@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
GeneralSvend-Sved(axis) vs Bjergmose(allies+20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to Malaya
1 aaGun and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from New South Wales to Queensland
2 fighters moved from New Zealand to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland BelgiumCombat - French
Battle in Holland Belgium
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Holland Belgium to United Kingdom
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 destroyer moved from 93 Sea Zone to 104 Sea Zone
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from France to Southern France
Germans take Southern France from French
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 artillery moved from France to Normandy Bordeaux
2 mech_infantrys moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Holland Belgium
1 armour moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Greece
6 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from Yugoslavia to Slovakia Hungary
5 armour moved from France to Greater Southern Germany
2 infantry moved from Norway to Finland
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 carrier moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 transport moved from 112 Sea Zone to 104 Sea Zone
2 infantry moved from Denmark to Western Germany
2 fighters moved from 104 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from France to Southern France
Germans take Southern France from French
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 artillery moved from France to Normandy Bordeaux
2 mech_infantrys moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Holland Belgium
1 armour moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Greece
6 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from Yugoslavia to Slovakia Hungary
5 armour moved from France to Greater Southern Germany
2 infantry moved from Norway to Finland
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 carrier moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 transport moved from 112 Sea Zone to 104 Sea Zone
2 infantry moved from Denmark to Western Germany
2 fighters moved from 104 Sea Zone to 91 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 2 fighters
British defend with 1 transport
Germans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 104 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
French defend with 1 destroyer
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Greece
Germans attack with 3 armour, 1 bomber and 5 infantry
British defend with 1 aaGun and 5 infantry
Germans win, taking Greece from British with 3 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for British: 1 aaGun and 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
French defend with 1 artillery
Germans win, taking Holland Belgium from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artilleryNon Combat Move - Germans
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Greece to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
7 artilleries and 3 infantry placed in Germany
1 bomber, 1 fighter and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 17 infantry moved from Buryatia to Amur
1 fighter moved from Suiyuyan to Amur
1 mech_infantry moved from Sikang to Szechwan
2 infantry moved from Kazakhstan to Sikang
3 infantry moved from Ukraine to Western Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Bryansk to Novgorod
1 artillery moved from Novgorod to Karelia
1 armour moved from Russia to Belarus
1 fighter moved from Russia to Novgorod
1 aaGun and 1 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour placed in Volgograd
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
3 infantry moved from Hunan to Kweichow
2 artilleries moved from Hunan to Kweichow
6 infantry moved from Anhwe to Kweichow
2 artilleries moved from Anhwe to Kweichow
1 infantry moved from Siam to Shan State
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Chahar to Hopei
2 tactical_bombers moved from Kwangsi to Hopei
4 infantry moved from Jehol to Manchuria
1 artillery moved from Jehol to Anhwe
1 submarine moved from 34 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Kwangsi to Shan State
2 fighters moved from Kwangsi to Shan State
1 armour moved from Kiangsi to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 armour, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
1 bomber moved from Kwangsi to Malaya
2 carriers moved from 20 Sea Zone to 37 Sea Zone
1 battleship moved from 20 Sea Zone to 37 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Kwangsi to Philippines
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kiangsu to Kwangtung
3 fighters moved from 20 Sea Zone to Malaya
1 fighter moved from 20 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 4 artilleries, 9 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 4 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 bomber, 3 fighters and 2 infantry
British defend with 1 harbour and 3 infantry; ANZAC defend with 1 fighter and 1 infantry
UK_Pacific win with 1 fighter and 3 infantry remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour and 2 infantry
3 fighters owned by the Japanese and 1 bomber owned by the Japanese retreatedNon Combat Move - Japanese
1 bomber moved from Philippines to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters moved from Kwangtung to Kwangsi
1 bomber moved from Malaya to Kwangsi
3 fighters moved from Malaya to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Shan State to Kwangsi
2 fighters moved from Shan State to Kwangsi
2 tactical_bombers moved from Hopei to Anhwe
2 infantry moved from Korea to Manchuria
3 tactical_bombers moved from Kiangsu to ManchuriaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs total -
Skidt start jeg har fået mig, har også lige opdaget at jeg har placeret den tyske flåde det værste sted jeg kunne :roll:
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Jeg bakker flåden og sætter min uk trannie ind igen.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea Zone
1 bomber moved from Western United States to 104 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 104 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 bomber placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Changing ownership of Dutch New Guinea from Dutch to Americans
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
1 artillery and 7 infantry moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Kansu
1 infantry placed in Szechwan
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 81 Sea Zone to 99 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber moved from Syria to Gibraltar
1 mech_infantry moved from Syria to Egypt
3 artilleries and 4 infantry moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 infantry moved from India to Burma
1 aaGun moved from India to BurmaPlace Units - British
1 airfield placed in Gibraltar
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to Rhodesia: 1 artillery
EDIT: Removing units owned by British from Union of South Africa: 1 artillery
EDIT: Turning off Edit Mode
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
1 armour and 5 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun and 3 infantry
EDIT: Removing units owned by UK_Pacific from Burma: 1 aaGun, 1 artillery and 3 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 2 aaGuns, 1 artillery and 6 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,3,5,3,1,5,4,4,6,2
UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
Units Change Ownership
Some Units in Burma change ownership: 2 aaGuns, 1 artillery and 6 infantry
Some Units in India change ownership: 1 armour and 5 infantry -
Tak tak, men hvorfor skulle min ubåd dø :?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
3 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Kenya to Tanganyika Territory
1 infantry moved from Tunisia to Algeria
1 artillery moved from Tunisia to Algeria
1 mech_infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Libya
1 bomber moved from Southern Italy to Algeria
2 infantry moved from Albania to Yugoslavia
1 armour moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to Libya
1 artillery moved from Northern Italy to Southern ItalyCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 cruiser and 1 fighter
British defend with 1 destroyer
Italians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 cruiser
Casualties for British: 1 destroyer
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 fighter moved from 99 Sea Zone to LibyaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total -
Fordi den havde ramt fransk dd.
Men genopliver bare begge. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from Italians
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Malaya
1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 104 Sea Zone to 92 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
3 infantry moved from Slovakia Hungary to Romania
3 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
2 artilleries moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
4 infantry moved from Slovakia Hungary to Eastern Poland
3 artilleries moved from Poland to Eastern Poland
13 infantry moved from Poland to Eastern Poland
4 armour moved from Greater Southern Germany to Eastern Poland
1 armour moved from Greater Southern Germany to Romania
7 artilleries moved from Germany to Poland
3 infantry moved from Germany to Poland
1 mech_infantry moved from Holland Belgium to Germany
1 artillery moved from Southern France to France
1 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Western Germany to Germany
3 infantry moved from Western Germany to France
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from 112 Sea Zone to Finland
2 fighters moved from Western Germany to Finland
3 bombers moved from Western Germany to Poland
1 mech_infantry moved from Normandy Bordeaux to Western GermanyCombat - Germans
Non Combat Move - Germans
1 aaGun moved from Germany to Poland
2 infantry moved from 127 Sea Zone to FinlandPlace Units - Germans
1 artillery placed in Germany
2 armour, 1 fighter and 2 infantry placed in Western Germany
4 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
Cool takker
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 artillery and 8 infantry moved from Karelia to Finland
2 armour and 1 mech_infantry moved from Novgorod to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 artillery and 1 infantry moved from Novgorod to Baltic StatesCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Finland
Russians attack with 2 armour, 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 fighters and 9 infantry
retreated to Finland
Germans win with 4 fighters remaining. Battle score for attacker is -27
Casualties for Germans: 9 infantry
Casualties for Russians: 2 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 armour moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Szechwan to Burma
1 aaGun, 2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bryansk
1 armour and 2 infantry moved from Russia to Bryansk
1 armour and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to ArchangelPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 unit repaired.
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Kweichow to Szechwan
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Suiyuyan to Kansu
1 mech_infantry moved from Kweichow to Hunan
2 artilleries moved from Kweichow to Hunan
3 infantry moved from Kweichow to Hunan
1 artillery moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Shensi
1 tactical_bomber moved from Anhwe to Kansu
1 tactical_bomber moved from Kwangsi to Szechwan
2 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to 45 Sea Zone
1 armour moved from Kiangsu to Kwangsi
2 mech_infantrys moved from Kiangsu to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 37 Sea Zone to Sumatra
2 fighters moved from 37 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from Kwangsi to Yunnan
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangsi to 35 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shensi
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Battle in Borneo
Battle in Sumatra
Japanese attack with 1 artillery and 2 fighters
British defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Borneo from UK_Pacific, taking Sumatra from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 fighters moved from Java to 44 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 bomber moved from 45 Sea Zone to Philippines
1 bomber moved from Yunnan to Philippines
1 fighter moved from Kwangsi to Philippines
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kansu to Suiyuyan
1 tactical_bomber moved from Shensi to Kweichow
1 tactical_bomber moved from Yunnan to Kwangsi
2 tactical_bombers moved from Szechwan to Hunan
1 cruiser moved from 35 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 submarines placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs