 Sea Zone
3 tactical_bombers moved from French Indo China to Kwangsi
3 tactical_bombers moved from French Indo China to Yunnan
2 bombers moved from French Indo China to Hopei
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 fighter
Russians defend with 1 mech_infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armour
Battle in 18 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 42 Sea Zone
Japanese attack with 2 destroyers, 2 fighters and 1 submarine
ANZAC defend with 2 submarines
Japanese win, taking 42 Sea Zone from Americans with 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in 19 Sea Zone
Japanese attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in India
Bombing raid in India rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Shan State
Japanese attack with 2 fighters and 2 infantry
British defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Yunnan
Japanese attack with 2 infantry and 3 tactical_bombers
Chinese defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 infantry and 3 tactical_bombers
British defend with 2 mech_infantrys
Japanese win, taking Kwangsi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 18 Sea Zone to Japan
2 fighters moved from 19 Sea Zone to Japan
1 bomber moved from 18 Sea Zone to Japan
1 bomber moved from 19 Sea Zone to Japan
2 bombers moved from India to French Indo China
2 fighters moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Hopei to Kiangsu
1 fighter moved from Yakut S.S.R. to Manchuria
2 tactical_bombers moved from Kwangsi to Kiangsu
2 fighters moved from Shan State to French Indo China
1 tactical_bomber moved from Yunnan to Kiangsu
2 tactical_bombers moved from Yunnan to French Indo China
Place Units - Japanese
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 artillery and 1 mech_infantry placed in Kiangsu
1 fighter and 8 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,6,3,6,1,3,2,4,1,1
Japanese collect 50 PUs (11 lost to blockades); end with 50 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs