L15 G40 Me1945 (Axis) vs. legion386 (Allies +18)

  • '21 '20 '18 '17 '16 '15 '14 '13

    AC takes the hit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 armour and 2 fighters; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from 125 Sea Zone to Norway
                2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                2 armour moved from Iraq to Persia
                2 fighters and 1 tactical_bomber moved from India to Persia
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British
                Battle in Norway
                Battle in Persia
                    British attack with 2 armour, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 factory_minor
                    British win, taking Norway from Germans, taking Persia from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 armour
                Battle in 98 Sea Zone
                    British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 carrier, 1 fighter and 1 transport; Italians defend with 1 transport
                    Units damaged: 1 carrier owned by the Germans
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 carrier, 1 fighter and 1 transport
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 transport
                Battle in Egypt
                    British attack with 1 armour, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    British win, taking Egypt from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Persia to Iraq
                1 fighter moved from 98 Sea Zone to Iraq
                1 armour moved from Tunisia to Tobruk
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from 98 Sea Zone to Belgian Congo
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone

    Place Units - British
                2 armour and 1 fighter placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,3,2,1,6,1,4,6,5,1,4
                British collect 32 PUs (4 lost to blockades); end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 fighter moved from Greece to Bryansk
                1 fighter moved from Southern Italy to Western Germany
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry placed in Northern Italy
                1 armour and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour, 1 artillery and 2 infantry
        Western Germany : 1 aaGun and 1 fighter
        Germany : 1 aaGun
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Bryansk : 1 fighter
        Eastern Poland : 1 flag
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 aaGun
        98 Sea Zone : 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 55 / 76
        Russians : 13 / 16
        Japanese : 62 / 74
        Americans : 59 / 84
        Chinese : 0 / 1
        British : 35 / 40
        UK_Pacific : 6 / 8
        Italians : 12 / 17
        ANZAC : 14 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 bomber placed in Queensland
                1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry moved from Alexandria to Egypt
                1 destroyer moved from 81 Sea Zone to 76 Sea Zone

    Turn Complete - French

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 5 artilleries, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 mech_infantry moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 artillery moved from Tambov to Bryansk
                1 artillery moved from Rostov to Bryansk
                3 armour and 1 mech_infantry moved from Ukraine to Bryansk
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Smolensk to Bryansk
                2 artilleries and 1 infantry moved from Belarus to Bryansk
                1 armour moved from Baltic States to Bryansk

    Combat - Germans

    Non Combat Move - Germans
                1 mech_infantry moved from Romania to Germany
                1 armour moved from Greece to Romania
                2 bombers moved from Bryansk to Western Germany
                1 mech_infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 mech_infantry moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                3 artilleries placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour, 1 fighter and 1 mech_infantry placed in Germany
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Western Germany
                1 armour placed in Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Ukraine: 2 artilleries
                EDIT: Removing units owned by Germans from Western Germany: 2 infantry
                EDIT: Adding units owned by Germans to Ukraine: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Romania: 1 armour
                EDIT: Adding units owned by Germans to Yugoslavia: 1 armour
                EDIT: Turning off Edit Mode

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 2 armour, 4 artilleries, 2 bombers, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Germany : 1 aaGun, 2 armour, 1 factory_major, 1 fighter and 3 mech_infantrys
        Northern Italy : 1 aaGun and 1 mech_infantry
        Belarus : 1 flag
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 20 armour, 8 artilleries, 11 infantry and 14 mech_infantrys
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 flag, 1 mech_infantry
        Smolensk : 1 flag
        Samara : 1 flag, 1 infantry
        Bulgaria : 1 flag
        Yugoslavia : 1 flag, 1 armour
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 60 / 75
        Russians : 8 / 16
        Japanese : 62 / 74
        Americans : 59 / 84
        Chinese : 0 / 1
        British : 35 / 40
        UK_Pacific : 6 / 8
        Italians : 12 / 17
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 artillery and 1 infantry moved from Russia to Tambov
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Samara
                1 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 13 PUs total

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 5 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 19 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
                2 fighters moved from Japan to 20 Sea Zone
                1 fighter moved from Malaya to 44 Sea Zone
                1 mech_infantry moved from Malaya to Burma
                1 armour moved from Malaya to Burma
                1 tactical_bomber moved from Sikang to Persia
                1 infantry moved from 80 Sea Zone to Persia
                2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Iraq
                2 bombers moved from Sikang to Iraq
                1 armour moved from Sikang to Samara
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Samara
                1 armour moved from Yenisey to Urals
                      Japanese take Evenkiyskiy from Russians
                      Japanese take Urals from Russians

    Combat - Japanese
                Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in Burma
                    Japanese attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Burma, round 3 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  5/5 hits
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 4 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 4 fighters in 25 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Persia
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 factory_minor
                        Japanese roll dice for 1 battleship in Persia, round 2 :  1/1 hits
                        British roll dice for 1 armour in Persia, round 2 :  1/1 hits
                        1 armour owned by the British and 1 tactical_bomber owned by the Japanese lost in Persia
                    Japanese win, taking Persia from British with 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 armour
                Battle in Samara
                    Japanese attack with 2 armour
                    Russians defend with 1 armour
                        Japanese roll dice for 2 armour in Samara, round 2 :  2/2 hits
                        Russians roll dice for 1 armour in Samara, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Japanese lost in Samara
                    Japanese win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 armour
                Battle in Iraq
                    Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    British defend with 1 armour, 3 fighters and 1 tactical_bomber
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Iraq, round 2 :  3/6 hits
                        British roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Iraq, round 2 :  3/5 hits
                        1 tactical_bomber owned by the British, 1 armour owned by the British, 1 bomber owned by the Japanese, 1 tactical_bomber owned by the Japanese, 1 fighter owned by the British and 1 fighter owned by the Japanese lost in Iraq
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Iraq, round 3 :  0/3 hits
                        British roll dice for 2 fighters in Iraq, round 3 :  0/2 hits
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Iraq, round 4 :  3/3 hits
                        British roll dice for 2 fighters in Iraq, round 4 :  2/2 hits
                        1 bomber owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 fighters owned by the British lost in Iraq
                    Japanese win with 1 fighter remaining. Battle score for attacker is -9
                    Casualties for Japanese: 2 bombers, 1 fighter and 2 tactical_bombers
                    Casualties for British: 1 armour, 3 fighters and 1 tactical_bomber
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine; Americans defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 8 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  9/21 hits
                        1 submarine owned by the Japanese lost in 35 Sea Zone
                    Americans win with 2 battleships, 3 carriers, 3 cruisers, 4 destroyers, 8 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
                Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines

    Non Combat Move - Japanese
                1 fighter could not land in 44 Sea Zone and was removed
                1 fighter moved from Iraq to Trans-Jordan
                1 infantry moved from Malaya to Shan State
                1 armour and 4 mech_infantrys moved from Malaya to French Indo China
                2 fighters moved from French Indo China to Sumatra
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                4 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 infantry moved from Buyant-Uhaa to Manchuria
                1 mech_infantry moved from Soviet Far East to Amur
                1 battleship, 4 carriers and 1 cruiser moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                4 destroyers, 5 submarines and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
                Japanese collect 67 PUs (3 lost to blockades); end with 68 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 aaGun and 1 artillery
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 factory_minor and 1 infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 1 armour and 1 mech_infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Guam : 1 flag, 1 airfield and 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 mech_infantry
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 3 armour, 1 artillery, 1 factory_minor, 3 infantry and 6 mech_infantrys
        Sumatra : 1 flag, 2 fighters
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        20 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 7 fighters, 5 submarines, 2 tactical_bombers and 1 transport
        Buyant-Uhaa : 1 flag
        Trans-Jordan : 1 fighter
        Urals : 1 flag, 1 armour
        Novosibirsk : 1 flag
        Samara : 1 flag, 1 armour
        80 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 2 transports
        Persia : 1 flag, 1 factory_minor and 1 infantry

    Production/PUs Summary :

    Germans : 56 / 75
        Russians : 7 / 13
        Japanese : 70 / 68
        Americans : 59 / 84
        Chinese : 0 / 1
        British : 33 / 40
        UK_Pacific : 5 / 8
        Italians : 12 / 17
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 7 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Philippines to French Indo China
                2 bombers moved from Philippines to 20 Sea Zone
                5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 bomber moved from United Kingdom to Western Germany


  • Intercept in Western Germany?

  • '21 '20 '18 '17 '16 '15 '14 '13

    Yes, pls.


  • Okay I’m pretty sure I selected intercept but I guess not.  I’ll roll here:

    My bomber:
    ;aaa 1@1;

    Your fighter:
    ;aaa 1@1;


  • My bomber:
    DiceRolls: 1@1; Total Hits: 01@1: (6)

    Your fighter:
    DiceRolls: 1@1; Total Hits: 01@1: (3)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 armour, 7 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Philippines to French Indo China
                2 bombers moved from Philippines to 20 Sea Zone
                5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 bomber moved from United Kingdom to Western Germany

    Combat - Americans
                Strategic bombing raid in French Indo China
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.
                Battle in Borneo
                Battle in 20 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Borneo from Japanese, taking 20 Sea Zone from Japanese with 2 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Air Battle in Western Germany
                    Americans attacks with 1 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA
                    Bombing raid in Western Germany causes 0 damage total.

    Non Combat Move - Americans
                1 artillery, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship moved from 112 Sea Zone to 110 Sea Zone
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                2 fighters moved from 20 Sea Zone to 43 Sea Zone
                1 carrier moved from 35 Sea Zone to 43 Sea Zone
                2 bombers moved from 20 Sea Zone to Philippines
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 fighter, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                2 armour and 1 fighter placed in Normandy Bordeaux
                7 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 5 armour and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 8 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Egypt to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                2 mech_infantrys moved from Egypt to Trans-Jordan
                1 bomber moved from Belgian Congo to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 armour, 1 artillery and 2 infantry; Japanese defend with 1 fighter
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 23
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - British
                1 bomber moved from Trans-Jordan to Egypt
                1 armour moved from Tobruk to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                2 armour moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Egypt
                3 fighters moved from Normandy Bordeaux to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 125 Sea Zone to 110 Sea Zone
                2 artilleries and 6 infantry moved from India to West India
                2 infantry moved from India to West India
                2 infantry moved from India to West India
                1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                3 armour placed in Union of South Africa
                2 armour and 1 fighter placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,5,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                British collect 32 PUs (2 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 17 PUs total

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 fighter moved from Bryansk to Finland
                1 aaGun moved from Germany to Western Germany
                2 infantry moved from Northern Italy to Southern Italy
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 aaGun moved from Greece to 97 Sea Zone
                1 aaGun moved from 97 Sea Zone to Southern Italy
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Western Germany : 2 aaGuns and 1 fighter
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry
        Eastern Poland : 1 flag
        93 Sea Zone : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 transport
        98 Sea Zone : 1 destroyer
        Finland : 1 fighter

    Production/PUs Summary :

    Germans : 50 / 75
        Russians : 7 / 13
        Japanese : 66 / 68
        Americans : 65 / 90
        Chinese : 0 / 1
        British : 34 / 37
        UK_Pacific : 9 / 17
        Italians : 11 / 16
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 5 artilleries, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Tambov to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Volgograd
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                2 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Holland Belgium
                1 fighter moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 bombers, 1 fighter and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 :  3/5 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                2 infantry moved from Karelia to Finland
                1 armour and 1 mech_infantry moved from Novgorod to Finland
                1 mech_infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 armour moved from Yugoslavia to Southern Italy
                1 fighter moved from Holland Belgium to Germany
                2 bombers moved from Holland Belgium to Western Germany

    Place Units - Germans
                1 factory_minor placed in Caucasus
                2 artilleries and 1 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                3 artilleries, 1 fighter and 2 infantry placed in Western Germany
                1 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 2 armour, 7 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
        Germany : 1 aaGun, 3 armour, 1 factory_major, 1 fighter and 4 mech_infantrys
        Holland Belgium : 2 infantry
        Southern Italy : 1 armour
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 19 armour, 9 artilleries, 13 infantry and 13 mech_infantrys
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 mech_infantry
        Volgograd : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 flag, 1 factory_minor
        Smolensk : 1 flag
        Bulgaria : 1 flag
        Northwest Persia : 1 flag, 1 mech_infantry
        Yugoslavia : 1 flag
        Finland : 1 flag, 1 armour, 2 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 56 / 73
        Russians : 4 / 13
        Japanese : 66 / 68
        Americans : 62 / 90
        Chinese : 0 / 1
        British : 34 / 37
        UK_Pacific : 9 / 17
        Italians : 11 / 16
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    Russians win, taking Samara from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Samara to Iraq

    Place Units - Russians
                1 armour and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 5 PUs; end with 6 PUs total

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                3 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 armour moved from Urals to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Novosibirsk

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 3 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters in 20 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                3 fighters moved from 20 Sea Zone to French Indo China
                2 fighters moved from Sumatra to Malaya
                1 infantry moved from Persia to 80 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 infantry, 1 submarine and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 armour and 1 mech_infantry moved from Burma to Malaya
                1 infantry moved from Shan State to Malaya
                2 armour and 4 mech_infantrys moved from French Indo China to Malaya
                1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 2 fighters, 3 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Amur to Chahar
                1 aaGun and 1 artillery moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 harbour placed in Ceylon
                1 tactical_bomber placed in Japan
                1 armour and 2 fighters placed in Malaya
                2 infantry and 1 mech_infantry placed in French Indo China
                Japanese undo move 4.
                1 mech_infantry placed in Manchuria
                1 armour and 2 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 armour
                EDIT: Adding units owned by Japanese to Malaya: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,6,2
                Japanese collect 58 PUs (8 lost to blockades); end with 58 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 3 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 mech_infantry
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag, 1 harbour
        Shan State : 1 flag
        Burma : 1 flag
        Malaya : 1 flag, 5 armour, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry and 5 mech_infantrys
        Kwangtung : 1 flag, 1 harbour
        Guam : 1 flag, 1 airfield and 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 5 infantry and 2 mech_infantrys
        Sumatra : 1 flag
        33 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 1 transport
        39 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 infantry, 1 submarine and 2 transports
        21 Sea Zone : 1 submarine
        Buyant-Uhaa : 1 flag
        Urals : 1 flag
        Novosibirsk : 1 flag, 1 armour
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 56 / 73
        Russians : 4 / 6
        Japanese : 66 / 58
        Americans : 62 / 90
        Chinese : 0 / 1
        British : 34 / 37
        UK_Pacific : 9 / 17
        Italians : 11 / 16
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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