Sorry! Did the game on local and totally thought I had done it for real. Also man did those British boats get work done this game lol.
L15 G40 Me1945 (Axis) vs. legion386 (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 armour and 1 artillery; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 armour moved from Novosibirsk to Shensi
Chinese take Kansu from Japanese
Chinese take Shensi from Japanese
1 armour moved from Central Mongolia to Hopei
Chinese take Chahar from Japanese
Chinese take Hopei from JapaneseCombat - Russians
Non Combat Move - Russians
1 infantry moved from Samara to RussiaPlace Units - Russians
1 armour and 1 artillery placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 12 PUs total -
FYI I won’t be able to post for about 2 weeks. Sorry.
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I am back.
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OK. Will be moving soon.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese repair damage of 2x factory_minor, 1x factory_minor; Remaining resources: 72 PUs; 1 SuicideAttackTokens;
Japanese buy 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Chahar
Japanese take Chahar from Chinese
1 armour moved from Manchuria to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Suiyuyan to Hopei
2 fighters moved from Suiyuyan to Hopei
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea ZoneCombat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in Philippines
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits
Americans roll dice for 1 mech_infantry in Philippines, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Philippines
Japanese win, taking 39 Sea Zone from ANZAC, taking Philippines from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Hopei
Japanese attack with 2 fighters and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 2 fighters and 1 mech_infantry in Hopei, round 2 : 3/3 hits
Chinese roll dice for 1 armour in Hopei, round 2 : 0/1 hits
1 armour owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Japanese
1 artillery moved from Amur to Manchuria
1 fighter moved from Philippines to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 5 Sea Zone
2 fighters moved from Hopei to Kweichow
1 mech_infantry moved from French Indo China to Szechwan
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from India to West India
4 carriers, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to French Indo China
1 fighter moved from 6 Sea Zone to French Indo China
7 carriers, 4 destroyers, 8 fighters and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in India
1 infantry and 2 tactical_bombers placed in French Indo China
3 mech_infantrys placed in Malaya
1 fighter placed in Japan
1 mech_infantry and 1 tactical_bomber placed in ManchuriaTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 fighters
Hunan : 1 flag
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag, 1 harbour
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 3 fighters, 1 infantry and 2 tactical_bombers
Java : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 battleship, 11 carriers, 1 cruiser, 4 destroyers, 9 fighters, 3 submarines, 3 tactical_bombers and 2 transports
Dzavhan : 1 flag
39 Sea Zone : 1 flag
5 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 armour
Tsagaan Olom : 1 flag
West India : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 60 / 67
Russians : 11 / 12
Japanese : 69 / 74
Americans : 67 / 100
Chinese : 2 / 1
British : 35 / 44
UK_Pacific : 0 / 0
Italians : 2 / 0
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 8 armour, 1 carrier, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
3 bombers, 4 fighters and 2 tactical_bombers moved from Norway to Novgorod
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Novgorod
2 armour and 1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from 112 Sea Zone to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Eastern United States to Normandy Bordeaux
3 armour moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Normandy BordeauxCombat - Americans
Battle in Novgorod
Americans attack with 1 armour, 3 bombers, 4 fighters and 2 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Americans win, taking Novgorod from Germans with 1 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Germans: 1 aaGun, 2 armour, 3 infantry and 1 mech_infantry
Casualties for Americans: 3 fighters and 1 tactical_bomber
Battle in Northern Italy
Americans attack with 3 armour, 3 fighters and 1 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Americans win, taking Northern Italy from Germans with 2 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Java
Battle in Normandy Bordeaux
Americans attack with 4 armour, 1 bomber and 1 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans with 4 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Southern France
1 armour and 1 artillery moved from Karelia to Novgorod
3 bombers moved from Novgorod to Norway
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
3 armour moved from Norway to Karelia
3 fighters moved from Northern Italy to Southern Italy
2 transports moved from 95 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 bomber moved from Wake Island to Queensland
1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 63 Sea Zone
2 fighters moved from Western United States to Wake Island
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
4 infantry placed in Eastern United States
3 armour placed in Southern France
3 armour placed in Southern Italy
2 armour and 1 mech_infantry placed in Norway
2 fighters placed in Western United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
Ugh, I meant to bring all of the units from Karelia (the other tank and artillery) into the Novgorod battle, not just the one tank. Would it be okay to swap out the artillery and tank for the fighter and tac I lost? Alternatively I could re-roll the battle. Let me know what you think.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 4 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
6 fighters moved from Southern Italy to Holland Belgium
2 infantry moved from Eastern Persia to West India
2 armour and 1 mech_infantry moved from Eastern Persia to West India
1 fighter moved from Persia to West India
3 fighters moved from Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
2 armour, 1 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 fighter moved from Persia to CaucasusCombat - British
Battle in Holland Belgium
British attack with 6 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in West India
British attack with 4 armour, 1 fighter, 3 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking West India from Japanese with 4 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
British win, taking Caucasus from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 fighter moved from West India to Eastern Persia
2 armour moved from Persia to West India
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 aaGun moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
4 fighters moved from Caucasus to Persia
6 fighters moved from Holland Belgium to United KingdomPlace Units - British
2 infantry placed in United Kingdom
2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Iraq
3 armour placed in PersiaTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
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Ugh, I meant to bring all of the units from Karelia (the other tank and artillery) into the Novgorod battle, not just the one tank. Would it be okay to swap out the artillery and tank for the fighter and tac I lost? Alternatively I could re-roll the battle. Let me know what you think.
Ok with adding tnk & art to the battle. No need to reroll ( I always against when possible). Even if those two score hits in the first round the final battle results will be the same, right?
So, just replace art/tnk with air like you want. -
Please post the updated map.
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the final battle results will be the same
Meaning Allies still win after second round and Axis still rolls 3 hits plus 1 from AA.
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Okay thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 4 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
6 fighters moved from Southern Italy to Holland Belgium
2 infantry moved from Eastern Persia to West India
2 armour and 1 mech_infantry moved from Eastern Persia to West India
1 fighter moved from Persia to West India
3 fighters moved from Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
2 armour, 1 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 fighter moved from Persia to CaucasusCombat - British
Battle in Holland Belgium
British attack with 6 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in West India
British attack with 4 armour, 1 fighter, 3 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking West India from Japanese with 4 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
British win, taking Caucasus from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 fighter moved from West India to Eastern Persia
2 armour moved from Persia to West India
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 aaGun moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
4 fighters moved from Caucasus to Persia
6 fighters moved from Holland Belgium to United KingdomPlace Units - British
2 infantry placed in United Kingdom
2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Iraq
3 armour placed in PersiaTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Novgorod: 1 armour and 1 artillery
EDIT: Adding units owned by Americans to Karelia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Italians
Turn Complete - Italians
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Sorry about the delays.
Happy New Year legion!
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No worries. Happy New Year!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 carriers and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Non Combat Move - French
1 infantry moved from Finland to KareliaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 fighter moved from Bryansk to Novgorod
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Vologda to Bryansk
1 mech_infantry moved from Tambov to Bryansk
1 artillery moved from Kazakhstan to Caucasus
1 mech_infantry moved from Volgograd to Bryansk
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from British
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
1 artillery moved from Volgograd to Samara
Germans take Samara from RussiansCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 0/3 hits
British roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 2/2 hits
British roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 armour
Germans roll dice for 1 fighter and 2 mech_infantrys in Novgorod, round 2 : 1/3 hits
Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Caucasus
Germans attack with 2 artilleries and 1 infantry
British defend with 2 infantry; Russians defend with 1 factory_minor
Germans roll dice for 2 artilleries and 1 infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 2 artilleries in Caucasus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Germans roll dice for 2 artilleries in Caucasus, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits
1 artillery owned by the Germans lost in Caucasus
Germans roll dice for 1 artillery in Caucasus, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Caucasus, round 5 : 1/1 hits
1 artillery owned by the Germans lost in Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for British: 1 infantry
Battle in Northern Italy
Germans attack with 2 artilleries and 2 infantry
Americans defend with 2 armour and 1 factory_minor
Germans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/4 hits
Americans roll dice for 2 armour in Northern Italy, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Northern Italy
Germans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 3 : 0/3 hits
Americans roll dice for 1 armour in Northern Italy, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Northern Italy
Germans roll dice for 2 artilleries in Northern Italy, round 4 : 0/2 hits
Americans roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits
1 artillery owned by the Germans lost in Northern Italy
Germans roll dice for 1 artillery in Northern Italy, round 5 : 1/1 hits
Americans roll dice for 1 armour in Northern Italy, round 5 : 0/1 hits
1 armour owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 2 armourNon Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Tambov
1 fighter moved from Novgorod to Bryansk
3 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 artillery moved from Germany to Western Germany
3 armour and 5 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 armour and 2 infantry placed in Volgograd
3 armour, 2 artilleries, 2 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,4
Germans collect 59 PUs; end with 59 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Kazakhstan : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 4 armour, 17 artilleries, 1 factory_major, 1 harbour, 20 infantry and 9 mech_infantrys
Germany : 1 aaGun, 9 armour, 2 artilleries, 1 factory_major, 2 infantry and 7 mech_infantrys
Holland Belgium : 1 artillery and 1 infantry
Northern Italy : 1 flag, 1 artillery and 1 factory_minor
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 16 armour, 19 artilleries, 1 fighter, 15 infantry and 8 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag
Archangel : 1 flag
Eastern Poland : 1 mech_infantry
Bessarabia : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 artillery
Bulgaria : 1 flag
Greece : 1 flag, 1 mech_infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 59 / 69
Russians : 12 / 12
Japanese : 63 / 74
Americans : 73 / 97
Chinese : 2 / 3
British : 33 / 43
UK_Pacific : 2 / 0
Italians : 2 / 0
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Looks like you took one too many mechs away from Germany.