TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
L15 G40 Me1945 (Axis) vs. legion386 (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 8 armour, 1 carrier, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
3 bombers, 4 fighters and 2 tactical_bombers moved from Norway to Novgorod
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Novgorod
2 armour and 1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from 112 Sea Zone to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Eastern United States to Normandy Bordeaux
3 armour moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Normandy BordeauxCombat - Americans
Battle in Novgorod
Americans attack with 1 armour, 3 bombers, 4 fighters and 2 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Americans win, taking Novgorod from Germans with 1 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Germans: 1 aaGun, 2 armour, 3 infantry and 1 mech_infantry
Casualties for Americans: 3 fighters and 1 tactical_bomber
Battle in Northern Italy
Americans attack with 3 armour, 3 fighters and 1 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Americans win, taking Northern Italy from Germans with 2 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Java
Battle in Normandy Bordeaux
Americans attack with 4 armour, 1 bomber and 1 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans with 4 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Southern France
1 armour and 1 artillery moved from Karelia to Novgorod
3 bombers moved from Novgorod to Norway
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
3 armour moved from Norway to Karelia
3 fighters moved from Northern Italy to Southern Italy
2 transports moved from 95 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 bomber moved from Wake Island to Queensland
1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 63 Sea Zone
2 fighters moved from Western United States to Wake Island
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
4 infantry placed in Eastern United States
3 armour placed in Southern France
3 armour placed in Southern Italy
2 armour and 1 mech_infantry placed in Norway
2 fighters placed in Western United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
Ugh, I meant to bring all of the units from Karelia (the other tank and artillery) into the Novgorod battle, not just the one tank. Would it be okay to swap out the artillery and tank for the fighter and tac I lost? Alternatively I could re-roll the battle. Let me know what you think.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 4 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
6 fighters moved from Southern Italy to Holland Belgium
2 infantry moved from Eastern Persia to West India
2 armour and 1 mech_infantry moved from Eastern Persia to West India
1 fighter moved from Persia to West India
3 fighters moved from Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
2 armour, 1 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 fighter moved from Persia to CaucasusCombat - British
Battle in Holland Belgium
British attack with 6 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in West India
British attack with 4 armour, 1 fighter, 3 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking West India from Japanese with 4 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
British win, taking Caucasus from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 fighter moved from West India to Eastern Persia
2 armour moved from Persia to West India
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 aaGun moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
4 fighters moved from Caucasus to Persia
6 fighters moved from Holland Belgium to United KingdomPlace Units - British
2 infantry placed in United Kingdom
2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Iraq
3 armour placed in PersiaTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
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Ugh, I meant to bring all of the units from Karelia (the other tank and artillery) into the Novgorod battle, not just the one tank. Would it be okay to swap out the artillery and tank for the fighter and tac I lost? Alternatively I could re-roll the battle. Let me know what you think.
Ok with adding tnk & art to the battle. No need to reroll ( I always against when possible). Even if those two score hits in the first round the final battle results will be the same, right?
So, just replace art/tnk with air like you want. -
Please post the updated map.
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the final battle results will be the same
Meaning Allies still win after second round and Axis still rolls 3 hits plus 1 from AA.
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Okay thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 4 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
6 fighters moved from Southern Italy to Holland Belgium
2 infantry moved from Eastern Persia to West India
2 armour and 1 mech_infantry moved from Eastern Persia to West India
1 fighter moved from Persia to West India
3 fighters moved from Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
2 armour, 1 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 fighter moved from Persia to CaucasusCombat - British
Battle in Holland Belgium
British attack with 6 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in West India
British attack with 4 armour, 1 fighter, 3 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking West India from Japanese with 4 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
British win, taking Caucasus from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 fighter moved from West India to Eastern Persia
2 armour moved from Persia to West India
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 aaGun moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
4 fighters moved from Caucasus to Persia
6 fighters moved from Holland Belgium to United KingdomPlace Units - British
2 infantry placed in United Kingdom
2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Iraq
3 armour placed in PersiaTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Novgorod: 1 armour and 1 artillery
EDIT: Adding units owned by Americans to Karelia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Italians
Turn Complete - Italians
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Sorry about the delays.
Happy New Year legion!
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No worries. Happy New Year!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 carriers and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Non Combat Move - French
1 infantry moved from Finland to KareliaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Novgorod
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Vologda to Bryansk
1 mech_infantry moved from Tambov to Bryansk
1 artillery moved from Kazakhstan to Caucasus
1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
1 artillery moved from Volgograd to Samara
Germans take Samara from RussiansCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits
British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 2/2 hits
British roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 armour
Germans roll dice for 1 fighter and 2 mech_infantrys in Novgorod, round 2 : 1/3 hits
Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Caucasus
Germans attack with 2 artilleries and 1 infantry
British defend with 2 infantry; Russians defend with 1 factory_minor
Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 artilleries in Caucasus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Germans roll dice for 2 artilleries in Caucasus, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits
1 artillery owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery in Caucasus, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Caucasus, round 5 : 1/1 hits
1 artillery owned by the Germans lost in Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for British: 1 infantry
Battle in Northern Italy
Germans attack with 2 artilleries and 2 infantry
Americans defend with 2 armour and 1 factory_minor
Germans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/4 hits
Americans roll dice for 2 armour in Northern Italy, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Northern Italy
Germans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 3 : 0/3 hits
Americans roll dice for 1 armour in Northern Italy, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Northern Italy
Germans roll dice for 2 artilleries in Northern Italy, round 4 : 0/2 hits
Americans roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits
1 artillery owned by the Germans lost in Northern Italy
Germans roll dice for 1 artillery in Northern Italy, round 5 : 1/1 hits
Americans roll dice for 1 armour in Northern Italy, round 5 : 0/1 hits
1 armour owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 2 armourNon Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Tambov
1 fighter moved from Novgorod to Bryansk
3 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
3 armour and 5 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 armour and 2 infantry placed in Volgograd
3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,4
Germans collect 59 PUs; end with 59 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Kazakhstan : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 4 armour, 17 artilleries, 1 factory_major, 1 harbour, 20 infantry and 9 mech_infantrys
Germany : 1 aaGun, 9 armour, 2 artilleries, 1 factory_major, 2 infantry and 7 mech_infantrys
Holland Belgium : 1 artillery and 1 infantry
Northern Italy : 1 flag, 1 artillery and 1 factory_minor
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 16 armour, 19 artilleries, 1 fighter, 15 infantry and 8 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag
Archangel : 1 flag
Eastern Poland : 1 mech_infantry
Bessarabia : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 artillery
Bulgaria : 1 flag
Greece : 1 flag, 1 mech_infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 59 / 69
Russians : 12 / 12
Japanese : 63 / 74
Americans : 73 / 97
Chinese : 2 / 3
British : 33 / 43
UK_Pacific : 2 / 0
Italians : 2 / 0
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Looks like you took one too many mechs away from Germany.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 armour moved from Shensi to Sikang
Chinese take Sikang from Japanese
1 armour moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Timguska to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Non Combat Move - Russians
Place Units - Russians
3 artilleries placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
4 units repaired.
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Suiyuyan
1 fighter moved from Manchuria to Suiyuyan
1 mech_infantry moved from Manchuria to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Ulaanbaatar to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Yunnan to Shensi
Japanese take Shensi from Chinese
2 fighters moved from Kweichow to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
1 battleship, 11 carriers, 1 cruiser, 4 destroyers, 9 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 mech_infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Suiyuyan, round 2 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 3 : 0/2 hits
Chinese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 4 : 0/2 hits
Chinese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits
Japanese roll dice for 1 fighter and 1 mech_infantry in Suiyuyan, round 5 : 2/2 hits
Chinese roll dice for 1 mech_infantry in Suiyuyan, round 5 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Japanese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 11 carriers, 1 cruiser, 4 destroyers, 14 fighters, 4 submarines and 5 tactical_bombers
ANZAC defend with 2 carriers, 1 cruiser, 1 fighter and 1 transport; Americans defend with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 : 2/4 hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 1 battleship, 11 carriers, 1 cruiser, 4 destroyers, 14 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 14/25 hits
Units damaged: 2 battleships owned by the Americans, 4 carriers owned by the Americans and 2 carriers owned by the ANZAC
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 battleships, 8 carriers, 3 cruisers, 7 destroyers, 10 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 2 : 14/32 hits
Units damaged: 5 carriers owned by the Japanese and 1 battleship owned by the Japanese
1 submarine owned by the Americans, 5 destroyers owned by the Americans and 4 carriers owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 4 submarines in 42 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 1 battleship, 7 carriers, 1 cruiser, 4 destroyers, 14 fighters and 5 tactical_bombers in 42 Sea Zone, round 3 : 16/25 hits
Americans roll dice for 2 battleships, 8 carriers, 3 cruisers, 2 destroyers, 10 fighters, 2 tactical_bombers and 2 transports in 42 Sea Zone, round 3 : 12/27 hits
2 fighters owned by the Americans, 2 destroyers owned by the Americans, 6 carriers owned by the Americans, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 2 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 2 tactical_bombers owned by the Americans, 2 carriers owned by the ANZAC, 3 fighters owned by the Japanese and 4 submarines owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 11 fighters and 5 tactical_bombers in 42 Sea Zone, round 4 : 9/19 hits
Americans roll dice for 2 battleships, 8 fighters and 2 transports in 42 Sea Zone, round 4 : 4/10 hits
7 fighters owned by the Americans, 1 battleship owned by the Americans, 4 fighters owned by the Japanese and 1 fighter owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters and 5 tactical_bombers in 42 Sea Zone, round 5 : 6/15 hits
Americans roll dice for 1 battleship and 2 transports in 42 Sea Zone, round 5 : 1/1 hits
1 battleship owned by the Americans, 1 transport owned by the ANZAC, 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 5 carriers, 1 cruiser, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 180
Casualties for Japanese: 6 carriers, 4 destroyers, 7 fighters and 4 submarines
Casualties for ANZAC: 2 carriers, 1 cruiser, 1 fighter and 1 transport
Casualties for Americans: 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 1 submarine, 2 tactical_bombers and 1 transportNon Combat Move - Japanese
2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to Malaya
2 fighters moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to Malaya
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from Suiyuyan to Hopei
1 tactical_bomber moved from Manchuria to French Indo China
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
3 mech_infantrys moved from Malaya to Burma
1 destroyer moved from 5 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 fighter moved from Japan to French Indo China
1 fighter moved from Japan to French Indo ChinaPlace Units - Japanese
2 carriers placed in 37 Sea Zone
1 fighter placed in 37 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 infantry and 1 mech_infantry placed in Manchuria
1 transport placed in 19 Sea Zone
1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to Kweichow: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 1 aaGun and 1 artillery
Manchuria : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Shensi : 1 flag, 1 armour
Yunnan : 1 flag
Kweichow : 1 flag, 1 fighter
Hunan : 1 flag
Hopei : 1 flag, 1 fighter
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 mech_infantry
Anhwe : 1 flag
Ceylon : 1 flag, 1 harbour
Shan State : 1 flag, 3 infantry
Burma : 1 flag, 1 artillery, 2 infantry and 3 mech_infantrys
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor, 3 fighters, 1 harbour and 2 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag, 1 armour
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 cruiser, 3 fighters and 1 tactical_bomber
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports
36 Sea Zone : 1 transport
Dzavhan : 1 flag
39 Sea Zone : 1 flag
19 Sea Zone : 1 destroyer and 1 transport
Central Mongolia : 1 flag, 1 mech_infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 58 / 69
Russians : 11 / 13
Japanese : 64 / 70
Americans : 73 / 97
Chinese : 3 / 3
British : 33 / 43
UK_Pacific : 2 / 0
Italians : 2 / 0
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Battle score for attacker is 180
Not my record. I hit 225 in another game, but in the sane sz.
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Wow, that hurts. I was okay with losing that battle, but not that badly…