@SuperbattleshipYamato Opps wrong one JapanRoundOneDone.tsvg
The Falcon & The Hawk
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
13 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
17 infantry moved from Baltic States to Novgorod
1 infantry moved from Belarus to Smolensk
9 armour, 10 artilleries, 28 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland
3 infantry moved from Romania to Eastern Poland
4 infantry moved from Slovakia Hungary to Eastern Poland
5 artilleries moved from Germany to Western Germany
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 tactical_bomber moved from Southern Italy to 93 Sea Zone
14 infantry moved from Western Germany to France
1 tactical_bomber moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Western Ukraine
1 bomber moved from Germany to Smolensk
1 tactical_bomber moved from Southern Italy to 93 Sea ZoneCombat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in 93 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Smolensk to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
2 tactical_bombers moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Germans
3 infantry placed in France
1 fighter, 7 infantry and 1 tactical_bomber placed in Western Germany
Germans undo move 2.
2 infantry placed in Germany
1 fighter, 5 infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
2 armour and 2 mech_infantrys moved from Ulaanbaatar to Buyant-Uhaa
2 fighters and 1 tactical_bomber moved from Dzavhan to Buyant-Uhaa
2 armour moved from Suiyuyan to Buyant-Uhaa
1 infantry moved from Bryansk to Belarus
Russians take Belarus from GermansCombat - Russians
Russians creates battle in territory 125 Sea Zone
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 transports
1 submarine owned by the Russians Submerged
2 submarines owned by the Germans SubmergedNon Combat Move - Russians
1 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 armour, 8 artilleries, 18 infantry and 2 mech_infantrys moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to BessarabiaPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 15 infantry; Remaining resources: 6 SuicideAttackTokens; 49 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
4 transports moved from 20 Sea Zone to 6 Sea Zone
8 infantry moved from Japan to 6 Sea Zone
8 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
6 infantry moved from 5 Sea Zone to Amur
2 infantry moved from 5 Sea Zone to Amur
1 tactical_bomber moved from 20 Sea Zone to Amur
1 fighter moved from 20 Sea Zone to Amur
2 battleships, 3 carriers, 2 cruisers and 4 destroyers moved from 20 Sea Zone to 5 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Kiangsu to Hopei
1 bomber moved from Kiangsu to Kweichow
5 artilleries and 9 infantry moved from Anhwe to Hunan
4 artilleries and 3 infantry moved from Kiangsi to Hunan
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Kwangtung to Kwangsi
1 submarine moved from 33 Sea Zone to 26 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 9 artilleries and 13 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 9 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 1 fighter, 8 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from Amur to 5 Sea Zone
1 tactical_bomber moved from Amur to 5 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from Manchuria to Jehol
1 artillery and 2 infantry moved from Shantung to Jehol
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shan State to French Indo China
1 bomber moved from Kweichow to Kiangsu
1 bomber moved from Hopei to Kiangsu
2 fighters moved from French Indo China to Kiangsu
2 tactical_bombers moved from French Indo China to Kiangsu
2 tactical_bombers moved from French Indo China to Kiangsu
2 fighters moved from French Indo China to Kiangsu
1 submarine moved from 74 Sea Zone to 72 Sea ZonePlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 60 PUs; end with 109 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 114 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 artilleries, 3 bombers, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Spain to Southern France
Americans take Southern France from ItaliansCombat - Americans
Non Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 bomber and 1 fighter moved from Gibraltar to Spain
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Spain
1 bomber moved from Gibraltar to Spain
5 transports moved from 91 Sea Zone to 101 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to Central United States
4 mech_infantrys moved from Eastern United States to Western United States
1 fighter moved from Eastern United States to Western United States
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
5 artilleries and 5 infantry placed in Central United States
1 fighter and 2 infantry placed in Western United States
3 bombers placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,2
Americans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 artilleries, 1 fighter and 22 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 3 artilleries, 1 fighter and 22 infantry
Japanese defend with 9 artilleries and 13 infantry
Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 27
Casualties for Japanese: 9 artilleries and 13 infantry
Casualties for Chinese: 16 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to BurmaPlace Units - Chinese
5 infantry placed in HunanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 5 armour, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Turkey to Greece
British take Greece from Germans
2 armour and 3 mech_infantrys moved from Iraq to Greece
1 infantry moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
2 artilleries and 5 infantry moved from Yunnan to Hunan
5 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Iraq to India
1 artillery moved from India to Burma
10 infantry moved from India to Burma
4 infantry moved from Egypt to Alexandria
3 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 armour moved from Quebec to Alberta Saskatchewan ManitobaCombat - British
Non Combat Move - British
3 fighters moved from United Kingdom to SpainPlace Units - British
1 destroyer and 1 submarine placed in 71 Sea Zone
3 armour placed in Iraq
2 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,2,5,3,2,5,2,6,1,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4
British collect 34 PUs (4 lost to blockades); end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 8 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Turkey
1 infantry moved from 99 Sea Zone to Cyprus
1 carrier, 1 cruiser, 1 destroyer and 3 submarines moved from 97 Sea Zone to 99 Sea Zone
2 fighters moved from 97 Sea Zone to 99 Sea Zone
7 infantry moved from Southern Italy to Northern Italy
3 armour moved from Southern Italy to Northern Italy
4 artilleries moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Turkey
Battle in Cyprus
Battle in Southern France
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Turkey from British, taking Cyprus from British, taking Southern France from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
3 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
Place Units - ANZAC
3 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 15 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 bomber moved from Eastern Poland to Belarus
1 bomber moved from Eastern Poland to Belarus
2 infantry moved from France to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy BordeauxCombat - Germans
Germans creates battle in territory 125 Sea Zone
Germans creates battle in territory 115 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Belarus to Novgorod
9 armour moved from Eastern Poland to Novgorod
1 infantry moved from Novgorod to 115 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 infantry, 2 submarines and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
2 fighters moved from 115 Sea Zone to Novgorod
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
5 artilleries moved from Western Germany to France
2 infantry moved from Germany to Western Germany
6 aaGuns moved from Germany to Western Germany
10 artilleries, 35 infantry and 2 mech_infantrys moved from Eastern Poland to Romania
1 infantry moved from Western Ukraine to Eastern PolandPlace Units - Germans
3 artilleries placed in France
10 infantry placed in Western Germany
3 infantry placed in Novgorod
2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 50 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
4 armour, 1 infantry and 2 mech_infantrys moved from Buyant-Uhaa to Chahar
2 fighters and 1 tactical_bomber moved from Buyant-Uhaa to HopeiCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Chahar
Russians attack with 4 armour, 1 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 4 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Russians attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Hopei to Tsagaan Olom
1 infantry moved from Archangel to Belarus
2 aaGuns, 4 artilleries and 30 infantry moved from Archangel to SmolenskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 20 infantry; Remaining resources: 6 SuicideAttackTokens; 54 PUs;Combat Move - Japanese
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Amur to Siberia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Amur to Buyant-Uhaa
1 fighter moved from 5 Sea Zone to Siberia
1 tactical_bomber moved from 5 Sea Zone to Siberia
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery, 6 infantry and 1 mech_infantry moved from Jehol to Chahar
2 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Chahar
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
2 bombers, 4 fighters and 4 tactical_bombers moved from Kiangsu to Chahar
1 artillery and 3 infantry moved from Kwangtung to Kwangsi
2 infantry moved from Malaya to Shan State
2 fighters moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to Shan State
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from RussiansCombat - Japanese
Japanese creates battle in territory 26 Sea Zone
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Chahar
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 4 armour, 1 infantry and 2 mech_infantrys
Japanese win, taking Chahar from Chinese with 2 artilleries, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Russians: 4 armour, 1 infantry and 2 mech_infantrys
Casualties for Japanese: 5 infantry
Battle in Siberia
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Siberia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 3 fighters and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 71 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer and 1 submarine
British win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for British: 1 submarine
Casualties for Japanese: 1 submarine
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian IslandsNon Combat Move - Japanese
1 armour, 6 artilleries, 2 fighters, 13 infantry and 1 tactical_bomber moved from French Indo China to Kwangsi
2 fighters moved from Shan State to Kwangsi
2 tactical_bombers moved from Shan State to Kwangsi
1 aaGun moved from Jehol to Chahar
2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 4 transports moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Siberia to 6 Sea Zone
1 tactical_bomber moved from Siberia to 6 Sea Zone
2 bombers, 4 fighters and 4 tactical_bombers moved from Chahar to KiangsuPlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 117 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 122 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 2 bombers, 1 factory_minor, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 11 artilleries, 2 bombers, 1 fighter and 6 infantry moved from Spain to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 11 artilleries, 2 bombers, 1 fighter and 6 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 11 artilleries, 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 bombers and 1 fighter moved from Normandy Bordeaux to Spain
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 bombers moved from Eastern United States to Spain
4 artilleries and 4 infantry moved from Central United States to Eastern United States
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 factory_minor placed in Spain
2 transports placed in 101 Sea Zone
4 artilleries, 2 bombers and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,5
Americans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 artilleries and 11 infantry moved from Hunan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 6 armour; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 artillery moved from Greece to Albania
British take Albania from Italians
4 armour, 3 artilleries and 4 mech_infantrys moved from Greece to Turkey
3 armour moved from Iraq to Turkey
4 infantry moved from Alexandria to Tobruk
1 bomber moved from Egypt to Tobruk
3 armour moved from Egypt to Tobruk
2 fighters and 2 tactical_bombers moved from India to SzechwanCombat - British
Battle in Szechwan
British attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry
Casualties for British: 1 tactical_bomber
Battle in Tobruk
British attack with 3 armour, 1 bomber and 4 infantry
Italians defend with 1 artillery, 2 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is -10
Casualties for British: 2 armour and 4 infantry
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Turkey
British attack with 7 armour, 3 artilleries and 4 mech_infantrys
Italians defend with 1 infantry
British win, taking Turkey from Italians with 7 armour, 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Tobruk to Egypt
2 armour moved from Egypt to Iraq
1 armour moved from Belgian Congo to Egypt
3 fighters moved from Spain to Normandy Bordeaux
2 armour moved from Belgian Congo to Egypt
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Szechwan to BurmaPlace Units - British
3 armour placed in Egypt
3 armour placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5,1,2,6,6,5,4,1,3,4,4
British collect 36 PUs (4 lost to blockades); end with 40 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
Hey M
Jeg havde glemt alt om at fightere kan intercepte når man laver bombing raids. Vil du intercepte en italiensk bomber over Spanien? Du intercepte med en fighter.:-)
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Jeg intercepter
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Cyprus to 99 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 2 transports moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
3 armour moved from Northern Italy to Albania
1 bomber moved from Southern Italy to SpainCombat - Italians
Battle in Greece
Battle in Albania
Italians attack with 3 armour and 2 infantry
British defend with 1 artillery
Italians win, taking Greece from British, taking Albania from British with 3 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Air Battle in Spain
Italians attacks with 1 units heading to Spain
Americans launches 1 interceptors out of Spain
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Spain
1 bomber killed by AA
Bombing raid in Spain causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Italians
2 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Southern Italy
4 artilleries moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total