@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
15L G40 Me1945 (Axis) vs. hobo (Allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 cruiser moved from 34 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from 98 Sea Zone to AlexandriaCombat - French
Battle in AlexandriaNon Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Algeria to MoroccoTurn Complete - French
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Please confirm what ftr you lose in Norw before I proceed with NCM. I took Fre ftr per TripleA.
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yeah lose french first, then alternate usa/brit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Archangel to Vologda
1 fighter moved from Belarus to Vologda
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 armour moved from Belarus to Western Ukraine
1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to NorwayCombat - Germans
Battle in Vologda
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Norway
Germans attack with 1 artillery and 1 infantry
French defend with 1 fighter; British defend with 4 fighters; Americans defend with 4 fighters
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits
Americans roll dice for 9 fighters in Norway, round 2 : 5/9 hits
1 infantry owned by the Germans, 1 fighter owned by the French and 1 artillery owned by the Germans lost in Norway
Americans win with 8 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for French: 1 fighterNon Combat Move - Germans
2 carriers and 2 destroyers moved from 115 Sea Zone to 112 Sea Zone
1 artillery moved from Archangel to Belarus
1 armour and 2 artilleries moved from Novgorod to Belarus
1 fighter moved from Vologda to Novgorod
2 armour and 1 mech_infantry moved from Germany to Poland
2 armour and 1 mech_infantry moved from Poland to Eastern Poland
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from France to Western Germany
1 infantry moved from France to Western Germany
1 armour moved from Western Germany to Southern Italy
1 mech_infantry moved from Germany to Romania
3 fighters moved from Southern Italy to Western Germany
1 mech_infantry moved from Western Germany to PolandPlace Units - Germans
1 armour, 1 artillery and 1 infantry placed in Novgorod
4 fighters and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,4,1,6,3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Romania : 1 mech_infantry
Poland : 1 mech_infantry
Germany : 1 factory_major
Southern Italy : 2 armour, 1 infantry and 3 mech_infantrys
Belarus : 1 flag, 1 aaGun, 5 armour, 3 artilleries, 1 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag
Eastern Poland : 2 armour and 1 mech_infantry
Ukraine : 1 flag, 1 armour and 1 factory_minor
Western Ukraine : 1 flag, 1 armour
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 55
Russians : 15 / 22
Japanese : 58 / 62
Americans : 53 / 74
Chinese : 8 / 8
British : 32 / 33
UK_Pacific : 9 / 6
Italians : 14 / 8
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 airfield, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Dzavhan to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Olgiy to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
3 infantry moved from Timguska to Urals
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Tsagaan Olom to Suiyuyan
1 fighter moved from Timguska to Suiyuyan
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in 115 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 cruiser
Italians win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Urals
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Urals from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 aaGun and 1 infantry
Russians win, taking Smolensk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 mech_infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
2 aaGuns and 14 infantry moved from Shensi to Kweichow
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Suiyuyan to Timguska
1 infantry moved from Olgiy to Kansu
1 submarine moved from 92 Sea Zone to 97 Sea ZonePlace Units - Russians
1 airfield placed in Caucasus
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
5 armour, 6 artilleries, 3 infantry and 1 mech_infantry moved from Burma to India
1 tactical_bomber moved from 39 Sea Zone to India
1 bomber moved from Yunnan to Caucasus
2 armour, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to India
1 tactical_bomber moved from Malaya to India
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from Malaya to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Malaya to IndiaCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 cruiser, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer and 4 fighters in 20 Sea Zone, round 2 : 0/5 hits
ANZAC roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 1 destroyer and 3 fighters in 20 Sea Zone, round 3 : 3/4 hits
ANZAC roll dice for 1 cruiser in 20 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for ANZAC: 1 cruiser
Battle in 33 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in India
Japanese attack with 7 armour, 6 artilleries, 5 infantry, 3 mech_infantrys and 4 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 21 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
AA fire in India : 0/4 hits
Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits
Japanese roll dice for 7 armour, 6 artilleries, 5 infantry, 3 mech_infantrys and 4 tactical_bombers in India, round 2 : 12/25 hits
UK_Pacific roll dice for 2 aaGuns, 1 artillery and 21 infantry in India, round 2 : 9/22 hits
10 infantry owned by the British, 5 infantry owned by the Japanese, 2 aaGuns owned by the British, 1 artillery owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 7 armour, 5 artilleries and 4 tactical_bombers in India, round 3 : 11/16 hits
UK_Pacific roll dice for 1 artillery and 11 infantry in India, round 3 : 4/12 hits
11 infantry owned by the British and 4 artilleries owned by the Japanese lost in India
Japanese roll dice for 7 armour, 1 artillery and 4 tactical_bombers in India, round 4 : 2/12 hits
UK_Pacific roll dice for 1 artillery in India, round 4 : 0/1 hits
1 artillery owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 7 armour, 1 artillery and 4 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 5 artilleries, 5 infantry and 3 mech_infantrys
Casualties for British: 2 aaGuns, 1 artillery and 21 infantry
Strategic bombing raid in Caucasus
AA fire in Caucasus : 1/1 hits
1 bomber killed by AA
Bombing raid in Caucasus causes 0 damage total.Non Combat Move - Japanese
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from 39 Sea Zone to Iraq
3 artilleries and 6 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from India to Hunan
1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from India to 41 Sea Zone
1 tactical_bomber moved from India to Burma
1 tactical_bomber moved from India to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to Japan
2 fighters moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from Buryatia to Central Mongolia
3 mech_infantrys moved from Malaya to BurmaPlace Units - Japanese
2 fighters placed in Japan
1 carrier, 2 fighters and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,3,1,4,3,1,2,2,1,5,6,4,1,2,1,2,3,1,5,2,5,3,5
Japanese collect 50 PUs (9 lost to blockades); end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 battleship, 1 carrier and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 battleship, 1 carrier and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Hunan : 1 flag, 1 aaGun, 3 artilleries, 6 infantry and 1 tactical_bomber
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 mech_infantrys and 1 tactical_bomber
India : 1 flag, 1 airfield, 7 armour, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery
39 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 tactical_bombers and 1 transport
20 Sea Zone : 1 carrier
21 Sea Zone : 1 cruiser
Central Mongolia : 1 flag, 1 armour
16 Sea Zone : 1 destroyer
6 Sea Zone : 5 carriers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
80 Sea Zone : 1 transport
Iraq : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 49 / 55
Russians : 25 / 25
Japanese : 59 / 61
Americans : 53 / 74
Chinese : 6 / 8
British : 32 / 33
UK_Pacific : 6 / 0
Italians : 13 / 8
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 5 SuicideAttackTokens;Combat Move - Japanese
5 armour, 6 artilleries, 3 infantry and 1 mech_infantry moved from Burma to India
1 tactical_bomber moved from 39 Sea Zone to India
1 bomber moved from Yunnan to Caucasus
2 armour, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to India
1 tactical_bomber moved from Malaya to India
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from Malaya to 20 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Malaya to IndiaCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 cruiser, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 cruiser
Japanese roll dice for 1 destroyer and 4 fighters in 20 Sea Zone, round 2 : 0/5 hits
ANZAC roll dice for 1 cruiser in 20 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese lost in 20 Sea Zone
Japanese roll dice for 1 destroyer and 3 fighters in 20 Sea Zone, round 3 : 3/4 hits
ANZAC roll dice for 1 cruiser in 20 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for ANZAC: 1 cruiser
Battle in 33 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 33 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in India
Japanese attack with 7 armour, 6 artilleries, 5 infantry, 3 mech_infantrys and 4 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 21 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
AA fire in India : 0/4 hits
Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits
Japanese roll dice for 7 armour, 6 artilleries, 5 infantry, 3 mech_infantrys and 4 tactical_bombers in India, round 2 : 12/25 hits
UK_Pacific roll dice for 2 aaGuns, 1 artillery and 21 infantry in India, round 2 : 9/22 hits
10 infantry owned by the British, 5 infantry owned by the Japanese, 2 aaGuns owned by the British, 1 artillery owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in India
Japanese roll dice for 7 armour, 5 artilleries and 4 tactical_bombers in India, round 3 : 11/16 hits
UK_Pacific roll dice for 1 artillery and 11 infantry in India, round 3 : 4/12 hits
11 infantry owned by the British and 4 artilleries owned by the Japanese lost in India
Japanese roll dice for 7 armour, 1 artillery and 4 tactical_bombers in India, round 4 : 2/12 hits
UK_Pacific roll dice for 1 artillery in India, round 4 : 0/1 hits
1 artillery owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 7 armour, 1 artillery and 4 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 5 artilleries, 5 infantry and 3 mech_infantrys
Casualties for British: 2 aaGuns, 1 artillery and 21 infantry
Strategic bombing raid in Caucasus
AA fire in Caucasus : 1/1 hits
1 bomber killed by AA
Bombing raid in Caucasus causes 0 damage total.Non Combat Move - Japanese
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from 39 Sea Zone to Iraq
3 artilleries and 6 infantry moved from Anhwe to Hunan
1 tactical_bomber moved from India to Hunan
1 submarine moved from 36 Sea Zone to 6 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from India to 41 Sea Zone
1 tactical_bomber moved from India to Burma
1 tactical_bomber moved from India to 39 Sea Zone
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to Japan
2 fighters moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from Buryatia to Central Mongolia
3 mech_infantrys moved from Malaya to BurmaPlace Units - Japanese
2 fighters placed in Japan
1 carrier, 2 fighters and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3,3,1,4,3,1,2,2,1,5,6,4,1,2,1,2,3,1,5,2,5,3,5
Japanese collect 50 PUs (9 lost to blockades); end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 battleship, 1 carrier and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 battleship, 1 carrier and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Hunan : 1 flag, 1 aaGun, 3 artilleries, 6 infantry and 1 tactical_bomber
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 mech_infantrys and 1 tactical_bomber
India : 1 flag, 1 airfield, 7 armour, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery
39 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 tactical_bombers and 1 transport
20 Sea Zone : 1 carrier
21 Sea Zone : 1 cruiser
Central Mongolia : 1 flag, 1 armour
16 Sea Zone : 1 destroyer
6 Sea Zone : 5 carriers, 2 destroyers, 7 fighters, 2 submarines and 1 tactical_bomber
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
80 Sea Zone : 1 transport
Iraq : 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 49 / 55
Russians : 25 / 25
Japanese : 59 / 61
Americans : 53 / 74
Chinese : 6 / 8
British : 32 / 33
UK_Pacific : 6 / 0
Italians : 13 / 8
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 factory_minor, 4 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Manchuria to Korea
Americans take Korea from Japanese
1 armour moved from Korea to Manchuria
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
5 bombers moved from Caucasus to 112 Sea Zone
4 fighters moved from Norway to 112 Sea Zone
2 carriers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark -
scramble orders for west germany, and ool also I guess
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 factory_minor, 4 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 105 Sea Zone to 112 Sea Zone
2 carriers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from Norway to 112 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
5 bombers moved from Caucasus to 112 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 armour moved from Manchuria to Anhwe
Chinese take Jehol from Japanese
Chinese take Anhwe from Japanese -
actually use second post, my tank will blitz through china instead of korea. everything else is basically the same.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 factory_minor, 4 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
4 fighters moved from Norway to 112 Sea Zone
5 bombers moved from Caucasus to 112 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 armour moved from Manchuria to Anhwe
Chinese take Jehol from Japanese
Chinese take Anhwe from Japanese -
use this one, forgot iwo jima in second post :lol:
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Full scramble. If sub scores a hit, BB gets it. Let’s see other rolls’ results first.
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8 hits first round
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Max defense.
BB first hit, SS, AC, DD, CC, ftr, BB -
you hit 5 times, then I hit 5 times in second round… you have cruiser, tipped battleship, and 7 fighters left, I assume your ool remains same but checking. if so then you lose cruiser and 4 fighters?
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Yes, lose CC and 4 ftr
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well I got super lucky that my aa shot down your japanese bomber and cleared sz112 at around 30% following, so germany is going to fall…





