any scrambles?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 destroyers and 6 submarines; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from Guam to 43 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 101 Sea Zone to 28 Sea Zone
1 fighter moved from 43 Sea Zone to Java
1 bomber moved from Hawaiian Islands to New Zealand
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
2 destroyers and 6 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
New Zealand : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
Midway : 1 airfield
Java : 1 fighter
33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 transports
26 Sea Zone : 2 carriers, 1 destroyer and 1 tactical_bomber
28 Sea Zone : 2 submarines
10 Sea Zone : 2 destroyers and 6 submarines
63 Sea Zone : 1 artillery, 1 cruiser, 1 infantry and 1 transport
Central United States : 4 aaGuns, 1 armour, 1 factory_major, 2 infantry and 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 48 / 48
Americans : 50 / 70
Chinese : 5 / 15
British : 28 / 36
UK_Pacific : 10 / 21
Italians : 13 / 11
ANZAC : 14 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Suiyuyan
2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Yunnan, round 4 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
Chinese roll dice for 3 infantry in Yunnan, round 5 : 1/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Territory Summary for Chinese :
Yunnan : 2 infantry
Suiyuyan : 2 infantry
Szechwan : 1 fighter and 12 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 46 / 48
Americans : 50 / 70
Chinese : 7 / 13
British : 28 / 36
UK_Pacific : 10 / 21
Italians : 13 / 11
ANZAC : 14 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 bomber and 2 fighters moved from Gibraltar to 96 Sea Zone
2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Ethiopia to Kenya
1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Kenya
1 tactical_bomber moved from Egypt to Kenya
Combat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 4 fighters and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber and 4 fighters in 96 Sea Zone, round 2 : 2/5 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Kenya
British attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kenya, round 2 : 2/5 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from 96 Sea Zone to Egypt
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 99 Sea Zone to Egypt
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 fighter and 2 tactical_bombers moved from Kenya to Egypt
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 aaGuns, 3 artilleries and 11 infantry moved from India to Burma
1 battleship and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from India to Burma
1 fighter moved from Burma to Szechwan
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 armour moved from Suriname to Brazil
1 transport moved from 88 Sea Zone to 86 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
2 fighters moved from United Kingdom to Morocco
1 bomber moved from 96 Sea Zone to Egypt
Place Units - British
1 airfield and 1 factory_minor placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 35 PUs total
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 7 infantry
Territory Summary for British and UK_Pacific :
Szechwan : 1 fighter
Burma : 3 aaGuns, 3 artilleries and 11 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Sumatra : 1 flag, 2 infantry
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 armour
Malta : 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Morocco : 2 fighters and 1 infantry
Ethiopia : 1 flag
96 Sea Zone : 1 submarine
76 Sea Zone : 1 battleship and 1 destroyer
86 Sea Zone : 1 transport
Eire : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Brazil : 1 flag, 1 armour and 4 infantry
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 1 transport
91 Sea Zone : 1 destroyer
Suriname : 1 flag
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 46 / 48
Americans : 50 / 70
Chinese : 7 / 13
British : 33 / 35
UK_Pacific : 10 / 10
Italians : 12 / 11
ANZAC : 14 / 18
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
2 artilleries moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
4 infantry moved from Tobruk to Libya
1 mech_infantry moved from Tobruk to Libya
1 artillery moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 submarine and 1 transport
French defend with 2 cruisers and 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 bomber, 2 cruisers, 1 submarine and 1 transport remaining. Battle score for attacker is 32
Casualties for French: 2 cruisers and 1 destroyer
Battle in Gibraltar
Non Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from Southern Italy to Libya
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 fighter moved from Sumatra to India
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for ANZAC :
Caroline Islands : 2 fighters
India : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 1 submarine and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 46 / 48
Americans : 50 / 70
Chinese : 7 / 13
British : 33 / 35
UK_Pacific : 10 / 10
Italians : 12 / 18
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 fighter and 3 infantry
French Equatorial Africa : 1 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 46 / 48
Americans : 50 / 70
Chinese : 7 / 13
British : 33 / 35
UK_Pacific : 10 / 10
Italians : 12 / 18
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea Zone
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 infantry moved from Greece to Bulgaria
3 armour moved from Greece to Romania
2 artilleries moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
8 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
13 infantry moved from Poland to Eastern Poland
4 artilleries moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
6 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Western Germany
7 artilleries moved from Germany to Poland
3 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Germany
6 fighters moved from Western Germany to Southern Italy
4 tactical_bombers moved from Western Germany to Southern Italy
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 4 bombers and 1 submarine
Russians defend with 1 cruiser
Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
4 bombers moved from 114 Sea Zone to Southern Italy
2 aaGuns moved from Poland to Eastern Poland
Place Units - Germans
1 infantry placed in Western Germany
5 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
2 aaGuns, 1 artillery and 16 infantry moved from Belarus to Bryansk
1 armour, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 artillery and 2 infantry moved from Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
2 aaGuns, 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber moved from Western Ukraine to Bryansk
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Bryansk : 4 aaGuns, 1 armour, 8 artilleries, 2 fighters, 43 infantry, 1 mech_infantry and 1 tactical_bomber
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 46 / 50
Russians : 34 / 34
Japanese : 46 / 48
Americans : 50 / 70
Chinese : 7 / 13
British : 33 / 35
UK_Pacific : 10 / 10
Italians : 12 / 18
ANZAC : 14 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
2 tactical_bombers moved from Hunan to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
2 fighters moved from Hunan to Yunnan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Hopei to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
3 tactical_bombers moved from Kiangsu to Philippines
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Shan State to Malaya
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
2 tactical_bombers moved from Manchuria to Japan
2 bombers moved from Japan to Philippines
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Hunan to Anhwe
1 battleship moved from 35 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Celebes from Dutch, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry; Americans defend with 1 fighter
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 2 infantry
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 fighters and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Sumatra to 42 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Suiyuyan to Hopei
2 fighters moved from Yunnan to Hunan
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 60 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
2 tactical_bombers moved from Hunan to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
2 fighters moved from Hunan to Yunnan
1 infantry moved from Kweichow to Hunan
1 infantry moved from Hopei to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
3 tactical_bombers moved from Kiangsu to Philippines
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Shan State to Malaya
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 16 Sea Zone to 17 Sea Zone
2 tactical_bombers moved from Manchuria to Japan
2 bombers moved from Japan to Philippines
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to Java
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Hunan to Anhwe
1 battleship moved from 35 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Celebes from Dutch, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry; Americans defend with 1 fighter
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is -7
Casualties for ANZAC: 2 infantry
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 fighters and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Sumatra to 42 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from Suiyuyan to Hopei
2 fighters moved from Yunnan to Hunan
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 60 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
I forgot a non combat move with my destroyer! hence the repost.
Btw it was capable of the move since it came from navy base and had not seen any combat.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 45 Sea Zone
1 bomber moved from New Zealand to 45 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from 45 Sea Zone to Queensland
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
2 carriers, 1 destroyer and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to 54 Sea Zone
2 submarines moved from 28 Sea Zone to 26 Sea Zone
2 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 destroyers and 7 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 2 artilleries, 1 bomber and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
45 Sea Zone : 1 submarine
26 Sea Zone : 2 destroyers and 8 submarines
10 Sea Zone : 2 destroyers and 7 submarines
54 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Central United States : 4 aaGuns, 1 armour, 1 factory_major, 2 infantry and 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Production/PUs Summary :
Germans : 46 / 50
Russians : 34 / 34
Japanese : 60 / 67
Americans : 50 / 70
Chinese : 4 / 13
British : 33 / 35
UK_Pacific : 6 / 10
Italians : 12 / 18
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 12 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 12 infantry in Yunnan, round 2 : 3/13 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Territory Summary for Chinese :
Yunnan : 16 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 46 / 50
Russians : 34 / 34
Japanese : 59 / 67
Americans : 50 / 70
Chinese : 5 / 12
British : 33 / 35
UK_Pacific : 6 / 10
Italians : 12 / 18
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Morocco to Gibraltar
1 artillery moved from Egypt to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
2 fighters moved from 98 Sea Zone to Cyprus
3 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Cyprus
1 infantry moved from Burma to Shan State
1 fighter moved from Szechwan to Shan State
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
Combat - British
Battle in Gibraltar
British attack with 1 armour, 2 fighters and 1 infantry
Italians defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 2 fighters and 1 infantry in Gibraltar, round 2 : 2/4 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Cyprus
British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Cyprus, round 2 : 3/5 hits
Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 1/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
3 infantry owned by the British retreated to Persia
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Yunnan
1 aaGun moved from Burma to India
1 aaGun, 3 artilleries and 10 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
2 fighters moved from Cyprus to 98 Sea Zone
1 bomber moved from Cyprus to 98 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Kenya to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 battleship and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to Morocco
3 infantry moved from Brazil to French Guiana
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from 98 Sea Zone to Egypt
2 infantry moved from India to Burma
Place Units - British
1 factory_minor placed in Persia
1 mech_infantry placed in Union of South Africa
3 submarines placed in 98 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Some Units in India change ownership: 3 infantry
Territory Summary for British and UK_Pacific :
Yunnan : 1 aaGun, 3 artilleries, 1 fighter and 10 infantry
Shan State : 1 infantry
Burma : 1 aaGun and 2 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Cyprus : 1 artillery
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Morocco : 2 fighters and 1 infantry
French Guiana : 3 infantry
Ethiopia : 1 flag
80 Sea Zone : 1 transport
Eire : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 1 submarine
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
98 Sea Zone : 2 battleships, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 3 submarines
91 Sea Zone : 1 destroyer and 1 transport
Suriname : 1 flag
Production/PUs Summary :
Germans : 46 / 50
Russians : 34 / 34
Japanese : 58 / 67
Americans : 50 / 70
Chinese : 5 / 12
British : 33 / 39
UK_Pacific : 7 / 8
Italians : 12 / 18
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 6 PUs;
Combat Move - Italians
4 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 mech_infantry moved from Libya to Tunisia
2 artilleries moved from Libya to Tunisia
1 armour moved from Libya to Tunisia
1 battleship moved from 92 Sea Zone to 95 Sea Zone
2 cruisers moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Libya to Southern Italy
1 artillery moved from Southern France to Northern Italy
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Italians collect 11 PUs (2 lost to blockades); end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 fighters moved from Caroline Islands to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to Queensland
1 fighter moved from India to Yunnan
1 cruiser and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Yunnan : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
55 Sea Zone : 1 submarine
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 46 / 50
Russians : 34 / 34
Japanese : 58 / 67
Americans : 50 / 70
Chinese : 5 / 12
British : 33 / 39
UK_Pacific : 7 / 8
Italians : 13 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to French Central Africa
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 3 infantry
French Central Africa : 1 fighter
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 46 / 50
Russians : 34 / 34
Japanese : 58 / 67
Americans : 50 / 70
Chinese : 5 / 12
British : 33 / 39
UK_Pacific : 7 / 8
Italians : 13 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
3 armour moved from Romania to Eastern Poland
2 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Bulgaria to Romania
7 artilleries moved from Poland to Eastern Poland
3 infantry moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
5 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Western Germany to Germany
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Non Combat Move - Germans
6 fighters moved from Southern Italy to Western Germany
4 tactical_bombers moved from Southern Italy to Western Germany
4 bombers moved from Southern Italy to Western Germany
Place Units - Germans
5 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 2 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
1 infantry owned by the Neutral_Axis lost in Iraq
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
Place Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Bryansk : 4 aaGuns, 1 armour, 9 artilleries, 2 fighters, 50 infantry, 1 mech_infantry and 1 tactical_bomber
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Tambov : 2 infantry
Ukraine : 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor and 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 51 / 60
Russians : 31 / 34
Japanese : 58 / 67
Americans : 50 / 70
Chinese : 5 / 12
British : 33 / 39
UK_Pacific : 7 / 8
Italians : 13 / 17
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0