15L Buckman (Axis) vs Mrcunego (Allies +16)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 fighters, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Finland to Vyborg
                      Americans take Vyborg from Germans
                1 armour moved from Vyborg to Karelia
                1 infantry moved from Finland to Karelia
                1 bomber moved from Norway to Karelia
                1 bomber moved from Queensland to 44 Sea Zone
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 bomber moved from Queensland to 43 Sea Zone
                7 bombers moved from West India to Burma
                1 fighter moved from West India to Burma
                3 armour moved from Norway to Karelia

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 43 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Karelia
                    Americans attack with 4 armour, 1 bomber and 1 infantry
                    Germans defend with 2 armour
                        Americans roll dice for 4 armour, 1 bomber and 1 infantry in Karelia, round 2 :  3/6 hits
                        Germans roll dice for 2 armour in Karelia, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 armour owned by the Germans lost in Karelia
                    Americans win, taking Karelia from Germans with 4 armour and 1 bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for Americans: 1 infantry
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    Americans attack with 7 bombers and 1 fighter
                    Japanese defend with 3 mech_infantrys
                        Americans roll dice for 7 bombers and 1 fighter in Burma, round 2 :  3/8 hits
                        Japanese roll dice for 3 mech_infantrys in Burma, round 2 :  0/3 hits
                        3 mech_infantrys owned by the Japanese lost in Burma
                    Americans win with 7 bombers and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Japanese: 3 mech_infantrys

    Non Combat Move - Americans
                1 fighter moved from Burma to West India
                4 fighters moved from West India to Samara
                7 bombers moved from Burma to Kansu
                1 bomber moved from Karelia to Norway
                3 transports moved from 102 Sea Zone to 101 Sea Zone
                1 submarine moved from 101 Sea Zone to 51 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                3 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 bomber moved from 43 Sea Zone to Dutch New Guinea
                1 bomber moved from 44 Sea Zone to Dutch New Guinea
                1 bomber moved from Dutch New Guinea to New Guinea
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in Norway
                2 artilleries and 1 infantry placed in Normandy Bordeaux
                6 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 bomber and 2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Szechwan
                2 fighters moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 2 fighters and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 fighters and 1 infantry in Szechwan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Chinese roll dice for 2 fighters and 1 infantry in Szechwan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 fighters moved from Szechwan to Kansu
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                1 mech_infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 mech_infantry moved from Tsagaan Olom to Yakut S.S.R.
                      UK_Pacific take Yakut S.S.R. from Japanese
                1 armour moved from Samara to Vologda
                      British take Vologda from Germans
                1 armour moved from Vologda to Urals
                      British take Urals from Japanese
                1 armour moved from Samara to Tambov
                      British take Tambov from Germans
                1 armour moved from Tambov to Samara
                1 mech_infantry moved from Caucasus to Rostov
                      British take Rostov from Italians
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Egypt to Greece
                1 bomber moved from Caucasus to Greece
                1 fighter moved from Normandy Bordeaux to Southern France
                1 bomber moved from United Kingdom to Southern France
                2 artilleries, 16 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France

    Combat - British


  • scramble?


  • nope


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 artilleries, 8 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 5x factory_minor; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 mech_infantry moved from Tsagaan Olom to Yakut S.S.R.
                      UK_Pacific take Yakut S.S.R. from Japanese
                1 armour moved from Samara to Vologda
                      British take Vologda from Germans
                1 armour moved from Vologda to Urals
                      British take Urals from Japanese
                1 armour moved from Samara to Tambov
                      British take Tambov from Germans
                1 armour moved from Tambov to Samara
                1 mech_infantry moved from Caucasus to Rostov
                      British take Rostov from Italians
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Egypt to Greece
                1 bomber moved from Caucasus to Greece
                1 fighter moved from Normandy Bordeaux to Southern France
                1 bomber moved from United Kingdom to Southern France
                2 artilleries, 16 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France

    Combat - British
                Battle in Southern France
                    British attack with 2 artilleries, 1 bomber, 1 fighter, 16 infantry and 1 mech_infantry
                    Italians defend with 1 factory_minor, 1 harbour and 5 infantry
                        British roll dice for 2 artilleries, 1 bomber, 1 fighter, 16 infantry and 1 mech_infantry in Southern France, round 2 :  6/21 hits
                        Italians roll dice for 5 infantry in Southern France, round 2 :  1/5 hits
                        1 infantry owned by the British and 5 infantry owned by the Italians lost in Southern France
                    British win, taking Southern France from Italians with 2 artilleries, 1 bomber, 1 fighter, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for British: 1 infantry
                    Casualties for Italians: 5 infantry
                Battle in Greece
                    British attack with 1 artillery, 2 bombers and 1 infantry
                    Italians defend with 1 armour and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Greece, round 2 :  1/2 hits
                        British roll dice for 1 artillery, 2 bombers and 1 infantry in Greece, round 2 :  2/4 hits
                        Italians roll dice for 1 armour and 1 infantry in Greece, round 2 :  1/2 hits
                        1 armour owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                    British win, taking Greece from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry

    Non Combat Move - British
                2 bombers moved from Greece to Caucasus
                1 bomber moved from Southern France to Normandy Bordeaux
                1 fighter moved from Southern France to Normandy Bordeaux
                8 infantry moved from United Kingdom to 110 Sea Zone
                8 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 aaGuns moved from Normandy Bordeaux to Southern France
                2 fighters moved from Finland to Karelia
                2 bombers moved from West India to Caucasus
                1 infantry moved from Samara to Vologda
                2 mech_infantrys moved from Caucasus to Samara
                2 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Egypt to Tobruk
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Alexandria
                1 mech_infantry moved from India to West India

    Place Units - British
                1 transport placed in 81 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                1 transport placed in 110 Sea Zone
                1 artillery and 7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 43 PUs; end with 43 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Yugoslavia to Greece
                2 fighters moved from Southern Italy to Greece
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from British

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour and 2 fighters
                    British defend with 1 artillery
                    retreated to Greece
                    British win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                2 infantry moved from Yugoslavia to Bulgaria
                2 fighters moved from Greece to Southern Italy
                1 mech_infantry moved from Northern Italy to Bulgaria
                2 armour moved from Belarus to Novgorod
                5 infantry moved from Eastern Poland to Baltic States
                3 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                11 infantry moved from Denmark to Western Germany
                5 artilleries moved from Denmark to Western Germany

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,4,5,2,5
                Italians collect 8 PUs (9 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Yugoslavia to Greece
                2 fighters moved from Southern Italy to Greece
                1 infantry moved from Algeria to Morocco
                      Italians take Morocco from British

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour and 2 fighters
                    British defend with 1 artillery
                    retreated to Greece
                    British win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                2 infantry moved from Yugoslavia to Bulgaria
                2 fighters moved from Greece to Southern Italy
                1 mech_infantry moved from Northern Italy to Bulgaria
                2 armour moved from Belarus to Novgorod
                5 infantry moved from Eastern Poland to Baltic States
                3 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                11 infantry moved from Denmark to Western Germany
                5 artilleries moved from Denmark to Western Germany

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,4,5,2,5
                Italians collect 8 PUs (9 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 4 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 fighter moved from Buyant-Uhaa to Kansu

    Place Units - ANZAC
                3 submarines placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Caucasus to Volgograd

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 6 infantry and 4 submarines; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Rostov
                1 armour moved from Russia to Tambov
                      Germans take Tambov from British
                1 armour moved from Tambov to Russia

    Combat - Germans
                Battle in Rostov
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Germans win, taking Rostov from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Vologda
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Vologda from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Vologda to Novgorod
                1 fighter moved from Vologda to Russia
                2 armour moved from Ukraine to Russia
                1 fighter moved from Rostov to Russia
                1 tactical_bomber moved from Rostov to Russia
                7 artilleries moved from Western Germany to Northern Italy
                23 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Holland Belgium to Western Germany
                1 fighter moved from Rostov to Russia

    Place Units - Germans
                4 submarines placed in 113 Sea Zone
                3 artilleries placed in Russia
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 47 PUs; end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 6 infantry and 4 submarines; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Rostov
                1 armour moved from Russia to Tambov
                      Germans take Tambov from British
                1 armour moved from Tambov to Russia

    Combat - Germans
                Battle in Rostov
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Germans win, taking Rostov from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Vologda
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Vologda from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Vologda to Novgorod
                1 fighter moved from Vologda to Russia
                2 armour moved from Ukraine to Russia
                1 fighter moved from Rostov to Russia
                1 tactical_bomber moved from Rostov to Russia
                7 artilleries moved from Western Germany to Northern Italy
                23 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Holland Belgium to Western Germany
                1 fighter moved from Rostov to Russia

    Place Units - Germans
                4 submarines placed in 113 Sea Zone
                3 artilleries placed in Russia
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 47 PUs; end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 6 infantry and 4 submarines; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Rostov
                1 armour moved from Russia to Tambov
                      Germans take Tambov from British
                1 armour moved from Tambov to Russia

    Combat - Germans
                Battle in Rostov
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Germans win, taking Rostov from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Vologda
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Vologda from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Vologda to Novgorod
                1 fighter moved from Vologda to Russia
                2 armour moved from Ukraine to Russia
                1 fighter moved from Rostov to Russia
                1 tactical_bomber moved from Rostov to Russia
                7 artilleries moved from Western Germany to Northern Italy
                23 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Holland Belgium to Western Germany
                1 fighter moved from Rostov to Russia

    Place Units - Germans
                4 submarines placed in 113 Sea Zone
                3 artilleries placed in Russia
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 47 PUs; end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 11 infantry moved from Samara to Volgograd

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour and 11 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India
                2 carriers moved from 37 Sea Zone to 39 Sea Zone
                2 battleships moved from 37 Sea Zone to 39 Sea Zone
                2 bombers moved from French Indo China to Hopei
                2 mech_infantrys moved from French Indo China to Burma
                1 mech_infantry moved from Yunnan to Szechwan
                3 mech_infantrys moved from Yunnan to Burma
                1 mech_infantry moved from Kiangsu to Kweichow
                      Japanese take Kweichow from Chinese
                2 mech_infantrys moved from Kiangsu to Hopei
                3 mech_infantrys moved from Shantung to Hopei
                2 fighters moved from 37 Sea Zone to Burma
                2 tactical_bombers moved from 37 Sea Zone to Burma
                4 tactical_bombers moved from French Indo China to Szechwan
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 submarine moved from 37 Sea Zone to 55 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                7 fighters moved from 37 Sea Zone to 55 Sea Zone
                2 fighters moved from French Indo China to Burma
                1 mech_infantry moved from Archangel to Vologda
                1 mech_infantry moved from Vologda to Urals
                1 bomber moved from Russia to Urals
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in India
                    Japanese captures 7PUs while taking UK_Pacific capital
                Battle in 55 Sea Zone
                    Japanese attack with 7 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win, taking India from UK_Pacific with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 4 fighters, 5 mech_infantrys and 2 tactical_bombers
                    British defend with 1 mech_infantry
                    Japanese win, taking Burma from UK_Pacific with 4 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Urals
                    Japanese attack with 1 bomber and 1 mech_infantry
                    British defend with 1 armour
                    retreated to Urals
                    British win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 2 bombers and 5 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 4 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 artillery moved from French Indo China to Yunnan
                4 fighters moved from Burma to 39 Sea Zone
                2 tactical_bombers moved from Burma to French Indo China
                4 tactical_bombers moved from Szechwan to French Indo China
                2 bombers moved from Hopei to French Indo China
                7 fighters moved from 55 Sea Zone to 37 Sea Zone
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                3 mech_infantrys moved from Korea to Buryatia
                3 infantry moved from Manchuria to Korea
                1 infantry moved from Siberia to Amur
                1 bomber moved from Urals to Russia

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,3,3,2,4
                Japanese collect 45 PUs (11 lost to blockades); end with 52 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 armour moved from Karelia to Novgorod
                4 fighters moved from Samara to Novgorod
                7 bombers moved from Kansu to Novgorod
                1 bomber moved from Norway to Novgorod
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 bomber moved from Dutch New Guinea to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from New Guinea to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from 54 Sea Zone to 55 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Novgorod
                    Americans attack with 4 armour, 8 bombers and 4 fighters
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 2 tactical_bombers; Italians defend with 2 armour
                        Americans roll dice for 4 armour, 8 bombers and 4 fighters in Novgorod, round 2 :  9/16 hits
                        Germans roll dice for 2 armour, 6 infantry and 2 tactical_bombers in Novgorod, round 2 :  5/10 hits
                        1 tactical_bomber owned by the Germans, 3 armour owned by the Americans, 6 infantry owned by the Germans, 2 armour owned by the Italians and 2 fighters owned by the Americans lost in Novgorod
                        Americans roll dice for 1 armour, 8 bombers and 2 fighters in Novgorod, round 3 :  8/11 hits
                        Germans roll dice for 1 tactical_bomber in Novgorod, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the Americans lost in Novgorod
                    Americans win, taking Novgorod from Germans with 1 armour, 8 bombers and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 6 infantry and 2 tactical_bombers
                    Casualties for Italians: 2 armour
                    Casualties for Americans: 3 armour and 3 fighters
                Battle in Morocco
                    Americans attack with 6 infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 6 infantry in Morocco, round 2 :  1/6 hits
                        Italians roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 55 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  4/5 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 42 Sea Zone
                    Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from 42 Sea Zone to Queensland
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 bomber moved from 55 Sea Zone to Queensland
                3 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from West India to Volgograd
                1 fighter moved from Novgorod to Karelia
                8 bombers moved from Novgorod to Karelia
                1 armour and 2 mech_infantrys moved from Norway to Karelia

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in Norway
                1 armour and 2 infantry placed in Normandy Bordeaux
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                4 infantry moved from Shensi to Hopei
                2 fighters moved from Kansu to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 fighters and 4 infantry
                    Japanese defend with 4 mech_infantrys
                        Chinese roll dice for 2 fighters and 4 infantry in Hopei, round 2 :  1/6 hits
                        Japanese roll dice for 4 mech_infantrys in Hopei, round 2 :  0/4 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                        Chinese roll dice for 2 fighters and 4 infantry in Hopei, round 3 :  0/6 hits
                        Japanese roll dice for 3 mech_infantrys in Hopei, round 3 :  1/3 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 2 fighters and 3 infantry in Hopei, round 4 :  1/5 hits
                        Japanese roll dice for 3 mech_infantrys in Hopei, round 4 :  0/3 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                        Chinese roll dice for 2 fighters and 3 infantry in Hopei, round 5 :  2/5 hits
                        Japanese roll dice for 2 mech_infantrys in Hopei, round 5 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 13
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 4 mech_infantrys

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                2 fighters moved from Hopei to Shensi
                3 infantry moved from Kansu to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Urals to Archangel
                2 bombers moved from Caucasus to Archangel
                1 armour moved from Samara to Tambov
                      British take Tambov from Germans
                1 armour moved from Tambov to Volgograd
                1 mech_infantry moved from Caucasus to Rostov
                2 bombers moved from Caucasus to Rostov
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 bomber moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                1 mech_infantry moved from Yakut S.S.R. to Yenisey
                      UK_Pacific take Yenisey from Japanese
                2 fighters moved from Karelia to Archangel

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Archangel
                    British attack with 1 armour, 2 bombers and 2 fighters
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour, 2 bombers and 2 fighters in Archangel, round 2 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Archangel
                    British win, taking Archangel from Germans with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Rostov
                    British attack with 2 bombers and 1 mech_infantry
                    Germans defend with 2 infantry
                        British roll dice for 2 bombers and 1 mech_infantry in Rostov, round 2 :  2/3 hits
                        Germans roll dice for 2 infantry in Rostov, round 2 :  2/2 hits
                        1 mech_infantry owned by the British, 1 bomber owned by the British and 2 infantry owned by the Germans lost in Rostov
                    British win with 1 bomber remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 bomber and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Rostov to Novgorod
                2 bombers and 2 fighters moved from Archangel to Novgorod
                2 mech_infantrys moved from Samara to Volgograd
                4 mech_infantrys moved from Caucasus to Volgograd
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Tobruk to 96 Sea Zone
                1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Alexandria to Tobruk
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from West India to Turkmenistan
                1 bomber moved from Holland Belgium to Novgorod
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                2 aaGuns, 2 artilleries, 15 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 artillery and 9 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone

    Place Units - British
                1 infantry placed in Southern France
                2 infantry and 1 mech_infantry placed in Egypt
                1 artillery, 1 fighter and 7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry and 1 mech_infantry moved from Bulgaria to Greece
                2 fighters moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 2 fighters, 2 infantry and 1 mech_infantry
                    British defend with 2 artilleries, 1 infantry and 1 mech_infantry
                    Italians win, taking Greece from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 2 infantry
                    Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Greece to Southern Italy
                5 artilleries and 11 infantry moved from Western Germany to Denmark
                1 artillery moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Baltic States to Belarus
                3 infantry moved from Baltic States to Eastern Poland

    Place Units - Italians
                1 artillery and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,6,1,3,3
                Italians collect 6 PUs (12 lost to blockades); end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Caucasus to Volgograd

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

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