shitty dice all around, but ok
15L-G40 Bold vs Adam (allies +22), no tech, full luck
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from India to French Indo ChinaCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 carrier owned by the British
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 cruiser
Casualties for Italians: 1 destroyer and 1 transport
Battle in French Indo China
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 battleship
British win with 3 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 destroyerNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 infantry moved from Alexandria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
3 fighters moved from 110 Sea Zone to Gibraltar
1 transport moved from 109 Sea Zone to 88 Sea Zone
1 aaGun and 2 infantry moved from Scotland to United Kingdom
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
2 infantry moved from Burma to Yunnan
1 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 54 Sea Zone
3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
1 infantry moved from West India to India
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Ontario to QuebecPlace Units - British
3 mech_infantrys placed in Union of South Africa
5 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 79 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 13 PUs total
Some Units in India change ownership: 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Greece
Italians attack with 1 armour and 4 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 4 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for Italians: 1 destroyer
Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - Italians
1 artillery moved from Ethiopia to Kenya
1 bomber moved from 93 Sea Zone to Southern Italy
1 armour moved from Northern Italy to Slovakia Hungary
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
1 aaGun and 2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 17 PUs (1 lost to blockades); end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from New Zealand to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea ZoneCombat - ANZAC
Battle in 62 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
1 infantry owned by the ANZAC retreated to Egypt
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
3 fighters moved from 62 Sea Zone to Queensland
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Morocco
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 bombers moved from Western Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
2 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy BordeauxCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Battle in Normandy Bordeaux
Germans attack with 4 fighters, 1 infantry and 5 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
5 infantry moved from Bulgaria to Romania
3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
3 armour moved from Romania to Eastern Poland
3 aaGuns, 3 artilleries and 12 infantry moved from Poland to Eastern Poland
6 artilleries and 4 infantry moved from Germany to Poland
1 transport moved from 113 Sea Zone to 112 Sea Zone
6 infantry moved from Finland to Karelia
1 submarine moved from 111 Sea Zone to 125 Sea Zone
3 aaGuns moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from France to Northern Italy
6 armour and 4 mech_infantrys moved from France to Yugoslavia
2 artilleries and 1 infantry moved from France to Western Germany
1 submarine moved from 106 Sea Zone to 123 Sea Zone
2 bombers moved from United Kingdom to Western Germany
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
2 fighters and 4 tactical_bombers moved from Normandy Bordeaux to YugoslaviaPlace Units - Germans
1 airfield placed in Yugoslavia
1 destroyer placed in 112 Sea Zone
2 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
one little tiny JDOW edit…
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JDOW?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 124 Sea Zone to 117 Sea Zone
1 armour and 1 mech_infantry moved from Sikang to Yunnan
1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia
Russians take Eastern Persia from Neutral_Allies
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Volgograd to Northwest Persia
1 fighter moved from Russia to Kazakhstan
2 aaGuns and 12 infantry moved from Buryatia to Amur
8 infantry moved from Novgorod to Archangel
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 artillery and 8 infantry moved from Western Ukraine to Bryansk
2 aaGuns moved from Belarus to Archangel
4 infantry moved from Belarus to Archangel
1 artillery and 7 infantry moved from Belarus to Bryansk
5 infantry moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
JDOW?
he’s a player in the league who constantly makes tiny, usually insignificant edits after he posts. it’s harmless.
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JDOW?
he’s a player in the league who constantly makes tiny, usually insignificant edits after he posts. it’s harmless.
Ahh when I read it before seeing the map I thought you were editing Japan’s units lol.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 unit repaired.
2 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 43 Sea Zone to 37 Sea Zone
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
2 artilleries, 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to Kweichow
1 bomber moved from Kwangsi to Shan State
1 infantry moved from Chahar to Hopei
Japanese take Hopei from ChineseCombat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in Java
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 3 transports
British defend with 1 transport
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Java from Dutch, taking 36 Sea Zone from Neutral with 1 destroyer and 3 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in French Indo China
Japanese attack with 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for British: 2 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 2 submarines
British defend with 1 cruiser
Japanese win, taking 37 Sea Zone from Neutral with 2 fighters and 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 1 infantry
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Anhwe to Kwangsi
1 artillery moved from Chahar to Anhwe
1 aaGun and 6 infantry moved from Jehol to Manchuria
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Kwangsi
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Shan State to 42 Sea Zone
1 carrier and 1 cruiser moved from 43 Sea Zone to 42 Sea Zone
2 battleships, 1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 bomber and 1 fighter moved from Shan State to Kwangsi
2 fighters and 1 tactical_bomber moved from French Indo China to KwangsiPlace Units - Japanese
2 submarines placed in 6 Sea Zone
1 factory_minor placed in Manchuria
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 53 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
hang on - totally need to alter that noncom. need to get a couple boats in sumatra sea zone
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yeah just want the cruiser in sumatra.
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Haha was just about to roll (I always check to see if there is a post before rolling). Don’t want to redo moves, so it’s the Java cruiser that goes to Sumatra?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Brazil to British Guiana
1 artillery and 1 infantry moved from Central United States to Western United States
1 aaGun moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Szechwan
3 artilleries and 5 infantry moved from Yunnan to Szechwan
1 fighter moved from Hunan to SzechwanPlace Units - Chinese
4 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
Haha was just about to roll (I always check to see if there is a post before rolling). Don’t want to redo moves, so it’s the Java cruiser that goes to Sumatra?
yeah
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 2 fighters
EDIT: Adding units owned by Americans to 54 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
British buy 2 destroyers, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Yunnan to Hunan
2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 bomber moved from Malta to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 infantry moved from Persia to Iraq
1 infantry moved from Persia to IraqCombat - British
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 cruiser and 1 transport
Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Hunan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 bomber, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
3 infantry owned by the British and 1 mech_infantry owned by the British retreated to Trans-Jordan
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantryNon Combat Move - British
1 bomber moved from Iraq to Egypt
2 fighters and 1 tactical_bomber moved from Malta to Egypt
2 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 transport moved from 88 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 fighters and 1 tactical_bomber moved from Hunan to India
2 aaGuns moved from Burma to India
1 artillery and 4 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Yunnan to BurmaPlace Units - British
1 factory_minor placed in Egypt
1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
2 destroyers placed in 106 Sea ZoneTurn Complete - British
British collect 28 PUs; end with 29 PUs totalPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,3,5
UK_Pacific collect 6 PUs (4 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 3 mech_infantrys -
adam, i want to make sure you are aware that when you hit and run iraq it becomes a friendly territory to the axis. That means the axis may land aircraft in this territory immediately, prior to activating it. since tripleA doesn’t not handle this properly, and many people do not know this rule as well, i thought i’d give you a chance to continue your combat in iraq if you want.
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alternatively, if you’d like to take in less infantry and run the combat again, you can do so.





