15L G40 Surprise Attack (allies +12) vs Rubioton (Axis)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from Tunisia to Tobruk
                1 mech_infantry moved from Morocco to Tunisia
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                1 carrier and 1 cruiser moved from 10 Sea Zone to 3 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 armour moved from Tunisia to Tobruk
                1 mech_infantry moved from Morocco to Tunisia
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                1 carrier and 1 cruiser moved from 10 Sea Zone to 3 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in Southern France

    Non Combat Move - Americans
                1 armour and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 fighter moved from Yunnan to Hunan
                2 artilleries and 3 infantry moved from Yunnan to Hunan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 fighter moved from Yunnan to Hunan
                2 artilleries and 3 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 2 artilleries, 1 fighter and 3 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hunan, round 2 :  0/6 hits
                        Japanese roll dice for 2 mech_infantrys in Hunan, round 2 :  0/2 hits
                        Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hunan, round 3 :  4/6 hits
                        Japanese roll dice for 2 mech_infantrys in Hunan, round 3 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 mech_infantry moved from Egypt to Syria
                      British take Syria from Italians
                3 infantry moved from Burma to Shan State
                1 artillery moved from Yunnan to Shan State
                1 artillery and 2 infantry moved from Yunnan to French Indo China
                1 armour moved from India to Shan State
                1 armour moved from Yunnan to French Indo China
                2 infantry moved from Alexandria to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 armour moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan
                1 fighter moved from Scotland to United Kingdom
                1 fighter and 1 tactical_bomber moved from Persia to Volgograd


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 mech_infantry moved from Egypt to Syria
                      British take Syria from Italians
                3 infantry moved from Burma to Shan State
                1 artillery moved from Yunnan to Shan State
                1 artillery and 2 infantry moved from Yunnan to French Indo China
                1 armour moved from India to Shan State
                1 armour moved from Yunnan to French Indo China
                2 infantry moved from Alexandria to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 armour moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan
                1 fighter moved from Scotland to United Kingdom
                1 fighter and 1 tactical_bomber moved from Persia to Volgograd


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Syria
                      British take Syria from Italians
                3 infantry moved from Burma to Shan State
                1 artillery moved from Yunnan to Shan State
                1 artillery and 2 infantry moved from Yunnan to French Indo China
                1 armour moved from India to Shan State
                1 armour moved from Yunnan to French Indo China
                2 infantry moved from Alexandria to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 armour moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan
                1 fighter moved from Scotland to United Kingdom
                1 fighter and 1 tactical_bomber moved from Persia to Volgograd

    Combat - British
                Battle in Shan State
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Shan State, round 2 :  2/5 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in French Indo China
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 2 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 3 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 artillery and 3 infantry moved from India to Burma
                1 armour moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Caucasus
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 armour and 1 artillery placed in Iraq
                1 fighter placed in United Kingdom
                1 destroyer and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 armour, 2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 21

    Null / Other
                1 was rolled 1 times
                3 was rolled 3 times
            Average roll : 2.500
            Median : 3.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 3 times
            Average roll : 2.500
            Median : 3.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Syria
                      British take Syria from Italians
                3 infantry moved from Burma to Shan State
                1 artillery moved from Yunnan to Shan State
                1 artillery and 2 infantry moved from Yunnan to French Indo China
                1 armour moved from India to Shan State
                1 armour moved from Yunnan to French Indo China
                2 infantry moved from Alexandria to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 armour moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan
                1 fighter moved from Scotland to United Kingdom
                1 fighter and 1 tactical_bomber moved from Persia to Volgograd

    Combat - British
                Battle in Shan State
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Shan State, round 2 :  2/5 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in French Indo China
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 2 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 3 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 artillery and 3 infantry moved from India to Burma
                1 armour moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Caucasus
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 armour and 1 artillery placed in Iraq
                1 fighter placed in United Kingdom
                1 destroyer and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 armour, 2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 21

    Null / Other
                1 was rolled 1 times
                3 was rolled 3 times
            Average roll : 2.500
            Median : 3.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 3 times
            Average roll : 2.500
            Median : 3.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Syria
                      British take Syria from Italians
                3 infantry moved from Burma to Shan State
                1 artillery moved from Yunnan to Shan State
                1 artillery and 2 infantry moved from Yunnan to French Indo China
                1 armour moved from India to Shan State
                1 armour moved from Yunnan to French Indo China
                2 infantry moved from Alexandria to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 armour moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan
                1 fighter moved from Scotland to United Kingdom
                1 fighter and 1 tactical_bomber moved from Persia to Volgograd

    Combat - British
                Battle in Shan State
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Shan State, round 2 :  2/5 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in French Indo China
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 2 :  0/4 hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 2 :  0/1 hits
                        British roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 3 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 artillery and 3 infantry moved from India to Burma
                1 armour moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Caucasus
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 armour and 1 artillery placed in Iraq
                1 fighter placed in United Kingdom
                1 destroyer and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 armour, 2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 21

    Null / Other
                1 was rolled 1 times
                3 was rolled 3 times
            Average roll : 2.500
            Median : 3.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 3 times
            Average roll : 2.500
            Median : 3.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Syria
                      British take Syria from Italians
                3 infantry moved from Burma to Shan State
                1 artillery moved from Yunnan to Shan State
                1 artillery and 2 infantry moved from Yunnan to French Indo China
                1 armour moved from India to Shan State
                1 armour moved from Yunnan to French Indo China
                2 infantry moved from Alexandria to Egypt
                1 armour moved from Belgian Congo to Egypt
                1 armour moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 2 infantry moved from Eastern Persia to Turkmenistan
                1 fighter moved from Scotland to United Kingdom
                1 fighter and 1 tactical_bomber moved from Persia to Volgograd

    Combat - British
                Battle in Shan State
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Shan State from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in French Indo China
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking French Indo China from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 artillery and 3 infantry moved from India to Burma
                1 armour moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Caucasus
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 armour and 1 artillery placed in Iraq
                1 fighter placed in United Kingdom
                1 destroyer and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 armour, 2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs total
                Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry


  • Nothing but bug errors, I’ll try tomorrow….Its been a while since i’ve played


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                2 armour, 1 artillery and 5 infantry moved from Belarus to Bryansk
                1 infantry moved from Archangel to Vologda
                      Italians take Vologda from Russians

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer, 1 submarine and 1 transport
                    Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 21
                    Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
                Battle in Bryansk
                    Italians attack with 2 armour, 1 artillery and 5 infantry
                    Russians defend with 4 infantry
                    Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 4 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Belarus to Bryansk
                1 aaGun moved from Archangel to Belarus
                1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from 93 Sea Zone to Western Germany

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Western Germany : 2 fighters
        Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Belarus : 1 flag, 1 aaGun
        Bryansk : 1 flag, 2 aaGuns, 2 armour, 1 artillery and 3 infantry
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Vologda : 1 flag, 1 infantry
        93 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 61
        Russians : 18 / 20
        Japanese : 49 / 57
        Americans : 60 / 80
        Chinese : 12 / 18
        British : 34 / 35
        UK_Pacific : 13 / 12
        Italians : 13 / 18
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 fighter moved from Tunisia to 93 Sea Zone
                2 infantry moved from Tobruk to Alexandria
                2 infantry moved from United Kingdom to 110 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 fighter moved from Tunisia to 93 Sea Zone
                2 infantry moved from Tobruk to Alexandria
                2 infantry moved from United Kingdom to 110 Sea Zone

    Combat - French
                Battle in 93 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                        French roll dice for 1 fighter in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 fighter moved from 93 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    French Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 fighter, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                3 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 armour moved from Western Ukraine to Ukraine
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                8 infantry moved from Archangel to Smolensk
                4 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                2 mech_infantrys moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Smolensk
                1 bomber moved from Western Germany to Ukraine
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys
                    Americans defend with 1 armour and 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                    French defend with 1 fighter; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 infantry
                    Casualties for French: 1 fighter
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 8 infantry
                    Russians defend with 4 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 bomber moved from Smolensk to Bryansk
                2 aaGuns, 2 armour, 6 artilleries, 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 aaGun, 9 armour, 1 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
                1 bomber moved from Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Western Ukraine to Bryansk
                1 aaGun moved from Western Germany to France
                1 fighter moved from Normandy Bordeaux to Northern Italy
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                2 fighters moved from Holland Belgium to France
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                1 infantry and 1 mech_infantry moved from Norway to 113 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 114 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                1 carrier and 1 submarine placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone
                3 infantry placed in France
                2 infantry placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 1 fighter
                EDIT: Adding units owned by Germans to France: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters and 3 infantry
        Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Holland Belgium : 1 infantry and 2 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 12 armour, 6 artilleries, 2 bombers, 2 infantry and 12 mech_infantrys
        Rostov : 1 flag, 1 mech_infantry
        Nenetsia : 1 flag, 1 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Smolensk : 1 flag, 5 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 61
        Russians : 13 / 20
        Japanese : 49 / 57
        Americans : 55 / 80
        Chinese : 12 / 18
        British : 34 / 35
        UK_Pacific : 13 / 12
        Italians : 13 / 18
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 fighter, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                3 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 armour moved from Western Ukraine to Ukraine
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                8 infantry moved from Archangel to Smolensk
                4 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                2 mech_infantrys moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Smolensk
                1 bomber moved from Western Germany to Ukraine
                1 fighter moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys
                    Americans defend with 1 armour and 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                    French defend with 1 fighter; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 infantry
                    Casualties for French: 1 fighter
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 1 bomber, 3 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Ukraine from Russians with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 8 infantry
                    Russians defend with 4 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                1 bomber moved from Smolensk to Bryansk
                2 aaGuns, 2 armour, 6 artilleries, 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 aaGun, 9 armour, 1 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour and 3 mech_infantrys moved from Novgorod to Bryansk
                1 bomber moved from Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Western Ukraine to Bryansk
                1 aaGun moved from Western Germany to France
                1 fighter moved from Normandy Bordeaux to Northern Italy
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                2 fighters moved from Holland Belgium to France
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                1 infantry and 1 mech_infantry moved from Norway to 113 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 destroyer moved from 114 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                1 carrier and 1 submarine placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone
                3 infantry placed in France
                2 infantry placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 1 fighter
                EDIT: Adding units owned by Germans to France: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters and 3 infantry
        Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Germany : 1 factory_major
        Holland Belgium : 1 infantry and 2 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 12 armour, 6 artilleries, 2 bombers, 2 infantry and 12 mech_infantrys
        Rostov : 1 flag, 1 mech_infantry
        Nenetsia : 1 flag, 1 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Smolensk : 1 flag, 5 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 61
        Russians : 13 / 20
        Japanese : 49 / 57
        Americans : 55 / 80
        Chinese : 12 / 18
        British : 34 / 35
        UK_Pacific : 13 / 12
        Italians : 13 / 18
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Tambov to Bryansk
                11 infantry moved from Russia to Bryansk
                11 artilleries and 11 infantry moved from Russia to Bryansk
                6 armour moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Urals to Vologda


  • OOL for Bryansk

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