@surfer Scramble? You have 6 planes!
15L G40 Cyanight (Axis) vs Adam514 (Alies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Russia to Samara
6 fighters moved from Russia to Samara
3 armour moved from Russia to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Southern Italy to 91 Sea Zone
3 bombers moved from Western Germany to Iraq
13 bombers moved from Southern Italy to IraqCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Samara
Germans attack with 6 fighters and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Samara from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Iraq
Germans attack with 16 bombers
British defend with 7 infantry and 3 mech_infantrys
Germans win with 14 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 bombers
Casualties for British: 7 infantry and 3 mech_infantrysNon Combat Move - Germans
7 bombers moved from Iraq to Alexandria
7 bombers moved from Iraq to Caucasus
6 fighters moved from Samara to Russia
1 infantry moved from Bryansk to Belarus
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from 91 Sea Zone to Southern France
4 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 transports placed in 97 Sea Zone
1 bomber and 2 infantry placed in Western Germany
3 armour placed in Russia
3 armour placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
EDIT: Adding units owned by Germans to Bryansk: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs -
Wow almost didn’t notice your Iraq battle, I was trying to remember why I thought I had units in Iraq haha.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from GermansCombat - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Persia to Egypt
2 aaGuns, 1 artillery and 14 infantry moved from Vologda to Archangel
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Timguska to Novosibirsk
1 submarine moved from 105 Sea Zone to 91 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
8 mech_infantrys moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 9 mech_infantrys
British defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 infantry
British defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 aaGun, 1 artillery and 9 infantry moved from Buyant-Uhaa to Central MongoliaPlace Units - Japanese
7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6,4,4,5,2,6,5,4,4,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,6,5,5,6,4,5,5,4,2
Japanese collect 19 PUs (9 lost to blockades); end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 5 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Siberia to Amur
Americans take Amur from Japanese
1 infantry moved from Siberia to Sakha
Americans take Sakha from JapaneseCombat - Americans
Battle in Gibraltar
Americans attack with 3 artilleries, 2 fighters, 10 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 harbour and 6 infantry
Americans win, taking Gibraltar from Italians with 3 artilleries, 2 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for Italians: 1 artillery and 6 infantry
Casualties for Americans: 1 infantry
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from British Guiana to 91 Sea Zone
1 fighter moved from British Guiana to French Central Africa
3 carriers and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 64 Sea Zone to 88 Sea Zone
1 bomber moved from Eastern United States to French West Africa
1 bomber moved from India to Egypt
1 carrier, 1 destroyer and 1 transport moved from 9 Sea Zone to 10 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery moved from Korea to ManchuriaPlace Units - Americans
2 infantry placed in Western United States
2 artilleries and 5 infantry placed in Central United States
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
2 artilleries and 1 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Shensi
1 infantry placed in Hopei
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kweichow to Kiangsu
Chinese take Kiangsu from JapaneseCombat - British
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
2 mech_infantrys moved from French Equatorial Africa to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Gold Coast to French Central Africa
1 fighter moved from Persia to Egypt
1 fighter moved from Eastern Persia to Egypt
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
3 mech_infantrys moved from Eastern Persia to Iraq
4 mech_infantrys moved from Persia to Trans-Jordan
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
4 mech_infantrys moved from India to Eastern Persia
1 aaGun and 3 infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
1 aaGun moved from Kwangtung to Kiangsi
1 aaGun moved from Kwangsi to Kiangsi
1 fighter moved from Hunan to India
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 fighters placed in Egypt
1 infantry and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 harbour placed in West India
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 96 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from Southern Italy to 98 Sea Zone
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from British
8 mech_infantrys moved from Caucasus to Northwest PersiaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 aaGun, 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to Southern Italy
1 carrier, 1 cruiser, 1 destroyer and 5 transports moved from 96 Sea Zone to 97 Sea Zone
5 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 aaGuns moved from Caucasus to Northwest Persia
1 infantry moved from Rostov to Caucasus
1 aaGun moved from Caucasus to Northwest Persia
1 fighter moved from Southern Italy to CaucasusPlace Units - Italians
3 mech_infantrys placed in Ukraine
1 fighter and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 artilleries, 3 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 37 Sea Zone to 79 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 aaGun, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
3 fighters moved from Szechwan to Eastern PersiaPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Caucasus to 80 Sea Zone
3 armour moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
2 fighters moved from Russia to Vologda
2 fighters moved from Russia to Novosibirsk
2 bombers moved from Caucasus to Iraq
2 bombers moved from Alexandria to 81 Sea Zone
5 bombers moved from Alexandria to Trans-Jordan
4 bombers moved from Caucasus to Iraq
1 armour moved from Russia to NovosibirskCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 81 Sea Zone
Germans attack with 2 bombers
ANZAC defend with 1 transport; British defend with 1 cruiser and 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Germans: 1 bomber
Casualties for British: 1 cruiser and 1 transport
Battle in Iraq
Germans attack with 6 bombers
British defend with 1 infantry and 4 mech_infantrys
Germans win with 4 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 2 bombers
Casualties for British: 1 infantry and 4 mech_infantrys
Battle in Trans-Jordan
Germans attack with 5 bombers
British defend with 4 mech_infantrys
Germans win with 4 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 bomber
Casualties for British: 4 mech_infantrys
Battle in Novosibirsk
Germans attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 3 armour
British defend with 1 infantry
Germans win, taking Kazakhstan from British with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters moved from Novosibirsk to Russia
2 fighters moved from Vologda to Novgorod
2 fighters moved from Smolensk to Novgorod
1 bomber moved from 80 Sea Zone to Caucasus
4 bombers moved from Trans-Jordan to Southern Italy
4 bombers moved from Iraq to Southern Italy
1 bomber moved from Southern France to Western Germany
2 infantry moved from Western Germany to France
2 mech_infantrys moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Bryansk to Novgorod
1 infantry moved from Belarus to Novgorod
1 bomber moved from 81 Sea Zone to Southern ItalyPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Russia
3 armour placed in Volgograd
1 fighter and 2 infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Removing units owned by Germans from Northern Italy: 4 infantry
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit Mode
Germans undo move 5.
1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,1,4
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 15 infantry moved from Archangel to NenetsiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Kansu to Tsinghai
9 mech_infantrys moved from Suiyuyan to TsinghaiCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 infantry and 9 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun, 1 artillery and 9 infantry moved from Central Mongolia to Suiyuyan
2 bombers moved from Japan to SuiyuyanPlace Units - Japanese
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6,3,5,4,3,4,4,5,5,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,1,5,3,6,4,3,2,5,4,4
Japanese collect 9 PUs (11 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 3 fighters moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 artillery moved from Amur to Ulaanbaatar
Americans take Ulaanbaatar from Japanese
1 mech_infantry moved from Korea to Buyant-Uhaa
Americans take Buyant-Uhaa from Japanese
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Norway
Battle in Normandy BordeauxNon Combat Move - Americans
1 mech_infantry moved from Morocco to 91 Sea Zone
2 artilleries and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
8 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 8 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 8 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
3 carriers, 2 destroyers and 3 fighters moved from 91 Sea Zone to 110 Sea Zone
3 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to 110 Sea Zone
1 destroyer and 2 submarines moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from French Central Africa to 91 Sea Zone
1 bomber moved from French West Africa to United Kingdom
2 artilleries moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to British Columbia
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Okinawa to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
2 infantry moved from 89 Sea Zone to Southeast MexicoPlace Units - Americans
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to SuiyuyanCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 infantry
Japanese defend with 9 mech_infantrys
Japanese win with 9 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 artillery, 2 bombers and 9 infantry
Japanese win with 1 artillery, 2 bombers and 9 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 aaGun
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 artilleries and 1 infantry moved from Anhwe to HopeiPlace Units - Chinese
1 infantry placed in Sikang
1 artillery placed in Shensi
3 artilleries placed in HopeiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 aaGun, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
6 fighters, 2 infantry and 1 tactical_bomber moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 6 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Alexandria from Italians with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
4 mech_infantrys moved from Eastern Persia to Persia
1 fighter moved from India to Persia
2 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Belgian Congo to Egypt
6 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 destroyer and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 3 infantry and 1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Kiangsu to Hopei
2 aaGuns and 1 infantry moved from Kiangsi to AnhwePlace Units - British
3 infantry placed in Persia
1 aaGun and 2 infantry placed in Egypt
1 fighter and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 35 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 fighter and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 fighter and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northwest Persia to Iraq
Italians take Iraq from Russians
1 infantry moved from Russia to Vologda
Italians take Vologda from Russians
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 tactical_bomber moved from 97 Sea Zone to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk
1 fighter moved from Caucasus to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Ukraine to CaucasusPlace Units - Italians
2 mech_infantrys placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 artillery and 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Eastern Persia to Iraq
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to IraqCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in Iraq
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 mech_infantry
ANZAC win, taking Iraq from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - ANZAC
3 fighters moved from Iraq to Egypt
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from West India to Persia
1 infantry moved from West India to Eastern Persia
1 aaGun, 2 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 79 Sea Zone
1 transport moved from 79 Sea Zone to 37 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 aaGun, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 infantry and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in Queensland
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French





