Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
Scramble.jpg
Not being big on learning from my own mistakes, I’m trying to kill that transport again.
Scramble this time? I sent a Bomber and a Fighter.
No thanks, my fighter will have an important job to do :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Gibraltar to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 artillery moved from Algeria to Tunisia
British take Tunisia from Italians
1 mech_infantry moved from Yunnan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
Combat - British
Battle in 95 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 transport
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Burma
3 aaGuns, 8 artilleries and 4 infantry moved from Yunnan to Burma
2 infantry and 2 mech_infantrys moved from India to Burma
1 armour and 1 mech_infantry moved from Algeria to Libya
1 fighter moved from 95 Sea Zone to Malta
1 bomber moved from 95 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 tactical_bomber moved from Gibraltar to United Kingdom
3 armour and 3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Libya to Alexandria
Place Units - British
1 carrier and 1 submarine placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 fighter placed in 110 Sea Zone
British undo move 3.
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 tactical_bomber
EDIT: Adding units owned by British to 110 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 bomber
EDIT: Adding units owned by British to Normandy Bordeaux: 1 bomber
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,1,5,5,4,2,1,6,3,2,1,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 110 Sea Zone
3 bombers moved from Southern Italy to 110 Sea Zone
1 infantry moved from Northern Italy to Southern France
3 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
Combat - Italians
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Italians attack with 3 bombers and 1 fighter
British defend with 1 carrier, 3 fighters, 1 submarine and 1 tactical_bomber; Americans defend with 8 transports
1 submarine owned by the British Submerged
Units damaged: 1 carrier owned by the British
Americans win with 1 carrier, 2 fighters and 8 transports remaining. Battle score for attacker is -25
Casualties for Italians: 3 bombers and 1 fighter
Casualties for British: 1 fighter and 1 tactical_bomber
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Italians
Place Units - Italians
2 artilleries and 1 infantry placed in Southern France
2 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
I scrambled on ur behalf in the english channel, since it seemed a no-brainer, I choose to let ur carrier survive, dont know what u prefer, feel free to replace it with a fighter if u like.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
I scrambled on ur behalf in the english channel, since it seemed a no-brainer, I choose to let ur carrier survive, dont know what u prefer, feel free to replace it with a fighter if u like.
No worries!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
2 tactical_bombers moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Eastern Poland to Belarus
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
2 fighters moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
Scramble?
But of course!
Damn the trannys made it :lol: Sacrificed most of the european airforce for nothing!
Just wanted to check, you were going to post the turn, right? Or still thinking about the NCM?
Oh well I can see the turn wasnt posted, im pretty sure i clicked the button, but the side was also momentarely down afterwards, anyways i finished my turn and closed it down. The battle in the english channel came to a draw, all units lost but the trannys survived. I can edit-update the game, with the mails from MARTI tommorow. Sorry about that.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 fighters
EDIT: Removing units owned by Germans from Germany: 1 bomber
EDIT: Removing units owned by British from 110 Sea Zone: 1 carrier
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Removing units owned by Russians from Western Ukraine: 2 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 2 infantry
EDIT: Removing units owned by Russians from Archangel: 1 mech_infantry
EDIT: Removing units owned by Germans from Novgorod: 1 infantry
EDIT: Changing ownership of Archangel from Russians to Germans
EDIT: Removing units owned by Germans from Novgorod: 1 artillery
EDIT: Adding units owned by Germans to Archangel: 1 artillery
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 artillery
EDIT: Changing ownership of Ukraine from Russians to Germans
EDIT: Removing units owned by Germans from Bessarabia: 1 infantry
EDIT: Adding units owned by Germans to Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Non Combat Move - Germans
1 infantry moved from Romania to Bessarabia
6 armour moved from Eastern Poland to Novgorod
8 mech_infantrys moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
2 armour moved from Germany to France
3 artilleries moved from Germany to Western Germany
2 infantry moved from Germany to Western Germany
3 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from Eastern Poland to Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
2 armour, 1 fighter, 4 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Back on track, sorry about delay
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 mech_infantrys moved from Samara to Archangel
1 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 fighter moved from Russia to Ukraine
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 fighter moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
1 armour moved from Bryansk to Samara
5 infantry moved from Novosibirsk to Samara
3 mech_infantrys moved from Novosibirsk to Russia
2 artilleries and 8 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yunnan to Burma
Place Units - Russians
1 infantry and 7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Amur
1 armour moved from Jehol to Amur
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 carriers moved from 37 Sea Zone to 41 Sea Zone
4 fighters moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
4 fighters moved from 41 Sea Zone to Sumatra
2 infantry moved from Malaya to Shan State
2 bombers moved from Malaya to Shan State
1 bomber moved from Malaya to Shan State
2 infantry moved from French Indo China to Yunnan
1 bomber moved from Malaya to Shan State
2 bombers moved from Malaya to Yunnan
1 artillery moved from Anhwe to Jehol
1 artillery moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Kiangsi
1 armour moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
3 tactical_bombers moved from French Indo China to Hunan
1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Shan State
2 fighters moved from French Indo China to 37 Sea Zone
3 submarines moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from 6 Sea Zone to Buryatia
1 carrier moved from 6 Sea Zone to 20 Sea Zone
3 destroyers moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Malaya to 20 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
Combat - Japanese
Battle in Shan State
Japanese attack with 4 bombers, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 4 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Japanese attack with 4 fighters and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Sumatra from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
4 fighters moved from Sumatra to 41 Sea Zone
4 bombers moved from Shan State to French Indo China
2 bombers moved from Yunnan to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
2 tactical_bombers moved from Kwangsi to French Indo China
3 tactical_bombers moved from Hunan to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
3 artilleries placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Kiangsu
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
6 artilleries and 7 infantry moved from Normandy Bordeaux to Southern France
8 transports moved from 110 Sea Zone to 91 Sea Zone
3 fighters and 2 tactical_bombers moved from Burma to 41 Sea Zone
1 destroyer and 3 submarines moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters and 2 tactical_bombers moved from Burma to 41 Sea Zone
1 destroyer and 3 submarines moved from 54 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans