15L G40 Cyanight (Axis) vs Adam514 (Alies +21)

  • 19 17

    Wow almost didn’t notice your Iraq battle, I was trying to remember why I thought I had units in Iraq haha.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Vologda to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Persia to Egypt
                2 aaGuns, 1 artillery and 14 infantry moved from Vologda to Archangel
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Timguska to Novosibirsk
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Turn Complete - Russians

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Tsagaan Olom to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Ulaanbaatar to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsi to Anhwe
                8 mech_infantrys moved from Chahar to Suiyuyan
                1 mech_infantry moved from Chahar to Suiyuyan

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 9 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anhwe
                    Japanese attack with 2 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Anhwe from Chinese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 aaGun, 1 artillery and 9 infantry moved from Buyant-Uhaa to Central Mongolia

    Place Units - Japanese
                7 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6,4,4,5,2,6,5,4,4,6,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,6,5,5,6,4,5,5,4,2
                Japanese collect 19 PUs (9 lost to blockades); end with 19 PUs total

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 transports moved from 101 Sea Zone to 88 Sea Zone
                3 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries, 5 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                1 artillery moved from Siberia to Amur
                      Americans take Amur from Japanese
                1 infantry moved from Siberia to Sakha
                      Americans take Sakha from Japanese

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 3 artilleries, 2 fighters, 10 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 harbour and 6 infantry
                    Americans win, taking Gibraltar from Italians with 3 artilleries, 2 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 artillery and 6 infantry
                    Casualties for Americans: 1 infantry
                Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Americans
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Gibraltar to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                1 fighter moved from British Guiana to 91 Sea Zone
                1 fighter moved from British Guiana to French Central Africa
                3 carriers and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 2 submarines moved from 64 Sea Zone to 88 Sea Zone
                1 bomber moved from Eastern United States to French West Africa
                1 bomber moved from India to Egypt
                1 carrier, 1 destroyer and 1 transport moved from 9 Sea Zone to 10 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 artillery moved from Korea to Manchuria

    Place Units - Americans
                2 infantry placed in Western United States
                2 artilleries and 5 infantry placed in Central United States
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 71 PUs; end with 71 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Anhwe
                2 artilleries and 1 infantry moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Anhwe from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai
                1 infantry placed in Shensi
                1 infantry placed in Hopei
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Morocco to Algeria
                      British take Algeria from Italians
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 armour moved from Kweichow to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - British
                Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - British
                2 mech_infantrys moved from French Equatorial Africa to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Gold Coast to French Central Africa
                1 fighter moved from Persia to Egypt
                1 fighter moved from Eastern Persia to Egypt
                1 mech_infantry moved from Eastern Persia to 80 Sea Zone
                1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Egypt
                3 mech_infantrys moved from Eastern Persia to Iraq
                4 mech_infantrys moved from Persia to Trans-Jordan
                1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
                4 mech_infantrys moved from India to Eastern Persia
                1 aaGun and 3 infantry moved from Kweichow to Anhwe
                1 mech_infantry moved from Kwangtung to Anhwe
                1 aaGun moved from Kwangtung to Kiangsi
                1 aaGun moved from Kwangsi to Kiangsi
                1 fighter moved from Hunan to India
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - British
                3 fighters placed in Egypt
                1 infantry and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 harbour placed in West India
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 2 mech_infantrys

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                2 tactical_bombers moved from Southern Italy to 98 Sea Zone
                2 fighters moved from 96 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Italians take Northwest Persia from British
                8 mech_infantrys moved from Caucasus to Northwest Persia

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    British defend with 1 destroyer
                    Italians win, taking 98 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                1 aaGun, 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from 98 Sea Zone to Southern Italy
                1 carrier, 1 cruiser, 1 destroyer and 5 transports moved from 96 Sea Zone to 97 Sea Zone
                5 infantry moved from Northern Italy to Southern Italy
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                2 aaGuns moved from Caucasus to Northwest Persia
                1 infantry moved from Rostov to Caucasus
                1 aaGun moved from Caucasus to Northwest Persia
                1 fighter moved from Southern Italy to Caucasus

    Place Units - Italians
                3 mech_infantrys placed in Ukraine
                1 fighter and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 37 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 artilleries, 3 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 37 Sea Zone to 79 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
                1 aaGun, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland
                3 fighters moved from Szechwan to Eastern Persia

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Caucasus to 80 Sea Zone
                3 armour moved from Volgograd to Kazakhstan
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Samara to Vologda
                1 infantry moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk
                2 fighters moved from Russia to Vologda
                2 fighters moved from Russia to Novosibirsk
                2 bombers moved from Caucasus to Iraq
                2 bombers moved from Alexandria to 81 Sea Zone
                5 bombers moved from Alexandria to Trans-Jordan
                4 bombers moved from Caucasus to Iraq
                1 armour moved from Russia to Novosibirsk

    Combat - Germans
                Battle in 80 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 81 Sea Zone
                    Germans attack with 2 bombers
                    ANZAC defend with 1 transport; British defend with 1 cruiser and 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 transport
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 cruiser and 1 transport
                Battle in Iraq
                    Germans attack with 6 bombers
                    British defend with 1 infantry and 4 mech_infantrys
                    Germans win with 4 bombers remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 bombers
                    Casualties for British: 1 infantry and 4 mech_infantrys
                Battle in Trans-Jordan
                    Germans attack with 5 bombers
                    British defend with 4 mech_infantrys
                    Germans win with 4 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 bomber
                    Casualties for British: 4 mech_infantrys
                Battle in Novosibirsk
                    Germans attack with 1 armour, 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Novosibirsk from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 3 armour
                    British defend with 1 infantry
                    Germans win, taking Kazakhstan from British with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Novosibirsk to Russia
                2 fighters moved from Vologda to Novgorod
                2 fighters moved from Smolensk to Novgorod
                1 bomber moved from 80 Sea Zone to Caucasus
                4 bombers moved from Trans-Jordan to Southern Italy
                4 bombers moved from Iraq to Southern Italy
                1 bomber moved from Southern France to Western Germany
                2 infantry moved from Western Germany to France
                2 mech_infantrys moved from Southern Italy to Northern Italy
                3 mech_infantrys moved from Bryansk to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 bomber moved from 81 Sea Zone to Southern Italy

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour placed in Russia
                3 armour placed in Volgograd
                1 fighter and 2 infantry placed in Western Germany
                1 destroyer placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
                EDIT: Removing units owned by Germans from Northern Italy: 4 infantry
                EDIT: Adding units owned by Germans to Western Germany: 4 infantry
                EDIT: Turning off Edit Mode
                Germans undo move 5.
                1 destroyer placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,1,4
                Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 15 infantry moved from Archangel to Nenetsia

    Turn Complete - Russians

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 fighter and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 infantry moved from Kansu to Tsinghai
                9 mech_infantrys moved from Suiyuyan to Tsinghai

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 infantry and 9 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 9 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun, 1 artillery and 9 infantry moved from Central Mongolia to Suiyuyan
                2 bombers moved from Japan to Suiyuyan

    Place Units - Japanese
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,3,5,4,3,4,4,5,5,2,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,5,3,6,4,3,2,5,4,4
                Japanese collect 9 PUs (11 lost to blockades); end with 9 PUs total

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 3 fighters moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Sakha to Buryatia
                      Americans take Buryatia from Japanese
                1 artillery moved from Amur to Ulaanbaatar
                      Americans take Ulaanbaatar from Japanese
                1 mech_infantry moved from Korea to Buyant-Uhaa
                      Americans take Buyant-Uhaa from Japanese
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Norway
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 mech_infantry moved from Morocco to 91 Sea Zone
                2 artilleries and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                8 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 8 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
                2 artilleries, 8 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                3 carriers, 2 destroyers and 3 fighters moved from 91 Sea Zone to 110 Sea Zone
                3 fighters moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 destroyer and 2 submarines moved from 88 Sea Zone to 91 Sea Zone
                2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from French Central Africa to 91 Sea Zone
                1 bomber moved from French West Africa to United Kingdom
                2 artilleries moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to British Columbia
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Okinawa to 19 Sea Zone
                1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Manchuria to Amur
                1 infantry moved from Korea to Amur
                2 infantry moved from 89 Sea Zone to Southeast Mexico

    Place Units - Americans
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Central United States
                4 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 77 PUs; end with 77 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Hopei to Suiyuyan

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 infantry
                    Japanese defend with 9 mech_infantrys
                    Japanese win with 9 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun, 1 artillery, 2 bombers and 9 infantry
                    Japanese win with 1 artillery, 2 bombers and 9 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 aaGun
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                2 artilleries and 1 infantry moved from Anhwe to Hopei

    Place Units - Chinese
                1 infantry placed in Sikang
                1 artillery placed in Shensi
                3 artilleries placed in Hopei

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 aaGun, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                6 fighters, 2 infantry and 1 tactical_bomber moved from Egypt to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 6 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                    British win, taking Alexandria from Italians with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                4 mech_infantrys moved from Eastern Persia to Persia
                1 fighter moved from India to Persia
                2 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Belgian Congo to Egypt
                6 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun, 3 infantry and 1 mech_infantry moved from Anhwe to Hopei
                1 armour moved from Kiangsu to Hopei
                2 aaGuns and 1 infantry moved from Kiangsi to Anhwe

    Place Units - British
                3 infantry placed in Persia
                1 aaGun and 2 infantry placed in Egypt
                1 fighter and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
                British collect 35 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 fighter and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 1 fighter and 3 mech_infantrys

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northwest Persia to Iraq
                      Italians take Iraq from Russians
                1 infantry moved from Russia to Vologda
                      Italians take Vologda from Russians
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Tobruk to Alexandria
                1 fighter moved from Southern Italy to Alexandria
                1 tactical_bomber moved from 97 Sea Zone to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk
                1 fighter moved from Caucasus to Northwest Persia
                1 infantry moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Ukraine to Caucasus

    Place Units - Italians
                2 mech_infantrys placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 2 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Eastern Persia to Iraq
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq

    Combat - ANZAC
                ANZAC creates battle in territory 37 Sea Zone
                Battle in Iraq
                    ANZAC attack with 1 artillery, 3 fighters and 1 infantry
                    Italians defend with 1 mech_infantry
                    ANZAC win, taking Iraq from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - ANZAC
                3 fighters moved from Iraq to Egypt
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from West India to Persia
                1 infantry moved from West India to Eastern Persia
                1 aaGun, 2 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
                1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone
                1 transport moved from 79 Sea Zone to 37 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
                1 aaGun, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 fighter and 1 infantry placed in Queensland
                1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 3 mech_infantrys moved from Novgorod to Nenetsia
                      Germans take Archangel from Russians
                5 armour moved from Russia to Nenetsia
                2 bombers moved from Western Germany to Nenetsia
                2 fighters moved from Russia to Nenetsia
                3 armour moved from Novgorod to Nenetsia
                1 armour moved from Novosibirsk to Urals
                      Germans take Urals from Russians
                1 armour moved from Urals to Nenetsia
                1 bomber moved from Caucasus to 80 Sea Zone
                1 bomber moved from Southern Italy to 81 Sea Zone
                8 bombers moved from Southern Italy to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Novgorod to Nenetsia

    Combat - Germans
                Battle in 80 Sea Zone
                    Germans attack with 1 bomber
                    ANZAC defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber
                    ANZAC defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 112 Sea Zone
                    Germans attack with 8 bombers and 1 fighter
                    Americans defend with 1 destroyer and 1 transport
                    Germans win with 7 bombers and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Nenetsia
                    Germans attack with 12 armour, 2 bombers, 3 fighters and 3 mech_infantrys
                    Russians defend with 2 aaGuns, 1 artillery and 15 infantry
                    Germans win, taking Nenetsia from Russians with 7 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 5 armour, 2 fighters and 3 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 1 artillery and 15 infantry

    Non Combat Move - Germans
                2 bombers moved from Nenetsia to Novgorod
                1 fighter moved from Nenetsia to Novgorod
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Smolensk to Belarus
                2 aaGuns moved from Russia to Tambov
                3 armour moved from Volgograd to Northwest Persia
                2 armour moved from Kazakhstan to Northwest Persia
                1 bomber moved from 80 Sea Zone to Caucasus
                1 bomber moved from 81 Sea Zone to Tobruk
                1 fighter moved from 112 Sea Zone to Western Germany
                3 fighters moved from Novgorod to Western Germany
                7 bombers moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                4 mech_infantrys placed in Western Germany
                3 infantry placed in Novgorod
                Germans undo move 2.
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Volgograd
                1 mech_infantry placed in Western Germany
                5 infantry placed in Western Germany
                4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Turn Complete - Russians

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