scramble option
15L-G40 Bold vs Adam (allies +22), no tech, full luck
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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This game must be breaking records in terms of consistent bad luck.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 97 PUs;
Germans buy 3 artilleries, 3 bombers and 16 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
2 fighters and 3 tactical_bombers moved from Volgograd to Northwest Persia
1 tactical_bomber moved from Volgograd to Northwest Persia
3 fighters and 5 tactical_bombers moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
2 bombers moved from Southern Italy to KazakhstanCombat - Germans
Battle in Kazakhstan
Germans attack with 2 bombers, 3 fighters, 2 infantry and 5 tactical_bombers
British defend with 2 mech_infantrys
Germans win, taking Kazakhstan from Russians with 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 mech_infantrys
Battle in Northwest Persia
Germans attack with 2 fighters, 1 mech_infantry and 4 tactical_bombers
French defend with 1 infantry
Germans win, taking Northwest Persia from British with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
2 fighters and 4 tactical_bombers moved from Northwest Persia to Volgograd
1 fighter and 1 tactical_bomber moved from Kazakhstan to Novgorod
14 artilleries and 28 infantry moved from Bryansk to Russia
3 aaGuns, 1 artillery and 5 infantry moved from Rostov to Volgograd
3 mech_infantrys moved from Ukraine to Russia
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from Kazakhstan to Volgograd
4 armour and 3 mech_infantrys moved from Caucasus to Volgograd
1 artillery and 1 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Novgorod to Karelia
2 fighters and 4 tactical_bombers moved from Kazakhstan to NovgorodPlace Units - Germans
3 infantry placed in Novgorod
3 bombers and 7 infantry placed in Western Germany
3 artilleries placed in Volgograd
3 infantry placed in Russia
Germans undo move 2.
7 infantry placed in Germany
3 bombers and 3 infantry placed in Western Germany
Germans undo move 5.
Germans undo move 4.
3 bombers and 6 infantry placed in Germany
4 infantry placed in Western Germany
Germans undo move 4.
1 infantry placed in Western Germany
3 bombers and 5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,6,5,6,4,4,4,4
Germans collect 54 PUs (1 lost to blockades); end with 55 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea ZoneNon Combat Move - Russians
4 aaGuns, 1 armour, 3 artilleries, 55 infantry and 1 mech_infantry moved from Samara to Novosibirsk
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanTurn Complete - Russians
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oops just noticed i didn’t send a destroyer to the sub in borneo on the final map (bunch of undos and redos).
so 2 destroyers go to 36 and 1 goes to borneo.
here is the borneo battle
des, 4 ftr, tac vs. sub
Rolls: 1@2 4@3 1@4; Total Hits: 11@2: (5)4@3: (6, 5, 4, 6)1@4: (3)
Rolls: 1@1; Total Hits: 11@1: (1) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 8 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Hunan to Kweichow
2 infantry moved from French Indo China to Yunnan
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 mech_infantry moved from Malaya to Burma
2 fighters and 2 tactical_bombers moved from Malaya to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
2 fighters moved from French Indo China to Kweichow
2 fighters moved from Philippines to Yunnan
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 destroyer and 7 submarines moved from 35 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 38 Sea Zone
1 bomber moved from Malaya to Hopei
1 bomber moved from Malaya to Suiyuyan
2 battleships moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 1 aaGun and 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for British: 1 aaGun and 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 3 destroyers and 7 submarines
ANZAC defend with 1 submarine
Japanese win, taking 36 Sea Zone from ANZAC with 2 battleships, 1 carrier, 3 destroyers and 7 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kweichow
Japanese attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in 43 Sea Zone
Japanese attack with 4 fighters and 1 tactical_bomber
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Chinese winJapanese win with 4 fighters and 1 tactical_bomber remaining with no units remaining. Battle score for attacker is -13
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 bomber and 1 mech_infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines
1 carrier moved from 35 Sea Zone to 38 Sea Zone
2 fighters moved from Burma to 38 Sea Zone
1 fighter and 4 tactical_bombers moved from Burma to Malaya
1 artillery and 3 infantry moved from French Indo China to Shan State
1 fighter moved from Kweichow to Shan State
2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
1 bomber moved from Hopei to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
1 aaGun moved from Hunan to Yunnan
2 fighters moved from Yunnan to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to PhilippinesPlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
2 infantry placed in Japan
2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
Japanese collect 56 PUs (2 lost to blockades); end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
i guess it was about time for me to get smoked by dice.
here is the corrected map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun and 2 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter, 3 infantry and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
1 battleship moved from 54 Sea Zone to 33 Sea ZoneCombat - British
Battle in Burma
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry and 1 tactical_bomber
Battle in Northwest Persia
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter moved from Burma to India
1 bomber moved from Egypt to India
3 mech_infantrys moved from Eastern Persia to India
3 mech_infantrys moved from Eastern Persia to India
1 artillery moved from Persia to Iraq
3 mech_infantrys moved from Trans-Jordan to Iraq
6 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
1 fighter moved from Alexandria to Malta
1 fighter moved from Egypt to Malta
1 fighter moved from Egypt to Iraq
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Norway
1 fighter moved from United Kingdom to Finland
1 aaGun, 2 infantry and 1 mech_infantry moved from Norway to Finland
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to NorwayPlace Units - British
1 fighter and 1 infantry placed in United Kingdom
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 39 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
Seems like US didn’t feel like posting today, sorry about that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Volgograd to Samara
Italians take Samara from Russians
1 armour moved from Samara to VolgogradCombat - Italians
Non Combat Move - Italians
1 bomber moved from Cyprus to Southern Italy
2 bombers moved from Volgograd to Southern Italy
4 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Volgograd to Samara
5 infantry moved from Southern France to Northern ItalyPlace Units - Italians
3 mech_infantrys placed in RostovTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,5,2,3,1,5,6,1
Italians collect 9 PUs (13 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 artillery moved from New South Wales to Queensland
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Gibraltar to NorwayTurn Complete - French
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That was my preferred outcome in Celebes, I was laughing the whole time I was rolling. A tie wouldn’t have been as funny in my opinion, you need the inf to survive.
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That was my preferred outcome in Celebes, I was laughing the whole time I was rolling. A tie wouldn’t have been as funny in my opinion, you need the inf to survive.
Crazy. That’s how some games go. Rarely goes in my favor against top competition like yourself.
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That was my preferred outcome in Celebes, I was laughing the whole time I was rolling. A tie wouldn’t have been as funny in my opinion, you need the inf to survive.
that guy in celebes is REALLY dug in. maybe try another island?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 armour and 24 mech_infantrys moved from Volgograd to Northwest Persia
3 bombers moved from Germany to Norway
1 tactical_bomber moved from Novgorod to Norway -
intercept in norway?
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Nope.





