15L G40 Surprise Attack (allies +12) vs Rubioton (Axis)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 bomber moved from Malaya to 44 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes
                2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
                3 fighters moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 1 bomber and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Celebes
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 armour and 1 infantry
                    Japanese win, taking Celebes from Americans with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 3 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from 16 Sea Zone to Amur
                2 armour moved from Manchuria to Amur
                1 destroyer moved from 20 Sea Zone to 44 Sea Zone
                1 bomber moved from 44 Sea Zone to Malaya
                1 carrier moved from 37 Sea Zone to 44 Sea Zone
                1 cruiser moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
                2 fighters moved from Philippines to Dutch New Guinea
                1 fighter moved from Malaya to Dutch New Guinea
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                2 fighters moved from Kwangtung to Malaya
                1 tactical_bomber moved from Kwangtung to Amur
                2 armour moved from Jehol to Manchuria
                1 artillery moved from Manchuria to Amur
                2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 artillery and 1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Manchuria
                1 artillery moved from 19 Sea Zone to Jehol
                1 fighter moved from Japan to Amur

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 armour and 2 mech_infantrys placed in Manchuria
                3 fighters and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kiangsu : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
        Jehol : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        Manchuria : 1 flag, 3 armour, 1 factory_minor and 3 mech_infantrys
        Kansu : 1 flag
        Chahar : 1 flag
        Malaya : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag, 2 armour, 1 artillery, 3 fighters and 1 tactical_bomber
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag, 2 artilleries
        Java : 1 flag
        Dutch New Guinea : 1 flag, 3 fighters
        Sumatra : 1 flag
        42 Sea Zone : 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber
        44 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        19 Sea Zone : 2 transports
        Central Mongolia : 1 flag
        6 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
        Buyant-Uhaa : 1 flag
        Novosibirsk : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 59 / 92
        Russians : 6 / 0
        Japanese : 56 / 61
        Americans : 52 / 80
        Chinese : 12 / 18
        British : 34 / 34
        UK_Pacific : 10 / 8
        Italians : 18 / 23
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 mech_infantry moved from Soviet Far East to Siberia
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 bomber and 1 fighter moved from Western United States to Soviet Far East
                1 cruiser moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Tobruk to Egypt
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 mech_infantry moved from Soviet Far East to Siberia
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 bomber and 1 fighter moved from Western United States to Soviet Far East
                1 cruiser moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from 93 Sea Zone to Southern France
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Tobruk to Egypt
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in Southern France
                    Americans attack with 1 armour and 1 infantry
                    Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in Southern France, round 2 :  1/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 :  1/2 hits
                        Italians roll dice for 1 aaGun and 2 infantry in Southern France, round 2 :  2/2 hits
                        1 aaGun owned by the Italians, 1 armour owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East

    Place Units - Americans
                1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Italians Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 4 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 artillery and 3 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Hopei
                2 infantry moved from Kweichow to Anhwe
                2 artilleries moved from Kweichow to Hopei


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 4 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 artillery and 3 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Hopei
                2 infantry moved from Kweichow to Anhwe
                2 artilleries moved from Kweichow to Hopei

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Hopei

    Place Units - Chinese
                4 infantry placed in Hopei
                2 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.400
            Median : 2.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Italians Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                1 infantry moved from Siam to Shan State
                1 artillery and 1 infantry moved from Kwangsi to French Indo China
                1 mech_infantry moved from Northwest Persia to Volgograd
                2 armour moved from Caucasus to Volgograd
                1 artillery moved from Northwest Persia to Caucasus
                1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Turkmenistan to Kazakhstan
                3 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Siam to Shan State
                1 artillery and 1 infantry moved from Kwangsi to French Indo China
                1 mech_infantry moved from Northwest Persia to Volgograd
                2 armour moved from Caucasus to Volgograd
                1 artillery moved from Northwest Persia to Caucasus
                1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Turkmenistan to Kazakhstan
                3 armour and 1 mech_infantry moved from Iraq to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux

    Combat - British
                Battle in Volgograd
                    British attack with 2 armour and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        British roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Volgograd
                        British roll dice for 2 armour in Volgograd, round 3 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    British win, taking Volgograd from Germans with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 1 battleship in Normandy Bordeaux, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  4/8 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Novosibirsk
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Novosibirsk
                        British roll dice for 1 artillery in Novosibirsk, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Novosibirsk, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Novosibirsk
                    British win, taking Novosibirsk from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                3 infantry moved from Burma to Shan State
                2 infantry moved from India to Burma
                1 artillery and 2 infantry moved from India to West India
                1 armour moved from India to Eastern Persia

    Place Units - British
                1 destroyer and 1 transport placed in 110 Sea Zone
                2 armour and 1 mech_infantry placed in Iraq
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 10 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 2.964
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 28

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    British Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.118
            Median : 3.000
            Variance : 1.438
            Standard Deviation : 1.199
            Total rolls : 17

    Italians Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                3 fighters moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Western Germany to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 cruiser and 4 fighters
                    Americans defend with 1 cruiser, 1 destroyer and 1 transport
                    Italians win with 4 fighters remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 cruiser
                    Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to Southern Italy
                2 fighters moved from 93 Sea Zone to Southern France
                1 aaGun moved from Bryansk to Rostov

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 submarine and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        Belarus : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 aaGun, 2 armour and 1 artillery
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Tambov : 1 flag
        97 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 55 / 92
        Russians : 6 / 0
        Japanese : 44 / 61
        Americans : 53 / 74
        Chinese : 19 / 25
        British : 39 / 39
        UK_Pacific : 13 / 14
        Italians : 18 / 23
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 2 battleships and 1 carrier in 42 Sea Zone, round 2 :  2/3 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 2 battleships, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 fighter moved from New South Wales to New Guinea
                2 infantry moved from New South Wales to South Australia
                1 artillery moved from Queensland to South Australia

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                1 artillery placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.429
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.429
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 battleship, 1 bomber, 1 fighter, 3 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                1 submarine moved from 112 Sea Zone to 113 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
                2 fighters moved from 112 Sea Zone to Normandy Bordeaux
                2 bombers moved from Western Germany to 113 Sea Zone
                2 fighters moved from 112 Sea Zone to 113 Sea Zone
                1 armour moved from Vologda to Samara
                      Germans take Samara from Russians
                2 mech_infantrys moved from Vologda to Novosibirsk
                1 armour moved from Samara to Novosibirsk
                1 infantry moved from Urals to Novosibirsk
                13 armour moved from Russia to Volgograd
                2 infantry moved from Rostov to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 13 armour and 2 infantry
                    British defend with 2 armour and 1 factory_minor
                    Germans win, taking Volgograd from British with 13 armour and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 2 armour
                Battle in Normandy Bordeaux
                    Germans attack with 4 fighters, 5 infantry and 2 tactical_bombers
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Normandy Bordeaux from British with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 4 infantry
                    Casualties for British: 1 artillery and 3 infantry
                Battle in Novosibirsk
                    Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                    British defend with 1 artillery
                    Germans win, taking Novosibirsk from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery
                Battle in 113 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 1 submarine
                    Russians defend with 1 cruiser
                    Germans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser

    Non Combat Move - Germans
                2 fighters moved from 113 Sea Zone to 112 Sea Zone
                2 fighters moved from Normandy Bordeaux to 112 Sea Zone
                3 infantry moved from Western Germany to France
                2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 aaGun moved from France to Southern France
                2 bombers moved from 113 Sea Zone to Western Germany
                2 mech_infantrys moved from Russia to Rostov
                3 mech_infantrys moved from Ukraine to Rostov
                2 artilleries moved from Russia to Tambov

    Place Units - Germans
                3 infantry placed in France
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                1 battleship placed in 112 Sea Zone
                1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 aaGun
        France : 1 flag, 1 airfield, 1 factory_minor and 6 infantry
        Western Germany : 1 airfield, 3 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 mech_infantrys and 3 tactical_bombers
        Germany : 1 factory_major
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 5 mech_infantrys
        Nenetsia : 1 flag
        Urals : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Tambov : 2 artilleries
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag, 1 armour and 2 mech_infantrys
        Vologda : 1 flag
        Volgograd : 1 flag, 13 armour, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 5 / 0
        Japanese : 44 / 61
        Americans : 53 / 74
        Chinese : 19 / 25
        British : 34 / 39
        UK_Pacific : 13 / 14
        Italians : 18 / 23
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 mech_infantrys moved from Manchuria to Sakha
                1 mech_infantry moved from Manchuria to Siberia
                1 artillery moved from Amur to Siberia
                3 fighters and 1 tactical_bomber moved from Amur to Sakha
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Siberia
                1 infantry moved from Jehol to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 artilleries moved from Celebes to 44 Sea Zone
                2 artilleries and 2 transports moved from 44 Sea Zone to 36 Sea Zone
                2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
                1 battleship moved from 42 Sea Zone to 36 Sea Zone
                1 cruiser moved from 44 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
                1 fighter moved from Dutch New Guinea to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to Shan State
                1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber moved from Malaya to Shan State

    Combat - Japanese
                Battle in French Indo China
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 4 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 4 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Siberia
                    Japanese attack with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                    Japanese win, taking Siberia from Russians with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Sakha
                    Japanese attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                    Japanese win, taking Sakha from Americans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                3 armour moved from Manchuria to Jehol
                2 armour moved from Amur to Manchuria
                3 fighters and 1 tactical_bomber moved from Siberia to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 fighter moved from Sakha to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Sakha to Jehol
                2 armour moved from Manchuria to Jehol
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 battleship and 1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 46 Sea Zone to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Dutch New Guinea
                1 carrier and 1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 bomber moved from Shan State to Malaya
                2 fighters and 2 tactical_bombers moved from Shan State to Malaya

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Manchuria
                1 artillery and 2 infantry placed in Malaya
                1 artillery, 3 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 49 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Jehol : 1 flag, 1 aaGun, 5 armour, 1 artillery, 2 fighters and 1 tactical_bomber
        Manchuria : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Shan State : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Borneo : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 mech_infantry
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 artillery and 1 mech_infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 2 artilleries
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 4 fighters and 1 tactical_bomber
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
        36 Sea Zone : 1 battleship, 1 cruiser and 3 transports
        Central Mongolia : 1 flag
        6 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
        Buyant-Uhaa : 1 flag

    Production/PUs Summary :

    Germans : 61 / 81
        Russians : 4 / 0
        Japanese : 49 / 54
        Americans : 52 / 74
        Chinese : 19 / 25
        British : 34 / 39
        UK_Pacific : 10 / 14
        Italians : 18 / 23
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 94 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 armour moved from Iraq to Caucasus
                1 mech_infantry moved from Egypt to Iraq
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                      Americans take 43 Sea Zone from Japanese
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                1 bomber moved from Soviet Far East to Manchuria
                1 mech_infantry moved from Western United States to Alaska
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 fighter moved from Soviet Far East to Siberia
                2 fighters moved from 3 Sea Zone to Siberia

Suggested Topics

  • 28
  • 58
  • 48
  • 109
  • 61
  • 40
  • 50
  • 131
Axis & Allies Boardgaming Custom Painted Miniatures

24

Online

17.8k

Users

40.5k

Topics

1.8m

Posts