@666 Man, Just focus on your health and let me know when you’re feeling better. Glad you came out ok there.
15L axis-dominion (axis) vs Karl7 (allies +22) - take 2
-
post the turn and Ill look
-
post the turn and Ill look
ok there’ll be a delay as i’m on baby-sitting duty right now. will finish up later and post
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 11 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
11 artilleries, 1 fighter, 7 infantry, 17 mech_infantrys and 1 tactical_bomber moved from France to Normandy Bordeaux
4 fighters and 6 mech_infantrys moved from Western Germany to Normandy Bordeaux
4 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Novgorod to Normandy Bordeaux
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Bryansk
1 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Turkey to Bryansk
1 fighter and 1 tactical_bomber moved from Turkey to Belarus
1 tactical_bomber moved from Rostov to Belarus
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from French Indo China to 44 Sea ZoneCombat - Germans
Battle in 44 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 125 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport; Americans defend with 4 transports
Germans win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 35
Casualties for British: 1 transport
Casualties for Americans: 4 transports
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 11 artilleries, 1 bomber, 10 fighters, 7 infantry, 23 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun, 1 artillery and 4 infantry; Americans defend with 2 aaGuns, 7 armour, 8 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 12 infantry
Germans win with 1 bomber, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 11 artilleries, 1 fighter, 7 infantry and 23 mech_infantrys
Casualties for British: 1 aaGun, 1 artillery and 4 infantry
Casualties for Americans: 2 aaGuns, 7 armour, 8 artilleries, 2 fighters and 12 infantryNon Combat Move - Germans
1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 2 tactical_bombers moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
3 mech_infantrys moved from Ukraine to Rostov
4 armour and 4 mech_infantrys moved from Turkey to Rostov
1 mech_infantry moved from Persia to Iraq
1 aaGun and 3 infantry moved from Turkey to Caucasus
1 bomber moved from Normandy Bordeaux to Southern France
1 aaGun moved from France to Southern France
1 aaGun moved from Ukraine to Rostov
1 bomber moved from 44 Sea Zone to French Indo China
1 submarine moved from 98 Sea Zone to 94 Sea Zone
4 fighters moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
3 fighters moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
1 destroyer placed in 97 Sea Zone
3 armour placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Iraq
3 infantry placed in Persia
3 mech_infantrys placed in Turkey
2 infantry and 4 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Changing ownership of Normandy Bordeaux from Americans to Germans
EDIT: Adding units owned by Germans to Normandy Bordeaux: 10 artilleries and 5 mech_infantrys
EDIT: Removing units owned by Germans from Southern France: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 aaGun
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
damn, never seen india so strong lmao…it’ll be a while before i can crack that.
-
ok so i posted the map. let me know if you wish to continue. still anybody’s game. that was just one big battle. we’re now even on the LL re-rolls, so from here on, we get what we get :-o
-
Interesting, I checked the league stats, and the Axis are only marginally doing better than the Allies.
I am surprised. I assumed it was much higher pro-Axis.
I remember when A&A 1940 Global first came out, the Axis sort of passive/aggressive strategy was one of the first strategy winners. But for whatever reason, it fell out of favor.
It’s real bitch to overcome because the Axis have the advantage of position and proximity. I wouldn’t be surprised if this eventually becomes a game breaker.
I’ve always believed that Allies have been underpowered. Especially the USSR and USA. But, maybe not in the right hands.
If there was anything I think I would’ve done differently it would probably not to activate the neutrals. I really didn’t get that much extra out of them and it opens up the Middle East too much.
-
OK, you posted. Let me look.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Urals to Timguska
Russians take Timguska from Japanese
1 armour and 1 mech_infantry moved from Timguska to Yenisey
1 mech_infantry moved from Urals to Novosibirsk
Russians take Novosibirsk from Japanese
9 infantry moved from Sakha to Amur
Russians take Amur from Japanese
6 infantry moved from Sakha to Amur
1 infantry moved from Archangel to Belarus
1 infantry moved from Russia to Bryansk
2 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Belarus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yenisey
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Yenisey from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 fighter moved from Belarus to Russia
7 armour moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
5 infantry moved from Tambov to Russia
5 infantry moved from Tambov to Russia
2 aaGuns, 13 artilleries and 41 infantry moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
7 armour moved from Vologda to Archangel
1 mech_infantry moved from Vologda to Archangel
2 aaGuns moved from Sakha to AmurPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs -
Ugh, the dice are smell blood in the water!
-
-
Ugh, the dice are smell blood in the water!
?
oh, just that Russia got hit hard on the little battles…. Germany had perfect defense! I need every little bit I can.
-
hmm, allies did ok… even a sub hit!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 aaGun, 4 armour, 1 factory_minor, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from Shan State to 34 Sea Zone
3 infantry moved from Shan State to Burma
2 bombers moved from French Indo China to Burma
3 fighters moved from Shan State to BurmaCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 2 bombers, 3 fighters and 3 infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 battleship, 5 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 1 carrier moved from 20 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
2 fighters moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from 37 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to 35 Sea Zone
3 fighters moved from Burma to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
4 infantry and 1 mech_infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 fighter moved from 35 Sea Zone to Manchuria
1 fighter moved from 35 Sea Zone to Manchuria
5 artilleries and 5 infantry moved from Shan State to Yunnan
2 bombers moved from Burma to French Indo China
2 artilleries moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Yunnan
2 armour and 2 mech_infantrys moved from French Indo China to Hunan
4 mech_infantrys moved from Yunnan to Hunan
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
6 transports moved from 36 Sea Zone to 35 Sea Zone
4 transports moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in Manchuria
1 aaGun and 2 infantry placed in Shantung
1 fighter placed in Japan
2 armour and 1 mech_infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Malaya
2 infantry placed in Japan
Japanese undo move 5.
1 armour placed in Japan
1 armour placed in Japan
Japanese undo move 7.
Japanese undo move 6.
Japanese undo move 2.
1 aaGun and 2 armour placed in Shantung
2 infantry and 1 mech_infantry placed in Japan
Japanese undo move 6.
2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 factory_minor, 4 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Norway to Sweden
Americans take Sweden from Germans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 armour moved from Sweden to Norway
1 bomber moved from Spain to Normandy Bordeaux
1 submarine moved from 33 Sea Zone to 34 Sea Zone
12 fighters moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 bomber moved from Midway to AlaskaCombat - Americans
Battle in Alaska
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Alaska from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 12 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 12 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Normandy Bordeaux
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to Americans
EDIT: Turning off Edit Mode
4 infantry moved from Eastern United States to 101 Sea Zone
6 fighters moved from 110 Sea Zone to Spain
1 bomber moved from Alaska to Western United States
1 submarine moved from 2 Sea Zone to 7 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 destroyers moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 bombers moved from Caroline Islands to Midway
12 fighters moved from 34 Sea Zone to 6 Sea Zone
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 bomber moved from New Guinea to Hawaiian Islands
3 carriers, 1 cruiser and 3 destroyers moved from 110 Sea Zone to 92 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
3 fighters placed in Spain
2 infantry placed in Western United States
6 infantry placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 factory_minor, 4 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Norway to Sweden
Americans take Sweden from Germans
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Norway
1 armour moved from Sweden to Norway
1 bomber moved from Spain to Normandy Bordeaux
1 submarine moved from 33 Sea Zone to 34 Sea Zone
12 fighters moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 bomber moved from Midway to AlaskaCombat - Americans
Battle in Alaska
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Alaska from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 12 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 12 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Normandy Bordeaux
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Korea from Japanese to Americans
EDIT: Turning off Edit Mode
4 infantry moved from Eastern United States to 101 Sea Zone
6 fighters moved from 110 Sea Zone to Spain
1 bomber moved from Alaska to Western United States
1 submarine moved from 2 Sea Zone to 7 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
2 destroyers moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 20 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
2 bombers moved from Caroline Islands to Midway
12 fighters moved from 34 Sea Zone to 6 Sea Zone
1 submarine moved from 55 Sea Zone to 41 Sea Zone
1 bomber moved from New Guinea to Hawaiian Islands
3 carriers, 1 cruiser and 3 destroyers moved from 110 Sea Zone to 92 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
2 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
3 fighters placed in Spain
2 infantry placed in Western United States
6 infantry placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
THAT’S 3 BOMBERS IN A ROW DOWNED BY AA!
FACK!
-
Also for got to invade Korea! I assume you allow?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Germans
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Chahar
12 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Trans-Jordan to Saudi Arabia
British take Saudi Arabia from Germans
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
3 fighters moved from United Kingdom to Spain
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from India to Shan State
12 armour, 6 artilleries, 2 fighters and 21 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 12 armour, 6 artilleries, 2 fighters and 21 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 12 armour, 6 artilleries, 2 fighters and 20 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Shan State
1 tactical_bomber killed by AA
Bombing raid in Shan State causes 0 damage total.Non Combat Move - British
2 fighters moved from Burma to India
3 aaGuns moved from India to Burma
1 infantry moved from Quebec to OntarioPlace Units - British
2 fighters and 1 infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
GOD DAMN!
THat’s another AA hit…!
THis game is going south real quick. THE DICE!





