@zlefin yeah that was the right choice. And I see Germany has about 85% chance right now. I’ll be heading out although at least checking my phone if you are doing the combat now.
15L G40 AeV (Axis) vs rubioton (Allies +20)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 5 fighters; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber, 2 fighters and 1 tactical_bomber moved from Wake Island to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
3 bombers moved from Western United States to 6 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
3 submarines moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone -
Scramble in SZ6?
And by the way, with the brits I’m going to attack SZ112 with three fighters (two from Gibraltar and one from London). My buy is going to be 1 carrier, 4 inf and 1 mech. Do you scramble in SZ112?
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No scramble in sz 6 :-D.
Please post your move on UK’s turn and I will make my decission then, Thank you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier and 5 fighters; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber, 2 fighters and 1 tactical_bomber moved from Wake Island to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
3 bombers moved from Western United States to 6 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
3 submarines moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 4 bombers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber
1 submarine owned by the Japanese Submerged
Americans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/8 hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 4 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber
Casualties for Americans: 1 fighter
Battle in Morocco
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking Morocco from Italians with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 3 submarines
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 16 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
4 bombers moved from 6 Sea Zone to Soviet Far East
2 carriers moved from 26 Sea Zone to 16 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 42 Sea Zone to 54 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 54 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber and 3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 4 bombers
26 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier and 2 fighters
16 Sea Zone : 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports
54 Sea Zone : 1 carrier and 2 fighters
55 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 fighters
Morocco : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 3 transportsProduction/PUs Summary :
Germans : 45 / 53
Russians : 37 / 40
Japanese : 60 / 65
Americans : 51 / 71
Chinese : 5 / 15
British : 30 / 32
UK_Pacific : 5 / 10
Italians : 15 / 31
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 fighter moved from Kansu to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Yunnan : 1 fighter and 13 infantry
Kweichow : 1 artillery and 1 infantry
Hunan : 1 infantryProduction/PUs Summary :
Germans : 45 / 53
Russians : 37 / 40
Japanese : 58 / 65
Americans : 51 / 71
Chinese : 7 / 7
British : 30 / 32
UK_Pacific : 5 / 10
Italians : 15 / 31
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
2 fighters moved from Gibraltar to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
2 infantry moved from India to Burma
1 fighter moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone -
Scramble in SZ112?
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No scramble, Thank you.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from Gibraltar to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
2 infantry moved from India to Burma
1 fighter moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea ZoneCombat - British
Battle in 36 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 36 Sea Zone
1 transport owned by the Japanese lost in 36 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 76 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 76 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 76 Sea Zone
British win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 112 Sea Zone
British attack with 3 fighters
Germans defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transportNon Combat Move - British
1 fighter moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from India to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 aaGun moved from Yunnan to BurmaPlace Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Persia
1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 aaGun, 1 armour, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Burma : 1 aaGun and 2 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 2 mech_infantrys
Belgian Congo : 6 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
British Somaliland : 1 artillery
Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Ethiopia : 1 flag
76 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 artillery
Persia : 1 flag, 1 factory_minor and 3 infantry
91 Sea Zone : 1 destroyer and 1 fighter
110 Sea Zone : 1 carrier and 2 fightersProduction/PUs Summary :
Germans : 45 / 53
Russians : 37 / 40
Japanese : 57 / 65
Americans : 51 / 71
Chinese : 7 / 7
British : 30 / 30
UK_Pacific : 6 / 6
Italians : 15 / 31
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber and 3 fighters moved from Egypt to Iraq
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Eastern Poland to Archangel
Italians take Archangel from RussiansCombat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 bomber, 3 fighters and 1 mech_infantry
Russians defend with 2 armour and 2 mech_infantrys
Italians roll dice for 1 armour, 1 bomber, 3 fighters and 1 mech_infantry in Iraq, round 2 : 3/6 hits
British roll dice for 2 armour and 2 mech_infantrys in Iraq, round 2 : 1/4 hits
1 mech_infantry owned by the Italians, 1 armour owned by the Russians and 2 mech_infantrys owned by the Russians lost in Iraq
Italians roll dice for 1 armour, 1 bomber and 3 fighters in Iraq, round 3 : 3/5 hits
British roll dice for 1 armour in Iraq, round 3 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Italians lost in Iraq
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 2 armour and 2 mech_infantrysNon Combat Move - Italians
1 bomber moved from Iraq to Southern Italy
1 fighter moved from Iraq to Egypt
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 battleship and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Iraq to 98 Sea Zone
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Algeria to TunisiaPlace Units - Italians
1 transport placed in 95 Sea Zone
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Algeria : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 harbour and 5 infantry
Belarus : 1 flag, 1 infantry
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag, 1 aaGun, 1 armour and 1 infantry
Bessarabia : 1 flag
95 Sea Zone : 1 battleship, 1 cruiser, 2 submarines and 3 transports
93 Sea Zone : 1 flag
98 Sea Zone : 2 fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from India to 41 Sea ZoneCombat - ANZAC
Battle in Celebes
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
India : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier and 1 cruiser
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 45 / 53
Russians : 35 / 40
Japanese : 54 / 65
Americans : 51 / 71
Chinese : 7 / 7
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from India to 41 Sea ZoneCombat - ANZAC
Battle in Celebes
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to India
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for ANZAC :
India : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Celebes : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
44 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier and 1 cruiser
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 45 / 53
Russians : 35 / 40
Japanese : 54 / 65
Americans : 51 / 71
Chinese : 7 / 7
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 45 / 53
Russians : 35 / 40
Japanese : 54 / 65
Americans : 51 / 71
Chinese : 7 / 7
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 45 / 53
Russians : 35 / 40
Japanese : 54 / 65
Americans : 51 / 71
Chinese : 7 / 7
British : 29 / 30
UK_Pacific : 6 / 6
Italians : 18 / 28
ANZAC : 13 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 armour moved from Trans-Jordan to Iraq
Germans take Iraq from British
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
3 bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Egypt to Ukraine
1 bomber moved from Western Germany to Western Ukraine
2 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 bombers, 1 destroyer, 1 fighter and 1 submarine
British defend with 1 carrier and 2 fighters
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 3 bombers, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 5/5 hits
British roll dice for 2 fighters in 110 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 carrier in 110 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the British and 1 destroyer owned by the Germans lost in 110 Sea Zone
Germans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 16
Casualties for Germans: 1 bomber and 1 destroyer
Casualties for British: 1 carrier and 2 fighters
Battle in Ukraine
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
15 infantry moved from Eastern Poland to Baltic States
6 artilleries moved from Eastern Poland to Baltic States
2 armour and 3 mech_infantrys moved from Eastern Poland to Baltic States
2 artilleries moved from Slovakia Hungary to Eastern Poland
2 bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Norway
2 submarines moved from 93 Sea Zone to 95 Sea Zone
1 carrier and 2 fighters moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Cyprus to 99 Sea Zone
1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 armour moved from 98 Sea Zone to Trans-Jordan
1 aaGun moved from Germany to PolandPlace Units - Germans
1 fighter and 1 infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUsTerritory Summary for Germans :
Trans-Jordan : 2 armour and 1 infantry
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 armour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Poland : 1 aaGun
Germany : 1 aaGun, 1 factory_major and 8 mech_infantrys
Norway : 1 armour, 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry
Baltic States : 1 flag, 2 armour, 6 artilleries, 15 infantry and 3 mech_infantrys
Eastern Poland : 1 aaGun, 2 artilleries, 2 bombers and 2 infantry
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 flag, 2 infantry
125 Sea Zone : 1 flag
95 Sea Zone : 1 carrier and 2 submarines
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag
Yugoslavia : 1 flag
98 Sea Zone : 2 transports
110 Sea Zone : 1 destroyer and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Caucasus to Iraq
Russians take Iraq from Germans
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 fighter moved from Novgorod to Western Ukraine
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Novgorod to Archangel
4 artilleries, 14 infantry and 3 mech_infantrys moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
5 infantry moved from Kansu to Shensi
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 bomber moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Norway
Russians attack with 4 artilleries, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry
Russians roll dice for 4 artilleries, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 6/23 hits
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry in Norway, round 2 : 5/16 hits
5 infantry owned by the Russians and 6 infantry owned by the Germans lost in Norway
Russians roll dice for 4 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Norway, round 3 : 4/18 hits
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Norway, round 3 : 2/10 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Norway
Russians roll dice for 4 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Norway, round 4 : 6/16 hits
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Norway, round 4 : 2/6 hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 artilleries owned by the Germans and 1 armour owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 4 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 armour, 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry
Casualties for Russians: 9 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 4 : 1/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 4 infantry and 1 mech_infantry
Italians defend with 1 armour
Russians roll dice for 4 infantry and 1 mech_infantry in Archangel, round 2 : 1/5 hits
Italians roll dice for 1 armour in Archangel, round 2 : 0/1 hits
1 armour owned by the Italians lost in Archangel
Russians win, taking Archangel from Italians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Belarus
Russians attack with 1 bomber and 3 infantry
Italians defend with 1 infantry
Russians roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shensi
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Shensi, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Norway to Karelia
2 aaGuns moved from Novgorod to Karelia
3 infantry moved from Novgorod to Karelia
1 bomber moved from Belarus to Russia
14 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
4 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to SmolenskPlace Units - Russians
3 mech_infantrys placed in Volgograd
8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUsTerritory Summary for Russians :
Shensi : 5 infantry
Suiyuyan : 1 infantry
Amur : 2 aaGuns and 12 infantry
Norway : 1 flag, 4 artilleries, 5 infantry and 3 mech_infantrys
Belarus : 3 infantry
Karelia : 2 aaGuns, 1 fighter, 3 infantry and 1 tactical_bomber
Bryansk : 4 artilleries and 6 infantry
Archangel : 4 infantry and 1 mech_infantry
Russia : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 8 infantry and 1 mech_infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 aaGuns, 1 artillery and 15 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 5 infantry
Iraq : 1 flag, 1 mech_infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 43 / 59
Russians : 42 / 51
Japanese : 52 / 65
Americans : 51 / 71
Chinese : 9 / 7
British : 27 / 30
UK_Pacific : 6 / 6
Italians : 16 / 28
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Wait please, forgot placing inf in Novgorod, posting again
Sorry
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Caucasus to Iraq
Russians take Iraq from Germans
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 fighter moved from Novgorod to Western Ukraine
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Novgorod to Archangel
4 artilleries, 14 infantry and 3 mech_infantrys moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
5 infantry moved from Kansu to Shensi
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 bomber moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Norway
Russians attack with 4 artilleries, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry
Russians roll dice for 4 artilleries, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 6/23 hits
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry in Norway, round 2 : 5/16 hits
5 infantry owned by the Russians and 6 infantry owned by the Germans lost in Norway
Russians roll dice for 4 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 1 tactical_bomber in Norway, round 3 : 4/18 hits
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Norway, round 3 : 2/10 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Norway
Russians roll dice for 4 artilleries, 1 fighter, 7 infantry, 3 mech_infantrys and 1 tactical_bomber in Norway, round 4 : 6/16 hits
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Norway, round 4 : 2/6 hits
2 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans, 2 artilleries owned by the Germans and 1 armour owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 4 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 armour, 2 artilleries, 1 fighter, 11 infantry and 1 mech_infantry
Casualties for Russians: 9 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 4 : 1/4 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 4 infantry and 1 mech_infantry
Italians defend with 1 armour
Russians roll dice for 4 infantry and 1 mech_infantry in Archangel, round 2 : 1/5 hits
Italians roll dice for 1 armour in Archangel, round 2 : 0/1 hits
1 armour owned by the Italians lost in Archangel
Russians win, taking Archangel from Italians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Belarus
Russians attack with 1 bomber and 3 infantry
Italians defend with 1 infantry
Russians roll dice for 1 bomber and 3 infantry in Belarus, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shensi
Russians attack with 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 5 infantry in Shensi, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Norway to Karelia
2 aaGuns moved from Novgorod to Karelia
3 infantry moved from Novgorod to Karelia
1 bomber moved from Belarus to Russia
14 infantry moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
4 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to SmolenskPlace Units - Russians
3 mech_infantrys placed in Volgograd
8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Adding units owned by Russians to Novgorod: 3 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Shensi : 5 infantry
Suiyuyan : 1 infantry
Amur : 2 aaGuns and 12 infantry
Norway : 1 flag, 4 artilleries, 5 infantry and 3 mech_infantrys
Belarus : 3 infantry
Karelia : 2 aaGuns, 1 fighter, 3 infantry and 1 tactical_bomber
Bryansk : 4 artilleries and 6 infantry
Archangel : 4 infantry and 1 mech_infantry
Russia : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 5 infantry and 1 mech_infantry
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 aaGuns, 1 artillery and 15 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 5 infantry
Iraq : 1 flag, 1 mech_infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 43 / 59
Russians : 42 / 51
Japanese : 52 / 65
Americans : 51 / 71
Chinese : 9 / 7
British : 27 / 30
UK_Pacific : 6 / 6
Italians : 16 / 28
ANZAC : 13 / 18
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to Soviet Far East
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 55 Sea Zone
1 tactical_bomber moved from Java to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Soviet Far East
Japanese attack with 1 fighter
Americans defend with 4 bombers
Japanese roll dice for 1 fighter in Soviet Far East, round 2 : 1/1 hits
Russians roll dice for 4 bombers in Soviet Far East, round 2 : 1/4 hits
1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in Soviet Far East
Russians win with 3 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
2 tactical_bombers moved from Celebes to 35 Sea Zone
2 fighters moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Shan State to Malaya
1 infantry moved from French Indo China to Shan State
1 armour, 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 infantry moved from French Indo China to Kwangsi
2 bombers moved from Kwangtung to Philippines
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to Manchuria
1 fighter moved from Manchuria to JapanPlace Units - Japanese
2 infantry placed in Malaya
2 infantry placed in Kwangtung
3 fighters placed in Japan
2 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
1 submarine placed in 37 Sea Zone
1 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 7 infantry and 2 mech_infantrys
Hainan : 1 harbour
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
French Indo China : 1 flag
Celebes : 1 flag, 2 infantry
Java : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 tactical_bombers and 4 transports
6 Sea Zone : 1 destroyer and 1 submarine -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
3 bombers moved from Soviet Far East to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 fighter moved from Gibraltar to 110 Sea Zone





