Scramble to Norway?
OOL (if other than MAX defense)?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 artilleries and 15 infantry moved from Jehol to Manchuria
1 fighter moved from Hopei to Manchuria
2 artilleries and 4 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 artilleries and 15 infantry moved from Jehol to Manchuria
1 fighter moved from Hopei to Manchuria
2 artilleries and 4 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Manchuria
Chinese attack with 4 artilleries, 1 fighter and 15 infantry
Japanese defend with 1 aaGun, 6 armour, 2 artilleries, 1 factory_minor, 2 fighters, 5 infantry and 2 mech_infantrys
AA fire in Manchuria : 0/1 hits
Chinese roll dice for 4 artilleries, 1 fighter and 15 infantry in Manchuria, round 2 : 6/20 hits
Japanese roll dice for 1 aaGun, 6 armour, 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Manchuria, round 2 : 10/17 hits
5 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 10 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 4 artilleries, 1 fighter and 5 infantry in Manchuria, round 3 : 3/10 hits
Japanese roll dice for 6 armour, 2 artilleries, 2 fighters and 2 mech_infantrys in Manchuria, round 3 : 3/12 hits
3 infantry owned by the Chinese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Manchuria
4 artilleries owned by the Chinese and 2 infantry owned by the Chinese retreated to Jehol
Japanese win with 6 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 1 aaGun, 1 artillery, 5 infantry and 2 mech_infantrys
Casualties for Chinese: 13 infantry
Battle in Yunnan
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 2/7 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Manchuria to Jehol
1 infantry moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Jehol
1 infantry placed in Kiangsu
1 infantry placed in Anhwe
1 infantry placed in Hunan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 17 times
3 was rolled 12 times
4 was rolled 6 times
5 was rolled 17 times
6 was rolled 9 times
Average roll : 3.177
Median : 3.000
Variance : 1.577
Standard Deviation : 1.256
Total rolls : 79
Japanese Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.375
Median : 3.000
Variance : 0.645
Standard Deviation : 0.803
Total rolls : 32
Italians Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.162
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 37
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 submarine moved from 110 Sea Zone to 112 Sea Zone
5 armour, 2 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Burma to Shan State
1 armour moved from Yenisey to Buryatia
UK_Pacific take Yakut S.S.R. from Japanese
UK_Pacific take Buryatia from Japanese
1 armour moved from Evenkiyskiy to Timguska
1 mech_infantry moved from Belgian Congo to Egypt
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 110 Sea Zone to 112 Sea Zone
5 armour, 2 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 artillery and 2 infantry moved from Burma to Shan State
1 armour moved from Yenisey to Buryatia
UK_Pacific take Yakut S.S.R. from Japanese
UK_Pacific take Buryatia from Japanese
1 armour moved from Evenkiyskiy to Timguska
1 mech_infantry moved from Belgian Congo to Egypt
Combat - British
Battle in Northwest Persia
British attack with 5 armour, 1 artillery, 3 infantry and 5 mech_infantrys
Germans defend with 10 armour and 8 mech_infantrys; Italians defend with 1 aaGun and 2 armour
British roll dice for 5 armour, 1 artillery, 3 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 3/14 hits
Italians roll dice for 1 aaGun, 12 armour and 8 mech_infantrys in Northwest Persia, round 2 : 9/20 hits
3 infantry owned by the British, 1 aaGun owned by the Italians, 1 artillery owned by the British, 5 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Northwest Persia
5 armour owned by the British retreated to Iraq
Italians win with 12 armour and 6 mech_infantrys remaining. Battle score for attacker is -20
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery, 3 infantry and 5 mech_infantrys
Casualties for Italians: 1 aaGun
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 3 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits
Japanese roll dice for 2 infantry in Shan State, round 3 : 1/2 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits
Japanese roll dice for 2 infantry in Shan State, round 4 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Shan State, round 5 : 0/2 hits
Japanese roll dice for 2 infantry in Shan State, round 5 : 1/2 hits
1 infantry owned by the British lost in Shan State
1 artillery owned by the British retreated to Burma
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Timguska
British attack with 1 armour
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour in Timguska, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 1/2 hits
1 armour owned by the British lost in Timguska
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Non Combat Move - British
3 infantry moved from India to Burma
1 artillery and 1 infantry moved from India to West India
Place Units - British
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry
Dice Statistics:
Total
1 was rolled 23 times
2 was rolled 22 times
3 was rolled 29 times
4 was rolled 17 times
5 was rolled 21 times
6 was rolled 23 times
Average roll : 3.444
Median : 3.000
Variance : 0.575
Standard Deviation : 0.758
Total rolls : 135
Japanese Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 5 times
Average roll : 3.390
Median : 3.000
Variance : 0.425
Standard Deviation : 0.652
Total rolls : 41
Germans Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 8 times
Average roll : 4.240
Median : 4.000
Variance : 1.792
Standard Deviation : 1.339
Total rolls : 25
Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 10 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.364
Median : 3.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 22
Chinese Combat
1 was rolled 9 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.162
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 37
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8
The website is having problems downloading, if you have the file, would you mind sending it to my email, rubioton@gmail.com.
Cheers
I cant seem to download it either….I dont know whats up
I think this game is in the books from 6 months ago and Im not sure if the USA and UK can pull it off.
I want to keep going, i’ll post it to a moderator
Do you want to start another one?
S.A.
Sure, What do you preffer reversing sides same bid, bidding process or the same sides same bid?
Cheers
Rubioton
Sure lets start another I’ll be the Axis
What I found earlier in my other games is that I had to redo my countries turn…if thats alright with you and we can keep this one going to
S.A.
Ok Sir,
I would like to finish this one and start the second game. You can set the second one, same bid reversing sides:
rubioton@gmail.com
sub in SZ98
Inf in sudan
Inf in Alex
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 94 Sea Zone
2 submarines moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Libya
2 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 fighter moved from Guam to Kweichow
1 bomber moved from Soviet Far East to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Soviet Far East to 10 Sea Zone
1 infantry moved from Western United States to Central United States
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 94 Sea Zone
2 submarines moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Libya
2 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
1 fighter moved from Guam to Kweichow
1 bomber moved from Soviet Far East to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Soviet Far East to 10 Sea Zone
1 infantry moved from Western United States to Central United States
Combat - Americans
Battle in Siberia
Americans attack with 1 armour, 3 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Siberia, round 2 : 1/5 hits
Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Siberia
Americans win, taking Siberia from Japanese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 94 Sea Zone
Americans attack with 3 submarines
Italians defend with 1 destroyer and 1 submarine
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 submarines in 94 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 94 Sea Zone
Americans roll dice for 3 submarines in 94 Sea Zone, round 3 : 2/3 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 3 submarines remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 artillery placed in Western United States
1 fighter placed in 10 Sea Zone
1 submarine placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.733
Median : 4.000
Variance : 0.786
Standard Deviation : 0.886
Total rolls : 15
Japanese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.273
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 artilleries and 4 infantry moved from Kweichow to Yunnan
4 artilleries and 15 infantry moved from Jehol to Manchuria
1 fighter moved from Hopei to Manchuria
2 infantry moved from Szechwan to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 artilleries and 4 infantry moved from Kweichow to Yunnan
4 artilleries and 15 infantry moved from Jehol to Manchuria
1 fighter moved from Hopei to Manchuria
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Manchuria
Chinese attack with 4 artilleries, 1 fighter and 15 infantry
Japanese defend with 1 aaGun, 6 armour, 2 artilleries, 1 factory_minor, 2 fighters, 5 infantry and 2 mech_infantrys
AA fire in Manchuria : 0/1 hits
Chinese roll dice for 4 artilleries, 1 fighter and 15 infantry in Manchuria, round 2 : 5/20 hits
Japanese roll dice for 1 aaGun, 6 armour, 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Manchuria, round 2 : 7/17 hits
4 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 7 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 4 artilleries, 1 fighter and 8 infantry in Manchuria, round 3 : 1/13 hits
Japanese roll dice for 6 armour, 2 artilleries, 2 fighters, 1 infantry and 2 mech_infantrys in Manchuria, round 3 : 5/13 hits
1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Manchuria
Chinese roll dice for 4 artilleries, 1 fighter and 3 infantry in Manchuria, round 4 : 4/8 hits
Japanese roll dice for 6 armour, 2 artilleries, 2 fighters and 2 mech_infantrys in Manchuria, round 4 : 7/12 hits
4 artilleries owned by the Chinese, 3 infantry owned by the Chinese, 2 artilleries owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Manchuria
retreated to Manchuria
Japanese win with 6 armour and 2 fighters remaining. Battle score for attacker is -25
Casualties for Japanese: 1 aaGun, 2 artilleries, 5 infantry and 2 mech_infantrys
Casualties for Chinese: 4 artilleries and 15 infantry
Battle in Yunnan
Chinese attack with 2 artilleries and 6 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries and 6 infantry in Yunnan, round 2 : 1/8 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Manchuria to Jehol
Place Units - Chinese
4 infantry placed in Jehol
1 infantry placed in Anhwe
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 22 times
3 was rolled 12 times
4 was rolled 19 times
5 was rolled 19 times
6 was rolled 24 times
Average roll : 3.769
Median : 4.000
Variance : 1.178
Standard Deviation : 1.085
Total rolls : 108
Japanese Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.733
Median : 4.000
Variance : 0.614
Standard Deviation : 0.783
Total rolls : 45
Italians Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Chinese Combat
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.837
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 49
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.273
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 artillery and 1 infantry moved from Persia to Northwest Persia
5 armour, 2 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 2 infantry moved from Burma to Shan State
1 armour moved from Evenkiyskiy to Timguska
1 armour moved from Yenisey to Buryatia
UK_Pacific take Yakut S.S.R. from Japanese
UK_Pacific take Buryatia from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Persia to Northwest Persia
5 armour, 2 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 2 infantry moved from Burma to Shan State
1 armour moved from Evenkiyskiy to Timguska
1 armour moved from Yenisey to Buryatia
UK_Pacific take Yakut S.S.R. from Japanese
UK_Pacific take Buryatia from Japanese
Combat - British
Battle in Northwest Persia
British attack with 5 armour, 1 artillery, 3 infantry and 5 mech_infantrys
Germans defend with 10 armour and 8 mech_infantrys; Italians defend with 1 aaGun and 2 armour
British roll dice for 5 armour, 1 artillery, 3 infantry and 5 mech_infantrys in Northwest Persia, round 2 : 3/14 hits
Italians roll dice for 1 aaGun, 12 armour and 8 mech_infantrys in Northwest Persia, round 2 : 11/20 hits
3 infantry owned by the British, 1 aaGun owned by the Italians, 2 armour owned by the British, 1 artillery owned by the British, 5 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Northwest Persia
3 armour owned by the British retreated to Iraq
Italians win with 12 armour and 6 mech_infantrys remaining. Battle score for attacker is -32
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 armour, 1 artillery, 3 infantry and 5 mech_infantrys
Casualties for Italians: 1 aaGun
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 3 infantry
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits
British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 2/3 hits
Japanese roll dice for 3 infantry in Shan State, round 3 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantry
Battle in Timguska
British attack with 1 armour
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour in Timguska, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 2 : 0/2 hits
British roll dice for 1 armour in Timguska, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Timguska, round 3 : 1/2 hits
1 armour owned by the British lost in Timguska
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Non Combat Move - British
1 artillery and 3 infantry moved from India to West India
1 artillery and 1 infantry moved from India to Burma
Place Units - British
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry
Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 31 times
3 was rolled 19 times
4 was rolled 31 times
5 was rolled 26 times
6 was rolled 35 times
Average roll : 3.706
Median : 4.000
Variance : 1.216
Standard Deviation : 1.103
Total rolls : 163
Japanese Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.769
Median : 4.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 52
Germans Combat
1 was rolled 1 times
4 was rolled 3 times
Average roll : 3.250
Median : 4.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4
British Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 8 times
Average roll : 3.917
Median : 4.000
Variance : 1.652
Standard Deviation : 1.285
Total rolls : 24
Italians Combat
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.348
Median : 4.000
Variance : 0.682
Standard Deviation : 0.826
Total rolls : 23
Chinese Combat
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.837
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 49
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.273
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Northwest Persia to Persia
Italians take Persia from British
1 carrier, 1 destroyer and 2 fighters moved from 95 Sea Zone to 94 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Syria
Battle in 94 Sea Zone
Italians attack with 1 carrier, 1 destroyer and 2 fighters
Americans defend with 3 submarines
Italians win, taking Syria from British with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 18
Casualties for Americans: 3 submarines
Non Combat Move - Italians
3 fighters moved from Caucasus to Southern Italy
2 fighters moved from 94 Sea Zone to Southern Italy
Place Units - Italians
2 transports placed in 97 Sea Zone
1 destroyer placed in 95 Sea Zone
Italians undo move 2.
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Territory Summary for Italians :
Cyprus : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 5 fighters, 1 harbour and 2 infantry
Belarus : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag
Caucasus : 1 flag
94 Sea Zone : 1 carrier and 1 destroyer
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 1 destroyer and 2 transports
Northwest Persia : 1 flag
Persia : 1 flag, 2 armour
Production/PUs Summary :
Germans : 63 / 88
Russians : 1 / 0
Japanese : 46 / 52
Americans : 53 / 73
Chinese : 18 / 25
British : 31 / 34
UK_Pacific : 12 / 12
Italians : 23 / 32
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 bombers; Remaining resources: 4 PUs;
Combat Move - Germans
1 armour moved from Timguska to Yakut S.S.R.
Germans take Yenisey from UK_Pacific
Germans take Yakut S.S.R. from UK_Pacific
1 armour moved from Urals to Yenisey
Germans take Evenkiyskiy from UK_Pacific
1 armour, 1 infantry and 1 mech_infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
10 armour and 6 mech_infantrys moved from Northwest Persia to Iraq
1 armour and 4 mech_infantrys moved from Caucasus to Iraq
2 bombers moved from Southern France to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Russia to Iraq
4 bombers moved from Western Germany to Iraq
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 2 destroyers and 1 transport
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter
Casualties for Americans: 2 destroyers and 1 transport
Battle in Iraq
Germans attack with 11 armour, 5 bombers and 10 mech_infantrys
French defend with 2 infantry; British defend with 4 armour, 1 factory_minor and 2 mech_infantrys; Americans defend with 1 mech_infantry
Germans win, taking Iraq from British with 11 armour, 5 bombers and 7 mech_infantrys remaining. Battle score for attacker is 30
Casualties for Germans: 3 mech_infantrys
Casualties for French: 2 infantry
Casualties for British: 4 armour and 2 mech_infantrys
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
5 bombers moved from Iraq to Northwest Persia
2 artilleries moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
2 bombers moved from 91 Sea Zone to Southern France
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to Southern Italy
1 mech_infantry moved from Timguska to Yakut S.S.R.
1 mech_infantry moved from Urals to Yenisey
2 mech_infantrys moved from Vologda to Evenkiyskiy
Place Units - Germans
7 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Territory Summary for Germans :
Evenkiyskiy : 1 flag, 2 mech_infantrys
Yenisey : 1 flag, 1 armour and 1 mech_infantry
Yakut S.S.R. : 1 flag, 1 armour and 1 mech_infantry
Timguska : 1 flag
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 aaGun, 2 bombers and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 7 bombers, 1 factory_major, 1 harbour, 3 infantry and 4 mech_infantrys
Germany : 1 factory_major
Southern Italy : 2 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor
Turkmenistan : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
113 Sea Zone : 1 transport
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 11 armour, 1 factory_minor and 7 mech_infantrys
Eastern Persia : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Northwest Persia : 3 armour, 2 artilleries and 5 bombers
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 68 / 99
Russians : 1 / 0
Japanese : 46 / 52
Americans : 53 / 73
Chinese : 18 / 25
British : 29 / 34
UK_Pacific : 9 / 12
Italians : 23 / 32
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0