Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to 97 Sea Zone
1 mech_infantry moved from Persia to Iraq
2 infantry and 1 mech_infantry moved from West India to 79 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
3 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Germans scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
ANZAC attack with 3 fighters
Germans defend with 1 destroyer and 3 transports; Italians defend with 2 tactical_bombers
ANZAC win with 1 fighter remaining. Battle score for attacker is 31
Casualties for Germans: 1 destroyer and 3 transports
Casualties for ANZAC: 2 fighters
Casualties for Italians: 2 tactical_bombers
Battle in Iraq
ANZAC attack with 3 infantry and 2 mech_infantrys
Italians defend with 2 mech_infantrys
ANZAC win, taking Iraq from Italians with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for ANZAC: 3 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Alexandria
ANZAC attack with 1 artillery and 3 infantry
Italians defend with 2 infantry
ANZAC win, taking Alexandria from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - ANZAC
1 aaGun moved from West India to Eastern Persia
1 aaGun, 2 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to Shan State
1 fighter moved from 97 Sea Zone to Cyprus
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 armour and 1 infantry placed in Queensland
2 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Combat - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Tobruk to Normandy Bordeaux
7 bombers moved from Western Germany to Normandy Bordeaux
4 fighters moved from Western Germany to Normandy Bordeaux
7 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers moved from Novgorod to Normandy Bordeaux
1 bomber moved from Caucasus to 80 Sea Zone
5 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Holland Belgium
Germans attack with 5 infantry
British defend with 1 aaGun; Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 5 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 10 bombers, 4 fighters and 7 mech_infantrys
British defend with 1 aaGun and 2 infantry; Americans defend with 6 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 13 infantry and 2 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 8 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 bombers, 4 fighters and 6 mech_infantrys
Casualties for British: 1 aaGun and 2 infantry
Casualties for Americans: 6 artilleries, 1 bomber, 13 infantry and 2 mech_infantrys
Non Combat Move - Germans
2 infantry moved from Western Germany to France
3 mech_infantrys moved from Novgorod to Karelia
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Karelia to Finland
1 infantry moved from Belarus to Novgorod
7 armour moved from Nenetsia to Samara
3 mech_infantrys moved from Volgograd to Northwest Persia
2 aaGuns moved from Tambov to Volgograd
3 mech_infantrys moved from Russia to Kazakhstan
7 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to France
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Novgorod to Western Germany
4 infantry moved from Germany to Western Germany
1 bomber moved from 80 Sea Zone to Caucasus
2 infantry moved from Western Germany to France
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
5 infantry placed in Germany
1 fighter and 5 infantry placed in Western Germany
Germans undo move 5.
1 fighter placed in Germany
5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Tobruk
1 fighter moved from Egypt to Tobruk
Combat - Russians
Battle in Tobruk
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -20
Casualties for Russians: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 1 aaGun and 2 infantry
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Volgograd to Persia
Combat - Japanese
Strategic bombing raid in Persia
1 bomber killed by AA
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Non Combat Move - Japanese
1 bomber moved from Persia to Caucasus
1 mech_infantry moved from Turkmenistan to Caucasus
1 artillery and 9 infantry moved from Kansu to Novosibirsk
1 artillery moved from Timguska to Novosibirsk
Place Units - Japanese
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,3,6,6,6,4,2,4,3,3,2,3
Japanese collect 4 PUs (8 lost to blockades); end with 5 PUs total
Hey, I missed an edit at the end of my turn. I wanted to move the 8 mech from Caucaucus to NW Persia.
Edit no problem.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 fighter; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
2 bombers moved from Volgograd to Persia
Combat - Japanese
Strategic bombing raid in Persia
1 bomber killed by AA
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Non Combat Move - Japanese
1 bomber moved from Persia to Caucasus
1 mech_infantry moved from Turkmenistan to Caucasus
1 artillery and 9 infantry moved from Kansu to Novosibirsk
1 artillery moved from Timguska to Novosibirsk
Place Units - Japanese
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,3,6,6,6,4,2,4,3,3,2,3
Japanese collect 4 PUs (8 lost to blockades); end with 5 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caucasus: 8 mech_infantrys
EDIT: Adding units owned by Japanese to Northwest Persia: 8 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 4 artilleries, 5 fighters, 12 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 93 Sea Zone to 92 Sea Zone
3 submarines moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 92 Sea Zone
8 fighters moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Yakut S.S.R. to Yenisey
Americans take Yenisey from Japanese
1 mech_infantry moved from Central Mongolia to Olgiy
Americans take Olgiy from Japanese
1 mech_infantry moved from Ulaanbaatar to Tsagaan Olom
Americans take Tsagaan Olom from Japanese
1 bomber moved from Egypt to 92 Sea Zone
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 3 fighters and 5 infantry
Italians defend with 3 artilleries, 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 3 fighters and 4 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 3 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 bomber, 10 fighters and 5 submarines
Italians defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
Americans win with 1 bomber, 10 fighters and 1 submarine remaining. Battle score for attacker is 67
Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
Casualties for Americans: 4 submarines
Non Combat Move - Americans
1 bomber moved from 92 Sea Zone to British Guiana
4 carriers and 4 destroyers moved from 110 Sea Zone to 91 Sea Zone
10 fighters moved from 92 Sea Zone to 91 Sea Zone
3 fighters moved from Gibraltar to 91 Sea Zone
1 fighter moved from 91 Sea Zone to British Guiana
3 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
7 transports moved from 102 Sea Zone to 101 Sea Zone
3 transports moved from 91 Sea Zone to 102 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Dzavhan to Yenisey
Place Units - Americans
1 transport placed in 101 Sea Zone
5 fighters placed in Eastern United States
3 artilleries and 7 infantry placed in Central United States
1 artillery and 3 infantry placed in Eastern United States
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries moved from Shensi to Sikang
2 artilleries moved from Shensi to Kansu
1 artillery moved from Shensi to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 artillery moved from Shensi to Tsinghai
3 infantry moved from Shensi to Kansu
2 infantry moved from Shensi to Sikang
2 infantry moved from Shensi to Tsinghai
Place Units - Chinese
7 artilleries placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 26 PUs;
British buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
3 mech_infantrys moved from Egypt to Alexandria
3 mech_infantrys moved from Alexandria to Tobruk
6 fighters and 1 tactical_bomber moved from Egypt to Tobruk
2 fighters moved from Egypt to Tobruk
Combat - British
Battle in Tobruk
British attack with 8 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 fighter and 1 tactical_bomber
British win, taking Tobruk from Italians with 8 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 fighter and 1 tactical_bomber
Non Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Eastern Persia to Persia
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Egypt to Persia
8 fighters and 1 tactical_bomber moved from Tobruk to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Shensi to Kansu
2 aaGuns and 1 infantry moved from Kweichow to Shensi
Place Units - British
3 infantry placed in Persia
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
British collect 31 PUs (3 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
6 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 6 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Tunisia to Algeria
Combat - Italians
Battle in Iraq
Italians attack with 1 fighter and 2 mech_infantrys
ANZAC defend with 2 mech_infantrys
Italians win, taking Iraq from ANZAC with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for ANZAC: 2 mech_infantrys
Battle in Algeria
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 artillery
Italians win, taking Algeria from British with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
9 infantry moved from Northern Italy to Southern Italy
1 artillery and 5 infantry moved from Southern France to Northern Italy
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Caucasus to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
1 infantry moved from Archangel to Novgorod
Place Units - Italians
3 infantry placed in Caucasus
3 mech_infantrys placed in Ukraine
1 fighter and 2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Cyprus to Egypt
1 artillery and 3 infantry moved from Alexandria to Egypt
1 aaGun moved from Eastern Persia to Persia
1 mech_infantry moved from West India to Persia
1 aaGun and 2 infantry moved from West India to Eastern Persia
1 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 transport moved from 79 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to West India
1 transport moved from 79 Sea Zone to 37 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
2 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Finland to Norway
1 mech_infantry moved from Finland to Norway
2 bombers moved from Western Germany to Norway
2 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 bomber moved from Caucasus to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from French
Combat - Germans
Battle in Norway
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Germans win, taking Norway from Americans with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 bomber and 2 mech_infantrys
ANZAC defend with 1 infantry
Germans win, taking Trans-Jordan from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Germans
1 bomber moved from Trans-Jordan to Northwest Persia
3 mech_infantrys moved from Kazakhstan to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
2 aaGuns moved from Volgograd to Caucasus
7 armour moved from Samara to Caucasus
3 mech_infantrys moved from Russia to Kazakhstan
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Karelia
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Germany to Southern Italy
5 bombers moved from Western Germany to Northwest Persia
1 bomber moved from France to Northwest Persia
1 mech_infantry moved from Normandy Bordeaux to Western Germany
5 infantry moved from Holland Belgium to France
10 infantry moved from Western Germany to Northern Italy
5 infantry moved from Germany to Western Germany
2 bombers moved from Norway to Russia
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Western Germany
Germans undo move 1.
3 fighters placed in Western Germany
3 mech_infantrys placed in Novgorod
3 armour placed in Russia
3 armour placed in Volgograd
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Turn Complete - Russians
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 artilleries, 8 infantry, 5 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Algeria
2 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Algeria
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
4 fighters moved from 91 Sea Zone to 95 Sea Zone
6 fighters moved from 91 Sea Zone to Algeria
2 fighters moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Yenisey to Timguska
Americans take Timguska from Japanese
1 artillery moved from Yenisey to Evenkiyskiy
Americans take Evenkiyskiy from Japanese
Combat - Americans
Battle in Sicily
Battle in Algeria
Americans attack with 1 artillery, 6 fighters and 1 infantry
Italians defend with 1 armour
Americans win, taking Sicily from Italians, taking Algeria from Italians with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Tunisia
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 94 Sea Zone
4 carriers and 4 destroyers moved from 91 Sea Zone to 94 Sea Zone
4 carriers and 2 destroyers moved from 91 Sea Zone to 94 Sea Zone
8 fighters moved from 95 Sea Zone to 94 Sea Zone
6 fighters moved from Algeria to 94 Sea Zone
5 fighters moved from Eastern United States to Gibraltar
1 fighter moved from British Guiana to Gibraltar
1 bomber moved from British Guiana to Gibraltar
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 7 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
2 aaGuns, 4 artilleries, 10 infantry and 8 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 4 artilleries and 10 infantry moved from 91 Sea Zone to Morocco
6 transports moved from 102 Sea Zone to 101 Sea Zone
1 aaGun and 2 infantry moved from Western United States to Central United States
1 artillery and 2 infantry moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Olgiy to Evenkiyskiy
1 mech_infantry moved from Tsagaan Olom to Yenisey
1 tactical_bomber moved from 6 Sea Zone to Yakut S.S.R.
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
5 tactical_bombers placed in Eastern United States
2 artilleries and 2 infantry placed in Eastern United States
2 artilleries and 6 infantry placed in Central United States
Turn Complete - Americans
Americans collect 78 PUs; end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
5 artilleries and 3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Persia to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from West India to Iraq
1 fighter moved from Persia to Iraq
1 tactical_bomber moved from Egypt to Iraq
5 fighters moved from Egypt to Trans-Jordan
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Kansu to Novosibirsk
British take Novosibirsk from Germans
1 armour moved from Novosibirsk to Timguska
1 mech_infantry moved from Kansu to Timguska
1 mech_infantry moved from Timguska to Urals
British take Urals from Germans
2 fighters moved from Egypt to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Egypt to Iraq
Combat - British
Battle in 98 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 1 submarine
British win, taking 98 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Iraq
British attack with 4 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 2 mech_infantrys
British win, taking Iraq from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Trans-Jordan
British attack with 5 fighters and 3 infantry
Germans defend with 2 mech_infantrys
British win, taking Trans-Jordan from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
2 mech_infantrys moved from Eastern Persia to Persia
2 fighters moved from Iraq to West India
6 mech_infantrys moved from India to Eastern Persia
2 fighters moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Trans-Jordan to Egypt
2 fighters moved from Iraq to Persia
2 fighters moved from Trans-Jordan to Persia
2 fighters moved from Trans-Jordan to Persia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 94 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
3 infantry placed in Persia
1 artillery and 1 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Place Units - UK_Pacific
3 mech_infantrys and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 3 mech_infantrys and 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by British from Kansu: 1 aaGun and 3 infantry
EDIT: Adding units owned by British to Timguska: 1 aaGun and 3 infantry
EDIT: Removing units owned by British from Shensi: 2 aaGuns and 1 infantry
EDIT: Adding units owned by British to Kansu: 2 aaGuns and 1 infantry
EDIT: Turning off Edit Mode