Did some NC edits at the end, they look a little weird but are correct. Undid the move with the fighter from Manchura and sent it to Japan instead
15L G40 Cyanight (Axis) vs Adam514 (Alies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter moved from Yunnan to Kwangtung
1 mech_infantry moved from French Indo China to Kwangtung
3 mech_infantrys moved from Yunnan to Kwangtung
1 mech_infantry moved from Eastern Persia to Kazakhstan
British take Kazakhstan from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 fighter moved from India to Hunan
3 infantry moved from Yunnan to Hunan
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Nigeria to French West Africa
1 mech_infantry moved from Nigeria to French Central Africa
1 mech_infantry moved from French Central Africa to French West Africa
1 fighter moved from French Equatorial Africa to French West AfricaCombat - British
Battle in Kwangtung
British attack with 1 fighter and 4 mech_infantrys
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Kwangtung from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 mech_infantrys
Battle in French West Africa
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking French West Africa from Italians with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Kweichow
British attack with 4 infantry
Japanese defend with 2 mech_infantrys
1 infantry owned by the British retreated to Szechwan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Hunan
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
4 infantry moved from Yunnan to Kwangsi
1 aaGun moved from French Indo China to Kwangsi
1 fighter moved from Kwangtung to Yunnan
1 fighter moved from Hunan to Yunnan
1 armour moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from French West Africa to Anglo Egyptian Sudan
1 fighter moved from French West Africa to French Equatorial Africa
3 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Alexandria to Egypt
1 fighter moved from Egypt to Persia
1 battleship moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Iraq
1 mech_infantry moved from Iraq to Northwest PersiaPlace Units - British
1 factory_minor placed in Egypt
3 infantry placed in Persia
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 infantry and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 infantry and 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Non Combat Move - Italians
3 aaGuns moved from Ukraine to Rostov
6 mech_infantrys moved from Ukraine to Rostov
1 submarine moved from 95 Sea Zone to 96 Sea Zone
4 transports moved from 96 Sea Zone to 97 Sea Zone
5 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun and 3 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun, 8 infantry and 5 transports moved from 97 Sea Zone to 96 Sea Zone
8 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from 96 Sea Zone to Tobruk
1 fighter moved from Ukraine to 96 Sea ZonePlace Units - Italians
2 tactical_bombers placed in Southern Italy
1 infantry and 2 mech_infantrys placed in UkraineTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
2 destroyers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
EDIT: 1 fighter moved from Philippines to 6 Sea ZoneCombat - ANZAC
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Scramble 6?
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No Scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
2 destroyers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
EDIT: 1 fighter moved from Philippines to 6 Sea ZoneCombat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 2 destroyers, 1 fighter and 1 submarine; British loiter and taunt; Americans loiter and taunt
Japanese defend with 2 submarines
ANZAC win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in HainanNon Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from New South Wales to Queensland
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to Philippines
1 fighter moved from 6 Sea Zone to 7 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 mech_infantry placed in Queensland
1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 factory_minor, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to RussiaCombat - Germans
Non Combat Move - Germans
2 infantry moved from Bryansk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Belarus to Bryansk
3 fighters moved from Novgorod to Russia
12 bombers moved from Bryansk to Southern Italy
2 bombers moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Germans
1 factory_minor placed in Yugoslavia
3 fighters placed in Russia
3 bombers placed in Western Germany
3 mech_infantrys placed in Novgorod
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to EgyptCombat - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 15 infantry moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Novosibirsk to Persia
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 109 Sea Zone to 105 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Kiangsu to 17 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Kiangsu to KiangsiCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsi
Japanese attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Kiangsi to Japan
1 tactical_bomber moved from Kiangsu to Japan
1 fighter moved from 19 Sea Zone to Japan
8 mech_infantrys moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Kiangsu to Anhwe
1 aaGun and 8 infantry moved from Manchuria to Buyant-Uhaa
1 artillery and 1 infantry moved from Amur to Buyant-Uhaa
1 bomber moved from 17 Sea Zone to JapanPlace Units - Japanese
1 artillery, 2 fighters and 6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,5,5,5,3,1,2,6,3,1,2,4,2,3,1,2
Japanese collect 21 PUs (11 lost to blockades); end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 fighters, 1 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in KoreaNon Combat Move - Americans
1 fighter moved from 7 Sea Zone to Western United States
1 carrier, 1 destroyer and 1 fighter moved from 7 Sea Zone to 9 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 16 Sea Zone to 19 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from Eastern United States to British Guiana
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 106 Sea Zone to 109 Sea Zone
2 transports moved from 64 Sea Zone to 101 Sea Zone
2 aaGuns, 4 infantry and 1 mech_infantry moved from Southeast Mexico to Central United States
1 bomber moved from Midway to Eastern United States
1 bomber moved from Philippines to India
1 artillery moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 64 Sea ZonePlace Units - Americans
2 carriers and 4 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Central United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Changing ownership of Hopei from Japanese to Chinese
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Hopei: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 14 to 15
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Kwangtung to Kiangsi
4 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 armour and 3 infantry moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 mech_infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 fighter moved from Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Kazakhstan to Samara
British take Samara from GermansCombat - British
Battle in Morocco
Battle in Anhwe
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Morocco from Italians, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
British attack with 1 armour and 4 infantry
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kiangsi
British attack with 4 infantry and 1 mech_infantry
Japanese defend with 2 infantry
1 mech_infantry owned by the British retreated to Kwangtung
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantry
Battle in Caucasus
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Caucasus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 aaGun moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Szechwan to Kweichow
1 fighter moved from Anhwe to Kweichow
1 infantry moved from Tsinghai to Kazakhstan
1 fighter moved from Yunnan to Eastern Persia
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 39 Sea Zone
4 mech_infantrys moved from India to Eastern Persia
2 mech_infantrys moved from Iraq to Egypt
2 mech_infantrys moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
3 infantry moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from French Equatorial Africa to Egypt
2 mech_infantrys moved from French West Africa to French Equatorial Africa
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Kweichow to Hunan
1 fighter moved from Caucasus to PersiaPlace Units - British
3 infantry placed in Egypt
1 fighter and 1 mech_infantry placed in Union of South Africa
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 infantry and 5 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Turkmenistan: 1 mech_infantry
EDIT: Adding units owned by British to Persia: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 infantry and 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 harbour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
7 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 infantry and 9 mech_infantrys
British defend with 2 infantry
Italians win, taking Caucasus from British with 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 aaGuns moved from Rostov to Caucasus
1 infantry moved from Tambov to Russia
1 infantry moved from Ukraine to Rostov
1 fighter moved from Tobruk to Southern Italy
1 aaGun, 1 armour, 4 artilleries, 11 infantry and 1 mech_infantry moved from Tobruk to AlexandriaPlace Units - Italians
1 harbour placed in Malta
1 artillery and 2 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from 9 Sea Zone to Eastern United States
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
2 submarines moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Philippines to SzechwanPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Russia to Samara
6 fighters moved from Russia to Samara
3 armour moved from Russia to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Southern Italy to 91 Sea Zone
3 bombers moved from Western Germany to Iraq
13 bombers moved from Southern Italy to IraqCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Samara
Germans attack with 6 fighters and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Samara from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Iraq
Germans attack with 16 bombers
British defend with 7 infantry and 3 mech_infantrys
Germans win with 14 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 bombers
Casualties for British: 7 infantry and 3 mech_infantrysNon Combat Move - Germans
7 bombers moved from Iraq to Alexandria
7 bombers moved from Iraq to Caucasus
6 fighters moved from Samara to Russia
1 infantry moved from Bryansk to Belarus
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from 91 Sea Zone to Southern France
4 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 transports placed in 97 Sea Zone
1 bomber and 2 infantry placed in Western Germany
3 armour placed in Russia
3 armour placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
EDIT: Adding units owned by Germans to Bryansk: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs -
Wow almost didn’t notice your Iraq battle, I was trying to remember why I thought I had units in Iraq haha.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from GermansCombat - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Persia to Egypt
2 aaGuns, 1 artillery and 14 infantry moved from Vologda to Archangel
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Timguska to Novosibirsk
1 submarine moved from 105 Sea Zone to 91 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
8 mech_infantrys moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 9 mech_infantrys
British defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 infantry
British defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 aaGun, 1 artillery and 9 infantry moved from Buyant-Uhaa to Central MongoliaPlace Units - Japanese
7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6,4,4,5,2,6,5,4,4,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,6,5,5,6,4,5,5,4,2
Japanese collect 19 PUs (9 lost to blockades); end with 19 PUs total





