TripleA v. 2.7.14934, OOB, normal dice, no tech
Good luck and have fun!
L15 G40 Me1945 (Axis) vs. legion386 (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 armour, 9 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from France to Northern Italy
2 artilleries moved from France to Northern Italy
1 bomber moved from Germany to BulgariaCombat - Germans
Battle in Bulgaria
Germans attack with 1 bomber
British defend with 1 armour
Germans roll dice for 1 bomber in Bulgaria, round 2 : 1/1 hits
British roll dice for 1 armour in Bulgaria, round 2 : 1/1 hits
1 armour owned by the British and 1 bomber owned by the Germans lost in Bulgaria
British win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for British: 1 armour
Battle in Northern Italy
Germans attack with 2 artilleries and 2 infantry
Americans defend with 2 armour and 1 factory_minor
Germans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 : 1/4 hits
Americans roll dice for 2 armour in Northern Italy, round 2 : 0/2 hits
1 armour owned by the Americans lost in Northern Italy
Germans roll dice for 2 artilleries and 2 infantry in Northern Italy, round 3 : 3/4 hits
Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits
1 armour owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 2 armourNon Combat Move - Germans
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Bryansk to Tambov
8 infantry moved from Germany to Western Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
3 armour moved from France to Germany
5 mech_infantrys moved from France to Germany
1 armour, 16 artilleries, 5 infantry and 3 mech_infantrys moved from France to Western GermanyPlace Units - Germans
1 aaGun and 2 armour placed in Novgorod
2 artilleries and 1 mech_infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
5 artilleries placed in Western Germany
3 infantry and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Bryansk: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 1 infantry
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Germans to Tambov: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 armour, 21 artilleries, 1 factory_major, 1 harbour, 21 infantry and 5 mech_infantrys
Germany : 2 aaGuns, 7 armour, 1 factory_major, 3 infantry and 8 mech_infantrys
Northern Italy : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 15 armour, 17 artilleries, 1 fighter, 12 infantry and 12 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 armour and 1 mech_infantry
Bessarabia : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 2 artilleries, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 factory_minor
Smolensk : 1 flag, 1 infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 60 / 72
Russians : 9 / 11
Japanese : 66 / 72
Americans : 69 / 99
Chinese : 0 / 1
British : 36 / 42
UK_Pacific : 0 / 0
Italians : 2 / 0
ANZAC : 14 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Yakut S.S.R. to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 armour moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to SamaraPlace Units - Russians
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 3 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
6 fighters and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
2 fighters moved from 6 Sea Zone to Iwo JimaCombat - Japanese
Battle in Iwo Jima
Japanese attack with 8 fighters and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 8 fighters and 1 tactical_bomber in Iwo Jima, round 2 : 5/9 hits
Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits
1 armour owned by the Americans, 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Iwo Jima
Japanese win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 armour and 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 5/5 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 fighter and 3 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits
Japanese roll dice for 1 fighter and 3 infantry in Java, round 2 : 1/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
5 carriers and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 mech_infantry moved from West India to India
1 mech_infantry moved from Dzavhan to Suiyuyan
1 aaGun moved from Jehol to Manchuria
1 artillery moved from Siberia to Amur
2 fighters moved from 6 Sea Zone to Suiyuyan
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
7 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
1 armour and 1 mech_infantry placed in Manchuria
1 armour and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 2 fighters and 1 mech_infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag, 1 harbour
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 artillery
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
Dzavhan : 1 flag
39 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 7 carriers, 4 destroyers, 10 fighters, 2 submarines and 3 tactical_bombers
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
West India : 1 flag
Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 58 / 72
Russians : 11 / 11
Japanese : 70 / 75
Americans : 69 / 99
Chinese : 0 / 1
British : 36 / 42
UK_Pacific : 0 / 0
Italians : 2 / 0
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Check your dice e-mail for the map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 7 armour, 1 bomber, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Finland to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Karelia
Russians take Karelia from Germans
2 bombers and 1 fighter moved from Norway to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 battleship moved from 112 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Southern France to Northern Italy
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
6 fighters and 2 tactical_bombers moved from 17 Sea Zone to Caroline Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 30 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 battleships and 2 cruisers moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
1 carrier moved from 110 Sea Zone to 91 Sea ZoneCombat - Americans
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5,5,4 and causes: 14 damage to unit: factory_major
Bombing raid in Western Germany causes 14 damage total.
Battle in Northern Italy
Americans attack with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries, 1 factory_minor and 2 infantry
Americans win, taking Northern Italy from Germans with 2 artilleries, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 6 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 3 infantry
Cleaning up after air battlesNon Combat Move - Americans
2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
5 fighters moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 17 Sea Zone to 33 Sea Zone
6 carriers, 7 destroyers, 1 submarine and 1 transport moved from 17 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
3 bombers moved from Western Germany to Norway
2 fighters moved from Western Germany to Norway
1 artillery moved from Finland to Karelia
1 armour moved from Norway to Karelia
1 fighter moved from Normandy Bordeaux to Norway
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
2 fighters moved from Northern Italy to Southern Italy
1 fighter and 1 tactical_bomber moved from Northern Italy to NorwayPlace Units - Americans
2 armour and 1 infantry placed in Southern France
2 armour and 1 infantry placed in Southern Italy
3 armour placed in Norway
1 bomber and 2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 fighters placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 75 PUs; end with 75 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 3 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
1 mech_infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from GermansCombat - British
Battle in Holland BelgiumNon Combat Move - British
1 aaGun moved from Finland to Karelia
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 81 Sea Zone
1 aaGun moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Persia to Eastern Persia
3 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
3 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
5 fighters moved from Southern France to Southern ItalyPlace Units - British
1 artillery placed in United Kingdom
1 armour and 2 mech_infantrys placed in Egypt
2 armour and 1 infantry placed in Persia
3 infantry placed in IraqTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Italians
Turn Complete - Italians
Territory Summary for Italians :
Western Germany : 2 aaGuns, 1 armour and 1 fighter
Eastern Poland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
3 bombers, 7 fighters and 1 tactical_bomber moved from Philippines to 42 Sea Zone
2 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 4 bombers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 7 carriers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 5 carriers owned by the Japanese
1 submarine owned by the Japanese Submerged
Units damaged: 1 battleship owned by the Japanese
retreated to 42 Sea Zone
Japanese win with 1 battleship, 4 carriers, 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is -57
Casualties for ANZAC: 1 bomber, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 3 carriers and 2 destroyersNon Combat Move - ANZAC
3 bombers moved from 42 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in Queensland
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 17 Sea Zone: 2 carriers and 1 cruiser
EDIT: Removing units owned by Americans from 17 Sea Zone: 3 fighters
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 2 carriers and 1 cruiser
EDIT: Adding units owned by Americans to 33 Sea Zone: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 infantry moved from Norway to FinlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 fighter moved from Bryansk to Vologda
1 artillery moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Vologda
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Eastern Poland to Bulgaria
Germans take Bulgaria from British
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to NovgorodCombat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Vologda, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Vologda, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Vologda, round 3 : 2/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 1 fighter and 1 mech_infantry in Vologda, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/2 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/2 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/2 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kazakhstan
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery and 1 mech_infantry
British defend with 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 0/2 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 4 : 0/2 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 5 : 0/2 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 6 : 0/2 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 6 : 0/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 7 : 0/2 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 7 : 0/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 8 : 0/2 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 8 : 0/1 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 9 : 1/2 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 9 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Northern Italy
Germans attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 2 : 1/4 hits
Americans roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 0/3 hits
1 infantry owned by the Americans lost in Northern Italy
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Northern Italy, round 3 : 1/4 hits
Americans roll dice for 2 artilleries in Northern Italy, round 3 : 1/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Northern Italy
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 4 : 0/3 hits
Americans roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Northern Italy, round 5 : 2/3 hits
Americans roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits
1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantryNon Combat Move - Germans
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Novgorod
1 fighter moved from Vologda to Bryansk
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Eastern Poland to Bryansk
3 infantry moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 armour, 1 artillery, 3 infantry and 3 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
Germans undo move 3.
Germans undo move 3.
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 52 PUs (8 lost to blockades); end with 52 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 artillery and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 armour, 19 artilleries, 1 factory_major, 1 harbour, 21 infantry and 5 mech_infantrys
Germany : 2 aaGuns, 9 armour, 1 artillery, 1 factory_major, 3 infantry and 10 mech_infantrys
Holland Belgium : 1 artillery and 1 infantry
Northern Italy : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 16 armour, 19 artilleries, 1 fighter, 13 infantry and 7 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Caucasus : 1 flag, 1 artillery and 1 factory_minor
Smolensk : 1 flag
Bulgaria : 1 flag, 1 mech_infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 60 / 67
Russians : 10 / 11
Japanese : 70 / 75
Americans : 69 / 100
Chinese : 0 / 1
British : 35 / 44
UK_Pacific : 0 / 0
Italians : 2 / 0
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 armour and 1 artillery; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 armour moved from Novosibirsk to Shensi
Chinese take Kansu from Japanese
Chinese take Shensi from Japanese
1 armour moved from Central Mongolia to Hopei
Chinese take Chahar from Japanese
Chinese take Hopei from JapaneseCombat - Russians
Non Combat Move - Russians
1 infantry moved from Samara to RussiaPlace Units - Russians
1 armour and 1 artillery placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 12 PUs total -
FYI I won’t be able to post for about 2 weeks. Sorry.
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I am back.
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OK. Will be moving soon.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese repair damage of 2x factory_minor, 1x factory_minor; Remaining resources: 72 PUs; 1 SuicideAttackTokens;
Japanese buy 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Manchuria to Chahar
Japanese take Chahar from Chinese
1 armour moved from Manchuria to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Suiyuyan to Hopei
2 fighters moved from Suiyuyan to Hopei
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea ZoneCombat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in Philippines
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits
Americans roll dice for 1 mech_infantry in Philippines, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Philippines
Japanese win, taking 39 Sea Zone from ANZAC, taking Philippines from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Hopei
Japanese attack with 2 fighters and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 2 fighters and 1 mech_infantry in Hopei, round 2 : 3/3 hits
Chinese roll dice for 1 armour in Hopei, round 2 : 0/1 hits
1 armour owned by the Russians lost in Hopei
Japanese win, taking Hopei from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Japanese
1 artillery moved from Amur to Manchuria
1 fighter moved from Philippines to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 5 Sea Zone
2 fighters moved from Hopei to Kweichow
1 mech_infantry moved from French Indo China to Szechwan
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from India to West India
4 carriers, 1 submarine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to Manchuria
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to French Indo China
1 fighter moved from 6 Sea Zone to French Indo China
7 carriers, 4 destroyers, 8 fighters and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to French Indo ChinaPlace Units - Japanese
1 artillery and 2 infantry placed in India
1 infantry and 2 tactical_bombers placed in French Indo China
3 mech_infantrys placed in Malaya
1 fighter placed in Japan
1 mech_infantry and 1 tactical_bomber placed in ManchuriaTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 fighters
Hunan : 1 flag
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag
Szechwan : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag, 1 harbour
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 3 fighters, 1 infantry and 2 tactical_bombers
Java : 1 flag
Sumatra : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 submarine
35 Sea Zone : 1 battleship, 11 carriers, 1 cruiser, 4 destroyers, 9 fighters, 3 submarines, 3 tactical_bombers and 2 transports
Dzavhan : 1 flag
39 Sea Zone : 1 flag
5 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 armour
Tsagaan Olom : 1 flag
West India : 1 flag, 1 mech_infantryProduction/PUs Summary :
Germans : 60 / 67
Russians : 11 / 12
Japanese : 69 / 74
Americans : 67 / 100
Chinese : 2 / 1
British : 35 / 44
UK_Pacific : 0 / 0
Italians : 2 / 0
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 8 armour, 1 carrier, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
3 bombers, 4 fighters and 2 tactical_bombers moved from Norway to Novgorod
1 armour moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour moved from Vyborg to Novgorod
2 armour and 1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from 112 Sea Zone to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Eastern United States to Normandy Bordeaux
3 armour moved from Southern France to Normandy Bordeaux
1 armour moved from Southern France to Normandy BordeauxCombat - Americans
Battle in Novgorod
Americans attack with 1 armour, 3 bombers, 4 fighters and 2 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Americans win, taking Novgorod from Germans with 1 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Germans: 1 aaGun, 2 armour, 3 infantry and 1 mech_infantry
Casualties for Americans: 3 fighters and 1 tactical_bomber
Battle in Northern Italy
Americans attack with 3 armour, 3 fighters and 1 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Americans win, taking Northern Italy from Germans with 2 armour and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Java
Battle in Normandy Bordeaux
Americans attack with 4 armour, 1 bomber and 1 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans with 4 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Southern France
1 armour and 1 artillery moved from Karelia to Novgorod
3 bombers moved from Novgorod to Norway
1 fighter and 1 tactical_bomber moved from Novgorod to Karelia
3 armour moved from Norway to Karelia
3 fighters moved from Northern Italy to Southern Italy
2 transports moved from 95 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 9 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 bomber moved from Wake Island to Queensland
1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 63 Sea Zone
2 fighters moved from Western United States to Wake Island
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
4 infantry placed in Eastern United States
3 armour placed in Southern France
3 armour placed in Southern Italy
2 armour and 1 mech_infantry placed in Norway
2 fighters placed in Western United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
Ugh, I meant to bring all of the units from Karelia (the other tank and artillery) into the Novgorod battle, not just the one tank. Would it be okay to swap out the artillery and tank for the fighter and tac I lost? Alternatively I could re-roll the battle. Let me know what you think.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 4 armour, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
6 fighters moved from Southern Italy to Holland Belgium
2 infantry moved from Eastern Persia to West India
2 armour and 1 mech_infantry moved from Eastern Persia to West India
1 fighter moved from Persia to West India
3 fighters moved from Persia to Caucasus
2 infantry moved from Northwest Persia to Caucasus
2 armour, 1 infantry and 1 mech_infantry moved from Eastern Persia to West India
1 fighter moved from Persia to CaucasusCombat - British
Battle in Holland Belgium
British attack with 6 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in West India
British attack with 4 armour, 1 fighter, 3 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking West India from Japanese with 4 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Caucasus
British attack with 4 fighters and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
British win, taking Caucasus from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 fighter moved from West India to Eastern Persia
2 armour moved from Persia to West India
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 aaGun moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
4 fighters moved from Caucasus to Persia
6 fighters moved from Holland Belgium to United KingdomPlace Units - British
2 infantry placed in United Kingdom
2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Iraq
3 armour placed in PersiaTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
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Ugh, I meant to bring all of the units from Karelia (the other tank and artillery) into the Novgorod battle, not just the one tank. Would it be okay to swap out the artillery and tank for the fighter and tac I lost? Alternatively I could re-roll the battle. Let me know what you think.
Ok with adding tnk & art to the battle. No need to reroll ( I always against when possible). Even if those two score hits in the first round the final battle results will be the same, right?
So, just replace art/tnk with air like you want. -
Please post the updated map.