Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
L15 G40 Me1945 (Axis) vs. legion386 (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Neutral_Allies
2 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland BelgiumCombat - Germans
Battle in Volgograd
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/5 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 infantry moved from Karelia to Finland
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 mech_infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 armour moved from Yugoslavia to Southern Italy
1 fighter moved from Holland Belgium to Germany
2 bombers moved from Holland Belgium to Western GermanyPlace Units - Germans
1 factory_minor placed in Caucasus
2 artilleries and 1 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
3 artilleries, 1 fighter and 2 infantry placed in Western Germany
1 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 armour, 7 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Germany : 1 aaGun, 3 armour, 1 factory_major, 1 fighter and 4 mech_infantrys
Holland Belgium : 2 infantry
Southern Italy : 1 armour
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 19 armour, 9 artilleries, 13 infantry and 13 mech_infantrys
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 flag, 1 factory_minor
Smolensk : 1 flag
Bulgaria : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag, 1 armour, 2 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 56 / 73
Russians : 4 / 13
Japanese : 66 / 68
Americans : 62 / 90
Chinese : 0 / 1
British : 34 / 37
UK_Pacific : 9 / 17
Italians : 11 / 16
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 2 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win, taking Samara from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to IraqPlace Units - Russians
1 armour and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 armour moved from Urals to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to NovosibirskCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters in 20 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
3 fighters moved from 20 Sea Zone to French Indo China
2 fighters moved from Sumatra to Malaya
1 infantry moved from Persia to 80 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 infantry, 1 submarine and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 armour and 1 mech_infantry moved from Burma to Malaya
1 infantry moved from Shan State to Malaya
2 armour and 4 mech_infantrys moved from French Indo China to Malaya
1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 2 fighters, 3 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Amur to Chahar
1 aaGun and 1 artillery moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 harbour placed in Ceylon
1 tactical_bomber placed in Japan
1 armour and 2 fighters placed in Malaya
2 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 4.
1 mech_infantry placed in Manchuria
1 armour and 2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 armour
EDIT: Adding units owned by Japanese to Malaya: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,2
Japanese collect 58 PUs (8 lost to blockades); end with 58 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag, 1 harbour
Shan State : 1 flag
Burma : 1 flag
Malaya : 1 flag, 5 armour, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry and 5 mech_infantrys
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield and 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 5 infantry and 2 mech_infantrys
Sumatra : 1 flag
33 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport
39 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 1 submarine and 2 transports
21 Sea Zone : 1 submarine
Buyant-Uhaa : 1 flag
Urals : 1 flag
Novosibirsk : 1 flag, 1 armour
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 56 / 73
Russians : 4 / 6
Japanese : 66 / 58
Americans : 62 / 90
Chinese : 0 / 1
British : 34 / 37
UK_Pacific : 9 / 17
Italians : 11 / 16
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Just letting you know I’m still here. Thinking hard about this turn.
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Good to hear. Take your time.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 1 bomber, 4 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
Americans converts factory_major into different units
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Americans take 41 Sea Zone from Neutral
2 bombers moved from Philippines to 39 Sea Zone
1 fighter moved from 43 Sea Zone to 39 Sea Zone
1 fighter moved from 43 Sea Zone to 39 Sea Zone
1 bomber moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 battleship and 1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone -
Would you like your sub to fight in SZ 39?
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Yes. The sub fights.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 1 bomber, 4 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
Americans converts factory_major into different units
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Americans take 41 Sea Zone from Neutral
2 bombers moved from Philippines to 39 Sea Zone
1 fighter moved from 43 Sea Zone to 39 Sea Zone
1 fighter moved from 43 Sea Zone to 39 Sea Zone
1 bomber moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 battleship and 1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Sumatra
Battle in 39 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
1 submarine owned by the Japanese Submerged
Americans win, taking Sumatra from Japanese with 2 bombers remaining. Battle score for attacker is 55
Casualties for Americans: 2 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 infantry and 2 transportsNon Combat Move - Americans
2 bombers moved from 39 Sea Zone to India
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 fighter and 1 tactical_bomber moved from Holland Belgium to 125 Sea Zone
2 fighters moved from Holland Belgium to Norway
1 carrier moved from 43 Sea Zone to 57 Sea ZonePlace Units - Americans
3 armour placed in Normandy Bordeaux
1 armour and 2 fighters placed in Southern France
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
3 fighters moved from Southern France to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 mech_infantry moved from Trans-Jordan to Persia
British take Persia from Japanese
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 armour moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
EDIT: Battle in Northwest Persia
EDIT: British attack with 1 armour, 1 fighter and 1 mech_infantry
EDIT: Germans defend with 1 mech_infantry
EDIT: 1 mech_infantry owned by the Germans lost in Northwest Persia
EDIT: British takes Northwest Persia from Germans
EDIT: British win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 4
EDIT: Battle in 98 Sea Zone
EDIT: British attack with 1 battleship, 1 cruiser and 1 destroyer
EDIT: Italians defend with 1 destroyer
EDIT: 1 destroyer owned by the Italians lost in 98 Sea Zone
EDIT: British takes 98 Sea Zone from Neutral
EDIT: British win
EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 8
EDIT: Recording Battle StatisticsNon Combat Move - British
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 bomber moved from 97 Sea Zone to Southern France
EDIT: 3 fighters moved from 97 Sea Zone to Southern France
EDIT: 1 fighter moved from Northwest Persia to Iraq
EDIT: 1 fighter moved from 99 Sea Zone to Iraq
EDIT: 3 armour and 3 mech_infantrys moved from Egypt to Iraq
EDIT: 1 armour moved from Belgian Congo to Egypt
EDIT: 3 armour moved from Union of South Africa to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from United Kingdom to Norway
1 aaGun moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 125 Sea Zone to NorwayPlace Units - British
1 fighter and 3 infantry placed in United Kingdom
3 armour placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
EDIT: Removing units owned by Italians from 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 armour, 2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 armour, 2 artilleries and 1 infantry -
I’m sorry, my keyboard is on the fritz and my Esc and Del keys get stuck. It looks like somehow I got into Edit mode prior to rolling combat and I didn’t realize it and the battles in SZ 97 and 99 never happened. I edited out your transports, but let me know if you would have wanted to scramble to SZ 97 and we can roll the dice in the forum.
Also, my condolences for your awfully unlucky battle in SZ 39 during my American turn. :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Western Germany to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 0/4 hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 3 : 1/4 hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from Southern Italy to Western Germany
2 fighters moved from Northern Italy to Western Germany
1 fighter moved from Finland to Western GermanyPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalTerritory Summary for Italians :
Western Germany : 2 aaGuns, 3 fighters and 1 mech_infantry
Northern Italy : 1 factory_minor and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Eastern Poland : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flagProduction/PUs Summary :
Germans : 53 / 73
Russians : 4 / 6
Japanese : 60 / 58
Americans : 66 / 95
Chinese : 0 / 1
British : 39 / 44
UK_Pacific : 9 / 6
Italians : 11 / 11
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 57 Sea Zone
1 bomber and 3 fighters moved from Philippines to Queensland
1 cruiser and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
2 bombers moved from India to Queensland
1 submarine moved from 43 Sea Zone to 57 Sea ZonePlace Units - ANZAC
1 infantry placed in Queensland
1 fighter and 1 tactical_bomber placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 8 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 bombers moved from Western Germany to Northwest Persia
1 infantry moved from Volgograd to Samara
1 armour moved from Bryansk to Samara
1 mech_infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Northwest Persia, round 2 : 2/4 hits
British roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits
1 armour owned by the British and 1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Samara
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Samara, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Germany
1 mech_infantry moved from Western Germany to Southern Italy
1 armour moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
2 infantry moved from Finland to Vyborg
1 armour moved from Finland to Novgorod
1 mech_infantry moved from Finland to Novgorod
2 bombers moved from Northwest Persia to CaucasusPlace Units - Germans
2 artilleries and 1 infantry placed in Caucasus
3 artilleries placed in Ukraine
1 infantry and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
1 armour and 1 mech_infantry placed in Germany
3 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 10 artilleries, 1 factory_major, 1 harbour and 4 infantry
Germany : 2 aaGuns, 5 armour, 1 factory_major, 1 fighter and 6 mech_infantrys
Holland Belgium : 2 infantry
Southern Italy : 2 armour, 1 fighter and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 17 armour, 11 artilleries, 14 infantry and 13 mech_infantrys
Rostov : 1 flag
Nenetsia : 1 flag, 1 mech_infantry
Vyborg : 1 flag, 2 infantry
Archangel : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 5 mech_infantrys
Caucasus : 1 flag, 1 armour, 2 artilleries, 2 bombers, 1 factory_minor, 1 infantry and 1 mech_infantry
Smolensk : 1 flag
Samara : 1 flag, 1 armour and 1 infantry
Bulgaria : 1 flag
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 74
Russians : 3 / 6
Japanese : 60 / 58
Americans : 66 / 95
Chinese : 0 / 1
British : 36 / 44
UK_Pacific : 9 / 6
Italians : 11 / 11
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest PersiaCombat - Russians
Battle in Northwest Persia
Russians attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Germans win with 1 armour remaining. Battle score for attacker is -17
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 fighter and 1 tactical_bomberNon Combat Move - Russians
Place Units - Russians
1 artillery placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 6 PUs total -
Please provide the planes landing order in sz54.
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Not sure if I understand the question. Are you asking for OOL of my aircraft? If so, I want highest attack power and lose American units first (i.e. lose the US tac bombers, then the ANZAC tac bomber, then the US fighters, then the ANZAC fighters). The 2 US battleships should be the last to go.
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Did you land the ANZAC planes on US or ANZAC carrier in z54?