15L G40 Cyanight (Axis) vs Adam514 (Alies +21)

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Nigeria to French West Africa
                      British take French West Africa from Italians
                2 fighters and 2 infantry moved from Egypt to Alexandria
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 fighter and 2 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 artillery and 1 infantry moved from Yunnan to Hunan

    Combat - British
                Battle in Hunan
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Alexandria
                    British attack with 2 fighters and 2 infantry
                    Italians defend with 1 artillery
                    British win, taking Alexandria from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Kweichow
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Kweichow to Yunnan
                1 infantry moved from Yunnan to Szechwan
                2 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Siam to Yunnan
                1 mech_infantry moved from Malaya to Yunnan
                3 mech_infantrys moved from India to Yunnan
                1 battleship moved from 44 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Persia to Turkmenistan
                3 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Ethiopia to Egypt
                3 mech_infantrys moved from Belgian Congo to Nigeria
                1 fighter and 1 tactical_bomber moved from Belgian Congo to Nigeria
                1 fighter moved from Alexandria to French Equatorial Africa
                1 fighter moved from Alexandria to Egypt
                1 armour moved from Central United States to Quebec
                1 mech_infantry moved from Persia to Eastern Persia
                1 mech_infantry moved from Persia to Northwest Persia
                1 aaGun moved from Yunnan to French Indo China
                1 mech_infantry moved from Yunnan to French Indo China

    Place Units - British
                1 destroyer and 1 transport placed in 106 Sea Zone
                1 infantry placed in United Kingdom
                3 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 armour and 1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 armour and 1 fighter

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Gold Coast to French West Africa
                1 infantry moved from Gold Coast to French West Africa
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Ukraine to Rostov
                1 fighter moved from Western Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 fighter, 3 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in French West Africa
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking French West Africa from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 artillery moved from Algeria to 94 Sea Zone
                1 artillery and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Tobruk
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Tobruk
                1 fighter moved from 92 Sea Zone to Tobruk
                1 mech_infantry moved from Tunisia to Tobruk
                1 armour moved from Tunisia to Tobruk
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 carrier moved from 92 Sea Zone to 96 Sea Zone
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                3 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from Albania to 97 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                4 infantry moved from 96 Sea Zone to Tobruk
                2 artilleries moved from 96 Sea Zone to Tobruk
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Rostov to Ukraine
                3 mech_infantrys moved from Romania to Ukraine

    Place Units - Italians
                3 mech_infantrys placed in Ukraine
                3 infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa

    Combat - ANZAC
                Battle in Formosa

    Non Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Egypt
                1 fighter moved from Borneo to French Indo China
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                3 fighters moved from Dutch New Guinea to Philippines
                1 destroyer moved from 34 Sea Zone to 35 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                2 submarines and 1 transport placed in 54 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 armour, 8 artilleries, 26 infantry and 24 mech_infantrys moved from Bryansk to Russia
                2 fighters and 4 tactical_bombers moved from Ukraine to Russia
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                10 bombers moved from Southern Italy to Russia
                5 bombers moved from Western Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 9 armour, 8 artilleries, 15 bombers, 2 fighters, 27 infantry, 24 mech_infantrys and 4 tactical_bombers
                    Russians defend with 7 aaGuns, 1 airfield, 1 armour, 9 artilleries, 1 factory_major, 67 infantry and 4 mech_infantrys
                    Germans captures 34PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 3 armour and 12 bombers remaining. Battle score for attacker is -51
                    Casualties for Germans: 6 armour, 8 artilleries, 3 bombers, 2 fighters, 27 infantry, 24 mech_infantrys and 4 tactical_bombers
                    Casualties for Russians: 7 aaGuns, 1 armour, 9 artilleries, 67 infantry and 4 mech_infantrys

    Non Combat Move - Germans
                2 aaGuns moved from Bryansk to Russia
                2 infantry moved from Belarus to Bryansk
                1 infantry moved from Novgorod to Belarus
                12 bombers moved from Russia to Bryansk

    Place Units - Germans
                3 fighters placed in Novgorod
                2 bombers and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Germans collect 53 PUs (3 lost to blockades); end with 87 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Eastern Persia to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Novosibirsk
                2 aaGuns, 1 artillery and 16 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 submarine moved from 106 Sea Zone to 109 Sea Zone

    Turn Complete - Russians

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kiangsi to Kwangtung
                1 tactical_bomber moved from Kiangsu to Kwangtung
                2 infantry moved from Kiangsi to Kwangsi
                1 bomber moved from Kiangsu to Kwangsi
                1 bomber moved from Manchuria to Hunan
                3 infantry moved from Anhwe to Hunan
                1 artillery moved from Kansu to Shensi
                1 mech_infantry moved from Anhwe to Shensi
                1 fighter moved from Kiangsu to Kweichow
                2 mech_infantrys moved from Anhwe to Kweichow
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 artillery moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    retreated to 25 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Shensi
                    Japanese attack with 1 artillery and 1 mech_infantry
                    British defend with 1 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 1 bomber and 3 infantry
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    British defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Kweichow to Kiangsu
                1 bomber moved from Hunan to Kiangsu
                1 bomber moved from Kwangsi to Kiangsu
                1 tactical_bomber moved from Kwangtung to Kiangsu
                1 infantry moved from Sakha to Buryatia
                1 artillery and 1 infantry moved from Siberia to Amur
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in Manchuria
                1 infantry placed in Japan
                Japanese undo move 3.
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs total

  • 19 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 35 Sea Zone to 18 Sea Zone
                1 submarine moved from 18 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 carriers, 4 fighters and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Okinawa

  • 19 17

    Scramble 6 and OOL if possible (keep subs or not etc)?

  • 14 Customizer

    no scramble
    Max defense, lose subs first

  • 19 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 35 Sea Zone to 18 Sea Zone
                1 submarine moved from 18 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 carriers, 4 fighters and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Okinawa

    Combat - Americans
                Americans creates battle in territory 37 Sea Zone
                Battle in Soviet Far East
                Battle in Iwo Jima
                Battle in Okinawa
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Soviet Far East from Japanese, taking Iwo Jima from Japanese, taking Okinawa from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 2 carriers, 7 fighters, 3 submarines and 3 tactical_bombers
                    Japanese defend with 3 carriers, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport

  • 19 17

    6 hits, lose DD in order to shoot at planes with your planes next round?

  • 14 Customizer

    yea, just max def

  • 19 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 35 Sea Zone to 18 Sea Zone
                1 submarine moved from 18 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 carriers, 4 fighters and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Okinawa

    Combat - Americans
                Americans creates battle in territory 37 Sea Zone
                Battle in Soviet Far East
                Battle in Iwo Jima
                Battle in Okinawa
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Soviet Far East from Japanese, taking Iwo Jima from Japanese, taking Okinawa from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 2 carriers, 7 fighters, 3 submarines and 3 tactical_bombers
                    Japanese defend with 3 carriers, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese

  • 19 17

    Sorry complicated battle with lack of DD, now it’s 2 subs 3 figs 3 tacs vs 2 subs and 2 figs, submerge?

  • 14 Customizer

    yea submerge the subs.

    Thanks for being patient. This has been a fun game… That move you made on Philippines last turn was sneaky :)

  • 19 17

    Yeah you missed the Wake islands fighters?

  • 14 Customizer

    yes sir :)

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 35 Sea Zone to 18 Sea Zone
                1 submarine moved from 18 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                      Americans take 35 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                2 carriers, 4 fighters and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Okinawa

    Combat - Americans
                Americans creates battle in territory 37 Sea Zone
                Battle in Soviet Far East
                Battle in Iwo Jima
                Battle in Okinawa
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking Soviet Far East from Japanese, taking Iwo Jima from Japanese, taking Okinawa from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 2 carriers, 7 fighters, 3 submarines and 3 tactical_bombers
                    Japanese defend with 3 carriers, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    2 submarines owned by the Japanese Submerged
                    Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 2 carriers, 4 fighters, 1 submarine and 1 tactical_bomber

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Midway
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                2 carriers moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from French Indo China to Philippines
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 submarines moved from 106 Sea Zone to 109 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from Western United States to Central United States
                1 aaGun moved from Mexico to Western United States
                3 infantry and 1 mech_infantry moved from Brazil to British Guiana
                3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
                3 infantry and 1 mech_infantry moved from 64 Sea Zone to Southeast Mexico
                2 aaGuns and 1 infantry moved from Central America to Southeast Mexico

    Place Units - Americans
                1 carrier, 3 destroyers and 2 transports placed in 101 Sea Zone
                1 artillery, 2 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kwangsi
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs

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