@FranceNeedsMorePower @Stucifer @crockett36 Are we trying this with no bid then?
Mrcunego (axis) vs Mallery29 (allies +13)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 1 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 mech_infantry moved from Smolensk to Russia
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
2 fighters moved from Smolensk to BelarusCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Volgograd to Samara
2 infantry moved from Volgograd to Tambov
6 aaGuns, 4 armour, 18 artilleries and 77 infantry moved from Smolensk to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 fighters, 10 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
2 artilleries moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 2 transports moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
2 artilleries and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to Java
1 mech_infantry moved from Urals to Novosibirsk
1 mech_infantry moved from Novosibirsk to Samara
1 tactical_bomber moved from Shensi to Samara
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
4 fighters moved from Japan to 19 Sea Zone
1 mech_infantry moved from Sakha to Soviet Far East
1 fighter moved from Japan to Soviet Far East
1 fighter moved from Japan to Soviet Far East
3 fighters moved from Japan to 18 Sea Zone
1 fighter moved from 35 Sea Zone to 18 Sea Zone
1 armour moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Chahar to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
3 artilleries and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 39 Sea Zone to Java
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Soviet Far East
Japanese attack with 2 fighters and 1 mech_infantry
Americans defend with 1 bomber
Japanese roll dice for 2 fighters and 1 mech_infantry in Soviet Far East, round 2 : 1/3 hits
Russians roll dice for 1 bomber in Soviet Far East, round 2 : 0/1 hits
1 bomber owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 19 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 fighters in 19 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 19 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 submarines and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 2 submarines and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Samara
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Japanese win, taking Samara from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 fighters in 18 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 3 artilleries, 1 bomber, 1 fighter and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 3 artilleries, 1 bomber, 1 fighter and 1 infantry in Java, round 2 : 3/6 hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 3 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 bomber moved from Java to Malaya
2 submarines moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
2 destroyers and 1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
3 armour and 11 mech_infantrys moved from Kazakhstan to Caucasus
1 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Tsinghai to Caucasus
1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Sikang to Caucasus
2 mech_infantrys moved from Szechwan to Anhwe
2 fighters moved from 18 Sea Zone to 35 Sea Zone
2 fighters moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from 18 Sea Zone to Japan
2 fighters moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from Soviet Far East to Sakha
1 armour moved from Chahar to Manchuria
1 infantry moved from Persia to Iraq
1 armour moved from Caucasus to Northwest Persia
1 tactical_bomber moved from India to Iraq
1 aaGun moved from Tsinghai to Kazakhstan
1 tactical_bomber moved from Samara to Kazakhstan
1 mech_infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Caucasus to KazakhstanPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine placed in 19 Sea Zone
4 fighters placed in Japan
1 mech_infantry placed in Shantung
1 transport placed in 39 Sea Zone
2 infantry placed in India
2 infantry placed in Malaya
6 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,1,6,2,2,4,1,2,5,1,3,6,3,1,2,3,5,5,1,2,6,3,2
Japanese collect 72 PUs (11 lost to blockades); end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 2 destroyers and 5 infantry; Remaining resources: 5 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Southern France
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 armour and 5 infantry moved from Spain to Southern France
2 fighters moved from 91 Sea Zone to Southern France
5 infantry and 3 mech_infantrys moved from Spain to Portugal
4 transports moved from 91 Sea Zone to 101 Sea Zone
4 bombers moved from Western United States to Hawaiian IslandsCombat - Americans
Americans creates battle in territory 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 12 submarines
EDIT: Adding units owned by Americans to 25 Sea Zone: 12 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 4 bombers
EDIT: Adding units owned by Americans to Midway: 4 bombers
EDIT: Turning off Edit Mode
Battle in Portugal
Americans attack with 5 infantry and 3 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Portugal from Neutral_True with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantry
Battle in Southern France
Americans attack with 1 armour, 1 bomber, 2 fighters and 5 infantry
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 6 infantry and 1 mech_infantry
Americans win, taking Southern France from Germans with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Italians: 6 infantry and 1 mech_infantry
Casualties for Americans: 4 infantry
Battle in 6 Sea Zone
Japanese defend with 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to Midway
2 fighters moved from Southern France to 91 Sea Zone
1 bomber moved from Southern France to United KingdomPlace Units - Americans
3 artilleries and 5 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Angola
1 mech_infantry moved from Belgian Congo to Angola
2 bombers moved from Union of South Africa to Angola
1 mech_infantry moved from Anglo Egyptian Sudan to Angola
1 infantry moved from Spain to GibraltarCombat - British
Battle in Angola
British attack with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Neutral_True defend with 2 infantry
British win, taking Angola from Neutral_True with 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantryNon Combat Move - British
2 bombers, 2 fighters and 2 tactical_bombers moved from Angola to Belgian Congo
1 artillery, 3 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
1 armour, 1 artillery, 2 fighters and 4 infantry moved from French Equatorial Africa to Belgian Congo
3 transports moved from 82 Sea Zone to 84 Sea ZonePlace Units - British
3 destroyers placed in 106 Sea Zone
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Egypt to 92 Sea Zone
1 fighter moved from Egypt to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 95 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Caucasus to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Caucasus
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Iraq to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 92 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Gibraltar
Italians attack with 4 infantry
British defend with 1 airfield, 1 harbour and 1 infantry
Italians roll dice for 4 infantry in Gibraltar, round 2 : 2/4 hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour moved from Iraq to Eastern Persia
1 armour moved from Iraq to Egypt
8 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Eastern Poland to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Northern Italy
3 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 6 PUs;Combat Move - ANZAC
1 bomber moved from South Australia to 39 Sea ZoneCombat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 bomber
Italians defend with 1 transport; Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 transport
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 39 Sea Zone to Ceylon
1 transport moved from 62 Sea Zone to 29 Sea Zone
2 aaGuns, 3 fighters, 2 infantry and 1 mech_infantry moved from South Australia to New South Wales
10 submarines moved from 61 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 armour and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,3,4,6
ANZAC collect 8 PUs (2 lost to blockades); end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry and 5 mech_infantrys moved from Novgorod to Archangel
1 mech_infantry moved from Ukraine to Tambov
1 infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Novgorod to Tambov
2 bombers moved from Eastern Poland to Tambov
1 bomber moved from Southern Italy to Tambov
5 infantry moved from Northern Italy to Southern France
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
4 artilleries and 5 infantry moved from France to Southern FranceCombat - Germans
Battle in Archangel
Germans attack with 3 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 infantry and 5 mech_infantrys in Archangel, round 2 : 4/8 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 4 bombers and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 4 bombers and 1 mech_infantry in Tambov, round 2 : 4/5 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 bomber owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber
Casualties for Russians: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 bomber and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 4 artilleries and 10 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 artilleries and 10 infantry in Southern France, round 2 : 5/14 hits
Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 4 artilleries and 9 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 8 infantry moved from Turkey to Caucasus
2 infantry moved from Ukraine to Rostov
6 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
3 bombers moved from Tambov to Ukraine
2 infantry moved from Karelia to Novgorod
2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 armour and 5 mech_infantrys moved from Eastern Poland to Bulgaria
5 mech_infantrys moved from Western Germany to Southern France
2 armour moved from Western Germany to Southern France
3 infantry moved from Switzerland to France
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
2 armour, 1 bomber, 1 fighter and 6 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Samara from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Samara to RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 3 submarines and 2 transports; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 bomber moved from Malaya to Ceylon
1 mech_infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Kazakhstan to Samara
1 tactical_bomber moved from Kazakhstan to SamaraCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Ceylon
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 bomber
Japanese roll dice for 1 bomber and 2 infantry in Ceylon, round 2 : 1/3 hits
UK_Pacific roll dice for 1 bomber in Ceylon, round 2 : 0/1 hits
1 bomber owned by the ANZAC lost in Ceylon
Japanese win, taking 6 Sea Zone from Americans, taking Ceylon from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Battle in Samara
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Samara
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Samara to Volgograd
1 infantry moved from Iraq to Trans-Jordan
3 armour and 6 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 armour and 7 mech_infantrys moved from Caucasus to Iraq
1 tactical_bomber moved from Iraq to Egypt
1 aaGun and 1 mech_infantry moved from Kazakhstan to Volgograd
1 bomber moved from Ceylon to India
1 fighter moved from 42 Sea Zone to India
1 fighter moved from 42 Sea Zone to India
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 submarine moved from 54 Sea Zone to 63 Sea Zone
3 submarines moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to India
1 armour moved from Olgiy to Tsinghai
1 mech_infantry moved from Soviet Far East to Sakha
2 fighters moved from Sakha to Shantung
1 mech_infantry moved from Shantung to Manchuria
2 mech_infantrys moved from Anhwe to Jehol
2 artilleries moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 infantry, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 destroyer and 2 submarines placed in 19 Sea Zone
1 submarine placed in 19 Sea Zone
Japanese undo move 1.
1 destroyer and 1 submarine placed in 19 Sea Zone
1 submarine placed in 19 Sea Zone
2 mech_infantrys placed in Shantung
1 bomber and 1 fighter placed in Japan
1 transport placed in 39 Sea Zone
2 infantry placed in India
1 transport placed in 37 Sea Zone
2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs -
I’ll face reality on this one…I’m toast! Good game!