@max334 Scrambles?
L15 G40 Me1945 (Axis) vs. legion386 (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 9 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Eastern Poland to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 bomber moved from Eastern Poland to Northern Italy
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Finland to NorwayCombat - Germans
Battle in Northwest Persia
Germans attack with 4 armour, 2 artilleries, 1 bomber, 2 infantry and 3 mech_infantrys
French defend with 2 infantry; British defend with 7 armour and 2 artilleries
Germans roll dice for 4 armour, 2 artilleries, 1 bomber, 2 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 4/12 hits
British roll dice for 7 armour, 2 artilleries and 2 infantry in Northwest Persia, round 2 : 2/11 hits
2 infantry owned by the French, 2 infantry owned by the Germans and 2 artilleries owned by the British lost in Northwest Persia
Germans roll dice for 4 armour, 2 artilleries, 1 bomber and 3 mech_infantrys in Northwest Persia, round 3 : 7/10 hits
British roll dice for 7 armour in Northwest Persia, round 3 : 5/7 hits
7 armour owned by the British, 2 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 4 armour and 1 bomber remaining. Battle score for attacker is 30
Casualties for Germans: 2 artilleries, 2 infantry and 3 mech_infantrys
Casualties for French: 2 infantry
Casualties for British: 7 armour and 2 artilleries
Battle in Norway
Germans attack with 1 infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Norway
Germans win, taking Norway from British with 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Northern Italy
Germans attack with 2 artilleries, 1 bomber and 3 infantry
Americans defend with 2 armour, 1 factory_minor and 2 mech_infantrys
Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Northern Italy, round 2 : 1/6 hits
Americans roll dice for 2 armour and 2 mech_infantrys in Northern Italy, round 2 : 1/4 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Northern Italy
Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Northern Italy, round 3 : 2/5 hits
Americans roll dice for 2 armour and 1 mech_infantry in Northern Italy, round 3 : 2/3 hits
1 mech_infantry owned by the Americans, 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Northern Italy
Germans roll dice for 2 artilleries and 1 bomber in Northern Italy, round 4 : 3/3 hits
Americans roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits
1 armour owned by the Americans and 1 artillery owned by the Germans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Americans: 2 armour and 2 mech_infantrysNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Yugoslavia from British to Germans
EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber moved from Northwest Persia to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Bryansk to Caucasus
1 armour moved from Germany to Romania
2 mech_infantrys moved from Germany to Romania
1 bomber moved from Northern Italy to Western Germany
2 mech_infantrys moved from Finland to Novgorod
1 armour moved from Finland to Vyborg
1 mech_infantry moved from Bryansk to CaucasusPlace Units - Germans
1 armour and 2 artilleries placed in Caucasus
5 artilleries and 5 infantry placed in Western Germany
1 infantry placed in Volgograd
1 artillery and 1 mech_infantry placed in Ukraine
Germans undo move 2.
6 artilleries and 4 infantry placed in Western Germany
1 infantry and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 3.
1 artillery placed in Ukraine
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,2,6
Germans collect 57 PUs (6 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 armour, 19 artilleries, 1 bomber, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Romania : 1 armour and 2 mech_infantrys
Germany : 3 aaGuns, 4 armour, 1 factory_major, 1 infantry and 6 mech_infantrys
Norway : 1 infantry
Northern Italy : 1 flag, 1 artillery and 1 factory_minor
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 15 armour, 15 artilleries, 14 infantry and 12 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag, 1 armour
Archangel : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 artillery and 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 flag, 2 armour, 2 artilleries, 1 bomber, 1 factory_minor and 2 mech_infantrys
Smolensk : 1 flag
Bulgaria : 1 flag
Northwest Persia : 1 flag, 4 armour
Yugoslavia : 1 flag, 1 mech_infantry
Finland : 1 flag, 1 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 63 / 79
Russians : 5 / 4
Japanese : 69 / 71
Americans : 67 / 102
Chinese : 0 / 1
British : 35 / 47
UK_Pacific : 5 / 5
Italians : 2 / 0
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Forgot to take Yugo in CM. Edited in NCM. Hope you do not mind.
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No problem at all.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Samara
Russians take Samara from Japanese
1 armour moved from Samara to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 artillery and 2 infantry moved from Russia to Vologda
2 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 68 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
6 armour, 1 artillery, 5 infantry and 8 mech_infantrys moved from Burma to India
1 fighter moved from Ceylon to India
1 tactical_bomber moved from Ceylon to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 fighter and 4 tactical_bombers moved from 42 Sea Zone to India
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
Japanese take 20 Sea Zone from Americans
4 fighters moved from Caroline Islands to 46 Sea Zone
4 fighters moved from Caroline Islands to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
2 submarines moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 fighter moved from Caroline Islands to 37 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 2 : 2/3 hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits
Americans roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits
Americans roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits
Americans roll dice for 1 infantry in Sumatra, round 6 : 1/1 hits
1 artillery owned by the Japanese lost in Sumatra
Americans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 submarines
ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 4 fighters in 43 Sea Zone, round 2 : 1/5 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in India
Japanese attack with 6 armour, 1 artillery, 2 fighters, 5 infantry, 8 mech_infantrys and 5 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 harbour and 16 infantry; UK_Pacific defend with 1 factory_major
AA fire in India : 0/6 hits
Japanese roll dice for 6 armour, 1 artillery, 2 fighters, 5 infantry, 8 mech_infantrys and 5 tactical_bombers in India, round 2 : 6/27 hits
UK_Pacific roll dice for 2 aaGuns, 1 armour, 5 artilleries and 16 infantry in India, round 2 : 10/22 hits
4 infantry owned by the British, 5 infantry owned by the Japanese, 2 aaGuns owned by the British and 5 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 6 armour, 1 artillery, 2 fighters, 3 mech_infantrys and 5 tactical_bombers in India, round 3 : 7/17 hits
UK_Pacific roll dice for 1 armour, 5 artilleries and 12 infantry in India, round 3 : 6/18 hits
7 infantry owned by the British, 2 armour owned by the Japanese, 1 artillery owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 4 armour, 2 fighters and 5 tactical_bombers in India, round 4 : 8/11 hits
UK_Pacific roll dice for 1 armour, 5 artilleries and 5 infantry in India, round 4 : 1/11 hits
5 infantry owned by the British, 1 armour owned by the Japanese and 3 artilleries owned by the British lost in India
Japanese roll dice for 3 armour, 2 fighters and 5 tactical_bombers in India, round 5 : 8/10 hits
UK_Pacific roll dice for 1 armour and 2 artilleries in India, round 5 : 2/3 hits
1 armour owned by the British, 2 armour owned by the Japanese and 2 artilleries owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 5 armour, 1 artillery, 5 infantry and 8 mech_infantrys
Casualties for British: 2 aaGuns, 1 armour, 5 artilleries and 16 infantryNon Combat Move - Japanese
6 carriers and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Soviet Far East to 6 Sea Zone
1 mech_infantry moved from Chahar to Shensi
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter and 4 tactical_bombers moved from India to Burma
2 mech_infantrys moved from French Indo China to Szechwan
1 mech_infantry moved from Malaya to Burma
4 fighters moved from 46 Sea Zone to 37 Sea Zone
4 fighters moved from 43 Sea Zone to 37 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
1 fighter placed in 37 Sea Zone
1 transport placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 72 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 aaGun
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 2 mech_infantrys
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag, 1 harbour
Shan State : 1 flag, 1 fighter and 1 tactical_bomber
Burma : 1 flag, 1 fighter, 1 mech_infantry and 4 tactical_bombers
India : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag, 1 artillery
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Java : 1 flag
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 destroyer
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 7 carriers, 1 cruiser, 1 destroyer, 10 fighters and 2 submarines
36 Sea Zone : 1 transport
20 Sea Zone : 2 destroyers
5 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 armourProduction/PUs Summary :
Germans : 61 / 79
Russians : 7 / 8
Japanese : 72 / 82
Americans : 67 / 102
Chinese : 0 / 1
British : 35 / 47
UK_Pacific : 2 / 0
Italians : 2 / 0
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 68 PUs; 6 SuicideAttackTokens;
Japanese buy 1 carrier, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
6 armour, 1 artillery, 5 infantry and 8 mech_infantrys moved from Burma to India
1 fighter moved from Ceylon to India
1 tactical_bomber moved from Ceylon to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 fighter and 4 tactical_bombers moved from 42 Sea Zone to India
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
Japanese take 20 Sea Zone from Americans
4 fighters moved from Caroline Islands to 46 Sea Zone
4 fighters moved from Caroline Islands to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
2 submarines moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 fighter moved from Caroline Islands to 37 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 armour and 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 submarines
ANZAC defend with 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in India
Japanese attack with 6 armour, 1 artillery, 2 fighters, 5 infantry, 8 mech_infantrys and 5 tactical_bombers
British defend with 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 harbour and 16 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 5 armour, 1 artillery, 5 infantry and 8 mech_infantrys
Casualties for British: 2 aaGuns, 1 armour, 5 artilleries and 16 infantryNon Combat Move - Japanese
6 carriers and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Soviet Far East to 6 Sea Zone
1 mech_infantry moved from Chahar to Shensi
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter and 4 tactical_bombers moved from India to Burma
2 mech_infantrys moved from French Indo China to Szechwan
1 mech_infantry moved from Malaya to Burma
4 fighters moved from 46 Sea Zone to 37 Sea Zone
4 fighters moved from 43 Sea Zone to 37 Sea Zone
2 destroyers moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
1 fighter placed in 37 Sea Zone
1 transport placed in 36 Sea ZoneTurn Complete - Japanese
Japanese collect 72 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Volgograd: 1 armour
EDIT: Adding units owned by Japanese to Caucasus: 1 armour
EDIT: Turning off Edit Mode -
Please proceed with the second map.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 9 armour, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from West India to 41 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 3 Sea Zone to 5 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
3 bombers moved from Southern France to Western GermanyCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.Non Combat Move - Americans
2 bombers moved from Western Germany to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
5 transports moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from 95 Sea Zone to Southern Italy
1 carrier and 1 destroyer moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from 41 Sea Zone to Northern Territory
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 5 Sea Zone to 8 Sea Zone
1 carrier moved from 3 Sea Zone to 8 Sea Zone
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
3 armour placed in Normandy Bordeaux
3 armour placed in Southern France
3 armour placed in Southern Italy
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 72 PUs; end with 73 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 4 PUs;Combat Move - British
2 fighters moved from Southern Italy to Northern Italy
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Northern Italy
1 bomber moved from Southern Italy to Western Germany
3 infantry moved from Persia to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest PersiaCombat - British
Battle in Northern Italy
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 factory_minor
British win, taking Northern Italy from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Northwest Persia
British attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 4 armour
British win, taking Northwest Persia from Germans with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 15
Casualties for Germans: 4 armour
Casualties for British: 3 infantry
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.Non Combat Move - British
1 fighter moved from Northwest Persia to Iraq
1 armour moved from Iraq to Persia
1 armour moved from Trans-Jordan to Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 fighters moved from Northern Italy to Southern ItalyPlace Units - British
3 infantry placed in Persia
1 armour and 2 infantry placed in Iraq
2 armour and 1 fighter placed in EgyptTurn Complete - British
British collect 39 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Germany to Western Germany
1 armour moved from Germany to Western GermanyTurn Complete - Italians
Territory Summary for Italians :
Western Germany : 2 aaGuns, 1 armour and 1 fighter
Eastern Poland : 1 flagProduction/PUs Summary :
Germans : 54 / 79
Russians : 7 / 8
Japanese : 70 / 82
Americans : 72 / 98
Chinese : 0 / 1
British : 39 / 48
UK_Pacific : 2 / 0
Italians : 2 / 0
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from Northern Territory to 36 Sea Zone
1 transport moved from 54 Sea Zone to 55 Sea Zone
2 infantry moved from Northern Territory to 55 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in 36 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win, taking Java from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 36 Sea Zone to Philippines
2 fighters moved from Queensland to Philippines
1 fighter moved from Northern Territory to Philippines
1 aaGun and 1 artillery moved from Northern Territory to Queensland
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Philippines
2 carriers and 1 cruiser moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 75 PUs;
Germans buy 2 armour, 6 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 artillery moved from Caucasus to Kazakhstan
2 armour moved from Caucasus to Kazakhstan
1 artillery moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 artillery and 2 infantry moved from Western Germany to Northern Italy
1 bomber moved from Western Germany to Northern Italy
1 mech_infantry moved from Romania to Greece
Germans take Greece from BritishCombat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 1 bomber and 2 mech_infantrys
British defend with 1 armour and 1 artillery
Germans roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 1/4 hits
British roll dice for 1 armour and 1 artillery in Northwest Persia, round 2 : 2/2 hits
1 artillery owned by the British and 2 mech_infantrys owned by the Germans lost in Northwest Persia
Germans roll dice for 1 artillery and 1 bomber in Northwest Persia, round 3 : 0/2 hits
British roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits
1 artillery owned by the Germans lost in Northwest Persia
Germans roll dice for 1 bomber in Northwest Persia, round 4 : 0/1 hits
British roll dice for 1 armour in Northwest Persia, round 4 : 1/1 hits
1 bomber owned by the Germans lost in Northwest Persia
British win with 1 armour remaining. Battle score for attacker is -20
Casualties for Germans: 1 artillery, 1 bomber and 2 mech_infantrys
Casualties for British: 1 artillery
Battle in Kazakhstan
Germans attack with 2 armour, 1 artillery and 1 infantry
British defend with 1 artillery and 3 infantry
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 2 armour and 1 artillery in Kazakhstan, round 3 : 2/3 hits
Russians roll dice for 1 artillery and 2 infantry in Kazakhstan, round 3 : 2/3 hits
2 infantry owned by the British, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Kazakhstan
Germans roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits
Russians roll dice for 1 artillery in Kazakhstan, round 4 : 0/1 hits
1 artillery owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in Northern Italy
Germans attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Northern Italy, round 2 : 1/4 hits
British roll dice for 1 armour and 1 infantry in Northern Italy, round 2 : 0/2 hits
1 infantry owned by the British lost in Northern Italy
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Northern Italy, round 3 : 1/4 hits
British roll dice for 1 armour in Northern Italy, round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Northern Italy
Germans win, taking Northern Italy from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - Germans
1 armour and 3 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Vyborg to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Norway to Finland
1 mech_infantry moved from Finland to Novgorod
1 mech_infantry moved from Yugoslavia to Western Germany
1 aaGun, 2 armour, 1 infantry and 4 mech_infantrys moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Romania to Germany
1 bomber moved from Northern Italy to Western Germany
1 artillery moved from Ukraine to BryanskPlace Units - Germans
1 armour and 2 artilleries placed in Caucasus
1 artillery placed in Ukraine
3 artilleries placed in Western Germany
2 mech_infantrys placed in Volgograd
1 armour, 5 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 mech_infantry
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Kazakhstan : 1 flag, 1 armour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 4 armour, 21 artilleries, 1 bomber, 1 factory_major, 1 harbour, 8 infantry and 7 mech_infantrys
Germany : 2 aaGuns, 3 armour, 1 factory_major, 5 infantry and 6 mech_infantrys
Holland Belgium : 1 infantry
Northern Italy : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 14 armour, 15 artilleries, 13 infantry and 10 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 1 artillery and 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 flag, 2 armour, 2 artilleries, 1 factory_minor and 3 mech_infantrys
Smolensk : 1 flag, 1 artillery and 1 infantry
Samara : 1 flag, 1 mech_infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 66 / 82
Russians : 4 / 8
Japanese : 66 / 82
Americans : 69 / 98
Chinese : 0 / 1
British : 33 / 48
UK_Pacific : 2 / 0
Italians : 2 / 0
ANZAC : 14 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Vologda to Evenkiyskiy
Russians take Urals from Japanese
Russians take Evenkiyskiy from Japanese
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from JapaneseCombat - Russians
Non Combat Move - Russians
1 artillery and 3 infantry moved from Vologda to RussiaPlace Units - Russians
1 armour placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 fighters, 1 infantry and 3 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from Japan to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Shan State to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Burma to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Shensi to Tsagaan Olom
Japanese take Tsagaan Olom from RussiansCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 5 fighters
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 5 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
4 fighters moved from 37 Sea Zone to 6 Sea Zone
2 destroyers moved from 20 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Szechwan to Kazakhstan
1 armour moved from India to West India
1 tactical_bomber moved from Burma to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Shan State to Sikang
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Burma to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Suiyuyan
1 fighter moved from 37 Sea Zone to India
5 fighters moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Malaya to Burma
1 infantry moved from Malaya to Shan State
1 artillery moved from Soviet Far East to Siberia
1 tactical_bomber moved from 39 Sea Zone to India
1 tactical_bomber moved from Burma to 37 Sea ZonePlace Units - Japanese
2 fighters placed in Japan
2 carriers and 1 transport placed in 6 Sea Zone
1 transport placed in 37 Sea Zone
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 65 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sikang: 1 fighter
EDIT: Adding units owned by Japanese to Kazakhstan: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 1 aaGun
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 fighter and 1 tactical_bomber
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag, 1 harbour
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 mech_infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 artillery
Kazakhstan : 1 fighter and 2 mech_infantrys
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
41 Sea Zone : 1 submarine
44 Sea Zone : 1 submarine
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 6 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
39 Sea Zone : 1 carrier, 1 tactical_bomber and 1 transport
6 Sea Zone : 3 carriers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag, 1 mech_infantry
West India : 1 flag, 1 armour and 1 mech_infantry
Caucasus : 1 armourProduction/PUs Summary :
Germans : 66 / 82
Russians : 7 / 9
Japanese : 65 / 72
Americans : 69 / 98
Chinese : 0 / 1
British : 33 / 48
UK_Pacific : 0 / 0
Italians : 2 / 0
ANZAC : 14 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 9 armour, 4 artilleries, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers and 3 fighters moved from Southern France to Western Germany
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Southern France to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern ItalyCombat - Americans
Battle in Northern Italy
Americans attack with 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Americans win, taking Northern Italy from Germans with 1 armour, 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Norway
Air Battle in Western Germany
Americans attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Western Germany causes 9 damage total.
Cleaning up after air battlesNon Combat Move - Americans
2 bombers moved from Western Germany to Southern Italy
1 fighter moved from Northern Italy to Southern France
1 fighter moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy
1 submarine moved from 92 Sea Zone to 97 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 transports moved from 91 Sea Zone to 110 Sea Zone
2 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour and 1 infantry moved from 112 Sea Zone to Norway
1 carrier, 1 destroyer and 2 fighters moved from 8 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to Midway
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from 25 Sea Zone to Midway
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
2 fighters moved from 33 Sea Zone to 25 Sea Zone
1 fighter moved from 33 Sea Zone to Midway
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 17 Sea Zone
1 bomber moved from Northern Territory to PhilippinesPlace Units - Americans
3 armour placed in Normandy Bordeaux
3 armour placed in Southern France
3 armour placed in Southern Italy
1 bomber placed in Eastern United States
3 artilleries and 3 infantry placed in Eastern United States
1 artillery placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
Americans collect 72 PUs (4 lost to blockades); end with 72 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
I assumed you didn’t want to scramble or intercept with your Italian fighter but let me know if you want to roll for one of them.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 armour
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 armour
EDIT: Turning off Edit Mode
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
2 fighters moved from Southern Italy to Greece
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 battleship moved from 92 Sea Zone to 110 Sea Zone
4 fighters moved from Southern France to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Greece
British attack with 1 armour and 2 fighters
Germans defend with 1 mech_infantry
British win, taking Greece from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Greece to Southern Italy
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Holland Belgium to Southern France
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Normandy Bordeaux to Southern France
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 armour moved from Northwest Persia to Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Persia
1 fighter moved from Egypt to Persia
1 armour moved from Egypt to IraqPlace Units - British
1 fighter placed in Egypt
1 armour and 1 mech_infantry placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Persia
3 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Western Germany to FranceTurn Complete - Italians
Territory Summary for Italians :
France : 1 aaGun
Western Germany : 1 aaGun, 1 armour and 1 fighter
Eastern Poland : 1 flagProduction/PUs Summary :
Germans : 54 / 82
Russians : 7 / 9
Japanese : 65 / 72
Americans : 76 / 97
Chinese : 0 / 1
British : 38 / 44
UK_Pacific : 0 / 0
Italians : 2 / 0
ANZAC : 14 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0