@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 1 bomber, 4 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
Americans converts factory_major into different units
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Americans take 41 Sea Zone from Neutral
2 bombers moved from Philippines to 39 Sea Zone
1 fighter moved from 43 Sea Zone to 39 Sea Zone
1 fighter moved from 43 Sea Zone to 39 Sea Zone
1 bomber moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 battleship and 1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Sumatra
Battle in 39 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
1 submarine owned by the Japanese Submerged
Americans win, taking Sumatra from Japanese with 2 bombers remaining. Battle score for attacker is 55
Casualties for Americans: 2 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 2 transports
Non Combat Move - Americans
2 bombers moved from 39 Sea Zone to India
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to 125 Sea Zone
2 fighters moved from Holland Belgium to Norway
1 carrier moved from 43 Sea Zone to 57 Sea Zone
Place Units - Americans
3 armour placed in Normandy Bordeaux
1 armour and 2 fighters placed in Southern France
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
3 fighters moved from Southern France to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 mech_infantry moved from Trans-Jordan to Persia
British take Persia from Japanese
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 armour moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
EDIT: Battle in Northwest Persia
EDIT: British attack with 1 armour, 1 fighter and 1 mech_infantry
EDIT: Germans defend with 1 mech_infantry
EDIT: 1 mech_infantry owned by the Germans lost in Northwest Persia
EDIT: British takes Northwest Persia from Germans
EDIT: British win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
EDIT: Battle in 98 Sea Zone
EDIT: British attack with 1 battleship, 1 cruiser and 1 destroyer
EDIT: Italians defend with 1 destroyer
EDIT: 1 destroyer owned by the Italians lost in 98 Sea Zone
EDIT: British takes 98 Sea Zone from Neutral
EDIT: British win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 8
EDIT: Recording Battle Statistics
Non Combat Move - British
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 bomber moved from 97 Sea Zone to Southern France
EDIT: 3 fighters moved from 97 Sea Zone to Southern France
EDIT: 1 fighter moved from Northwest Persia to Iraq
EDIT: 1 fighter moved from 99 Sea Zone to Iraq
EDIT: 3 armour and 3 mech_infantrys moved from Egypt to Iraq
EDIT: 1 armour moved from Belgian Congo to Egypt
EDIT: 3 armour moved from Union of South Africa to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from United Kingdom to Norway
1 aaGun moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 125 Sea Zone to Norway
Place Units - British
1 fighter and 3 infantry placed in United Kingdom
3 armour placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour, 2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry
I’m sorry, my keyboard is on the fritz and my Esc and Del keys get stuck. It looks like somehow I got into Edit mode prior to rolling combat and I didn’t realize it and the battles in SZ 97 and 99 never happened. I edited out your transports, but let me know if you would have wanted to scramble to SZ 97 and we can roll the dice in the forum.
Also, my condolences for your awfully unlucky battle in SZ 39 during my American turn. :-o
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 0/4 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 3 : 1/4 hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Southern Italy to Western Germany
2 fighters moved from Northern Italy to Western Germany
1 fighter moved from Finland to Western Germany
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Territory Summary for Italians :
Western Germany : 2 aaGuns, 3 fighters and 1 mech_infantry
Northern Italy : 1 factory_minor and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flag
Production/PUs Summary :
Germans : 53 / 73
Russians : 4 / 6
Japanese : 60 / 58
Americans : 66 / 95
Chinese : 0 / 1
British : 39 / 44
UK_Pacific : 9 / 6
Italians : 11 / 11
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 57 Sea Zone
1 bomber and 3 fighters moved from Philippines to Queensland
1 cruiser and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
2 bombers moved from India to Queensland
1 submarine moved from 43 Sea Zone to 57 Sea Zone
Place Units - ANZAC
1 infantry placed in Queensland
1 fighter and 1 tactical_bomber placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 8 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 bombers moved from Western Germany to Northwest Persia
1 infantry moved from Volgograd to Samara
1 armour moved from Bryansk to Samara
1 mech_infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Northwest Persia, round 2 : 2/4 hits
British roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits
1 armour owned by the British and 1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Samara
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Samara, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Germany
1 mech_infantry moved from Western Germany to Southern Italy
1 armour moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
2 infantry moved from Finland to Vyborg
1 armour moved from Finland to Novgorod
1 mech_infantry moved from Finland to Novgorod
2 bombers moved from Northwest Persia to Caucasus
Place Units - Germans
2 artilleries and 1 infantry placed in Caucasus
3 artilleries placed in Ukraine
1 infantry and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
1 armour and 1 mech_infantry placed in Germany
3 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 10 artilleries, 1 factory_major, 1 harbour and 4 infantry
Germany : 2 aaGuns, 5 armour, 1 factory_major, 1 fighter and 6 mech_infantrys
Holland Belgium : 2 infantry
Southern Italy : 2 armour, 1 fighter and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 17 armour, 11 artilleries, 14 infantry and 13 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag, 1 mech_infantry
Vyborg : 1 flag, 2 infantry
Archangel : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 5 mech_infantrys
Caucasus : 1 flag, 1 armour, 2 artilleries, 2 bombers, 1 factory_minor, 1 infantry and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag, 1 armour and 1 infantry
Bulgaria : 1 flag
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 57 / 74
Russians : 3 / 6
Japanese : 60 / 58
Americans : 66 / 95
Chinese : 0 / 1
British : 36 / 44
UK_Pacific : 9 / 6
Italians : 11 / 11
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
Combat - Russians
Battle in Northwest Persia
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Germans win with 1 armour remaining. Battle score for attacker is -17
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 fighter and 1 tactical_bomber
Non Combat Move - Russians
Place Units - Russians
1 artillery placed in Russia
Turn Complete - Russians
Russians collect 4 PUs; end with 6 PUs total
Please provide the planes landing order in sz54.
Not sure if I understand the question. Are you asking for OOL of my aircraft? If so, I want highest attack power and lose American units first (i.e. lose the US tac bombers, then the ANZAC tac bomber, then the US fighters, then the ANZAC fighters). The 2 US battleships should be the last to go.
Did you land the ANZAC planes on US or ANZAC carrier in z54?
Oh okay. Yeah I’m pretty sure the ANZAC planes are on the ANZAC carrier. I’m sure I didn’t have the foresight to put ANZAC planes on a US carrier to extend their range.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from 33 Sea Zone to 30 Sea Zone
1 transport moved from 33 Sea Zone to 21 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
6 carriers, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
1 fighter moved from Malaya to 41 Sea Zone
1 mech_infantry moved from Manchuria to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
Combat - Japanese
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 30 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 31 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 31 Sea Zone to Marshall Islands
1 fighter moved from 30 Sea Zone to Marshall Islands
1 carrier moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
2 fighters moved from French Indo China to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
5 armour and 4 mech_infantrys moved from Malaya to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
1 artillery and 5 infantry moved from French Indo China to Shan State
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Malaya to Burma
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
1 mech_infantry moved from Chahar to Kweichow
1 armour moved from Novosibirsk to Volgograd
1 aaGun, 1 artillery and 1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
1 artillery and 2 tactical_bombers placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,3,1
Japanese collect 58 PUs (4 lost to blockades); end with 59 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Marshall Islands : 2 fighters
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag, 1 harbour
Shan State : 1 flag, 1 artillery and 5 infantry
Burma : 1 flag, 6 armour and 7 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
31 Sea Zone : 1 submarine
30 Sea Zone : 1 submarine
36 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 transport
35 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 1 transport
39 Sea Zone : 1 submarine
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 mech_infantry
Urals : 1 flag
Novosibirsk : 1 flag
Volgograd : 1 armour
Production/PUs Summary :
Germans : 56 / 74
Russians : 4 / 6
Japanese : 62 / 59
Americans : 64 / 95
Chinese : 0 / 1
British : 36 / 44
UK_Pacific : 9 / 6
Italians : 11 / 11
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Oh okay. Yeah I’m pretty sure the ANZAC planes are on the ANZAC carrier. I’m sure I didn’t have the foresight to put ANZAC planes on a US carrier to extend their range.
Ok. Thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 armour, 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 destroyers and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
3 destroyers moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 bomber moved from India to French Indo China
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans win with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 30 Sea Zone
Americans attack with 3 destroyers and 1 fighter
Japanese defend with 1 submarine
Americans win with 3 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in French Indo China causes 5 damage total.
Non Combat Move - Americans
1 bomber moved from French Indo China to India
1 fighter moved from 30 Sea Zone to Johnston Island
1 fighter moved from 31 Sea Zone to Wake Island
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
1 carrier moved from 57 Sea Zone to 61 Sea Zone
2 fighters moved from Norway to Southern France
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from India to Egypt
Place Units - Americans
2 armour and 1 infantry placed in Southern France
3 armour placed in Normandy Bordeaux
1 artillery, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 4 artilleries, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Norway to 125 Sea Zone
2 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from Norway to Holland Belgium
2 infantry moved from Southern France to Northern Italy
1 bomber and 3 fighters moved from Southern France to Northern Italy
3 armour, 2 fighters and 3 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
Combat - British
Battle in Northern Italy
British attack with 1 bomber, 3 fighters and 2 infantry
Italians defend with 1 factory_minor and 2 infantry
British win, taking Northern Italy from Italians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Holland Belgium
British attack with 3 fighters and 3 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Northwest Persia
British attack with 3 armour, 2 fighters and 4 mech_infantrys
Germans defend with 1 armour
British win, taking Northwest Persia from Germans with 3 armour, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Northwest Persia to Persia
1 artillery and 3 infantry moved from Eastern Persia to Turkmenistan
4 armour moved from Egypt to Iraq
1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
3 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 destroyer and 1 transport moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Northern Italy to Southern France
3 fighters moved from Northern Italy to Southern France
1 fighter moved from Holland Belgium to Southern France
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 artillery and 7 infantry moved from West India to India
Place Units - British
1 artillery placed in United Kingdom
3 artilleries placed in Persia
1 factory_minor placed in Iraq
1 armour and 1 fighter placed in Egypt
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 mech_infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 3 fighters and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 3 fighters and 1 mech_infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
1 infantry owned by the British lost in Holland Belgium
Italians roll dice for 3 fighters and 1 mech_infantry in Holland Belgium, round 3 : 3/4 hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Northern Italy
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 2 : 2/3 hits
British roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits
2 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
2 fighters moved from Holland Belgium to Western Germany
2 aaGuns moved from Western Germany to France
1 armour moved from Southern Italy to France
1 fighter moved from Western Germany to Germany
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,2,4
Italians collect 9 PUs (2 lost to blockades); end with 11 PUs total
Territory Summary for Italians :
France : 2 aaGuns and 1 armour
Western Germany : 1 fighter
Germany : 1 fighter
Holland Belgium : 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_minor and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flag
Production/PUs Summary :
Germans : 56 / 74
Russians : 4 / 6
Japanese : 62 / 59
Americans : 64 / 85
Chinese : 0 / 1
British : 36 / 48
UK_Pacific : 9 / 8
Italians : 11 / 11
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 destroyer moved from 57 Sea Zone to 39 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
Combat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
ANZAC win, taking 39 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 submarine moved from 57 Sea Zone to 61 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
Turn Complete - French
Submerge? Fighting to death?
OOL?
Or round by round?