15L G40 Cyanight (Axis) vs Adam514 (Alies +21)

  • 19 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 35 Sea Zone to 18 Sea Zone
                1 submarine moved from 18 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 carriers, 4 fighters and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Okinawa

    Combat - Americans
                Americans creates battle in territory 37 Sea Zone
                Battle in Soviet Far East
                Battle in Iwo Jima
                Battle in Okinawa
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Soviet Far East from Japanese, taking Iwo Jima from Japanese, taking Okinawa from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 2 carriers, 7 fighters, 3 submarines and 3 tactical_bombers
                    Japanese defend with 3 carriers, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport

  • 19 17

    6 hits, lose DD in order to shoot at planes with your planes next round?

  • 14 Customizer

    yea, just max def

  • 19 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 35 Sea Zone to 18 Sea Zone
                1 submarine moved from 18 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 carriers, 4 fighters and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Okinawa

    Combat - Americans
                Americans creates battle in territory 37 Sea Zone
                Battle in Soviet Far East
                Battle in Iwo Jima
                Battle in Okinawa
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Soviet Far East from Japanese, taking Iwo Jima from Japanese, taking Okinawa from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 2 carriers, 7 fighters, 3 submarines and 3 tactical_bombers
                    Japanese defend with 3 carriers, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese

  • 19 17

    Sorry complicated battle with lack of DD, now it’s 2 subs 3 figs 3 tacs vs 2 subs and 2 figs, submerge?

  • 14 Customizer

    yea submerge the subs.

    Thanks for being patient. This has been a fun game… That move you made on Philippines last turn was sneaky :)

  • 19 17

    Yeah you missed the Wake islands fighters?

  • 14 Customizer

    yes sir :)

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 35 Sea Zone to 18 Sea Zone
                1 submarine moved from 18 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 carriers, 4 fighters and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Okinawa

    Combat - Americans
                Americans creates battle in territory 37 Sea Zone
                Battle in Soviet Far East
                Battle in Iwo Jima
                Battle in Okinawa
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Soviet Far East from Japanese, taking Iwo Jima from Japanese, taking Okinawa from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 2 carriers, 7 fighters, 3 submarines and 3 tactical_bombers
                    Japanese defend with 3 carriers, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    2 submarines owned by the Japanese Submerged
                    Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 2 carriers, 4 fighters, 1 submarine and 1 tactical_bomber

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Midway
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from French Indo China to Philippines
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 submarines moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from Western United States to Central United States
                1 aaGun moved from Mexico to Western United States
                3 infantry and 1 mech_infantry moved from Brazil to British Guiana
                3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
                3 infantry and 1 mech_infantry moved from 64 Sea Zone to Southeast Mexico
                2 aaGuns and 1 infantry moved from Central America to Southeast Mexico

    Place Units - Americans
                1 carrier, 3 destroyers and 2 transports placed in 101 Sea Zone
                1 artillery, 2 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kwangsi
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 fighter moved from Yunnan to Kwangtung
                1 mech_infantry moved from French Indo China to Kwangtung
                3 mech_infantrys moved from Yunnan to Kwangtung
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                      British take Kazakhstan from Japanese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 fighter moved from India to Hunan
                3 infantry moved from Yunnan to Hunan
                1 infantry moved from Szechwan to Kweichow
                2 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Nigeria to French West Africa
                1 mech_infantry moved from Nigeria to French Central Africa
                1 mech_infantry moved from French Central Africa to French West Africa
                1 fighter moved from French Equatorial Africa to French West Africa

    Combat - British
                Battle in Kwangtung
                    British attack with 1 fighter and 4 mech_infantrys
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    British win, taking Kwangtung from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 3 mech_infantrys
                Battle in French West Africa
                    British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking French West Africa from Italians with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Kweichow
                    British attack with 4 infantry
                    Japanese defend with 2 mech_infantrys
                    1 infantry owned by the British retreated to Szechwan
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 3 infantry
                Battle in Hunan
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                    British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                4 infantry moved from Yunnan to Kwangsi
                1 aaGun moved from French Indo China to Kwangsi
                1 fighter moved from Kwangtung to Yunnan
                1 fighter moved from Hunan to Yunnan
                1 armour moved from India to Yunnan
                1 fighter and 1 tactical_bomber moved from French West Africa to Anglo Egyptian Sudan
                1 fighter moved from French West Africa to French Equatorial Africa
                3 infantry moved from Caucasus to Northwest Persia
                2 infantry moved from Alexandria to Egypt
                1 fighter moved from Egypt to Persia
                1 battleship moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Persia to Iraq
                1 mech_infantry moved from Iraq to Northwest Persia

    Place Units - British
                1 factory_minor placed in Egypt
                3 infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 infantry and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 infantry and 5 mech_infantrys

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                1 infantry moved from Rostov to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk

    Combat - Italians

    Non Combat Move - Italians
                3 aaGuns moved from Ukraine to Rostov
                6 mech_infantrys moved from Ukraine to Rostov
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                4 transports moved from 96 Sea Zone to 97 Sea Zone
                5 infantry moved from Northern Italy to 97 Sea Zone
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 aaGun and 3 infantry moved from Southern Italy to 97 Sea Zone
                1 aaGun, 8 infantry and 5 transports moved from 97 Sea Zone to 96 Sea Zone
                8 infantry moved from 96 Sea Zone to Tobruk
                1 aaGun moved from 96 Sea Zone to Tobruk
                1 fighter moved from Ukraine to 96 Sea Zone

    Place Units - Italians
                2 tactical_bombers placed in Southern Italy
                1 infantry and 2 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs

  • 19 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                2 destroyers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                EDIT: 1 fighter moved from Philippines to 6 Sea Zone

    Combat - ANZAC

  • 19 17

    Scramble 6?

  • 14 Customizer

    No Scramble

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
                2 destroyers and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                EDIT: 1 fighter moved from Philippines to 6 Sea Zone

    Combat - ANZAC
                Battle in 6 Sea Zone
                    ANZAC attack with 2 destroyers, 1 fighter and 1 submarine; British loiter and taunt; Americans loiter and taunt
                    Japanese defend with 2 submarines
                    ANZAC win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Hainan

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from New South Wales to Queensland
                2 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from French Indo China to Philippines
                1 fighter moved from 6 Sea Zone to 7 Sea Zone

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 mech_infantry placed in Queensland
                1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 1 factory_minor, 3 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Russia to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Russia

    Combat - Germans

    Non Combat Move - Germans
                2 infantry moved from Bryansk to Russia
                1 infantry moved from Vologda to Russia
                1 infantry moved from Belarus to Bryansk
                3 fighters moved from Novgorod to Russia
                12 bombers moved from Bryansk to Southern Italy
                2 bombers moved from Western Germany to Southern Italy
                2 mech_infantrys moved from Western Germany to Southern Italy
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Yugoslavia
                3 fighters placed in Russia
                3 bombers placed in Western Germany
                3 mech_infantrys placed in Novgorod
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 15 infantry moved from Novosibirsk to Vologda
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Persia
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Yenisey to Timguska
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 109 Sea Zone to 105 Sea Zone

    Turn Complete - Russians

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Kiangsu to 17 Sea Zone
                1 fighter moved from Kiangsu to 19 Sea Zone
                1 artillery moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                2 infantry moved from Kiangsu to Kiangsi
                1 bomber moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 17 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kiangsi
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Kiangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Kiangsi to Japan
                1 tactical_bomber moved from Kiangsu to Japan
                1 fighter moved from 19 Sea Zone to Japan
                8 mech_infantrys moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Chahar
                1 infantry moved from Kiangsu to Anhwe
                1 aaGun and 8 infantry moved from Manchuria to Buyant-Uhaa
                1 artillery and 1 infantry moved from Amur to Buyant-Uhaa
                1 bomber moved from 17 Sea Zone to Japan

    Place Units - Japanese
                1 artillery, 2 fighters and 6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,5,5,5,3,1,2,6,3,1,2,4,2,3,1,2
                Japanese collect 21 PUs (11 lost to blockades); end with 21 PUs total

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