15L-G40 Bold vs Adam (allies +22), no tech, full luck

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter and 1 mech_infantry moved from Volgograd to Northwest Persia
                1 bomber moved from Southern Italy to 81 Sea Zone
                2 bombers moved from Southern Italy to Northwest Persia
                1 armour moved from Volgograd to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Volgograd

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Northwest Persia
                    Italians attack with 2 bombers, 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win with 2 bombers and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Rostov to Volgograd
                1 aaGun moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                2 bombers moved from Northwest Persia to Volgograd
                1 fighter moved from Northwest Persia to Volgograd
                1 aaGun moved from Northern Italy to Southern Italy
                1 bomber moved from 81 Sea Zone to Cyprus
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                3 mech_infantrys placed in Southern France
                2 infantry placed in Southern Italy
                1 factory_minor placed in Rostov

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,5,6,1,3,1,3,5,3
                Italians collect 12 PUs (10 lost to blockades); end with 12 PUs total

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 36 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 36 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 36 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

  • 19 17

    This game must be breaking records in terms of consistent bad luck.

  • 12

    @Adam514:

    This game must be breaking records in terms of consistent bad luck.

    :-o

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 97 PUs;
                Germans buy 3 artilleries, 3 bombers and 16 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Volgograd to Kazakhstan
                2 fighters and 3 tactical_bombers moved from Volgograd to Northwest Persia
                1 tactical_bomber moved from Volgograd to Northwest Persia
                3 fighters and 5 tactical_bombers moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                2 bombers moved from Southern Italy to Kazakhstan

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 2 bombers, 3 fighters, 2 infantry and 5 tactical_bombers
                    British defend with 2 mech_infantrys
                    Germans win, taking Kazakhstan from Russians with 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Northwest Persia
                    Germans attack with 2 fighters, 1 mech_infantry and 4 tactical_bombers
                    French defend with 1 infantry
                    Germans win, taking Northwest Persia from British with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                2 fighters and 4 tactical_bombers moved from Northwest Persia to Volgograd
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Novgorod
                14 artilleries and 28 infantry moved from Bryansk to Russia
                3 aaGuns, 1 artillery and 5 infantry moved from Rostov to Volgograd
                3 mech_infantrys moved from Ukraine to Russia
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                2 bombers moved from Kazakhstan to Volgograd
                4 armour and 3 mech_infantrys moved from Caucasus to Volgograd
                1 artillery and 1 infantry moved from Northern Italy to Western Germany
                2 mech_infantrys moved from Novgorod to Karelia
                2 fighters and 4 tactical_bombers moved from Kazakhstan to Novgorod

    Place Units - Germans
                3 infantry placed in Novgorod
                3 bombers and 7 infantry placed in Western Germany
                3 artilleries placed in Volgograd
                3 infantry placed in Russia
                Germans undo move 2.
                7 infantry placed in Germany
                3 bombers and 3 infantry placed in Western Germany
                Germans undo move 5.
                Germans undo move 4.
                3 bombers and 6 infantry placed in Germany
                4 infantry placed in Western Germany
                Germans undo move 4.
                1 infantry placed in Western Germany
                3 bombers and 5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,6,5,6,4,4,4,4
                Germans collect 54 PUs (1 lost to blockades); end with 55 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Non Combat Move - Russians
                4 aaGuns, 1 armour, 3 artilleries, 55 infantry and 1 mech_infantry moved from Samara to Novosibirsk
                1 infantry moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Kansu
                2 infantry moved from Tsinghai to Novosibirsk
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Turn Complete - Russians

  • 12

    oops just noticed i didn’t send a destroyer to the sub in borneo on the final map (bunch of undos and redos).

    so 2 destroyers go to 36 and 1 goes to borneo.

    here is the borneo battle

    des, 4 ftr, tac vs. sub
    DiceRolls: 1@2 4@3 1@4; Total Hits: 11@2: (5)4@3: (6, 5, 4, 6)1@4: (3)
    DiceRolls: 1@1; Total Hits: 11@1: (1)

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 8 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 mech_infantry moved from Anhwe to Hopei
                2 mech_infantrys moved from Hunan to Kweichow
                2 infantry moved from French Indo China to Yunnan
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 mech_infantry moved from Malaya to Burma
                2 fighters and 2 tactical_bombers moved from Malaya to Burma
                2 fighters and 2 tactical_bombers moved from French Indo China to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                2 fighters moved from French Indo China to Kweichow
                2 fighters moved from Philippines to Yunnan
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from Philippines to 44 Sea Zone
                1 fighter moved from Philippines to 43 Sea Zone
                1 destroyer and 7 submarines moved from 35 Sea Zone to 36 Sea Zone
                2 destroyers moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser moved from 35 Sea Zone to 38 Sea Zone
                1 bomber moved from Malaya to Hopei
                1 bomber moved from Malaya to Suiyuyan
                2 battleships moved from 35 Sea Zone to 36 Sea Zone
                1 carrier moved from 35 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers
                    British defend with 1 aaGun and 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 3 destroyers and 7 submarines
                    ANZAC defend with 1 submarine
                    Japanese win, taking 36 Sea Zone from ANZAC with 2 battleships, 1 carrier, 3 destroyers and 7 submarines remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kweichow
                    Japanese attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in 43 Sea Zone
                    Japanese attack with 4 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                Battle in Suiyuyan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Chinese winJapanese win with 4 fighters and 1 tactical_bomber remaining with no units remaining. Battle score for attacker is -13
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 bomber and 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Philippines
                1 carrier moved from 35 Sea Zone to 38 Sea Zone
                2 fighters moved from Burma to 38 Sea Zone
                1 fighter and 4 tactical_bombers moved from Burma to Malaya
                1 artillery and 3 infantry moved from French Indo China to Shan State
                1 fighter moved from Kweichow to Shan State
                2 fighters and 1 tactical_bomber moved from Kweichow to French Indo China
                1 bomber moved from Hopei to Anhwe
                3 mech_infantrys moved from Manchuria to Anhwe
                1 aaGun moved from Hunan to Yunnan
                2 fighters moved from Yunnan to French Indo China
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from 43 Sea Zone to 36 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines

    Place Units - Japanese
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Manchuria
                2 infantry placed in Japan
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
                Japanese collect 56 PUs (2 lost to blockades); end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

  • 12

    i guess it was about time for me to get smoked by dice.

    here is the corrected map.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 artillery and 3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun and 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter, 3 infantry and 1 tactical_bomber moved from India to Burma
                1 mech_infantry moved from Persia to Northwest Persia
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
                1 armour moved from Tunisia to Tobruk
                      British take Libya from Italians
                1 battleship moved from 54 Sea Zone to 33 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry and 1 mech_infantry
                    British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for British: 2 infantry and 1 tactical_bomber
                Battle in Northwest Persia
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    British win, taking Northwest Persia from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                1 bomber moved from Egypt to India
                3 mech_infantrys moved from Eastern Persia to India
                3 mech_infantrys moved from Eastern Persia to India
                1 artillery moved from Persia to Iraq
                3 mech_infantrys moved from Trans-Jordan to Iraq
                6 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                4 infantry moved from Egypt to Trans-Jordan
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
                1 fighter moved from Alexandria to Malta
                1 fighter moved from Egypt to Malta
                1 fighter moved from Egypt to Iraq
                1 destroyer moved from 94 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to Norway
                1 fighter moved from United Kingdom to Finland
                1 aaGun, 2 infantry and 1 mech_infantry moved from Norway to Finland
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 3 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                1 fighter and 1 infantry placed in United Kingdom
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 39 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

  • 19 17

    Seems like US didn’t feel like posting today, sorry about that.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Volgograd to Samara
                      Italians take Samara from Russians
                1 armour moved from Samara to Volgograd

    Combat - Italians

    Non Combat Move - Italians
                1 bomber moved from Cyprus to Southern Italy
                2 bombers moved from Volgograd to Southern Italy
                4 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                1 aaGun moved from Volgograd to Samara
                5 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                3 mech_infantrys placed in Rostov

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,5,2,3,1,5,6,1
                Italians collect 9 PUs (13 lost to blockades); end with 9 PUs total

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Gibraltar to Norway

    Turn Complete - French

  • 19 17

    That was my preferred outcome in Celebes, I was laughing the whole time I was rolling. A tie wouldn’t have been as funny in my opinion, you need the inf to survive.

  • 12

    @Adam514:

    That was my preferred outcome in Celebes, I was laughing the whole time I was rolling. A tie wouldn’t have been as funny in my opinion, you need the inf to survive.

    Crazy.  That’s how some games go.  Rarely goes in my favor against top competition like yourself.

  • 12

    @Adam514:

    That was my preferred outcome in Celebes, I was laughing the whole time I was rolling. A tie wouldn’t have been as funny in my opinion, you need the inf to survive.

    that guy in celebes is REALLY dug in.  maybe try another island?

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour and 24 mech_infantrys moved from Volgograd to Northwest Persia
                3 bombers moved from Germany to Norway
                1 tactical_bomber moved from Novgorod to Norway

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