@donutgold hey there, all ok?
Odonis (Axis) vs Dawgoneit (Allies +13) No Tech G40L
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bring them in
max D -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 3 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 battleship, 1 destroyer, 4 fighters and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 22 Sea Zone
1 battleship and 1 cruiser moved from 22 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 22 Sea Zone
1 carrier moved from 22 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
2 fighters moved from 37 Sea Zone to 33 Sea Zone
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries and 6 infantry moved from Shensi to Kansu
6 infantry moved from Suiyuyan to Kansu
3 fighters and 3 tactical_bombers moved from Kweichow to Kansu
2 tactical_bombers moved from Kweichow to KansuCombat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 cruiser and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 2 artilleries, 3 fighters, 12 infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 15 infantry
Japanese win, taking Kansu from Chinese with 2 artilleries, 3 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 10 infantry
Casualties for Chinese: 1 fighter and 15 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 cruiser and 2 fighters; Americans defend with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 2 bombers, 1 cruiser and 3 tactical_bombers remaining. Battle score for attacker is 98
Casualties for Japanese: 1 carrier, 1 destroyer, 7 fighters and 2 submarines
Casualties for ANZAC: 1 cruiser and 2 fighters
Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transportsNon Combat Move - Japanese
2 bombers moved from 33 Sea Zone to Marianas
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 74 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from Malaya to Shan State
1 infantry moved from Shan State to Yunnan
1 infantry moved from Szechwan to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
3 fighters and 5 tactical_bombers moved from Kansu to Kweichow
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 armour and 1 mech_infantry placed in Kiangsu
1 factory_minor placed in Malaya
1 destroyer and 1 submarine placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 3 fighters, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 battleship, 1 destroyer, 4 fighters and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 22 Sea Zone
1 battleship and 1 cruiser moved from 22 Sea Zone to 33 Sea Zone
1 carrier moved from 35 Sea Zone to 22 Sea Zone
1 carrier moved from 22 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 33 Sea Zone
2 fighters moved from 37 Sea Zone to 33 Sea Zone
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries and 6 infantry moved from Shensi to Kansu
6 infantry moved from Suiyuyan to Kansu
3 fighters and 3 tactical_bombers moved from Kweichow to Kansu
2 tactical_bombers moved from Kweichow to KansuCombat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 45 Sea Zone
Japanese attack with 1 cruiser and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 cruiser remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Kansu
Japanese attack with 2 artilleries, 3 fighters, 12 infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 15 infantry
Japanese win, taking Kansu from Chinese with 2 artilleries, 3 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 10 infantry
Casualties for Chinese: 1 fighter and 15 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 7 fighters, 2 submarines and 3 tactical_bombers
ANZAC defend with 1 cruiser and 2 fighters; Americans defend with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win with 2 battleships, 2 bombers, 1 cruiser and 3 tactical_bombers remaining. Battle score for attacker is 98
Casualties for Japanese: 1 carrier, 1 destroyer, 7 fighters and 2 submarines
Casualties for ANZAC: 1 cruiser and 2 fighters
Casualties for Americans: 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transportsNon Combat Move - Japanese
2 bombers moved from 33 Sea Zone to Marianas
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 74 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from Malaya to Shan State
1 infantry moved from Shan State to Yunnan
1 infantry moved from Szechwan to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
3 fighters and 5 tactical_bombers moved from Kansu to Kweichow
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 armour and 1 mech_infantry placed in Kiangsu
1 factory_minor placed in Malaya
1 destroyer and 1 submarine placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier and 1 fighter moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
1 bomber moved from Queensland to 33 Sea ZoneCombat - Americans
Battle in 33 Sea Zone
Americans attack with 1 bomber, 1 carrier and 3 fighters
Japanese defend with 2 battleships, 2 carriers, 1 cruiser and 3 tactical_bombers
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 battleships, 1 carrier, 1 cruiser and 2 tactical_bombers remaining. Battle score for attacker is -31
Casualties for Americans: 1 bomber, 1 carrier and 3 fighters
Casualties for Japanese: 1 carrier and 1 tactical_bomberNon Combat Move - Americans
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 battleship, 1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to French West Africa
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Egypt to Alexandria
3 infantry moved from West India to India
1 artillery and 2 infantry moved from India to Burma
3 infantry moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Iraq to Persia
1 artillery moved from Trans-Jordan to Iraq
2 artilleries moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 bomber moved from Egypt to 96 Sea Zone
2 fighters and 2 tactical_bombers moved from Egypt to 96 Sea Zone
2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Tobruk
1 mech_infantry moved from Alexandria to TobrukCombat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Germans defend with 1 harbour and 1 infantry
British win, taking Gibraltar from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 96 Sea Zone
British attack with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers
Germans defend with 1 cruiser
British win with 1 bomber, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in GreeceNon Combat Move - British
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 fighters and 2 tactical_bombers moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from 96 Sea Zone to Egypt
1 bomber moved from 96 Sea Zone to Egypt
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
2 tactical_bombers moved from 98 Sea Zone to EgyptPlace Units - British
1 airfield placed in Egypt
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,4,1
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Southern Italy to 96 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
1 carrier moved from 95 Sea Zone to 97 Sea Zone
2 armour moved from Western Ukraine to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Southern Italy to 96 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
1 carrier moved from 95 Sea Zone to 97 Sea Zone
2 armour moved from Western Ukraine to RostovCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Italians: 1 destroyer
Battle in 97 Sea Zone
Italians attack with 1 carrier, 1 cruiser and 2 transports
British defend with 1 destroyer
Units damaged: 1 carrier owned by the Italians
Italians win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Greece
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 armour, 1 artillery and 2 infantry
Italians win, taking Greece from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 10
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from 96 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Algeria to Tunisia
1 artillery and 2 infantry moved from Bessarabia to UkrainePlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from New Guinea to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 cruiser
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to New GuineaPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Tobruk
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from United Kingdom to GibraltarNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from 93 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Novgorod to Belarus
11 armour, 5 artilleries, 2 bombers, 3 fighters, 21 infantry, 9 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
5 armour moved from Eastern Poland to Bryansk
4 infantry moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Novgorod to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from 93 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from Novgorod to Belarus
11 armour, 5 artilleries, 2 bombers, 3 fighters, 21 infantry, 9 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
5 armour moved from Eastern Poland to Bryansk
4 infantry moved from Eastern Poland to Belarus
2 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 2 transports
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Gibraltar
Germans attack with 2 artilleries, 2 fighters and 2 infantry
French defend with 1 fighter; British defend with 1 artillery, 1 harbour and 1 infantry
Germans win, taking Gibraltar from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for French: 1 fighter
Casualties for British: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 9 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 5 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 16 armour, 5 artilleries, 2 bombers, 3 fighters, 23 infantry, 14 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 5 armour, 3 artilleries, 5 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans win, taking Bryansk from Russians with 15 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 84
Casualties for Germans: 1 armour, 5 artilleries, 1 fighter, 23 infantry and 14 mech_infantrys
Casualties for Russians: 4 aaGuns, 5 armour, 3 artilleries, 5 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from Bryansk to Ukraine
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 117 Sea Zone
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Ukraine
2 fighters moved from Gibraltar to 93 Sea Zone
1 carrier, 1 fighter and 1 submarine moved from 95 Sea Zone to 93 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
1 fighter placed in 93 Sea Zone
1 destroyer and 1 submarine placed in 93 Sea Zone
1 infantry placed in FranceTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 2 fighters, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery and 1 transport moved from 74 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in French MadagascarNon Combat Move - Japanese
2 mech_infantrys moved from Kweichow to Yunnan
1 mech_infantry moved from Tsinghai to Kazakhstan
2 artilleries and 1 infantry moved from Kansu to Tsinghai
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
2 bombers moved from Marianas to Kweichow
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 1 carrier and 1 cruiser moved from 33 Sea Zone to 35 Sea Zone
3 artilleries and 4 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 35 Sea Zone to 37 Sea Zone
3 artilleries and 4 infantry moved from 37 Sea Zone to Shan StatePlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
2 artilleries and 2 fighters placed in Japan
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 transports
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to United KingdomPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 armour, 1 artillery and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 cruiser and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 3 destroyers and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eire to United Kingdom
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from French West Africa to Egypt
2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from Egypt to 96 Sea Zone
2 tactical_bombers moved from Egypt to 96 Sea Zone
1 artillery and 1 infantry moved from Burma to India
3 infantry moved from West India to India
1 fighter moved from Egypt to 72 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
1 bomber moved from 96 Sea Zone to TunisiaCombat - British
Battle in 96 Sea Zone
British attack with 2 fighters and 2 tactical_bombers
Germans defend with 1 destroyer
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 72 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 armour and 1 mech_infantry
retreated to Tunisia
Italians win with 1 armour remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 bomber moved from Tunisia to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 fighter moved from 72 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from 98 Sea Zone to EgyptPlace Units - British
3 destroyers placed in 98 Sea Zone
1 armour, 1 artillery and 1 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
British collect 32 PUs (2 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 3 destroyers and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eire to United Kingdom
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from French West Africa to Egypt
2 fighters moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from Egypt to 96 Sea Zone
2 tactical_bombers moved from Egypt to 96 Sea Zone
1 artillery and 1 infantry moved from Burma to India
3 infantry moved from West India to India
1 fighter moved from Egypt to 72 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
1 bomber moved from 96 Sea Zone to TunisiaCombat - British
Battle in 96 Sea Zone
British attack with 2 fighters and 2 tactical_bombers
Germans defend with 1 destroyer
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 72 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 armour and 1 mech_infantry
retreated to Tunisia
Italians win with 1 armour remaining. Battle score for attacker is -6
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 bomber moved from Tunisia to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 fighter moved from 72 Sea Zone to Anglo Egyptian Sudan
1 fighter moved from 98 Sea Zone to EgyptPlace Units - British
3 destroyers placed in 98 Sea Zone
1 armour, 1 artillery and 1 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
British collect 32 PUs (2 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
2 artilleries moved from Greece to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from Tunisia to Tobruk
Italians take Libya from British
3 fighters moved from Southern Italy to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to Caucasus
1 armour moved from Rostov to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
2 artilleries moved from Greece to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from Tunisia to Tobruk
Italians take Libya from British
3 fighters moved from Southern Italy to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to Caucasus
1 armour moved from Rostov to CaucasusCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 fighters and 2 infantry
French defend with 1 infantry; British defend with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Italians win, taking Tobruk from British with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 17
Casualties for French: 1 infantry
Casualties for British: 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Caucasus
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to Rostov
2 fighters moved from Tobruk to 96 Sea Zone
1 fighter moved from Tobruk to Tunisia
1 bomber moved from Tobruk to Southern Italy
1 carrier moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from Ukraine to RostovPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New Guinea to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French