@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
Battle score for attacker is 180
Not my record. I hit 225 in another game, but in the sane sz.
Wow, that hurts. I was okay with losing that battle, but not that badly…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 armour, 1 battleship, 1 carrier, 1 destroyer and 11 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from Karelia to Novgorod
2 fighters and 2 tactical_bombers moved from Karelia to Novgorod
1 armour moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
1 bomber moved from Southern France to Northern Italy
3 bombers moved from Norway to Holland Belgium
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in Novgorod
Americans attack with 1 armour, 2 fighters and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Northern Italy
Americans attack with 1 armour, 1 bomber and 3 fighters
Germans defend with 1 artillery and 1 factory_minor
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for Americans: 1 armour
Battle in Holland Belgium
Americans attack with 3 bombers and 2 infantry
Germans defend with 1 artillery and 1 infantry
Americans win with 3 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
3 bombers moved from Holland Belgium to Norway
2 fighters and 2 tactical_bombers moved from Novgorod to Karelia
2 armour and 1 mech_infantry moved from Norway to Karelia
3 fighters moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
1 submarine moved from 105 Sea Zone to 92 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from Wake Island to Caroline Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
3 armour placed in Norway
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
3 infantry placed in Southern Italy
1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6,2,5,6,6,5,3,5,6
Americans collect 69 PUs (4 lost to blockades); end with 71 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 2 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Southern France to Northern Italy
British take Northern Italy from Germans
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
2 infantry moved from West India to India
1 fighter moved from Eastern Persia to India
4 fighters moved from Persia to India
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
Combat - British
Battle in Greece
British attack with 2 infantry
Germans defend with 1 mech_infantry
British win, taking Greece from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Holland Belgium
Battle in India
British attack with 5 fighters and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Holland Belgium from Germans, taking India from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from India to Eastern Persia
4 fighters moved from India to West India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
3 infantry moved from Northwest Persia to Caucasus
2 armour and 4 mech_infantrys moved from Iraq to Caucasus
3 armour moved from Persia to Caucasus
1 aaGun moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Eastern Persia to West India
Place Units - British
3 infantry placed in Persia
2 infantry and 1 tactical_bomber placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 42 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Oops, forgot that you collect income on the turn you take back your capital. I usually play with a house rule that you don’t collect that turn if you take your own capital back. Oh well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Italians
Turn Complete - Italians
Territory Summary for Italians :
Western Germany : 2 aaGuns, 1 armour and 1 fighter
Eastern Poland : 1 flag
Production/PUs Summary :
Germans : 47 / 69
Russians : 13 / 13
Japanese : 61 / 70
Americans : 73 / 91
Chinese : 3 / 3
British : 42 / 48
UK_Pacific : 5 / 5
Italians : 2 / 0
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
1 infantry moved from Karelia to Novgorod
Russians take Novgorod from Germans
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
10 armour and 6 mech_infantrys moved from Bryansk to Novgorod
2 artilleries and 1 infantry moved from Ukraine to Rostov
9 artilleries and 10 infantry moved from Bryansk to Rostov
7 artilleries and 1 infantry moved from Bryansk to Rostov
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
4 armour and 5 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from Western Germany to Northern Italy
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 4 armour and 5 mech_infantrys
Americans defend with 4 armour, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 4 armour and 5 mech_infantrys in Normandy Bordeaux, round 2 : 1/9 hits
Americans roll dice for 4 armour and 3 infantry in Normandy Bordeaux, round 2 : 2/7 hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 4 armour and 3 mech_infantrys in Normandy Bordeaux, round 3 : 3/7 hits
Americans roll dice for 4 armour and 2 infantry in Normandy Bordeaux, round 3 : 4/6 hits
1 armour owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans and 3 mech_infantrys owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 armour in Normandy Bordeaux, round 4 : 2/3 hits
Americans roll dice for 3 armour in Normandy Bordeaux, round 4 : 1/3 hits
1 armour owned by the Germans and 2 armour owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 armour in Normandy Bordeaux, round 5 : 0/2 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 5 : 1/1 hits
1 armour owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour in Normandy Bordeaux, round 6 : 0/1 hits
Americans roll dice for 1 armour in Normandy Bordeaux, round 6 : 1/1 hits
1 armour owned by the Germans lost in Normandy Bordeaux
Americans win with 1 armour remaining. Battle score for attacker is -17
Casualties for Germans: 4 armour and 5 mech_infantrys
Casualties for Americans: 3 armour and 3 infantry
Battle in Novgorod
Germans attack with 10 armour and 6 mech_infantrys
French defend with 1 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 10 armour and 6 mech_infantrys in Novgorod, round 2 : 9/16 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the French lost in Novgorod
Germans win, taking Novgorod from Russians with 10 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Northern Italy
Germans attack with 1 artillery and 2 infantry
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 1/3 hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 18 artilleries and 12 infantry
British defend with 1 infantry
Germans roll dice for 18 artilleries and 12 infantry in Rostov, round 2 : 12/30 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 18 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Romania
1 infantry moved from Bryansk to Smolensk
6 armour and 2 mech_infantrys moved from Bryansk to Volgograd
1 artillery moved from Samara to Volgograd
1 mech_infantry moved from Tambov to Volgograd
2 infantry moved from Volgograd to Rostov
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Germany to Western Germany
2 artilleries moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Western Germany
3 armour moved from Germany to Western Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from Bryansk to Germany
3 artilleries and 1 infantry moved from Bryansk to Rostov
Place Units - Germans
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
4 armour, 1 infantry and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,6
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Territory Summary for Germans :
Kazakhstan : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 3 armour, 17 artilleries, 1 factory_major, 1 harbour, 19 infantry and 6 mech_infantrys
Romania : 1 mech_infantry
Germany : 2 aaGuns, 10 armour, 1 factory_major, 1 fighter, 1 infantry and 9 mech_infantrys
Holland Belgium : 1 artillery and 1 infantry
Northern Italy : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 21 artilleries and 15 infantry
Nenetsia : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 8 armour, 1 artillery, 1 factory_minor and 5 mech_infantrys
Novgorod : 1 flag, 1 airfield, 10 armour, 1 factory_minor, 1 harbour and 6 mech_infantrys
Smolensk : 1 flag, 1 infantry
Samara : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 57 / 65
Russians : 10 / 13
Japanese : 61 / 70
Americans : 73 / 91
Chinese : 3 / 3
British : 35 / 48
UK_Pacific : 5 / 5
Italians : 2 / 0
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Tsinghai to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Tambov
Russians take Tambov from Germans
1 armour moved from Kazakhstan to Samara
Combat - Russians
Non Combat Move - Russians
51 infantry moved from Russia to Tambov
2 aaGuns moved from Russia to Tambov
19 artilleries moved from Russia to Tambov
Place Units - Russians
1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 1 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shan State to 37 Sea Zone
1 mech_infantry moved from Shan State to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to South Australia
1 tactical_bomber moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
2 fighters moved from 37 Sea Zone to Java
2 infantry moved from Burma to India
1 tactical_bomber moved from Malaya to India
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Shensi to Novosibirsk
Japanese take Tsinghai from Chinese
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from Russians
1 fighter moved from French Indo China to India
Combat - Japanese
Battle in Celebes
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits
Americans roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in South Australia
Japanese attack with 2 fighters
ANZAC defend with 1 artillery
Japanese roll dice for 2 fighters in South Australia, round 2 : 2/2 hits
ANZAC roll dice for 1 artillery in South Australia, round 2 : 1/1 hits
1 artillery owned by the ANZAC and 1 fighter owned by the Japanese lost in South Australia
Japanese win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery
Battle in India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits
Americans roll dice for 2 infantry and 1 mech_infantry in Java, round 2 : 1/3 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
2 carriers moved from 42 Sea Zone to 61 Sea Zone
1 cruiser moved from 42 Sea Zone to 61 Sea Zone
1 fighter moved from South Australia to 61 Sea Zone
3 fighters moved from Malaya to 61 Sea Zone
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 mech_infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
2 carriers moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
2 carriers moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Hopei to 36 Sea Zone
1 tactical_bomber moved from Malaya to French Indo China
1 fighter moved from Kweichow to Szechwan
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Szechwan to French Indo China
1 mech_infantry moved from Burma to Yunnan
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 carrier placed in 37 Sea Zone
1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 fighter and 1 tactical_bomber placed in Japan
1 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 77 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 aaGun
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 flag
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag, 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag, 1 harbour
Shan State : 1 flag
Burma : 1 flag, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 mech_infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 1 mech_infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Celebes : 1 flag, 1 infantry and 1 mech_infantry
Java : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 4 carriers, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 carrier, 1 fighter and 1 transport
Dzavhan : 1 flag
39 Sea Zone : 1 flag
20 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
61 Sea Zone : 2 carriers, 1 cruiser, 4 fighters, 2 infantry and 1 transport
Urals : 1 flag, 1 armour
Novosibirsk : 1 flag, 1 armour
Production/PUs Summary :
Germans : 54 / 65
Russians : 9 / 15
Japanese : 77 / 92
Americans : 66 / 91
Chinese : 1 / 3
British : 35 / 48
UK_Pacific : 2 / 0
Italians : 2 / 0
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 15 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
3 infantry moved from Southern France to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
3 bombers moved from Norway to Germany
Intercept in Germany?
Nope.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 15 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
3 infantry moved from Southern France to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern Italy
3 bombers moved from Norway to Germany
Combat - Americans
Battle in Northern Italy
Americans attack with 1 bomber, 3 fighters and 3 infantry
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Americans win, taking Northern Italy from Germans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Air Battle in Germany
Americans attacks with 3 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in Germany causes 14 damage total.
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Germany to Norway
4 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Karelia to Finland
3 armour moved from Norway to Finland
1 bomber moved from Northern Italy to Norway
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from Caroline Islands to New Zealand
1 fighter moved from Caroline Islands to New South Wales
1 bomber moved from Caroline Islands to New Zealand
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Northern Italy to Southern Italy
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Southern France to Normandy Bordeaux
Place Units - Americans
6 infantry placed in Eastern United States
3 infantry placed in Southern Italy
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 armour placed in Norway
1 tactical_bomber placed in Western United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 70 PUs; end with 71 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 bomber and 12 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from United Kingdom to Holland Belgium
Combat - British
Battle in Holland Belgium
British attack with 4 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
4 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from United Kingdom to Finland
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
5 armour, 3 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
2 infantry moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Eastern Persia to Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
4 fighters moved from West India to Persia
1 aaGun and 3 infantry moved from Persia to Northwest Persia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
1 bomber and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Italians
Turn Complete - Italians
Territory Summary for Italians :
Western Germany : 2 aaGuns, 1 armour and 1 fighter
Eastern Poland : 1 flag
Production/PUs Summary :
Germans : 47 / 65
Russians : 9 / 15
Japanese : 76 / 92
Americans : 70 / 91
Chinese : 2 / 2
British : 38 / 43
UK_Pacific : 2 / 0
Italians : 2 / 0
ANZAC : 10 / 16
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 18x factory_major; Remaining resources: 47 PUs;
Germans buy 1 armour, 8 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Novgorod to Karelia
1 infantry moved from Vologda to Samara
1 artillery moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern Italy
1 fighter moved from Germany to Northern Italy
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 2/3 hits
British roll dice for 2 infantry in Holland Belgium, round 3 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Karelia
Germans attack with 1 mech_infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Karelia
Germans win, taking Karelia from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Northern Italy
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 1/3 hits
Americans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 1 artillery and 1 fighter in Northern Italy, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 fighter in Northern Italy, round 4 : 1/2 hits
Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Samara
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Samara, round 2 : 1/3 hits
Russians roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
10 armour and 4 mech_infantrys moved from Novgorod to Vologda
1 infantry moved from Smolensk to Belarus
21 artilleries and 14 infantry moved from Rostov to Caucasus
8 armour and 4 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Ukraine to Rostov
1 aaGun moved from Western Germany to Germany
1 fighter moved from Northern Italy to Germany
1 infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
Place Units - Germans
1 armour and 8 artilleries placed in Western Germany
2 infantry placed in Novgorod
1 infantry placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,4,4,3,6
Germans collect 52 PUs (6 lost to blockades); end with 52 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 4 armour, 23 artilleries, 1 factory_major, 1 harbour, 17 infantry and 7 mech_infantrys
Romania : 1 mech_infantry
Germany : 3 aaGuns, 10 armour, 1 factory_major, 1 fighter and 8 mech_infantrys
Holland Belgium : 1 artillery and 2 infantry
Northern Italy : 1 flag, 1 artillery and 1 factory_minor
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 1 mech_infantry
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag, 1 infantry
Nenetsia : 1 flag
Vyborg : 1 flag, 1 mech_infantry
Archangel : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 10 armour and 4 mech_infantrys
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag, 8 armour, 21 artilleries, 1 factory_minor, 15 infantry and 4 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 1 artillery and 1 mech_infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 58 / 67
Russians : 5 / 15
Japanese : 76 / 92
Americans : 66 / 91
Chinese : 2 / 2
British : 35 / 43
UK_Pacific : 2 / 0
Italians : 2 / 0
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 tactical_bomber moved from Russia to Bryansk
1 armour moved from Tambov to Bryansk
7 artilleries and 19 infantry moved from Tambov to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 7 artilleries, 19 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 armour, 7 artilleries, 19 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
1 aaGun moved from Tambov to Bryansk
4 artilleries and 11 infantry moved from Tambov to Russia
4 artilleries and 10 infantry moved from Tambov to Bryansk
1 aaGun, 4 artilleries and 10 infantry moved from Tambov to Russia
Place Units - Russians
1 artillery and 1 fighter placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 9 PUs total