no scramble, sub will fight
15L G40 Cyanight (Axis) vs Adam514 (Alies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Iraq from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Iraq to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
3 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Caucasus
3 infantry placed in Southern Italy
3 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea ZoneNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Turkmenistan from Japanese to ANZAC
EDIT: Turning off Edit Mode
1 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from West India to Persia
1 infantry moved from West India to Eastern Persia
1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 transport moved from 79 Sea Zone to 37 Sea Zone
2 infantry moved from 79 Sea Zone to West India
3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from Shan State to India
3 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
3 transports moved from 37 Sea Zone to 54 Sea Zone
3 infantry moved from New South Wales to Queensland
1 submarine moved from 36 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 armour and 2 mech_infantrys placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
3 fighters moved from Western Germany to 95 Sea ZoneCombat - Germans
Battle in 95 Sea Zone
Germans attack with 5 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Germans
5 fighters moved from 95 Sea Zone to Southern Italy
1 aaGun and 10 infantry moved from Northern Italy to Southern Italy
1 infantry moved from France to Western Germany
1 mech_infantry moved from Norway to Karelia
1 infantry moved from Norway to Finland
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Syria to Northwest Persia
2 aaGuns and 7 armour moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Kazakhstan to Northwest Persia
3 mech_infantrys moved from Bryansk to Caucasus
3 armour moved from Russia to Volgograd
2 bombers moved from Russia to Southern Italy
7 bombers moved from Northwest Persia to Southern Italy
3 mech_infantrys moved from Novgorod to BryanskPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Russia
3 mech_infantrys placed in Novgorod
4 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 submarine moved from 93 Sea Zone to 91 Sea ZoneNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 7 PUs;Combat Move - Japanese
2 infantry moved from Kazakhstan to Turkmenistan
1 bomber moved from Northwest Persia to TurkmenistanCombat - Japanese
Battle in Turkmenistan
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Turkmenistan from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 bomber moved from Turkmenistan to Northwest Persia
2 artilleries and 7 infantry moved from Kazakhstan to CaucasusTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,5,6,4,2,6,1,2,5,6,2,6,3,1
Japanese collect 0 PUs (8 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 4 artilleries, 6 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer, 7 fighters and 1 tactical_bomber moved from 94 Sea Zone to 95 Sea ZoneCombat - Americans
Battle in 95 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
7 fighters moved from 95 Sea Zone to Sicily
8 fighters moved from 94 Sea Zone to Sicily
1 tactical_bomber moved from 95 Sea Zone to Sicily
1 bomber moved from Gibraltar to Sicily
6 fighters moved from Gibraltar to Sicily
2 infantry moved from Tunisia to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
2 aaGuns moved from Morocco to 91 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
8 carriers and 5 destroyers moved from 94 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries and 8 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 10 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 10 infantry moved from 91 Sea Zone to Morocco
5 tactical_bombers moved from Eastern United States to Gibraltar
1 infantry moved from Timguska to Urals
1 artillery and 1 mech_infantry moved from Evenkiyskiy to Urals
1 mech_infantry moved from Yenisey to Urals
1 artillery and 2 infantry moved from Yenisey to Timguska
1 tactical_bomber moved from Yakut S.S.R. to UralsPlace Units - Americans
1 airfield placed in Sicily
6 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Eastern United States
Americans undo move 2.
4 transports placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 3 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
5 artilleries and 3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Eastern Persia to Turkmenistan
2 fighters moved from West India to Turkmenistan
1 tactical_bomber moved from India to Turkmenistan
3 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Syria
British take Syria from Germans
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Persia to Iraq
4 fighters moved from Persia to TurkmenistanCombat - British
Battle in Iraq
British attack with 5 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 mech_infantrys
British win, taking Iraq from Italians with 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Turkmenistan
British attack with 6 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Turkmenistan from Japanese with 6 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 2 infantry
Casualties for British: 2 mech_infantrysNon Combat Move - British
6 fighters and 1 tactical_bomber moved from Turkmenistan to Persia
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from India to Eastern Persia
3 fighters moved from Iraq to Persia
1 mech_infantry moved from Libya to Alexandria
1 aaGun, 1 armour and 3 infantry moved from Timguska to Urals
1 infantry moved from Kansu to Timguska
2 aaGuns moved from Kansu to TimguskaPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Egypt
1 fighter and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 39 PUs; end with 39 PUs totalPlace Units - UK_Pacific
3 mech_infantrys and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 3 mech_infantrys and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Caucasus to Iraq
1 fighter, 3 infantry and 10 mech_infantrys moved from Northwest Persia to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 fighter, 3 infantry and 13 mech_infantrys
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Iraq from British with 1 fighter, 2 infantry and 13 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 aaGuns moved from Northwest Persia to Iraq
3 mech_infantrys moved from Ukraine to Russia
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Iraq to CaucasusPlace Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Eastern Persia to Persia
1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 infantry moved from Shan State to Burma
1 mech_infantry moved from Shan State to India
1 armour, 3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 37 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan State
2 transports moved from 37 Sea Zone to 54 Sea Zone
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters and 1 mech_infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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You can skip Russia if you don’t buy navy with Germany.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Southern Italy to GibraltarCombat - Germans
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 5,3 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.Non Combat Move - Germans
2 bombers moved from Gibraltar to Southern France
8 infantry moved from France to Southern France
9 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Southern Italy
4 fighters moved from Western Germany to Southern Italy
1 mech_infantry moved from Novgorod to Vologda
3 mech_infantrys moved from Karelia to Belarus
2 mech_infantrys moved from Novgorod to Bryansk
2 aaGuns, 15 armour and 10 mech_infantrys moved from Northwest Persia to Iraq
3 mech_infantrys moved from Caucasus to Iraq
5 fighters moved from Southern Italy to Iraq
7 bombers moved from Southern Italy to Iraq
2 infantry moved from Finland to Karelia
3 mech_infantrys moved from Bryansk to Caucasus
3 armour moved from Volgograd to Caucasus
3 armour moved from Volgograd to Caucasus
3 armour moved from Russia to VolgogradPlace Units - Germans
2 fighters and 8 mech_infantrys placed in Western Germany
3 infantry placed in Volgograd
Germans undo move 2.
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
3 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 7 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 bomber moved from Northwest Persia to Trans-JordanCombat - Japanese
Battle in Trans-Jordan
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Trans-Jordan from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from Trans-Jordan to Iraq
7 mech_infantrys moved from Northwest Persia to IraqTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,6,3,2,2,2,4,6,4,4,4,6,2,2,2
Japanese collect 1 PU (8 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 artilleries, 9 infantry, 2 tactical_bombers and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 tactical_bomber moved from Urals to Vologda
5 tactical_bombers moved from Gibraltar to Southern France
5 fighters and 1 tactical_bomber moved from Sicily to Southern France
1 fighter moved from Sicily to Southern France
1 bomber moved from Sicily to Southern France
15 transports moved from 91 Sea Zone to 92 Sea Zone
8 artilleries and 20 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
9 artilleries, 21 infantry and 15 transports moved from 92 Sea Zone to 93 Sea Zone
9 artilleries and 21 infantry moved from 93 Sea Zone to Southern FranceCombat - Americans
Battle in Vologda
Americans attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
retreated to Vologda
Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 9 artilleries, 1 bomber, 6 fighters, 21 infantry and 6 tactical_bombers
Germans defend with 2 bombers and 8 infantry; Italians defend with 1 factory_minor and 1 harbour
Americans win, taking Southern France from Italians with 9 artilleries, 1 bomber, 6 fighters, 15 infantry and 6 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 2 bombers and 8 infantry
Casualties for Americans: 6 infantryNon Combat Move - Americans
6 tactical_bombers moved from Southern France to 93 Sea Zone
6 fighters moved from Southern France to 93 Sea Zone
1 bomber moved from Southern France to Sicily
6 carriers moved from 91 Sea Zone to 93 Sea Zone
4 destroyers moved from 91 Sea Zone to 93 Sea Zone
2 aaGuns and 2 infantry moved from Gibraltar to 91 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 aaGuns and 2 infantry moved from 93 Sea Zone to Southern France
1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 4 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 4 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Timguska to Urals
1 tactical_bomber moved from Vologda to UralsPlace Units - Americans
6 transports placed in 101 Sea Zone
1 artillery, 3 infantry and 2 tactical_bombers placed in Eastern United States
Americans undo move 1.
4 transports placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 81 PUs; end with 81 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
5 artilleries and 3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 35 PUs;
British buy 1 aaGun, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Syria to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
6 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan
1 infantry moved from Persia to Northwest Persia
5 fighters moved from Persia to Northwest Persia
1 tactical_bomber moved from India to Northwest PersiaCombat - British
Battle in Trans-Jordan
British attack with 6 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 mech_infantry
British win, taking Trans-Jordan from Japanese with 6 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Northwest Persia
British attack with 5 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Northwest Persia from Italians with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
5 fighters moved from Northwest Persia to Egypt
6 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 mech_infantry moved from Alexandria to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
3 mech_infantrys moved from Eastern Persia to Persia
1 tactical_bomber moved from Northwest Persia to Persia
3 mech_infantrys moved from India to West India
3 mech_infantrys moved from West India to Eastern Persia
1 mech_infantry moved from Turkmenistan to Persia
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 aaGuns moved from Timguska to Urals
1 infantry moved from Timguska to NovosibirskPlace Units - British
1 aaGun and 2 infantry placed in Egypt
3 infantry placed in Persia
1 fighter and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 38 PUs totalPlace Units - UK_Pacific
1 fighter and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 fighter and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Iraq to Trans-Jordan
13 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from British
1 infantry moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 infantry and 13 mech_infantrys
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Trans-Jordan from British with 13 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
3 aaGuns moved from Iraq to Trans-Jordan
1 fighter moved from Northwest Persia to Caucasus
1 mech_infantry moved from Russia to Rostov
5 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Caucasus
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 18 PUs (3 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs





