L15 G40 Me1945 (Axis) vs. legion386 (Allies +18)

  • '21 '20 '18 '17 '16 '15 '14 '13

    the final battle results will be the same

    Meaning Allies still win after second round and Axis still rolls 3 hits plus 1 from AA.


  • Okay thanks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 4 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                6 fighters moved from Southern Italy to Holland Belgium
                2 infantry moved from Eastern Persia to West India
                2 armour and 1 mech_infantry moved from Eastern Persia to West India
                1 fighter moved from Persia to West India
                3 fighters moved from Persia to Caucasus
                2 infantry moved from Northwest Persia to Caucasus
                2 armour, 1 infantry and 1 mech_infantry moved from Eastern Persia to West India
                1 fighter moved from Persia to Caucasus

    Combat - British
                Battle in Holland Belgium
                    British attack with 6 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    British win, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in West India
                    British attack with 4 armour, 1 fighter, 3 infantry and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    British win, taking West India from Japanese with 4 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Caucasus
                    British attack with 4 fighters and 2 infantry
                    Germans defend with 1 artillery and 1 factory_minor
                    British win, taking Caucasus from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                1 fighter moved from West India to Eastern Persia
                2 armour moved from Persia to West India
                1 infantry moved from Persia to Eastern Persia
                2 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Persia
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                1 aaGun moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                4 fighters moved from Caucasus to Persia
                6 fighters moved from Holland Belgium to United Kingdom

    Place Units - British
                2 infantry placed in United Kingdom
                2 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Iraq
                3 armour placed in Persia

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Novgorod: 1 armour and 1 artillery
                EDIT: Adding units owned by Americans to Karelia: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - Italians

    Turn Complete - Italians

  • '21 '20 '18 '17 '16 '15 '14 '13

    Sorry about the delays.

    Happy New Year legion!


  • No worries.  Happy New Year!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 carriers and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 fighter and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Finland to Karelia

    Turn Complete - French

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bryansk to Novgorod
                1 mech_infantry moved from Bryansk to Novgorod
                1 fighter moved from Bryansk to Novgorod
                1 infantry moved from Volgograd to Caucasus
                1 artillery moved from Volgograd to Caucasus
                1 infantry moved from Bryansk to Smolensk
                3 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Vologda to Bryansk
                1 mech_infantry moved from Tambov to Bryansk
                1 artillery moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Volgograd to Bryansk
                1 mech_infantry moved from Bulgaria to Greece
                      Germans take Greece from British
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Northern Italy
                2 artilleries moved from Western Germany to Northern Italy
                1 artillery moved from Volgograd to Samara
                      Germans take Samara from Russians

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 2 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 :  0/3 hits
                        British roll dice for 2 infantry in Holland Belgium, round 3 :  1/2 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 :  2/2 hits
                        British roll dice for 2 infantry in Holland Belgium, round 4 :  0/2 hits
                        2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Novgorod
                    Germans attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 armour
                        Germans roll dice for 1 fighter and 2 mech_infantrys in Novgorod, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Novgorod, round 2 :  1/1 hits
                        1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour
                Battle in Caucasus
                    Germans attack with 2 artilleries and 1 infantry
                    British defend with 2 infantry; Russians defend with 1 factory_minor
                        Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
                        Germans roll dice for 2 artilleries in Caucasus, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        Germans roll dice for 2 artilleries in Caucasus, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Caucasus, round 4 :  1/1 hits
                        1 artillery owned by the Germans lost in Caucasus
                        Germans roll dice for 1 artillery in Caucasus, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Caucasus, round 5 :  1/1 hits
                        1 artillery owned by the Germans lost in Caucasus
                    Russians win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Northern Italy
                    Germans attack with 2 artilleries and 2 infantry
                    Americans defend with 2 armour and 1 factory_minor
                        Germans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 :  1/4 hits
                        Americans roll dice for 2 armour in Northern Italy, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Northern Italy
                        Germans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 3 :  0/3 hits
                        Americans roll dice for 1 armour in Northern Italy, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Northern Italy
                        Germans roll dice for 2 artilleries in Northern Italy, round 4 :  0/2 hits
                        Americans roll dice for 1 armour in Northern Italy, round 4 :  1/1 hits
                        1 artillery owned by the Germans lost in Northern Italy
                        Germans roll dice for 1 artillery in Northern Italy, round 5 :  1/1 hits
                        Americans roll dice for 1 armour in Northern Italy, round 5 :  0/1 hits
                        1 armour owned by the Americans lost in Northern Italy
                    Germans win, taking Northern Italy from Americans with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 2 armour

    Non Combat Move - Germans
                1 mech_infantry moved from Kazakhstan to Tambov
                1 fighter moved from Novgorod to Bryansk
                3 infantry moved from Germany to Western Germany
                1 aaGun moved from Germany to Western Germany
                1 artillery moved from Germany to Western Germany
                3 armour and 5 mech_infantrys moved from Germany to Western Germany

    Place Units - Germans
                2 artilleries and 1 infantry placed in Ukraine
                1 armour and 2 infantry placed in Volgograd
                3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,4
                Germans collect 59 PUs; end with 59 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
                EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 4 armour, 17 artilleries, 1 factory_major, 1 harbour, 20 infantry and 9 mech_infantrys
        Germany : 1 aaGun, 9 armour, 2 artilleries, 1 factory_major, 2 infantry and 7 mech_infantrys
        Holland Belgium : 1 artillery and 1 infantry
        Northern Italy : 1 flag, 1 artillery and 1 factory_minor
        Belarus : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 16 armour, 19 artilleries, 1 fighter, 15 infantry and 8 mech_infantrys
        Rostov : 1 flag
        Nenetsia : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 mech_infantry
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 mech_infantry
        Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 artillery
        Bulgaria : 1 flag
        Greece : 1 flag, 1 mech_infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 59 / 69
        Russians : 12 / 12
        Japanese : 63 / 74
        Americans : 73 / 97
        Chinese : 2 / 3
        British : 33 / 43
        UK_Pacific : 2 / 0
        Italians : 2 / 0
        ANZAC : 10 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Looks like you took one too many mechs away from Germany.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia
                1 armour moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 armour moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 mech_infantry moved from Timguska to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                3 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 1 SuicideAttackTokens;

    Combat Move - Japanese
                4 units repaired.
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Hopei to Suiyuyan
                1 fighter moved from Manchuria to Suiyuyan
                1 mech_infantry moved from Manchuria to Central Mongolia
                      Japanese take Central Mongolia from Russians
                1 armour moved from Ulaanbaatar to Yenisey
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Yunnan to Shensi
                      Japanese take Shensi from Chinese
                2 fighters moved from Kweichow to 42 Sea Zone
                3 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
                1 battleship, 11 carriers, 1 cruiser, 4 destroyers, 9 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Suiyuyan, round 2 :  0/3 hits
                        Chinese roll dice for 1 mech_infantry in Suiyuyan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 3 :  0/2 hits
                        Chinese roll dice for 1 mech_infantry in Suiyuyan, round 3 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 4 :  0/2 hits
                        Chinese roll dice for 1 mech_infantry in Suiyuyan, round 4 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 5 :  2/2 hits
                        Chinese roll dice for 1 mech_infantry in Suiyuyan, round 5 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
                    Japanese win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 11 carriers, 1 cruiser, 4 destroyers, 14 fighters, 4 submarines and 5 tactical_bombers
                    ANZAC defend with 2 carriers, 1 cruiser, 1 fighter and 1 transport; Americans defend with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                        Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 2 carriers owned by the Americans
                        Japanese roll dice for 1 battleship, 11 carriers, 1 cruiser, 4 destroyers, 14 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 :  14/25 hits
                    Units damaged: 2 battleships owned by the Americans, 4 carriers owned by the Americans and 2 carriers owned by the ANZAC
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 battleships, 8 carriers, 3 cruisers, 7 destroyers, 10 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 :  14/32 hits
                    Units damaged: 5 carriers owned by the Japanese and 1 battleship owned by the Japanese
                        1 submarine owned by the Americans, 5 destroyers owned by the Americans and 4 carriers owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 4 submarines in 42 Sea Zone, round 3 :  1/4 hits
                        Japanese roll dice for 1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 14 fighters and 5 tactical_bombers in 42 Sea Zone, round 3 :  16/25 hits
                        Americans roll dice for 2 battleships, 8 carriers, 3 cruisers, 2 destroyers, 10 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 3 :  12/27 hits
                        2 fighters owned by the Americans, 2 destroyers owned by the Americans, 6 carriers owned by the Americans, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 tactical_bombers owned by the Americans, 2 carriers owned by the ANZAC, 3 fighters owned by the Japanese and 4 submarines owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 11 fighters and 5 tactical_bombers in 42 Sea Zone, round 4 :  9/19 hits
                        Americans roll dice for 2 battleships, 8 fighters and 2 transports in 42 Sea Zone, round 4 :  4/10 hits
                        7 fighters owned by the Americans, 1 battleship owned by the Americans, 4 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters and 5 tactical_bombers in 42 Sea Zone, round 5 :  6/15 hits
                        Americans roll dice for 1 battleship and 2 transports in 42 Sea Zone, round 5 :  1/1 hits
                        1 battleship owned by the Americans, 1 transport owned by the ANZAC, 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 5 carriers, 1 cruiser, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 180
                    Casualties for Japanese: 6 carriers, 4 destroyers, 7 fighters and 4 submarines
                    Casualties for ANZAC: 2 carriers, 1 cruiser, 1 fighter and 1 transport
                    Casualties for Americans: 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 1 submarine, 2 tactical_bombers and 1 transport

    Non Combat Move - Japanese
                2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to Malaya
                2 fighters moved from 42 Sea Zone to Malaya
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to Malaya
                1 artillery and 2 infantry moved from India to Burma
                1 fighter moved from Suiyuyan to Hopei
                1 tactical_bomber moved from Manchuria to French Indo China
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Shan State
                3 mech_infantrys moved from Malaya to Burma
                1 destroyer moved from 5 Sea Zone to 19 Sea Zone
                1 artillery moved from Manchuria to Jehol
                1 aaGun moved from Manchuria to Jehol
                1 fighter moved from Japan to French Indo China
                1 fighter moved from Japan to French Indo China

    Place Units - Japanese
                2 carriers placed in 37 Sea Zone
                1 fighter placed in 37 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone
                1 infantry and 1 mech_infantry placed in Manchuria
                1 transport placed in 19 Sea Zone
                1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
                EDIT: Adding units owned by Japanese to Kweichow: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 aaGun and 1 artillery
        Manchuria : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
        Shensi : 1 flag, 1 armour
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 fighter
        Hunan : 1 flag
        Hopei : 1 flag, 1 fighter
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 mech_infantry
        Anhwe : 1 flag
        Ceylon : 1 flag, 1 harbour
        Shan State : 1 flag, 3 infantry
        Burma : 1 flag, 1 artillery, 2 infantry and 3 mech_infantrys
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 factory_minor, 3 fighters, 1 harbour and 2 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag, 1 armour
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports
        36 Sea Zone : 1 transport
        Dzavhan : 1 flag
        39 Sea Zone : 1 flag
        19 Sea Zone : 1 destroyer and 1 transport
        Central Mongolia : 1 flag, 1 mech_infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    Production/PUs Summary :

    Germans : 58 / 69
        Russians : 11 / 13
        Japanese : 64 / 70
        Americans : 73 / 97
        Chinese : 3 / 3
        British : 33 / 43
        UK_Pacific : 2 / 0
        Italians : 2 / 0
        ANZAC : 10 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    Battle score for attacker is 180

    Not my record. I hit 225 in another game, but in the sane sz.

  • '21 '20 '18 '17 '16 '15 '14 '13

    Take this map pls.

    Not easy game.

    Jap 17 edit.tsvg


  • Wow, that hurts.  I was okay with losing that battle, but not that badly…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 3 armour, 1 battleship, 1 carrier, 1 destroyer and 11 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour moved from Karelia to Novgorod
                2 fighters and 2 tactical_bombers moved from Karelia to Novgorod
                1 armour moved from Southern Italy to Northern Italy
                3 fighters moved from Southern Italy to Northern Italy
                1 bomber moved from Southern France to Northern Italy
                3 bombers moved from Norway to Holland Belgium
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Novgorod
                    Americans attack with 1 armour, 2 fighters and 2 tactical_bombers
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour
                Battle in Northern Italy
                    Americans attack with 1 armour, 1 bomber and 3 fighters
                    Germans defend with 1 artillery and 1 factory_minor
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 armour
                Battle in Holland Belgium
                    Americans attack with 3 bombers and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                    Americans win with 3 bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                3 bombers moved from Holland Belgium to Norway
                2 fighters and 2 tactical_bombers moved from Novgorod to Karelia
                2 armour and 1 mech_infantry moved from Norway to Karelia
                3 fighters moved from Northern Italy to Southern Italy
                1 bomber moved from Northern Italy to Southern Italy
                1 submarine moved from 105 Sea Zone to 92 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 transports moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from Queensland to Caroline Islands
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                1 destroyer moved from 63 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                2 fighters moved from Wake Island to Caroline Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone

    Place Units - Americans
                3 armour placed in Norway
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Southern France
                3 infantry placed in Southern Italy
                1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6,2,5,6,6,5,3,5,6
                Americans collect 69 PUs (4 lost to blockades); end with 71 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 2 armour, 5 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Southern France to Northern Italy
                      British take Northern Italy from Germans
                1 infantry moved from Caucasus to Rostov
                      Russians take Rostov from Germans
                2 infantry moved from West India to India
                1 fighter moved from Eastern Persia to India
                4 fighters moved from Persia to India
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece

    Combat - British
                Battle in Greece
                    British attack with 2 infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Greece from Germans with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Holland Belgium
                Battle in India
                    British attack with 5 fighters and 2 infantry
                    Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Holland Belgium from Germans, taking India from Japanese with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from India to Eastern Persia
                4 fighters moved from India to West India
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Persia to Eastern Persia
                3 infantry moved from Northwest Persia to Caucasus
                2 armour and 4 mech_infantrys moved from Iraq to Caucasus
                3 armour moved from Persia to Caucasus
                1 aaGun moved from Iraq to Persia
                1 armour and 2 mech_infantrys moved from Eastern Persia to West India

    Place Units - British
                3 infantry placed in Persia
                2 infantry and 1 tactical_bomber placed in Iraq
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 42 PUs; end with 43 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total


  • Oops, forgot that you collect income on the turn you take back your capital.  I usually play with a house rule that you don’t collect that turn if you take your own capital back.  Oh well.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - Italians

    Turn Complete - Italians

    Territory Summary for Italians :

    Western Germany : 2 aaGuns, 1 armour and 1 fighter
        Eastern Poland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 69
        Russians : 13 / 13
        Japanese : 61 / 70
        Americans : 73 / 91
        Chinese : 3 / 3
        British : 42 / 48
        UK_Pacific : 5 / 5
        Italians : 2 / 0
        ANZAC : 10 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French
                1 infantry moved from Karelia to Novgorod
                      Russians take Novgorod from Germans

    Combat - French

    Non Combat Move - French

    Turn Complete - French

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