Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 4 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Buyant-Uhaa to Kansu
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Caucasus to Volgograd
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 6 infantry and 4 submarines; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Rostov
1 armour moved from Russia to Tambov
Germans take Tambov from British
1 armour moved from Tambov to Russia
Combat - Germans
Battle in Rostov
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Rostov from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Vologda from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Vologda to Novgorod
1 fighter moved from Vologda to Russia
2 armour moved from Ukraine to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
7 artilleries moved from Western Germany to Northern Italy
23 infantry moved from Western Germany to Northern Italy
1 artillery moved from Holland Belgium to Western Germany
1 fighter moved from Rostov to Russia
Place Units - Germans
4 submarines placed in 113 Sea Zone
3 artilleries placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 47 PUs; end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 6 infantry and 4 submarines; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Rostov
1 armour moved from Russia to Tambov
Germans take Tambov from British
1 armour moved from Tambov to Russia
Combat - Germans
Battle in Rostov
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Rostov from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Vologda from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Vologda to Novgorod
1 fighter moved from Vologda to Russia
2 armour moved from Ukraine to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
7 artilleries moved from Western Germany to Northern Italy
23 infantry moved from Western Germany to Northern Italy
1 artillery moved from Holland Belgium to Western Germany
1 fighter moved from Rostov to Russia
Place Units - Germans
4 submarines placed in 113 Sea Zone
3 artilleries placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 47 PUs; end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 6 infantry and 4 submarines; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Rostov
1 armour moved from Russia to Tambov
Germans take Tambov from British
1 armour moved from Tambov to Russia
Combat - Germans
Battle in Rostov
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans win, taking Rostov from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Vologda from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Vologda to Novgorod
1 fighter moved from Vologda to Russia
2 armour moved from Ukraine to Russia
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
7 artilleries moved from Western Germany to Northern Italy
23 infantry moved from Western Germany to Northern Italy
1 artillery moved from Holland Belgium to Western Germany
1 fighter moved from Rostov to Russia
Place Units - Germans
4 submarines placed in 113 Sea Zone
3 artilleries placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 47 PUs; end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 11 infantry moved from Samara to Volgograd
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour and 11 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
2 carriers moved from 37 Sea Zone to 39 Sea Zone
2 battleships moved from 37 Sea Zone to 39 Sea Zone
2 bombers moved from French Indo China to Hopei
2 mech_infantrys moved from French Indo China to Burma
1 mech_infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
2 mech_infantrys moved from Kiangsu to Hopei
3 mech_infantrys moved from Shantung to Hopei
2 fighters moved from 37 Sea Zone to Burma
2 tactical_bombers moved from 37 Sea Zone to Burma
4 tactical_bombers moved from French Indo China to Szechwan
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from Americans
7 fighters moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from French Indo China to Burma
1 mech_infantry moved from Archangel to Vologda
1 mech_infantry moved from Vologda to Urals
1 bomber moved from Russia to Urals
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese captures 7PUs while taking UK_Pacific capital
Battle in 55 Sea Zone
Japanese attack with 7 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking India from UK_Pacific with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 4 fighters, 5 mech_infantrys and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Burma from UK_Pacific with 4 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Urals
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 armour
retreated to Urals
British win with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Japanese attack with 2 bombers and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 bombers and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 mech_infantry and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 artillery moved from French Indo China to Yunnan
4 fighters moved from Burma to 39 Sea Zone
2 tactical_bombers moved from Burma to French Indo China
4 tactical_bombers moved from Szechwan to French Indo China
2 bombers moved from Hopei to French Indo China
7 fighters moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
3 mech_infantrys moved from Korea to Buryatia
3 infantry moved from Manchuria to Korea
1 infantry moved from Siberia to Amur
1 bomber moved from Urals to Russia
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,3,3,2,4
Japanese collect 45 PUs (11 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
4 armour moved from Karelia to Novgorod
4 fighters moved from Samara to Novgorod
7 bombers moved from Kansu to Novgorod
1 bomber moved from Norway to Novgorod
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Dutch New Guinea to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from New Guinea to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Novgorod
Americans attack with 4 armour, 8 bombers and 4 fighters
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 2 tactical_bombers; Italians defend with 2 armour
Americans roll dice for 4 armour, 8 bombers and 4 fighters in Novgorod, round 2 : 9/16 hits
Germans roll dice for 2 armour, 6 infantry and 2 tactical_bombers in Novgorod, round 2 : 5/10 hits
1 tactical_bomber owned by the Germans, 3 armour owned by the Americans, 6 infantry owned by the Germans, 2 armour owned by the Italians and 2 fighters owned by the Americans lost in Novgorod
Americans roll dice for 1 armour, 8 bombers and 2 fighters in Novgorod, round 3 : 8/11 hits
Germans roll dice for 1 tactical_bomber in Novgorod, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Americans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 8 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 6 infantry and 2 tactical_bombers
Casualties for Italians: 2 armour
Casualties for Americans: 3 armour and 3 fighters
Battle in Morocco
Americans attack with 6 infantry
Italians defend with 1 infantry
Americans roll dice for 6 infantry in Morocco, round 2 : 1/6 hits
Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 6 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/5 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 42 Sea Zone
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 42 Sea Zone to Queensland
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from West India to Volgograd
1 fighter moved from Novgorod to Karelia
8 bombers moved from Novgorod to Karelia
1 armour and 2 mech_infantrys moved from Norway to Karelia
Place Units - Americans
1 armour and 2 mech_infantrys placed in Norway
1 armour and 2 infantry placed in Normandy Bordeaux
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
4 infantry moved from Shensi to Hopei
2 fighters moved from Kansu to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 2 fighters and 4 infantry
Japanese defend with 4 mech_infantrys
Chinese roll dice for 2 fighters and 4 infantry in Hopei, round 2 : 1/6 hits
Japanese roll dice for 4 mech_infantrys in Hopei, round 2 : 0/4 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese roll dice for 2 fighters and 4 infantry in Hopei, round 3 : 0/6 hits
Japanese roll dice for 3 mech_infantrys in Hopei, round 3 : 1/3 hits
1 infantry owned by the Chinese lost in Hopei
Chinese roll dice for 2 fighters and 3 infantry in Hopei, round 4 : 1/5 hits
Japanese roll dice for 3 mech_infantrys in Hopei, round 4 : 0/3 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese roll dice for 2 fighters and 3 infantry in Hopei, round 5 : 2/5 hits
Japanese roll dice for 2 mech_infantrys in Hopei, round 5 : 0/2 hits
2 mech_infantrys owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 infantry
Casualties for Japanese: 4 mech_infantrys
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
2 fighters moved from Hopei to Shensi
3 infantry moved from Kansu to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Urals to Archangel
2 bombers moved from Caucasus to Archangel
1 armour moved from Samara to Tambov
British take Tambov from Germans
1 armour moved from Tambov to Volgograd
1 mech_infantry moved from Caucasus to Rostov
2 bombers moved from Caucasus to Rostov
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Yakut S.S.R. to Yenisey
UK_Pacific take Yenisey from Japanese
2 fighters moved from Karelia to Archangel
Combat - British
Battle in Holland Belgium
British attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Archangel
British attack with 1 armour, 2 bombers and 2 fighters
Japanese defend with 1 mech_infantry
British roll dice for 1 armour, 2 bombers and 2 fighters in Archangel, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Archangel
British win, taking Archangel from Germans with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Rostov
British attack with 2 bombers and 1 mech_infantry
Germans defend with 2 infantry
British roll dice for 2 bombers and 1 mech_infantry in Rostov, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 2/2 hits
1 mech_infantry owned by the British, 1 bomber owned by the British and 2 infantry owned by the Germans lost in Rostov
British win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Germans: 2 infantry
Casualties for British: 1 bomber and 1 mech_infantry
Non Combat Move - British
1 bomber moved from Rostov to Novgorod
2 bombers and 2 fighters moved from Archangel to Novgorod
2 mech_infantrys moved from Samara to Volgograd
4 mech_infantrys moved from Caucasus to Volgograd
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
1 infantry moved from Alexandria to Tobruk
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from West India to Turkmenistan
1 bomber moved from Holland Belgium to Novgorod
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 aaGuns, 2 artilleries, 15 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
1 artillery and 9 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 9 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Place Units - British
1 infantry placed in Southern France
2 infantry and 1 mech_infantry placed in Egypt
1 artillery, 1 fighter and 7 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry and 1 mech_infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 fighters, 2 infantry and 1 mech_infantry
British defend with 2 artilleries, 1 infantry and 1 mech_infantry
Italians win, taking Greece from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 2 infantry
Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
5 artilleries and 11 infantry moved from Western Germany to Denmark
1 artillery moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Baltic States to Belarus
3 infantry moved from Baltic States to Eastern Poland
Place Units - Italians
1 artillery and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,3,6,1,3,3
Italians collect 6 PUs (12 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Caucasus to Volgograd
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 infantry moved from Caucasus to Volgograd
2 infantry moved from Southern France to Normandy Bordeaux
Turn Complete - French
lol, 2 battles . . . one at 100% and one at 87% ANDLOST THEM BOTH!!!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
4 armour moved from Russia to Tambov
Germans take Tambov from British
4 armour moved from Tambov to Rostov
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
retreated to Archangel
British win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Southern France
Germans attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Germans
4 infantry moved from Ukraine to Rostov
2 fighters moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Archangel to Russia
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 4 armour, 2 fighters and 4 infantry
EDIT: Removing units owned by Germans from Rostov: 4 armour, 2 fighters and 2 infantry
EDIT: Removing units owned by Germans from Rostov: 2 infantry
EDIT: Changing ownership of Tambov from Germans to British
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 6 artilleries and 22 infantry
EDIT: Removing units owned by Germans from Northern Italy: 6 artilleries and 22 infantry
EDIT: Turning off Edit Mode
6 submarines placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Denmark: 6 armour
EDIT: Removing units owned by Germans from Western Germany: 6 armour
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
4 armour moved from Russia to Tambov
Germans take Tambov from British
4 armour moved from Tambov to Rostov
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
retreated to Archangel
British win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Southern France
Germans attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Germans
4 infantry moved from Ukraine to Rostov
2 fighters moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Archangel to Russia
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 4 armour, 2 fighters and 4 infantry
EDIT: Removing units owned by Germans from Rostov: 4 armour, 2 fighters and 2 infantry
EDIT: Removing units owned by Germans from Rostov: 2 infantry
EDIT: Changing ownership of Tambov from Germans to British
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 6 artilleries and 22 infantry
EDIT: Removing units owned by Germans from Northern Italy: 6 artilleries and 22 infantry
EDIT: Turning off Edit Mode
6 submarines placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Denmark: 6 armour
EDIT: Removing units owned by Germans from Western Germany: 6 armour
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
4 armour moved from Russia to Tambov
Germans take Tambov from British
4 armour moved from Tambov to Rostov
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
retreated to Archangel
British win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Southern France
Germans attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Germans
4 infantry moved from Ukraine to Rostov
2 fighters moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Archangel to Russia
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 4 armour, 2 fighters and 4 infantry
EDIT: Removing units owned by Germans from Rostov: 4 armour, 2 fighters and 2 infantry
EDIT: Removing units owned by Germans from Rostov: 2 infantry
EDIT: Changing ownership of Tambov from Germans to British
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 6 artilleries and 22 infantry
EDIT: Removing units owned by Germans from Northern Italy: 6 artilleries and 22 infantry
EDIT: Turning off Edit Mode
6 submarines placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Denmark: 6 armour
EDIT: Removing units owned by Germans from Western Germany: 6 armour
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
4 armour moved from Russia to Tambov
Germans take Tambov from British
4 armour moved from Tambov to Rostov
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
Combat - Germans
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
retreated to Archangel
British win with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Southern France
Germans attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Germans
4 infantry moved from Ukraine to Rostov
2 fighters moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Archangel to Russia
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 4 armour, 2 fighters and 4 infantry
EDIT: Removing units owned by Germans from Rostov: 4 armour, 2 fighters and 2 infantry
EDIT: Removing units owned by Germans from Rostov: 2 infantry
EDIT: Changing ownership of Tambov from Germans to British
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 6 artilleries and 22 infantry
EDIT: Removing units owned by Germans from Northern Italy: 6 artilleries and 22 infantry
EDIT: Turning off Edit Mode
6 submarines placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Germans to Denmark: 6 armour
EDIT: Removing units owned by Germans from Western Germany: 6 armour
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 1x factory_minor; Remaining resources: 6 SuicideAttackTokens; 56 PUs;
Japanese buy 6 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 mech_infantrys moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from UK_Pacific
1 armour and 2 mech_infantrys moved from Shantung to Chahar
3 mech_infantrys moved from Kiangsu to Hopei
1 mech_infantry moved from Kweichow to Hopei
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 submarine moved from 37 Sea Zone to 55 Sea Zone
8 fighters moved from 37 Sea Zone to 55 Sea Zone
2 bombers moved from French Indo China to Hopei
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
5 mech_infantrys moved from Burma to West India
Japanese take West India from UK_Pacific
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
6 tactical_bombers moved from French Indo China to 43 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 8 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 6 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 1 destroyer and 6 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Chahar
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Japanese attack with 2 bombers and 4 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Hopei from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Japanese
2 bombers moved from Hopei to French Indo China
6 tactical_bombers moved from 43 Sea Zone to French Indo China
3 mech_infantrys moved from Malaya to Burma
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 77 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
8 fighters moved from 55 Sea Zone to 37 Sea Zone
2 battleships, 2 carriers and 4 fighters moved from 39 Sea Zone to 37 Sea Zone
3 mech_infantrys moved from French Indo China to Kweichow
5 infantry moved from Korea to Manchuria
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
3 armour placed in India
3 mech_infantrys placed in Shantung
3 armour placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,6,3,1,5
Japanese collect 51 PUs (8 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs