@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L G40 Cyanight (Axis) vs Adam514 (Alies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
2 destroyers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
EDIT: 1 fighter moved from Philippines to 6 Sea ZoneCombat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 2 destroyers, 1 fighter and 1 submarine; British loiter and taunt; Americans loiter and taunt
Japanese defend with 2 submarines
ANZAC win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in HainanNon Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from New South Wales to Queensland
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to Philippines
1 fighter moved from 6 Sea Zone to 7 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 mech_infantry placed in Queensland
1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 factory_minor, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to RussiaCombat - Germans
Non Combat Move - Germans
2 infantry moved from Bryansk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Belarus to Bryansk
3 fighters moved from Novgorod to Russia
12 bombers moved from Bryansk to Southern Italy
2 bombers moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 submarine moved from 91 Sea Zone to 93 Sea ZonePlace Units - Germans
1 factory_minor placed in Yugoslavia
3 fighters placed in Russia
3 bombers placed in Western Germany
3 mech_infantrys placed in Novgorod
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to EgyptCombat - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 15 infantry moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Novosibirsk to Persia
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 109 Sea Zone to 105 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Kiangsu to 17 Sea Zone
1 fighter moved from Kiangsu to 19 Sea Zone
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
2 infantry moved from Kiangsu to Kiangsi
1 bomber moved from Kiangsu to KiangsiCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kiangsi
Japanese attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Japanese win, taking Kiangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Kiangsi to Japan
1 tactical_bomber moved from Kiangsu to Japan
1 fighter moved from 19 Sea Zone to Japan
8 mech_infantrys moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Kiangsu to Anhwe
1 aaGun and 8 infantry moved from Manchuria to Buyant-Uhaa
1 artillery and 1 infantry moved from Amur to Buyant-Uhaa
1 bomber moved from 17 Sea Zone to JapanPlace Units - Japanese
1 artillery, 2 fighters and 6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,5,5,5,3,1,2,6,3,1,2,4,2,3,1,2
Japanese collect 21 PUs (11 lost to blockades); end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 fighters, 1 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in KoreaNon Combat Move - Americans
1 fighter moved from 7 Sea Zone to Western United States
1 carrier, 1 destroyer and 1 fighter moved from 7 Sea Zone to 9 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 16 Sea Zone to 19 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 fighters moved from Eastern United States to British Guiana
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 106 Sea Zone to 109 Sea Zone
2 transports moved from 64 Sea Zone to 101 Sea Zone
2 aaGuns, 4 infantry and 1 mech_infantry moved from Southeast Mexico to Central United States
1 bomber moved from Midway to Eastern United States
1 bomber moved from Philippines to India
1 artillery moved from Soviet Far East to Siberia
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 64 Sea ZonePlace Units - Americans
2 carriers and 4 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Central United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Kwangsi to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 1 infantry placed in HunanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Turning on Edit Mode
EDIT: Changing ownership of Hopei from Japanese to Chinese
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Hopei: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 14 to 15
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Kwangtung to Kiangsi
4 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 armour and 3 infantry moved from Yunnan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 mech_infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 fighter moved from Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Kazakhstan to Samara
British take Samara from GermansCombat - British
Battle in Morocco
Battle in Anhwe
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Morocco from Italians, taking Anhwe from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
British attack with 1 armour and 4 infantry
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kiangsi
British attack with 4 infantry and 1 mech_infantry
Japanese defend with 2 infantry
1 mech_infantry owned by the British retreated to Kwangtung
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantry
Battle in Caucasus
British attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
British win, taking Caucasus from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 aaGun moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Szechwan to Kweichow
1 fighter moved from Anhwe to Kweichow
1 infantry moved from Tsinghai to Kazakhstan
1 fighter moved from Yunnan to Eastern Persia
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 39 Sea Zone
4 mech_infantrys moved from India to Eastern Persia
2 mech_infantrys moved from Iraq to Egypt
2 mech_infantrys moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
3 infantry moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from French Equatorial Africa to Egypt
2 mech_infantrys moved from French West Africa to French Equatorial Africa
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Kweichow to Hunan
1 fighter moved from Caucasus to PersiaPlace Units - British
3 infantry placed in Egypt
1 fighter and 1 mech_infantry placed in Union of South Africa
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 infantry and 5 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Turkmenistan: 1 mech_infantry
EDIT: Adding units owned by British to Persia: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 infantry and 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 harbour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
7 mech_infantrys moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 infantry and 9 mech_infantrys
British defend with 2 infantry
Italians win, taking Caucasus from British with 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 aaGuns moved from Rostov to Caucasus
1 infantry moved from Tambov to Russia
1 infantry moved from Ukraine to Rostov
1 fighter moved from Tobruk to Southern Italy
1 aaGun, 1 armour, 4 artilleries, 11 infantry and 1 mech_infantry moved from Tobruk to AlexandriaPlace Units - Italians
1 harbour placed in Malta
1 artillery and 2 infantry placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
1 mech_infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Hainan to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from 9 Sea Zone to Eastern United States
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
2 submarines moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Philippines to SzechwanPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Russia to Samara
6 fighters moved from Russia to Samara
3 armour moved from Russia to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Southern Italy to 91 Sea Zone
3 bombers moved from Western Germany to Iraq
13 bombers moved from Southern Italy to IraqCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Samara
Germans attack with 6 fighters and 2 infantry
British defend with 1 mech_infantry
Germans win, taking Samara from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Iraq
Germans attack with 16 bombers
British defend with 7 infantry and 3 mech_infantrys
Germans win with 14 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 bombers
Casualties for British: 7 infantry and 3 mech_infantrysNon Combat Move - Germans
7 bombers moved from Iraq to Alexandria
7 bombers moved from Iraq to Caucasus
6 fighters moved from Samara to Russia
1 infantry moved from Bryansk to Belarus
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from 91 Sea Zone to Southern France
4 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 transports placed in 97 Sea Zone
1 bomber and 2 infantry placed in Western Germany
3 armour placed in Russia
3 armour placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
EDIT: Adding units owned by Germans to Bryansk: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2,3,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 53 PUs (5 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs -
Wow almost didn’t notice your Iraq battle, I was trying to remember why I thought I had units in Iraq haha.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from GermansCombat - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Persia to Egypt
2 aaGuns, 1 artillery and 14 infantry moved from Vologda to Archangel
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Timguska to Novosibirsk
1 submarine moved from 105 Sea Zone to 91 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
8 mech_infantrys moved from Chahar to Suiyuyan
1 mech_infantry moved from Chahar to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 9 mech_infantrys
British defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 infantry
British defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 aaGun, 1 artillery and 9 infantry moved from Buyant-Uhaa to Central MongoliaPlace Units - Japanese
7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6,4,4,5,2,6,5,4,4,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,6,5,5,6,4,5,5,4,2
Japanese collect 19 PUs (9 lost to blockades); end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 7 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 5 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 7 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Siberia to Amur
Americans take Amur from Japanese
1 infantry moved from Siberia to Sakha
Americans take Sakha from JapaneseCombat - Americans
Battle in Gibraltar
Americans attack with 3 artilleries, 2 fighters, 10 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 harbour and 6 infantry
Americans win, taking Gibraltar from Italians with 3 artilleries, 2 fighters, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for Italians: 1 artillery and 6 infantry
Casualties for Americans: 1 infantry
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from British Guiana to 91 Sea Zone
1 fighter moved from British Guiana to French Central Africa
3 carriers and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 64 Sea Zone to 88 Sea Zone
1 bomber moved from Eastern United States to French West Africa
1 bomber moved from India to Egypt
1 carrier, 1 destroyer and 1 transport moved from 9 Sea Zone to 10 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery moved from Korea to ManchuriaPlace Units - Americans
2 infantry placed in Western United States
2 artilleries and 5 infantry placed in Central United States
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
2 artilleries and 1 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
1 infantry placed in Shensi
1 infantry placed in Hopei
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Morocco to Algeria
British take Algeria from Italians
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kweichow to Kiangsu
Chinese take Kiangsu from JapaneseCombat - British
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
2 mech_infantrys moved from French Equatorial Africa to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Gold Coast to French Central Africa
1 fighter moved from Persia to Egypt
1 fighter moved from Eastern Persia to Egypt
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to Egypt
3 mech_infantrys moved from Eastern Persia to Iraq
4 mech_infantrys moved from Persia to Trans-Jordan
1 infantry and 1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
4 mech_infantrys moved from India to Eastern Persia
1 aaGun and 3 infantry moved from Kweichow to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
1 aaGun moved from Kwangtung to Kiangsi
1 aaGun moved from Kwangsi to Kiangsi
1 fighter moved from Hunan to India
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 fighters placed in Egypt
1 infantry and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 harbour placed in West India
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 96 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from Southern Italy to 98 Sea Zone
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Caucasus to Northwest Persia
Italians take Northwest Persia from British
8 mech_infantrys moved from Caucasus to Northwest PersiaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 aaGun, 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 tactical_bombers moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to Southern Italy
1 carrier, 1 cruiser, 1 destroyer and 5 transports moved from 96 Sea Zone to 97 Sea Zone
5 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 aaGuns moved from Caucasus to Northwest Persia
1 infantry moved from Rostov to Caucasus
1 aaGun moved from Caucasus to Northwest Persia
1 fighter moved from Southern Italy to CaucasusPlace Units - Italians
3 mech_infantrys placed in Ukraine
1 fighter and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 37 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 artilleries, 3 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 37 Sea Zone to 79 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 aaGun, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 37 Sea Zone to Shan State
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
3 fighters moved from Szechwan to Eastern PersiaPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs





